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Author Topic: Hardman arc ideas  (Read 8148 times)

Kaokao

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Hardman arc ideas
« on: December 30, 2013, 03:36:07 pm »

Hello all, I am new to the forum, as you can see by my lonely little post number. I wanted to join these forums, first and foremost to say that I have been pleasantly surprised by the depth of this game even in its current incomplete state. Applause and kudos to all involved uptil now. I have played version .71 and loved almost every moment of it.

Secondly, I wanted to state for the the record that my favorite arc of the game so far is the Titsbig family arc. That said, I had some ideas for how the improve it. I am not sure what limitations the coding of the game has, but I figured I would toss these ideas out there just in case.

On that topic, I had some comments before I get into my proposed improvements. First off, the idea of a school doctor is odd to me. I have only ever heard of school nurses. In Japan, they do have Doctors who go around from school to school to perform physical exams, but they are employed by the state, so far as I know, and not the schools. That said, I think Edna Example should be hirable as a school nurse, not Hardman. This would be preferable in my mind of a couple of reasons, notably price. Hardman cost four times the price of any other faculty member to hire, seemingly only for realism purposes. That wouldn't be as much of an issue if you were to hire a nurse. Secondly, it would give a reason for Edna to be in the PTA. She has no children and is presently unaffiliated with the school in any way, so it is a little odd that she is a member. This change would be relevant to my proposed Titsbig Arc changes for reasons that will be made clear below.

The main difference between my ideas and the currently implemented version of this arc are the set up and the rewards. The set would be a little different as Karin Hardman would be employed by the hospital as a doctor. As the player progresses in either of the two branches that the Hardman arc could take, they will discover that she actually works to develop advanced medical technologies. You will find out that here chief focus is attempting to produce a cure for "Futanari Syndrome", driven by her desire to cure her daughter, Sierra.

You meet Sierra under the same circumstances currently in game, with the same options available. Should you choose to try and make her normal, you end up on the arc I will call the "Paragon Route"  for convenience. Conversely, choosing to help her accept who she is sets you on the "Renegade Route".

Paragon Route: Search for the Cure
The Paragon Route culminates when you reaching 60+ chemistry skill and discover the cure for Futa Syndrome through a random event that gets added to the table of events that could happen when you enter your lab. The idea would be that one of your other experiments with penis augmentation resulted in a mutation that you decide to test out on Hardman only to find that it works as the cure you were looking for. This would result in a scene in which she starts cumming uncontrollably for several hours on end, ending with her penis shriveling up and falling off. Another idea that springs to mind is adding a couple more scenes where the affect on her penis is something else entirely, as experimental failures. One could temporarily make her penis a ridiculous size, which would make her unhappy and reduce her loyalty by a small amount. Another could give her an erection that doesn't go away for several days, with her showing up on your doorstep on the third day begging you to help her relieve herself.

After you find the real cure, an event will become available after 3 days pass. When you enter the room with your secretary, she will inform you that Dr. Hardman has left you half-a-dozen messages asking you to come see her at work. You would then have to go see her at a new room that would be opened in the hospital which would essentially just be her office. She would basically start by yelling at you about how irresponsible in was to use her daughter as a test subject. After that, she would tell you, however, that she is more thankful to you than she can put into words. The end result of this scene would be a HUGE loyalty boost from for her (+30), setting her minimum loyalty score to >50, and providing you with one of two optional rewards. The first would be to sell the rights the manufacturer the drug to her, in which case you would get weekly kick backs of $200. Alternatively, you can decide to work with her as a consultant for medical research, which would provide you access to new medical technologies. The only one that I have thought of at the moment would be one that allows you to disperse drugs into the air of the school, allowing you to apply weak Corrupter/Slut-maker effects on the entire school population at the cost of $100 per week. Furthermore, either option allows you easy access to Karin Hardman for further MC'ing/Drugging.

Sometime later, around 20 days, Sierra will come to you in your office and admit that she misses her penis a little so feels she should warn you that her mother has perfected the drug and is planning to administer it to the water supply, effectively curing all Futas in the country. You then have the option of ignoring/accepting this outcome, or deciding that this is going too far. You then are tasked with breaking into the Hardman house and stealing the perfected formula from the file cabinet Karin keeps it in, and replacing it with one of your older, failed formulas. Neither option would have an affect on gameplay, as the drug would take years to build up in peoples body enough to take affect, but will affect Sierra's stats one way or another. The first option would reduce her corruption/lust/happiness by a little whereas the second would would increase her loyalty/corruption by a bit.

Renegade Route: The Root of All Futa
The renegade route would be more or less the same as it is through the scene with Sierra raping Karin while she sleeps for blackmail material. Once you have the chemical formula though, you would have to corrupt Edna Example, the school nurse, in order to turn other girls into futas. Up to this point, Edna would be difficult to approach, as she would almost always have a couple students in the infirmary with her (similar to the librarian) and you would be forced to flee whenever you broke into her house.

After getting the formula, building the infirmary, and hiring Edna, a random event will occur one day with Sierra acting on her own. She will feign illness, lock the the infirmary door, and rape Edna while taking pictures for blackmail. When Sierra tells you what she did, you can choose to either reward her or scold her. Her reward would be letting her use Edna as her personal toy, adding a random event when you enter the infirmary of walking in on them having sex. Scolding her would decrease her happiness and loyalty by a bit. Either way, the end result is Edna being blackmailed into helping you.

Sometime later, two or three weeks, Karin Hardman decides to throw Sierra out of their home. You then have two options: Allow her to stay with you for the time being or convince her to enslave her mother. The first option results in Sierra moving in with you and sharing your room. Every other day you will lose 1 reputation, and if Sierra's lust is ever above 80, there will be a randomly occurring event when you enter your house where she jumps you. If your sister is living with you and paying rent, she will demand that Sierra should have to as well. The site you set up for her ends up being so popular that she can pay you $50 a week. Tell her to enslave her mother, and she goes home and does just that. You follow her and quick scene transpires, and she returns home.
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Erik1986

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Re: Hardman arc ideas
« Reply #1 on: January 02, 2014, 04:51:24 pm »

Some of the things here seem interesting, especialy the Edna part. Sofar Edna is just a generic paperdoll parent, wich kinda breaks the uniqueness of the PTA members. Also, since PTA is a Parent Teacher Accociation, but Edna is neither parent nor teacher, it's odd she's even on it.
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Shilo

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Re: Hardman arc ideas
« Reply #2 on: January 03, 2014, 02:57:07 am »

I doubt Edna was ever intended to stay around permanently. Her last name isn't "Example" for no reason.
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Taiho

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Re: Hardman arc ideas
« Reply #3 on: January 03, 2014, 11:48:17 am »

Also, she was replaced with June Perrier -- who has a student child -- before the VEE conversion stuff started. You can see this and as-yet unconverted event files in the various 1.0pre releases.
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Kaokao

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Re: Hardman arc ideas
« Reply #4 on: January 04, 2014, 07:30:24 pm »

Is June still a nurse? If so, I figure it all remains relevant, and solves the issues associated with having a school doctor as opposed to nurse.

All this said, I am sure there are some people on these forums that are effectively the "lead designers" of content that gets added. If any of you lot like the general ideas I have here, let me know and I will try to put together a script, possibly with a selection of images I think might be worth using.

Also, would something like the drug aerosolizer be possible, from a coding perspective?

EDIT1: Just thought I should specify that the script I would do would be something of a rough draft for people to get a better idea of how I intend for certain events to unfold and not something I would expect to be added to the game as is.
« Last Edit: January 04, 2014, 09:31:26 pm by Kaokao »
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Cassie

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Re: Hardman arc ideas
« Reply #5 on: February 04, 2014, 06:42:46 am »

I think in gameplay and enjoyment senses, both of the proposed paths are too much. There's no degree of choice, as it's either castration or forced implant of penises.
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