HentHighSchool Development Forum

Game Development => Overwhored & RPG Maker => Topic started by: NoMoshing on February 14, 2013, 02:59:20 pm

Title: Harem Collector (Updated 13/02/2019)
Post by: NoMoshing on February 14, 2013, 02:59:20 pm
(http://www.badkittygames.net/Pix/Title.png)

Harem Collector (http://www.badkittygames.net/games/hc/) is an early access, open-world hentai RPG where you play as a destitute adventurer who is nonetheless convinced that he is the greatest Hero of the land. After experiencing an unexpected windfall in the form of a huge mansion, he embarks on a quest to gather a harem of 151 girls to attend to his needs. Soon, he gets involved in a tangle of intertwining plots, fighting off demonic cults, foreign invaders, ancient curses, rogue slavers, and a traitor within his own harem! Will our hero be able to triumph over these adversaries and complete his Harem collection?

Currently featuring 28 collectible harem girls spanning a wide variety of fetishes, 48 quests encompassing a wide variety of locales, challenges and puzzles, and numerous sex scenes with over 360 individual images! Harem Collector is a massive hentai experience that you won't soon forget!

Highlights of the latest version include:
-Orange Kid's love quest is now available! Help her complete her alchemical research by exploring the sealed-off depths of the Westcastle Alchemists' Guild, and receive the single most powerful relationship bonus in the game- and another chance to show her your “magnum” opus!
-The Southport Manor can now be obtained, completing the collection of player housing! A long-forgotten wizard has sealed a secret laboratory within an unassuming hovel in the Southport University district... and hidden within is the clockwork automaton maid, Pandora!
-Possibly the most unique dungeon in the game can now be explored... the fanboy-ridden, BO-smelling depths of GearCon, the Middle Kingdom's foremost clockwork technology convention!
-The last of the Strange Notes have been added to the game, allowing you to fight a mechanically unique bonus boss that even scales to your level! He's been waiting a long time to meet you....
-And like always, more sex scenes, more comedy, and more challenges than ever before!

If you enjoy it please consider supporting us on Patreon (https://www.patreon.com/badkittygames)!

Hentai content includes: Anal, Blowjob, Bondage, Dubious Consent, Harem, Maledom, MFF Threesome, Nonconsent, Tsundere, Unwilling Sexual Slavery, Willing Sexual Slavery.

Limited content contains: Ahegao, Angel, Blackmail, Brother-Sister Incest, Bukkake, Catgirl, Childhood Friend, Corruption, Defloration, Demon, Elf, Exhibitionism, Footjob, Ghost, Humiliation, Maid, Mind Control, MtF Transformation (not the protagonist), Schoolgirl, Shimaidon, Spanking, Stockings, Succubus, Titjob, Twins, Yandere

Screenshots:
(click to show/hide)

Official Forum (http://www.badkittygames.net/forum/)
Devblog (http://www.badkittygames.net/nomoshingblog/)
Official Discord (https://discord.gg/ybahqkE)
Harem Collector Wiki (http://harem-collector.wikia.com/wiki/Harem_Collector_Wiki)

If you've enjoyed the game, please consider supporting our Patreon campaign (http://www.patreon.com/badkittygames).

Send comments, suggestions, etc to: nomoshing@badkittygames.net
Title: Re: Harem Collector
Post by: AkiraTepes on February 16, 2013, 11:53:45 pm
I've really enjoyed your game so far. I've noticed a few small bugs, but for the most part great game. Can't wait to see what you do with it.
Title: Re: Harem Collector
Post by: Mickele on February 17, 2013, 03:08:33 pm
so far, nice ideas and storyline...

i wonder, were the quests " package to thriex ad"and "dead assult ad" still playable? i didn't found the starting cities neighter people...

some bugs i found:
the scene with the smithy didn't start only the game freezes....
everytime you have a new girl in your manson bed, your house becomes still "unrepaired like in the beginning" until you leave your manson....
the microbeer invention investion didn't work, eveytime you pay him, nothing changes....

some intesting thing i found out: when you "attack your sister from behind",
you directly land in "your manson" with the first two/three girls, even when doing this at the beginning of the game (so you haven't bought the manson nor played a quest)...
Title: Re: Harem Collector
Post by: NoMoshing on February 18, 2013, 02:00:49 pm
Bugs noted, thanks! I'll update you guys as things go on.
Title: Re: Harem Collector
Post by: Cypress_z on February 18, 2013, 09:34:24 pm
Hey. So I played through this, and I love it. It's a great start for you, and I sincerely hope you keep it going.

I absolutely ADORE the sistercest bit. And the collars being basically mind control. Mind control and brother/sister incest are my two favorite fetishes. (Especially when they go together, but I liked the execution here just fine.)

Anyway, here's the good and the bad.

You seem to have a decent enough grasp of combat and events for now. And that's great. You're tackling some complex ideas I wouldn't in Overwhored, but they're working. So kudos to you for that. The blacksmith bug is one I easily recognize. It always happens when you have an autorun or event with improper triggers leading to the next event or from the autorun event. It happens to me all the time when I forget to click a box in one of the event conditions window. It's why I test every event every time I make one or make a change to one.

VX Ace is much, much better than VX, and I'm glad you started with it. If I wasn't so far into Overwhored already, I'd be on VX Ace right away.

Anyway, the thing you need to improve most right now is mapping. Most of your game is nice and fairly solid, but you NEED to work on your maps. Trust me, I HATE mapping. It is my least favorite part of the entire game.

Here are the issues:

Your interior maps are alright. But your outdoor maps should be much, MUCH smaller. I know what you're probably thinking, "real cities are much bigger and I've always wanted to make a bigger city". Your plan is probably to make a few useful buildings far apart and fill in the areas between with areas as you think of them. Do not do this. Condense the useful areas and characters in an area into a single small map. Have good open roadways between areas. Players need to find it easy to move through areas, and right now it takes forever to go places and it's easy to get lost in the big empty green areas. If you need more buildings, build another small map you can walk to from the first with a short, simple jaunt. Trust me, it's a lot easier for you and for the player. Plus you need far less in the way of little plot-contrived roadblocks, which you humorously pointed out. Ideally you want only ONE area you need to block with a single event.

Your best bet is to simply remake the exterior maps. It's a pain, but would be best for players and for you in the long run. Take the current buildings and people you have and condense them into one map (making the manor its own map) and make simpler, smaller maps for the high class area and slums area.

Overall I'm very impressed with what you've done so far. As to what to do for images, when I started with my first project (and later with Overwhored when it first started) I looked for appropriate pictures on the booru sites through their tag system. With that, it's fairly easy to get pictures of, say, maid twins. I only had some commissioned images done because I had some spare pocket change and I'm insane.

http://www.gelbooru.com/ (http://www.gelbooru.com/)

I hope you keep making this game. I made mine in the hopes others would make their own games. I'm fully in support of what you're doing and will offer any advice I can on future releases.

EDIT: Or the bug could be due to unfulfillable movement. Not sure.
Title: Re: Harem Collector
Post by: NoMoshing on February 19, 2013, 04:40:11 am
Oh, wow thanks! The sistercest was actually my wife's idea- I had originally planned for Amelia to tease the player the whole game, and never actually be attainable. My wife didn't know at the time what I was working on, found it and played through it while I was sleeping. She didn't mind the content, after all, and demanded that Amelia be a harem girl, and eventually I hid the option to "Awaken Amelia's True Power" and get her as a playable character on my wife's suggestion.

The Smithy quest is only about 20% complete at the moment. Included in it is a second "defender" type character, based on a D&D 4e Warden, to fill that combat role until you get Therese back... finishing the Smith quest is my highest priority once I purchase VX Ace.

Same with the other quests in the Adventurer's Guild. They're roughed in at the moment, but I have a number of other things to do before they'll get slotted in. Finishing the "joint venture" options for businesses in the game that existed before I coded (evented?) the main investment events is also a priority. Another thing I'd like to do is lengthen the beginning of the game more, make Amelia's presence more clear, define the relationship between the MC and Gargan to make the latter more of a recurring Biff-type bully.

The whole Slaver's Guild investment dealie is actually complete- the reason why that isn't triggering anything is that it's on a timer. You have to complete a certain amount of quests before the caravan they send returns. With it comes the most awesome scene I've ever animated in RPG Maker and a new party character.

I'll take your advice to heart, Cypress_z, and thank you for playing.
Title: Re: Harem Collector
Post by: Cypress_z on February 19, 2013, 11:28:58 am
Well my compliments to your wife, NoMoshing. She is clearly a wonderful lady with fine taste.

Hmm. If it's incomplete, you'll want to lock it off. That's fairly simple to do, and I think you already know how (I saw some events similar to this in your game), but I'll mention it just in case.

This is probably something you recognize from the first village. There's similar events in a lot of locations with my game. You want any area you need blocked off to have a narrow chokepoint you can put events like this into. You only need to do it once - you can copy/paste an event like this across multiple squares of a chokepoint, or have additional pages filling out later events. Now you're using VX Ace, so I'm sure things are probably slightly different, but the actual eventing should work very similarly.

(http://i.imgur.com/VndiyGH.png)
(http://i.imgur.com/yyfArEm.png)

And this is part of the event that sets it off.

(http://i.imgur.com/RCvSSu7.png)

For my part I'm curious how you're doing the relationships and investment events. I had originally wanted to do something like that in Overwhored but gave it up because figuring out how to do something like that turned out to be a pain. If it's doable in vanilla VX (which I'm sure it is; I've just never bothered figuring it out) then I might be able to go back and factor in some of my older, more involved plans. You can PM that to me if you don't want it in public.

Title: Re: Harem Collector
Post by: NoMoshing on February 20, 2013, 02:15:21 am
Well, I probably will have that quest finished by the next release anyway. I spent most of last night adding a new store, a bunch of new investment options, and finishing the Bitch's Sixth Tit investment stuff.

Alrighty, so, my investment economy.

I set up a variable called HOLDINGS. I put variables and switches that I frequently use in all caps to differentiate them from, say, quest variables.

Every time you make an investment using the Joint Venture option, it flips a switch to indicate that the business has been invested, and increases the HOLDINGS variable by the amount that the investment pays out over time.

So it would look like:
: When [Joint Venture]
@>Text:
::Okay, how about 500 Sil?
@>Show Choices: Yes, No
: When [Yes]
@>Conditional Branch: Gold is 500 or more
@>Change Gold: - 500
@>Control Variables: [XXXX: HOLDINGS] += 50
@>Control Switches: [XXXX: thisbusinessinvestment]= ON

Make sure that you're adding to the HOLDINGS variable, and not setting it. Otherwise, your various incomes won't compound, and you'll only benefit from the last one you bought.

Then, the quest complete event. Basically, whenever Harem Collector transports back to your bedroom, it has a whole autorun script to simulate the advancement of time.

The autorun requires the QUEST COMPLETE switch to be on, which flips on when I want this process to run. Among other things, it randomly determines the flower girl's inventory, counts down the time until the slave caravan returns, applies the interest to your bank account and loan, counts down until the game over when you fail to pay back the loan after thirty days, and resets a bunch of switches and variables I use for dungeons and cut scenes.

It also does this:

@>Change Gold: + Variable [XXXX:HOLDINGS]
@>Play SE: 'Coin', 80, 100
@>Text:
:: Household Income:
::+ \V[XXXX] Sil

The ledger in the study that lists your holdings is just a bunch of conditional branches laid in series:

@>Conditional Branch: Switch [XXXX:Business1] == ON
@> Text
:: Business X
:: Initial Investment: X
:: Dividend: Y
@>
:Else
@>
:Branch End
@>Conditional Branch: Switch [XXXX:Business2] == ON
etc

The relationship counters are a bit more complicated. Each girl is assigned a relationship variable and a switch.

The "chat" function when you talk to one is a series of text conversation in a chain of conditional branches. The first branch checks to see if your relationship value is higher than the highest relevant number (ie, the conversation that occurs at the highest relationship level), and the else branch then checks for the next-highest category.

Like this:

: When [Chat]
@>Conditional Branch: Variable [XXXX:Veronica<3] >= 50
@>Text
::Blah
:Else
@>Conditional Branch: Variable [XXXX:Veronica<3] >=40

And you link together all the various conversations like this, in backwards order.

The gifting is the really tedious part. The gift conversation option opens two sub-menus where you select what type of gift and which gift of that type, which nests all these things together. It also starts with a conditional branch that checks to see if you've already gifted that girl "today".

:When [Gift]
@>Conditional Branch: Switch [XXXX:VeronicaGifted] == ON
@> Text
::I already gave her a gift today.
::It wouldn't do to make her spoiled.
@>
:Else
@> Show Choices: Flowers, Toys, Sweets, Trophies

Each actual gift option checks for the item in your inventory, removes the item if it's there, then increases the relationship value and turns on the "girl X has been given a gift" switch. All those gift-given switches get turned off again in the same event process that pays out your investments at the end of every quest.

When you want to put something else in that adjusts the girl's relationship value, like picking a conversation option that pleases them a la Dragon Age, just adjust the relevant variable.

You can use other events tied to the relationship variable's value to activate quests or other things tied to girl's relationship value.

Hope that helps, and sorry for the lack of screencaps.
Title: Re: Harem Collector
Post by: Cypress_z on February 20, 2013, 02:11:41 pm
You might not believe it, but I actually hadn't learned anything about variables before now because I didn't need to. I've done everything in Overwhored with nothing more than basic switches and conditional branches.

After realizing your post was gibberish to me I looked over a long list of tutorials.

Now that I have I realized I could have done several events MUCH more simply, and several things I thought would be too much work or might involve scripts I *can* do. I'll have to work hard and get those ideas put into the game now.

Thanks a lot for giving me that info. It'll be extremely valuable.
Title: Re: Harem Collector
Post by: NoMoshing on February 20, 2013, 10:11:11 pm
They really are kind of a skill gate sort of thing. Glad I inspired you, I suppose? Which is sort of odd to say because Overwhored was a huge reason why I started making Harem Collector in the first place.
But yeah, variables are great. I use more variables than I do switches, because in VX Ace events comes with four "self-switches" that they can use internally, so that treasure chest, for example, doesn't need a regular switch if it's going to be the only time an event references that switch. I don't know if vanilla VX does that, but XP sure didn't.
Title: Re: Harem Collector
Post by: Cypress_z on February 20, 2013, 11:19:53 pm
They weren't tough to figure out, but the truth is I never had a real reason to take the time to learn how to use variables. Regular switches, self switches conditional branches, event requirements and so on are enough for basically every event in a game. Self switches are something I use in about 90% of my events. I'm more than comfortable with those.

The main difference is just that it makes some things a LOT easier. For instance, catching the girls in the Inn in the first village in Overwhored took five separate control switches and a long conditional branch. Variables could have done that with just one variable switch. I tried - it took about five seconds to throw an event like that together, and it was pretty easy.

The only thing I couldn't do without variables was set up a system to purchase spell abilities with Orgasmic Energy. Your events are basically perfectly suited to that with a slightly different execution, which is why I found them so interesting. Though I'm glad I didn't know that when I started Overwhored - things would have gone very differently for the game, and not really for the better. Now I could make a system like that and integrate it into the game without causing any real issues.

The thing you should remember is I'm a writer first, NOT a programmer. You shouldn't be surprised to figure out a trick I don't know. I know the mechanics I need to tell the story I have planned, and I have few needs that are anything other than very basic to tell that story. What I don't know, I learn when I need it. Often simplicity is better than complexity if you don't need it. But I'm very happy you shared that information with me. I probably wouldn't have gotten around to figuring out variables until AFTER I had the core game (all heroine dungeons and the main storyline) completed so I could ensure a decent pace in my release schedule.

I like how you've incorporated your events into Harem Collector. And as I said before - you have a very good start. Your maps are the only thing that really needs a big workover right now. With that you'll be able to lock off unfinished events and design to your hearts content. Because it's open-ended, maintaining motivation will probably be a bit tough. But provided you do, I see Harem Collector becoming a great game.







Title: Re: Harem Collector
Post by: Zanfib on February 22, 2013, 09:59:13 am
Bug: if you talk to the orc at the sixth tit from the wrong direction you are stuck and unable to move.

I also agree with Cypress that the town is too big. You need to make it smaller or provide some means of getting around faster.
Title: Re: Harem Collector
Post by: NoMoshing on February 24, 2013, 02:21:40 pm
The maps have been shrunk as much as is feasible. Also, unique character sprites, face images and actual h images might be implemented soon. I'm planning the next release for mid-March and doing monthly releases on a mostly regular basis from there.
Title: Re: Harem Collector
Post by: Zanfib on February 25, 2013, 08:51:13 am
Another problem to be aware of, Is that when raiding the orc camp you cannot leave until all the orcs are dead. This is bad because if a player enters the camp without enougth healing items, they will not be able to get more without loading an earlier save. In my case, I made the mistake of saving inside the camp and now have no way of progressing without starting the whole game from scratch.
Title: Re: Harem Collector
Post by: NoMoshing on February 27, 2013, 10:50:28 pm
I think I've solved that problem. Thanks, Zanfib, but given the way RPG Maker games refresh when you transfer your save file, your game is still stuck. =( Sorry.

Does anyone know anywhere I could find a decent game balance tutorial for RPG Maker? Balancing everything by trial and error is taking forever and there's a lot of subtleties built into the system.
Title: Re: Harem Collector
Post by: Cypress_z on February 28, 2013, 05:32:14 am
I can tell you the way I do it.

It's math-intensive and a little time consuming, but it works.

First I sit down and write out the EXP Curve of a character. The total EXP per level. Then I write down my various adventures and plots. I state, "I want the player to be level X by this quests completion".

So I adjust the character's base abilities depending on their role in the game. Then I look at the character at those levels. I use an average "Mario" type character as a yardstick, and base other characters on him, with one stat better and one worse depending on their role. (Unless they're characters like the starting slaves, in which case they start poor and fall WAY behind as they level up, topping out at about level 15) I battle test and create my creatures to last a few rounds in combat when you start an area, and one round when you leave it. It creates the proper sense of progression.

So the process goes like this.
1. Get the EXP curve.
2. Figure the level you want characters to be by the time they reach and then finish an area. (Example: Batwere Cave, levels 1-5)
3. Use the amount of EXP needed to get to that level and divide it up among encounters. Add a little extra because most players won't kill all the enemies. (Example: Batwere Cave Exp Ratio: 309 XP, the amount needed to get the Overmind to Level five if the player defeats all the monsters.)
4. Calculate with your "Mario" character how much damage enemies need to do to be challenging by battle testing the monsters once or twice. Battle test until you feel it's fair.
5: Check with the party variations players can have at that point in the game, and figure out what the best mean is.
6: Once the initial enemies are done, you can simply scale their abilities and then tweak them after battle tests to ensure they're done properly.

You'll want to go here for a lot of really good tutorials, some of which cover this subject.
http://finalbossblues.com/ (http://finalbossblues.com/)

If that site ever contradicts me, ignore what I say and listen to them. They're better at this than I am.

Also, I noticed the Orc issue - it killed my first game. I've noticed a few bugs throughout playing it, but didn't want to overwhelm you. Your maps are the most important issue right now. I'm glad to hear that you shrunk them.

One thing that will solve MOST broken parts of the game is something you can do with any event where you move. Several of those are broken if the player doesn't stand in the right spot. For instance, I managed to get your berserker catgirl (nice scene, by the way) and ended up unable to go past the slimes at the abandoned fort because she was in the way of one of them, causing the game to freeze.

This is the box you need to click.

(http://i.imgur.com/vMSDyP5.png)

Do that and 90% of the bugs that freeze the game will go away. If the slime can't advance all the way, you'll still get into a fight and the game will work just fine. You need to test every event, ESPECIALLY events with movement, right after you make them. Usually several times. Make absolutely sure it can't be broken.

Finally you don't need to play through the whole game every time you want to test an event. You may already realize it, but you can plop down the character starting event anywhere, just remember to put it back before a release. And for events that have prereqs, you make a temporary event (I like mine to be people) that flip the necessary switches on when you talk to them. It allows you to test just one event quickly and simply.

Let me know if you have any questions and I'll do what I can to help.

Hit a new release and fix some of the bugs and I'll plug you on my blog. Good luck!


Title: Re: Harem Collector
Post by: NoMoshing on February 28, 2013, 03:21:20 pm
Oh, okay, I get it. I had no idea that your "train" of NPCs blocks other events. Knowing that, I can go back and fix some stuff.

And I just realized that the slave shipment variable is backwards. It's supposed to be on a five quest count, where the slaves only arrive back after some time has passed. Which is a "bug" when only in the sense that it doesn't do what I intended it to do, which is good to know.

I'm mostly concerned about equipment right now. I finally hit the point where I have to totally rehash the default equipment list (like you mentioned doing in OW on your blog) because I wanted to add another equipment type and more tiers. I have enough insanity to deal with in my shockingly screwed up item list.

Unfortunately, I'm realizing that while I fill in the blank spaces in towns I probably won't be able to complete the blacksmith quest for my next release, simply because the other two major cities aren't even started yet. But there will other interesting things complete.

Man, I like talking about this game. I should probably start my own blog, but it seems like getting ahead of myself to do that with like... two people following the game's progress.

Oh yeah, I almost forgot, but in playtest mode you can adjust your own variables and switches by pressing F9. You don't need to make an event for that.
Title: Re: Harem Collector
Post by: Cypress_z on March 01, 2013, 01:20:26 am
Equipment is tricky. I have a basic framework, but at some point I intend to sit down with an item list from a game like Chrono Trigger or FFVI or Lunar 1 or 2 and look at how they scale items. It's a bit of a pain.

I sorted mine out by going into the equipment section, deciding on a few groups of weapons, and then giving each a basic unit (sword, spear, etc) and then ten blank spaces after. That keeps everything organized and gives me room to grow and expand.

And if you'll take my advice, finish the home town and starting quests FIRST. Do other towns later, and do them "completely" when you do. By which I mean totally functional with the basic quest framework you want to do.

I strongly suggest you finish the blacksmith and other "basic" quests involving the mansion and getting it running/up to speed first, THEN create other towns for other events one at a time. Focus all your efforts on one until it's in a usable state with no game-stopping bugs or major unfinished content. You can always go in for later releases and add more to an area if you need it. That's what I did with the Burned Village in Overwhored. Primary quests completed first, then I made it an explorable area.

By doing things in that linear, controlled fashion you avoid a bunch of unfinished areas. You also break the game down into digestible chunks so you don't get overwhelmed.

Sit down with a peace of paper or on google docs or something and list the things you need to do to get the basic functions of the mansion running. Do those quests first, and list what needs to be done to do those quests. Then focus one at a time on other villages and cities and dungeons.

Starting is hard, but keeping yourself going on a game is REALLY hard. The best way to ensure you don't get into a horrible, unsalvageable situation where you're overwhelmed with events is to ensure that you never need to work on more than one area at a time, and that each area is "fully" functional by the time of the release. And the best way to do that is to have an ordered written plan, even if it's a very simple plan.

It's different if you're on a team, but trust me on this. It's pretty important.

And thanks for mentioning that F9 has that function, I never realized it.

EDIT: Oh, and on getting followers: I have threads on hongfire, UMLF and the Hypnopics Collective in addition to here. Also, I have each of my artists actively promote the game. They're thrilled to because they know that I actively promote them, and their fandoms cross-pollinate and they gain popularity as well. It's win-win-win.

In your case I'd advise simply starting threads on a bunch of forums. The more you start, the more traffic you'll get.
Title: Re: Harem Collector
Post by: x0mbiec0rp on March 01, 2013, 04:22:37 am
As one idea for equipment stats, if you're using linear growth for stats when leveling up equipment can serve as a "free level", so to speak. Tier 1 equipment would allow a player to tackle a challenge about one level earlier than usual, Tier 2 would give another level, and so on. For armor, you may have to give a few extra defensive points to make up for the HP disparity.

Another method is to have equipment have mostly similar stats, but give each a special effect or role. This will give players options of customization, and may make balancing weapons easier. If you give monsters weaknesses based on area, you can reward players for planning ahead with weapons that do different types of damage.
Title: Re: Harem Collector
Post by: NoMoshing on March 01, 2013, 03:15:29 pm
Thanks for the tips, as always. Right now the way I'm doing equipment is a little out of the ordinary. Each character equips one of two weapon "types"- for example, the hero can either equip a slow but high-attack greatsword or can later pick up a morningstar which is weaker but lets him equip a shield- and the smith will actually represent a rudimentary crafting system using the key items that boss monsters drop on you. A little like Secret of Mana, only a little more specific then receiving generic "orbs".

Armour is done more like a regular RPG. Cribbing notes from D&D 4E, every character has a "role" based on whether they are meant to deal damage, absorb damage, buff/heal allies or debuff and manipulate the enemy. These are further divided by whether or not the character is a spellcaster, a melee fighter, or something in between. Equipment types are assigned accordingly- only melee defender-types and buffer-types get heavy armour, and only defenders get heavy shields. They can equip light armour in a pinch, but that's mostly intended for melee damagers. Spellcasters have a handful more customization options, and can equip magical tools like tomes and orbs to their shield slot that have a variety of effects.

I'm also putting a lot of work into making the different characters feel very different. As much as I enjoy Harem, for example, the characters Sarah and Rhea don't play very differently. The best example I have for what I want in my game is Yamamaya and Elaiya- they are both straight-up damage dealers, but Elaiya is all about having the single highest unbuffed attack stat in the game, further improved by either dual wielding pistols or switching to a shotgun for extra critical chance. Yamamaya isn't as strong right off, but she's meant to do a few heavy hits before switching to BERZERKER RAGE. The other damage dealer-type you can recruit on the first continent is a traditional black mage-style nuker.

Filling out the towns is actually proceeding pretty smoothly. The towns are still fairly big, but the idea is that there is something to do everywhere, and no building is just a placeholder for long. Even the buildings I had to work into the slums to bottleneck the player around the Sixth Tit are getting used- just yesterday one became a cannery. And yes, you can invest in the cannery and abuse the orphans working there. Part of the smith quest involves tracking down people in the other three major towns, I might just change it for now that approaching the two towns I haven't filled out yet simply links to the interior of the relevant buildings.

It's a big, unfocused game, but that's kind of the point. If you want to go on big adventures, go work for the Adventurer's Guild and you'll kill lots of stuff and eventually save the world. If you'd rather, you can build your business empire piece by piece and laugh as you roll around on a big pile of money. Or maybe you'd rather spend your time hobnobbing with the nobs, hosting parties and attending salons. Or founding your own colony in a distant part of the world. Or finding interesting things for your pet dragon to eat so it becomes a better party member. There's very little I have planned for the game that I can't already visualize how to do with the tools provided, and the nice thing is if I ever get bored, say, planning battles, I can always go think of something else to do within the game.
Title: Re: Harem Collector
Post by: NoMoshing on March 01, 2013, 11:49:15 pm
Hahaha. Just wanted to share how clever I am really fast. I figured out a way to have the satisfaction book event generate a four-digit code based on your current skill list, and refer you to the appropriate upgrade menu based on that code. ANd it's all internal- you as the player don't have to enter a code yourself or anything.

Combined with labels and go to labels, it's a lot more space efficient than nested conditional events.
Title: Re: Harem Collector
Post by: fenris666 on March 03, 2013, 11:52:50 am
Hahaha. Just wanted to share how clever I am really fast. [...]
Combined with labels and go to labels, it's a lot more space efficient than nested conditional events.

Whenever coders think they are clever they almost always mean:
Anybody who has to touch the code two weeks later has a hard time to understand the code or is caught  off-guard by some of the "cleverness" in the code and may introduce more bugs when editing that code.

Don't worry about space efficiency (except if you start to hit limits). Hard disk space is cheap and the scripts are only a minor part of the game compared to images and sounds.
What I would worry more is DRY and KISS and to avoid spaghetti code.

DRY: Don't Repeat Yourself; Avoid writing same or too similar logic more than once. When you edit some logic you will not forget to make that edit to the clones of that logic.
KISS: Keep it simple stupid: Easy to read, easy to understand, easy to edit or extend
spaghetti code: Use of control flows to the point nobody understands what is happening. Can be easily archived by peppering code with a few gotos but is possible even without them.

I did not look at your code but whenever using gotos ask yourself:

The last point is important. Keeping your code understandable and therefore maintainable. Don't be clever today with your code and stupefied by it tomorrow.

A goto label means: anything can jump to here. But why? Is it a count loop? Is it an else branch? Or is it the part after an if/else branch or of a loop? Or does it act as a function (without telling what the parameters are)? Maybe it looks like one but the coder was "clever" and (ab)used the label whenever he could and now it is not only one control structure but several at once.
How to find out? Tracking all code that uses a goto to reach the label.

Using gotos can make code a little bit shorter but to keep it maintainable one should accompany the label with a comment how and then this label is intended to be used.
The comment often makes the code longer and then it is simpler to use the fitting control flow statements without the need for a comment.
Title: Re: Harem Collector
Post by: gagecoalbrace on March 04, 2013, 02:32:26 am
just wanted to say i am eagerly following your game. but unlike the others in this topic I cannot provide technical help (and just barely function as a beta tester). I am probably speaking for a good portion of your fan-base(yes you lurkers that just view and download) in that once technical jargon started we got to intimidated to post.
Title: Re: Harem Collector
Post by: NoMoshing on March 04, 2013, 03:10:25 pm
Fenris- Thanks for the technical help, but by "space" I was actually referring to the amount of visible horizontal space in that little box of event coding that RPG Maker gives you. I was nesting so many conditional branches after awhile I couldn't actually see what I was doing after I had done it. I'll keep in mind what you said about spaghetti code and remembering to edit my clones.

Gagecoalbrace- Thank you for following! Please don't be afraid to message me your comments. If someone has a really good suggestion of what they'd like to see, I'd give it serious consideration.

The tentative date for the next release is March 15th. I'm happy to say that the satisfaction book in the manor bedroom is 90% complete. All that's left is for me to set up a couple more of those one-off Instant Gratification events.

I should be in touch with my artist this week, and if she has anything done I'll post a preview of Alina's new look.
Title: Re: Harem Collector
Post by: fenris666 on March 04, 2013, 09:33:09 pm
I agree, even conditional branches can become complicated (sounds already like spaghetti code in your case before you changed the code). The small code window is an additional arbitrary limit I didn't think of.
I guess it shows that I am working only with "real" programming languages.
I just couldn't resist to hiss my warning. In the past I thought myself a few times being clever (I wasn't) and I am sure I will have those moments in the future too ;)

Back to topic. A short look as a player: Ambitious project but promising.
Title: Re: Harem Collector
Post by: NoMoshing on March 05, 2013, 10:17:59 am
I've run into a problem testing some stuff tonight- namely, right now I've no way to fix the hero character into the party so you can't switch him out. I initially though I'd just disable the party system and have you manage your party members from the manor, but that leaves the greyed out formation option behind on top of being really really annoying.

So, any advice from more experienced or script-savvy RPG Maker experts? I downloaded Yanfly's party script, and that looked cool but now I have this .rb file I have no idea what to do with.
Title: Re: Harem Collector
Post by: Cypress_z on March 05, 2013, 11:26:00 am
I've run into a problem testing some stuff tonight- namely, right now I've no way to fix the hero character into the party so you can't switch him out. I initially though I'd just disable the party system and have you manage your party members from the manor, but that leaves the greyed out formation option behind on top of being really really annoying.

So, any advice from more experienced or script-savvy RPG Maker experts? I downloaded Yanfly's party script, and that looked cool but now I have this .rb file I have no idea what to do with.

I found a topic with a post that covers it.
http://forums.rpgmakerweb.com/index.php?/topic/950-can-you-lock-the-lead-party-member/ (http://forums.rpgmakerweb.com/index.php?/topic/950-can-you-lock-the-lead-party-member/)

Looks like that simple script will do it, and it's for vx ace.
Title: Re: Harem Collector
Post by: NoMoshing on March 05, 2013, 11:46:18 pm
Thanks, looks like I just got two steps ahead of myself.
Title: Re: Harem Collector
Post by: TheDicktator on March 10, 2013, 08:06:38 pm
Please make a blog, you got atleast 1 more follower here. Also if you need someone to come up with fun names for people or items or need some ideas for events I'm up for the challenge.
Title: Re: Harem Collector
Post by: NoMoshing on March 11, 2013, 02:24:57 pm
There is a blog! nomoshingsgames.blogspot.ca (http://nomoshingsgames.blogspot.ca)
Title: Re: Harem Collector
Post by: x0mbiec0rp on March 11, 2013, 06:07:55 pm
If you're going to disable saving in dungeons, make sure the game tells people (Maybe a character outside the first dungeon, maybe a posted sign). It will make your life slightly easier, though I'm sure some people will still tell you "I can't save in the dungeons! HALP!".
Title: Re: Harem Collector
Post by: troll445 on March 11, 2013, 08:36:18 pm
Game crashed when I went to blacksmith.

p.s. the humor is this game is awesome.
Title: Re: Harem Collector
Post by: Taiho on March 11, 2013, 08:45:21 pm
Having read the first blog entry, I could only go "oh thank god" on seeing that you can't reenter the Abandoned Fort after doing the quest there. One game I went back there to see where the stairs went and was trapped in the fort because quest code refused to let me leave.

I should poke at the game more since I last stopped after the orc village and abandoned fort quests.
Title: Re: Harem Collector
Post by: NoMoshing on March 11, 2013, 09:30:58 pm
Well, in case you were still wondering, in the first version of the abandoned fort, you were supposed to be able to climb those stairs, cross the exterior roof level of the fort, and drop down the hole (that's another set of stairs in the non-ruined border fort) to bypass having to cross the entire dungeon in order to leave. But then it occurred to me with the limited encounters per dungeon that no matter what I did (implementing the short cut or just letting a player walk out of the dungeon) it was just annoying, so I cut it out and moved you directly to the servant's quarters of the mansion.

x0mbiec0rp- that's a really good idea, I'll add some dialogue for it in the gambling den dungeon.
Title: Re: Harem Collector
Post by: gagecoalbrace on March 14, 2013, 03:01:07 am
congrats on the new section of the site for your project and Overwhored!
Title: Re: Harem Collector
Post by: NoMoshing on March 14, 2013, 02:52:21 pm
Thanks for the new section, CypressZ!

Just a real quick update- for those of you who haven't seen the blog yet, everything's on track for tomorrow's release. I'm just debugging the new content, so please check back tomorrow morning for the new file! Unless, like, a meteor hits my house or something.
Title: Re: Harem Collector
Post by: Cypress_z on March 14, 2013, 04:51:15 pm
It's no problem. I'm looking forward to the release.
Title: Re: Harem Collector
Post by: NoMoshing on March 15, 2013, 01:53:37 pm
It's here! It's here! Please check the original post for the link.
Title: Re: Harem Collector
Post by: Taiho on March 16, 2013, 02:44:29 am
Ran into two bugs.
1) After defeating the five orc camps and the boss challenge dialogue occurred, the pre-battle conversation was skipped as well as the battle and the game went straight to the post-battle dialogue.
2) When looking at the various upgrades/etc that require satisfaction after that, I couldn't exit out the menu without buying something and I lacked enough satisfaction to do so (after having spent some upgrading the item shop).

Luckily, I made a save before doing the orc camp, so I'll go back and do that section again. Flipside, I was very amused at seeing the Gift Shop Recettear. :D

I bought the dungeon upgrade (while thinking "I have no idea what this'll do or when I'd actually be using the dungeon, but it's never a bad idea to upgrade it!") and the mysterious package instant gratification (but nothing happened? or is that strange box in my front hall that I can't open the mysterious package?).
Title: Re: Harem Collector
Post by: NoMoshing on March 16, 2013, 01:50:20 pm
Oh wow, that's embarrassing. I must never have tried out the mysterious package, which is really too bad. Yeah, the box in the front hall is the mysterious package, but the event needed to pick it up is on the wrong item layer.

Yeah, right now there's nobody you can actually put in your dungeon. Later on, it will be used to conduct S&M torture on various villainesses. Since I think from this point on you'll be able to copy your save file to all new versions of the game, your satisfaction points haven't exactly been misspent.

Ditto the stables. The satisfaction book makes them work just fine, only you can't yet purchase other estates to teleport to. That's why I just shut off the stables so you can't go in them at all. The amazing old man appears to work just fine, though!

Edit: Because both those problems took me like five minutes to fix, I present you Harem Collector: March 2013 Release Part 2: Electric Boogaloo: http://www.mediafire.com/?4yoo3ik65ngoyul (http://www.mediafire.com/?4yoo3ik65ngoyul)
Title: Re: Harem Collector
Post by: Mickele on March 16, 2013, 05:17:16 pm
just a small question:
when i wanted to select "new game" on your new update (March.2)
i just start after having sex with alina (i.e. after finishing the quest with the kidnapped girls in the pub) and it's textes..
also in the hallway, there stands a slave trader who gives me 5 collars, but if you talk to him directly when attempting to him, then the game freezes...
you are slowed down at the beginning in the mansion...
when you exit the mansion, your speed is normal and the introducing text appears, but the guard of the mansion kicks you back onto the ground of the mansion...

EDIT: in the older version, even if you complete the quest "bringing the clock" you can still collect the package from the clock shop in starting city and one enemy group outside of the city appears, but the guy won't accept the clock again and the green haired girl in the guild is gone...

EDIT2: is it posible or are there any hints for solving the "clock riddle" in the mage's home?
and how can i talk/interact with the catgirl? she only says she is hungry...
would it be possible to get a "counter" for buying more then one item at the shops (i.e. 10 potions at once...), for selling it is just possible now...
I'm a bit disappointed about "your special weapons", they are not worth their price for me...(also missing new weapons for other chars)...
Title: Re: Harem Collector
Post by: gagecoalbrace on March 16, 2013, 11:02:10 pm
Adding on to what mickele said the mansion is also clean. and you are given 5 satisfaction thus allowing you to get 10 when you complete the quest for real
Title: Re: Harem Collector
Post by: NoMoshing on March 16, 2013, 11:54:59 pm
Most of that is... weird. I found the clock quest bug where you can pick up another ticking box after the quest. Ditto the move route error with the slaver who drops off the replacement collars.

I have no idea what's going on with the save imports. I was lead to believe a save could simply be brought over to the new game by copy and pasting, but there's some weird stuff going on with the game switches for you to have the problems you describe. I'll investigate and see.

Regarding the wall clock, like almost everything else in the game, it's a shout-out. If you know your old school games, you should be able to figure it out.
Title: Re: Harem Collector
Post by: Mickele on March 17, 2013, 12:14:11 am

when i wanted to select "new game" on your new update (March.2)
i just start after having sex with alina (i.e. after finishing the quest with the kidnapped girls in the pub) and it's textes..


what i mean is, when starting a new game without an old save...
so just downloading and starting the game without a savefile from the entire beginning, the game strated for me inside the mansion and not infront of it...
also because of the guard, i can't play, 'cause he bumps me back onto the mansion grounds...


also i don't understand your hint
Regarding the wall clock, like almost everything else in the game, it's a shout-out. If you know your old school games, you should be able to figure it out.
because it was a one-time event, i can't replay it nor retry it (i would be happy to understand what it should trigger, 'cause following the mage without the clock is no problem, my first guess was that it opens a secret passage, but it doesn't...)
Title: Re: Harem Collector
Post by: ace_lokey01 on March 17, 2013, 12:26:26 am
I am having the same issue as Mickele when trying to start a new game i have deleted the old game after downloading the new and it makes it impossible to proceed with the game
Title: Re: Harem Collector
Post by: darkdeamon on March 17, 2013, 01:49:55 am
i saved after getting the second clock quest now im stuck on it and cant turn it in also the quest girl in the merc area is gone also. have the same problem starting a new game as the others
Title: Re: Harem Collector
Post by: NoMoshing on March 17, 2013, 02:52:54 am
OR MAYBE I COULD MAKE CERTAIN THE START POSITION IS IN THE RIGHT PLACE BEFORE HANDING OUT A DOWNLOAD LINK.

HAHAHAHA

TALKING LOUDLY IS THE BEST WAY TO AVOID EMBARASSMENT

http://www.mediafire.com/?86j9ape96agdvl0 (http://www.mediafire.com/?86j9ape96agdvl0)
Title: Re: Harem Collector
Post by: Mickele on March 17, 2013, 11:06:45 am
well done, game works correctly from the beginning now and the clock quest bug has been resolved...

i just want to recorrect my message with the counter" for buying things,
i recognized it for the item shop, but it isn't possible for weapons and other shops (i.e. for buying 10 flowers, gifts etc. at once)....

also i didn't found the slave guy in the mansion, who gives you 5 slave collars (which i mentioned above for the starting error),
how can he be triggered, i mean if he was there, he prevents you from stepping out of the building and talks to you automatically...
Title: Re: Harem Collector
Post by: NoMoshing on March 17, 2013, 01:41:48 pm
It probably isn't clear but the slave guy is specifically the one that you rescue in the very first quest. When you zero out your supply of slave collars, he shows up to give you more.I'm not sure what to do, precisely, about the slave collar mechanic- story-wise it's fairly significant, but I don't really have any ideas on how to actually *use* it without punishing the player for forgetting to pick up slave collars before doing quest X. The reason why you've never seen him before is because in some cases- Doll, Lilac, Violet, and Yamamaya so far, but there will be others- the girls would have come pre-collared (not that it matters in the case of Yamamaya, but...). Right now Alina, Elaiya, Florine and Amelia are the only girls who reduce your collar supply (I think, I forget if you give Amelia a collar).

I'm actually giving serious thought to the bulk item buying thing. It would be a lot of work to implement with the way shops are currently laid out (forgoing the traditional item shop menu) but one of the advantages is that I might be able to work in some kind of bulk discount system. So if you decide you desperately need 99 Sketchy Sausages, maybe the sausage lady will cut you a deal per sausage.

Oh, the sausage shack. There are so many reasons why that's my favourite place in the game.
Title: Re: Harem Collector
Post by: Cypress_z on March 17, 2013, 08:47:35 pm
Alright. I played the game. You added a lot of new content and it's pretty good content at that. I ran into a few bugs in places. The biggest ones were probably not being able to exit out of the selection menu and the orc camp. After the warboss calls you out if you fight a different group you'll end up winning anyway, which is a good way to cheat your way out of a boss battle.

I'm a tad disappointed that the bank money loophole was closed mostly because it let me test things more thoroughly, but to be honest it's pretty understandable. 10k at the start is a steep cheat.

As for collars, you could always make them a crafting item. Also if you make the blacksmith a girl, you can always turn her into a slave as well without changing much of the story. Check out the resources page; you can make your own sprites. Also I think VX Ace has a feature that lets you do that in the program.

Right now the big concern for me is that your maps are still waaaaaaay too big. It causes slowdown on slower, crappier comps (like mine) and I notice you're doing the same thing with the new cities you design. Don't do that!

You could easily keep all the space in both halves of the main city by just making four maps that are connected. Make the mansion a map, and then just divide the city into smaller ones. Events (other than inter-map transport events) are really simple because you can just copy/paste them between maps.

Remaking a map is a gigantic pain in the tush, but I knuckled down and did it once I understood proper mapping in Overwhored and remade a number of maps in the tower. I'm probably going to remake several other maps at least one more time later on.

This gives some good advice for mapping:

http://rpgmaker.net/tutorials/620/ (http://rpgmaker.net/tutorials/620/)

Don't be afraid to play around and experiment a bit with the maps. Go back and look at how Chrono Trigger or Lunar SSSC/2 EB did their maps. They're super tight and fairly small, but never feel small when you're playing.

FFVI had some larger maps, but the system they used didn't lag and everything in it was still super tight. Don't be afraid to rip off the classics if you aren't sure how to design a map. I mean, don't just totally plagiarize their maps, but do look at them, figure out WHY they do things, and then see if you can do things similarly. You have to work within RPG maker's constraints, but it isn't too bad.

Oh, and to close things off: I enjoyed the Psychonauts/Recettear references a good bit. I was a *tad* disappointed that Recette wasn't A: Hot, and B: She and/or Tear weren't enslaveable, but it was funny nonetheless.

Anyway, keep up the good work. I'll go ahead and promote you on my blog. Keep improving and this could be a truly great game.
Title: Re: Harem Collector
Post by: Mickele on March 17, 2013, 08:59:19 pm
As for collars, you could always make them a crafting item. Also if you make the blacksmith a girl, you can always turn her into a slave as well without changing much of the story. Check out the resources page; you can make your own sprites. Also I think VX Ace has a feature that lets you do that in the program.

just as Cypress_z wrote, you could turn the smithy into a girl and letting the slave guild and the smithy work together for creating your new collars,
or you could "devellop" your collars from time to time, sothat you can capture stronger girls (which you have to capture in your dungeon until you finished a quest or something to collect the items needed for new collars (made by slave guild and/or smithy?))....

maybe from time to time the slavers could give you a quest and as reward you can gain 20 collars or something else insted of money...

EDIT: are you planning on adding randomly fights in the landscapes between the cities? maybe for leveling (some small ex) and randomly perhaps a small kind of money (not necessary)?
it would support your starting history of the hero, who had to slay many "rats etc." outside towns to collect the money at the beginning...
this would add some more spice in travelling along and could keep filling the level space for some later coming quests...(perhaps kill twenty rats for getting a special fight against rat king etc. or for collecting goods for creating alchemistry potions etc.)...
Title: Re: Harem Collector
Post by: gagecoalbrace on March 20, 2013, 06:52:02 pm
I seem to be stuck after completing the second guild mission the clock one (didnt do the bonus completely forgot about it) and took the zombie one but cannot continue talked with just about EVERY NPC i can find no quest update and walked over all the places on world map haven't talked with every single guard in the second town yet. is it finished and if so I think we need a journal that reshows the active quest stuff as ameliea does not do quests after the first three.
Title: Re: Harem Collector
Post by: armegetton on March 21, 2013, 01:09:28 am
Hey all. Lurker here.

Great game by the way (I actually stumbled across it via overwhored blog the other day).
The dialogue is pretty great, I'll admit. Though I suppose I didn't get some of the other references.

Ok, onto the comments/bugs/etc.

Bugs:

I think I hit the end-of-game wall maybe, the undead quest can be accepted from guild but its location won't trigger (if that's the word). And it's pretty much the very last thing I can even do in the game.

Also, maybe a bug. I couldn't gift my girls between quests after the first two times I tried. After that it always said the 'already gifted, don't spoil em' line.

This might be a bug, not sure but 'Yamamaya' was it? Never came across any such character, I just read it while going through this thread. If she's a part of the main story I definitely wouldn't have missed her. But there really isn't any other place on the world map I can go, and I've spoken to everyone else.
(I even burned down the turnip farm)




Now for things I think would make this game more awesome.

-Would it be possible to get some sort of web page or otherwise place (maybe linked to your blog) where it has a listing of all girls and quests (and maybe how to get/do/etc) that are currently implemented in the game? Maybe turned into a wiki of sorts later (assuming you do get to around 151 sized harem, this could be helpful)


-I actually think your map sizes are fine, though I do see it lagging on weaker machines, but that's more of a RPG maker issue, not something you can control. If you do decide to do it great, but in the meantime would it be possible to do some variation of those "You are here" signs you can see at theme parks. I have no idea whether or not area maps are possible, but I think text and arrows would be good too. I won't harp on it too much (I know ppl have been pestering about it), but until I started remembering where things are I was pretty lost ... like a lot.


-And finally, this isn't really a suggestion, maybe more of a question. What's your stance on how players play? Specifically, I'm talking about gold/sil, exp, satisfaction(upgrade points), and relationship points (maybe wrong term).

It's probably what needs to be defined so you can balance your item/equipment system.

Did you want players to only get exp/gold for quests? This would mean the game would directly control how much funds (and lvls) the player can get. ever. Players would need to learn to only spend money when they need to, but they probably won't ever need to worry about levels, since the game should supply them with enough power to get by.

If not, and the players can grind on their own (also called turtling or playing it safe). Players won't have to worry as much about money (since they can get it easily enough one way or another), but players will have to be careful about their levels and gear. As there are players who will simply rush through grinding as little as possible, this puts more pressure on the game design (or rather, you) to determine how much rushing is possible and to put a limit on turtlers.

Whether it be; level capping/holding back gear until certain quests are done, or simply leaving the possibility of a player hitting max lvl/best vendor gear before leaving the first grinding area (of course the time required would be silly, very a la 'Legend of Dragoon')

I don't personally prefer either, but I would like to know (if I should save the money or need to grind)

Also, will the hero be able to interact more with his already owned girls? Maybe you already have something in mind considering you have that gift and relationship thing in place, but I guess I'm asking if it's all going to revolve around controlled quest/item drops? ... It's not totally important, I'm just interested. It may get sorted out on its own as you expand the game.

Which reminds me, while the game remains under construction will there ever be a testing npc that gives you a lot of gold or something for no reason, especially if people will need to potentially start a new game every time a new version comes out. (I believe Cypress_Z may have already mentioned it)

And that's all I got.

I'll leave you with this: this game is in my top 2 fav RPG Maker games.
 ;) @ overwhored guy
Title: Re: Harem Collector
Post by: lafate on March 21, 2013, 01:24:41 am
@Armegetton

I believe Yamamaya is the slave girl that cost like 200,000 or something like that. I don't even know how to save that much to even try.
Title: Re: Harem Collector
Post by: Mickele on March 21, 2013, 01:37:51 am
No, she is not...
(click to show/hide)
Title: Re: Harem Collector
Post by: lafate on March 21, 2013, 02:30:55 am
Still don't know how to get that much silver with no random battles.
Title: Re: Harem Collector
Post by: shadowsong on March 21, 2013, 03:19:33 am
Alot of gambling
Title: Re: Harem Collector
Post by: gagecoalbrace on March 21, 2013, 05:43:26 am
you can also take out a loan... from the bank which has a 10% interest rate on your account if you open it that earns you money very slowly. and gambling as mentioned above. money is not a problem in the game if you use the systems its just you interest and household income don't tick unless you complete a quest. you should probably allow it to tick if you use the inn also or make a option to sleep in your house by using the big bed. if only for testing purposes

also not sure if glitch or intentional but talking with the toy store lady after complete her quest gives the dialog for receiving reward where she directs you to the Adventures guild even after completing at guild. thus locking her chat in a loop where the only thing she will talk about is that every time you talk.
Title: Re: Harem Collector
Post by: NoMoshing on March 21, 2013, 05:32:07 pm
Hey just thought I'd pop on here real fast to reply to the wiki comment above by armegetton. If anyone wants to throw up a wiki, they're more than welcome to. This game will (obviously) have a ton of nooks and crannies to explore (literally and figuratively  ;)).

If you're familiar with the "card suits" player demographics, I'm taking pains to target every part of the spectrum- there are things for diamonds to collect, people for hearts to interact with, mysteries for spades to discover, and dungeons to challenge clubs. So yeah, when it comes to how to discover thing x or y, unless I want you guys specifically to beta test it, I'm not saying anything. That includes the hidden dungeon I've planned for next month's release, btw, so have fun with that.
Title: Re: Harem Collector
Post by: Azathos on March 22, 2013, 09:00:52 pm
First of all I want to thank you a lot for this already awesome game! I enjoyed it quite a lot to play through it, and Ill gladly be testing every following up release.
As this is some kind of beta you probably are still happy about a few bugreports, and as Im sorrily not much of a coder, I at least want to contribute to this great game in that way. As english isnt my first language Ill try to describe things as best as I can, but I mostly will include pictures to make things more understandable :D
- When you have already cleaned up your mansion and you are going down the stairs you can immediately turn around, and then you will will be able to walk around on the wood that should be the wall. Same goes for the theater. This is fine in other regions so I suppose its not intended that way. (Pictures for this are called "right side" / "theater")

- When you are collecting the taxes, and you have watched the theater scene you can directly collect the taxes from the guy (sorry forgot his name). This is fine so far, but you can collect them over and over again and the items in you inventory just start piling up. (No screenshot for this sorrily)

-Also when you are collecting the taxes, and are inside the house of the magician, a pretty weird error occured to me. After I've won the second fight in the dining room / kitchen the monsters did not disappear and I was able to fight them again. I wasnt able to replicate that bug tho, so it may have been a strange one time thing. (Screen is called "disappear")

-Also in the same house there seems to be a texture bg, after you moved the crated in front of the entrance, so the guy cant run away anymore. (Screen is called "texture")

The only other thing I encountered was the Orc Camp where you didnt have to fight the boss, but Cypress_Z already had thatone covered. Thats basicly all I was able to find for now that wasnt already mentioned on the forums. I hope this helps a litte on continuing your great game. :)
Oh yeah ant btw I just loved the Recettear referance. I also thought it was a pretty neat game and I enjoyed playing it quite a lot.
Title: Re: Harem Collector
Post by: remeko on March 24, 2013, 10:06:30 pm
I seem kinda stuck with the Seeker stone? It reacts to the Mirror in that mages house, as well as with the Agent, and to a Clock in that collectors place... The other two, i can't do anything with, Possibly because i haven't figured out that Clock yet. ...Which is what i'm stuck on, possibly because i can't figure out the reference. >.< Could i get any help, or a Clue, or something? D:

...Or i haven't played whatever game was the reference, that's quite possible too.
Title: Re: Harem Collector
Post by: gagecoalbrace on March 25, 2013, 01:19:14 am
when I investigated the mirror it spawned a monster for me there is also the book during "one is a lonely number" quest right before the boss that the stone reacts to
Title: Re: Harem Collector
Post by: NoMoshing on March 25, 2013, 02:33:28 am
There is a minor bug with the Seeker's Stone where sometimes the events don't turn off. So right now you have a handicap- there is a point where a given square will stop reacting with the Seeker's Stone.
Title: Re: Harem Collector
Post by: NoMoshing on March 26, 2013, 10:59:41 am
Just general word of advice if you're using RPG Maker... if you ever decide to include a treasure hunting thing like I did, plan to do from the start, so that way you can arrange all your maps with hard floors in a series and not have to refer to them individually when making the "I can't dig here, because I'm inside!" event.
Title: Re: Harem Collector
Post by: NoMoshing on April 09, 2013, 05:53:22 am
Hey all, just wanted to post here that the next release of Harem Collector will be delayed until the 24th. I'm really not happy with the release yet, because irl has been really busy for me lately, and I want some extra time to work on it.
Title: Re: Harem Collector
Post by: Cypress_z on April 09, 2013, 04:10:33 pm
It's always your prerogative to delay if you need to. Quality is better than quantity, IMO.
Title: Re: Harem Collector
Post by: Taiho on April 10, 2013, 12:51:31 pm
I was thinking to myself "Isn't there an update/release coming out soon for something?" and I was thinking it was Overwhored. At least I was somewhat close, but cypress is right. Gamers generally prefer to have something quality instead of a possible mess (which probably explains EA getting the Worst Company in America award again).

We can wait (and with luck, a new version of Overwhored will be released in the mean time and we'll be distracted by that until you release ;) ).
Title: Re: Harem Collector
Post by: telgar on April 19, 2013, 07:07:46 am
I found a bug with the illusionists house for the bank job, when you go back downstairs after you kill him if you are on the left side of the stairs you can not move when the new map loads.
Title: Re: Harem Collector
Post by: NoMoshing on April 19, 2013, 02:12:08 pm
Thanks telgar! The problem was those goddamn bannisters again. Anyway, it's been fixed.
Title: Re: Harem Collector
Post by: Zero_Profile on April 19, 2013, 07:57:34 pm
btw at the clock in the illusionists hose next to the secret passage way whats the time to enter I haven't found a clue for that?
Title: Re: Harem Collector
Post by: NoMoshing on April 19, 2013, 10:07:50 pm
btw at the clock in the illusionists hose next to the secret passage way whats the time to enter I haven't found a clue for that?

Mwahahahaha.

Know your roots. It's a reference to an old school rpg.
Title: Re: Harem Collector
Post by: telgar on April 20, 2013, 04:24:59 pm
Thanks telgar! The problem was those goddamn bannisters again. Anyway, it's been fixed.

Another question, are we not supposed to go into the dungeon, there are two sets of stairs in the manor that go down, I am assuming they are to the dungeon, yet I can never go down them. if they are not to the dungeon then were is the entrance?
Title: Re: Harem Collector
Post by: NoMoshing on April 21, 2013, 03:08:04 pm
Another question, are we not supposed to go into the dungeon, there are two sets of stairs in the manor that go down, I am assuming they are to the dungeon, yet I can never go down them. if they are not to the dungeon then were is the entrance?

That was the first problem with the goddamn bannisters. It's not a huge secret, so I'll just tell you- one set of stairs goes to the dungeon, the other set goes down to a cistern where Doll likes to hang out, because she's actually a [REDACTED]. Either way, you'll be able to check them out in the release this week.
Title: Re: Harem Collector
Post by: NoMoshing on April 24, 2013, 10:05:57 pm
The April 20123 release of Harem Collector is live! http://www.mediafire.com/?th9a5mfotdho14e (http://www.mediafire.com/?th9a5mfotdho14e)

Don't forget to grab your RPGMaker VX Ace RTP if you need it: http://www.rpgmakerweb.com/download/run-time-package (http://www.rpgmakerweb.com/download/run-time-package)
Title: Re: Harem Collector
Post by: NoMoshing on April 25, 2013, 01:52:03 am
And now we have our first game-freezing bug!

New download link: http://www.mediafire.com/?f54rodjqc2wp92y (http://www.mediafire.com/?f54rodjqc2wp92y)
Title: Re: Harem Collector
Post by: telgar on April 25, 2013, 02:09:52 am
Found a bug, if you go into the town house and accept the girls offer and your have companions they can block the guard and freeze the game.
Title: Re: Harem Collector
Post by: diablo8x on April 25, 2013, 03:59:23 pm
Hi I just started playing the game, for some reason after, I get my first slave and my sister, an go on to the guild and the in for a partner, but when i return to the richer part of the tow, I am instantly stopped by a guard saying hold it right there and i get a game over? and I have no Idea why....
Title: Re: Harem Collector
Post by: NoMoshing on April 25, 2013, 10:41:45 pm
http://www.mediafire.com/?k88sq9nx73t5avh (http://www.mediafire.com/?k88sq9nx73t5avh)

That version has quickly patched over the "To Catch a Predator" event bug. You should be able to import a save straight over to this new version and not lose anything. Bug testing is ongoing, and more details on available on the blog.
Title: Re: Harem Collector
Post by: darkdeamon on April 25, 2013, 10:55:06 pm
i load from my save and step out of the house then i get busted and game ends. tryed with the newest down load and still get the same thing. do i need to start a new game for it to work or is this a bug that still needs fixed
Title: Re: Harem Collector
Post by: NoMoshing on April 25, 2013, 11:12:21 pm
i load from my save and step out of the house then i get busted and game ends. tryed with the newest down load and still get the same thing. do i need to start a new game for it to work or is this a bug that still needs fixed

Wait, hang on, but that would mean that...

...

Mr. darkdeamon, you win the prize. Thank you so very much.
Title: Re: Harem Collector
Post by: NoMoshing on April 25, 2013, 11:20:10 pm
New link with fixed event:http://www.mediafire.com/?h13e181zm0ocq2e (http://www.mediafire.com/?h13e181zm0ocq2e)
Title: Re: Harem Collector
Post by: telgar on April 26, 2013, 03:29:10 am
The Event to have the Item merchant go to the Item shop in the new town triggers weather you own the shop or not, and then after you talk to her you still can't go into the shop, it still keeps saying I need to talk to her.
Title: Re: Harem Collector
Post by: Druid on April 26, 2013, 03:41:05 am
Hmm, something I strongly suggest is an overall map with all the cities named on it, the area's so large people tend to wander around lost. I have no idea where the city being attacked by undead is so I'm afraid they're all doomed.  :P
Title: Re: Harem Collector
Post by: SotF on May 03, 2013, 08:34:56 am
One thing that probably needs to be done is something from guild slips that gives a bit more info on who to talk to. I'm stuck with the rape zombies where I have no idea who I need to speak to in order to progress it
Title: Re: Harem Collector
Post by: shadowsong on May 07, 2013, 06:56:56 am
No Moshing said in his blog for the April release -While the Undead Assault quest remains unfinished, you can now visit the city in quest and see the pre-zombie assault version of it.
Title: Re: Harem Collector
Post by: SotF on May 07, 2013, 08:20:14 pm
No Moshing said in his blog for the April release -While the Undead Assault quest remains unfinished, you can now visit the city in quest and see the pre-zombie assault version of it.

Not what I was meaning at all, I'd noticed it first with the zombie assault, but the other ones need it as well. Perhaps in the description of the item it tells who to talk to rather than needing a reload to get the directions to who you talk to next.

The other bug I spotted is the guy who delivers collars is bugged, game seems to freeze up after he walks off.
Title: Re: Harem Collector
Post by: Druid on May 07, 2013, 09:11:34 pm
The other bug I spotted is the guy who delivers collars is bugged, game seems to freeze up after he walks off.

I got that too, it can be fixed by changing where you stand when you talk to him. Odd, but it works.
Title: Re: Harem Collector
Post by: SotF on May 08, 2013, 09:23:20 pm
One more bug is that if you improve the item shop the second time from your home with satisfaction, then you get this weird situation where you cannot use it if you buy the shop in the city afterwards. Making suggestions that you need to talk to your slave first.
Title: Re: Harem Collector
Post by: NoMoshing on May 16, 2013, 02:34:47 am
May release is now available! http://www.mediafire.com/?7ifrl1jlr656sm6 (http://www.mediafire.com/?7ifrl1jlr656sm6)
Title: Re: Harem Collector
Post by: Cypress_z on May 16, 2013, 04:19:19 am
Cool deal. Glad to see it.
Title: Re: Harem Collector
Post by: kamisama on May 17, 2013, 06:19:08 am
Hi! I just started the game.. So far loved it.. I have a bug.. In the zombie quest, after I speak to the old man in the church, it says that a file is missing and the game crashes...

Do you plan on putting images for tyhe sex parts?

Tks!

Title: Re: Harem Collector
Post by: NoMoshing on May 17, 2013, 02:30:03 pm
Hi! I just started the game.. So far loved it.. I have a bug.. In the zombie quest, after I speak to the old man in the church, it says that a file is missing and the game crashes...

Do you plan on putting images for tyhe sex parts?

Hey, always nice to hear from new people. The newest update to the game- HaremCollector_May2013_p2 does have that missing file replaced. Also, there are two CG'd sex scenes in the game already, and more will be forthcoming in the next few updates to the game.
Title: Re: Harem Collector
Post by: Mickele on May 18, 2013, 06:31:49 pm
mhh,
okay i played your new update with an older save file to fast track bugs down in your addon for the quest and
i found your story-continuation interesting and completely differnt from other games (also if the basic idea is nearly the same in some other games...)
okay and i can't say anything bad about the lumberjack :P

so, i found some big problems with the new girl "whitchy Larella":
at first, i could trigger her dungeon event everytime i visit the dungeon even before the quest (she is not in the cell, but you can interact with the room and she appears as if she was captured)...
after the quest i collared her immediately and again, it was able to interact with the cell...
then another problem could be, that if she is tortued etc. in the cell, you can give her gifts, but after collaring her, in your room you can't chat/give gifts to her...
Title: Re: Harem Collector
Post by: SotF on May 18, 2013, 09:49:27 pm
Had the same problem with the dungeon, although the torture option tended to randomly freeze the game.

Also the second item shop seems bugged, you can buy it and complete the talk to part, but then it just gets in a loop of go check the new shop and get a message to go back to the other item shop girl...again and again and again.
Title: Re: Harem Collector
Post by: Phobos on May 19, 2013, 01:56:42 am
I found a bug for ya, if you go to Randi and try to chat with her, her responses/picture are your sister's.
Title: Re: Harem Collector
Post by: ovre on May 22, 2013, 12:20:10 pm
 I'm stuck in forgotten tomb. I keep getting stairs room, and think I cleaned all, or atleest I don't know where to go anymore. So far I know you should go W N N S, but than anything I take gets me to dead end. Someone can help?
Title: Re: Harem Collector
Post by: flinger on May 22, 2013, 03:59:38 pm
Got stuck after 3rd or 4th room and couldn't figure out if the "do this or dig there" was true or false and I'm stuck in this event as well now.

Do the 3 stones remain in the same place ie the one telling the truth never moves ?
Do the truth/lie stones always tell the truth and then a lie then the truth again without fail?


Best I worked out was W,N,N,S before I have to climb out and start again. I've cleared 5 wights inside and all the surrounding areas. Need a hint to progress.
Title: Re: Harem Collector
Post by: seyfer110 on May 22, 2013, 04:57:36 pm
Got stuck after 3rd or 4th room and couldn't figure out if the "do this or dig there" was true or false and I'm stuck in this event as well now.

Do the 3 stones remain in the same place ie the one telling the truth never moves ?
Do the truth/lie stones always tell the truth and then a lie then the truth again without fail?


Best I worked out was W,N,N,S before I have to climb out and start again. I've cleared 5 wights inside and all the surrounding areas. Need a hint to progress.

it's W-N-N-S- then, start from NW corner, and run 3 times all the perimeter of the room clockwise,at that point you will hear a "click",then go W


anyway...what i have to do after i've finished that quest?
i see no more quest avaiable at the adventurer guild... >.<
Title: Re: Harem Collector
Post by: ovre on May 22, 2013, 07:14:01 pm
 Ty. I went W first time I heard klick, stupid.
Title: Re: Harem Collector
Post by: kremey on May 22, 2013, 11:16:14 pm
Hey,

Seyfer had it right... w, n, n, s then west after going 3 times clockwise in the room starting in the nw corner... It's important to hear the click each time... A suggestion for the fight you will have upon entering the room...

(click to show/hide)

I figure there is no more quest material after this dungeon... Gonna have to wait for the next update to potentially include more material... I would suggest increasing your cash and trying to get all the slaves you can as well as all the businesses bought up... My monthly revenue is around 1000$...

Toodles,
Kremey
Title: Re: Harem Collector
Post by: JohnBlack on May 23, 2013, 01:11:14 am
I can't seem to get the May2013 file to work.  I got it to download once, but when I try to run it, I get a DOS-Style pop-up that only stays open for like a second or two before closing itself.  And when I try to re-download it to see if the file I got wasn't complete, as soon as the file is downloaded, it ends up being deleted before I can even attempt to run the file.
Title: Re: Harem Collector
Post by: Papasmurf on May 26, 2013, 09:07:18 am
first i like to say love the game cant wait till it's finished nice concept.

now my question wheres the zombies i talked to every single person in the lumber mill even checked all the graves no zombies.
Title: Re: Harem Collector
Post by: ovre on May 26, 2013, 12:52:31 pm
 Go to church, talk to priest. Tell him that you are rdy, and event will start. After you clear all zombies in village, go to church again and get blessing again. You will need it for the wood/catacombs part.
Title: Re: Harem Collector
Post by: Papasmurf on May 26, 2013, 06:13:38 pm
Go to church, talk to priest. Tell him that you are rdy, and event will start. After you clear all zombies in village, go to church again and get blessing again. You will need it for the wood/catacombs part.

thx i got it
Title: Re: Harem Collector
Post by: Papasmurf on May 26, 2013, 07:35:52 pm
found a bug when you use the satisfaction points to gain true power for melaine larrell takes over as party leader




when i beat the zombies the guy asked me to look for someone but i didn't see a place to look any tips where to go been thru the map where i can go?
Title: Re: Harem Collector
Post by: ovre on May 26, 2013, 08:41:12 pm
 Exit church, and move to the West. (same village map), go north when you get to the end on the screen. you will see wood there, and dirt path. You need to go to that dirt path to enter woods.
Title: Re: Harem Collector
Post by: Papasmurf on May 26, 2013, 08:51:53 pm
Exit church, and move to the West. (same village map), go north when you get to the end on the screen. you will see wood there, and dirt path. You need to go to that dirt path to enter woods.

thx ovre your like my own personally walk thru  ;D
Title: Re: Harem Collector
Post by: ovre on May 27, 2013, 06:05:41 am
 It's np. Anytime.
Title: Re: Harem Collector
Post by: NoMoshing on June 04, 2013, 09:05:06 pm
I'm really glad to hear that the zombie quest was such a big hit over here.

The tomb exploration puzzle is honestly, something of a dirty trick on my part. The puzzle that you think you're solving at first isn't the actual puzzle- and part of the reason it kicks you from the tomb is because the remaining lumberjack continues to provide you clues after you're penetrated the tomb.

I'm very sorry about Larelle's dungeon scenes. I know a lot of people were looking forward to the torture bit, and I should have delayed the release to fit them in. But I've got the mods to 3DCG I need to do the scenes now and they're getting done tomorrow.
Title: Re: Harem Collector
Post by: SotF on June 05, 2013, 04:04:51 am
Just a thought for a rather simple quest.

After you've invested in the two bars, what if you're given a request for the two brewers to exchange shipments. Since you're the principal investor, they send word to you to escort the shipments both ways.

You're investment reward goes up upon completion.
Title: Re: Harem Collector
Post by: zewock on June 14, 2013, 04:21:37 am
I cant seem to save the game at all in the latest release.
Title: Re: Harem Collector
Post by: myrikhan on June 17, 2013, 03:17:52 am
Hello:

Penelope asks me to go check on her father. When we get to his farm, its on fire, there is the letter from the Mycons and there is a hole in the ground. Can't figure out what to do next though. Is this part complete?

Same wtih Alina. She asks me to help her father who is in debtors prison. Couldn't figure out what to do next. Is this part complete?

Thanks.
Title: Re: Harem Collector
Post by: NoMoshing on June 18, 2013, 04:27:54 pm
I cant seem to save the game at all in the latest release.

I have no idea why that would be, is it because the save option is greyed out or some other reason? I need more details.

Penelope asks me to go check on her father. When we get to his farm, its on fire, there is the letter from the Mycons and there is a hole in the ground. Can't figure out what to do next though. Is this part complete?

Yeah, sorry, but none of the relationship quests are complete. Those aspects of the game will be hidden in the new version.
Title: Re: Harem Collector
Post by: myrikhan on June 19, 2013, 04:40:19 am
Yeah, sorry, but none of the relationship quests are complete. Those aspects of the game will be hidden in the new version.

No problems. Thanks for making the game btw. Am enjoying it so far.
Title: Re: Harem Collector
Post by: dogsoneup on June 23, 2013, 04:09:39 pm
A few things I noticed on my latest play through "HaremCollector_June2013_JFC"

- When you finish the first dungeon, at the part where you are freeing the slaves, the sprite animation for the little brother includes the 'sleeping on the ground' pic.  So it looks like he takes 2 steps, falls on the floor, then gets back on his feet.  While hilarious, it's probably not as intended.

- When walking to your mansion after purchasing it, the character portraits flip between the old pictures and the new ones. 

- Talking with Randi in the townhouse brings up Melines dialog.

A few odd things that aren't bugs, maybe.

-Therese's cure light wounds heals almost NO hp.  The first dungeon is MUCH more difficult now.

Personal suggestions:

- techniques take a lot of momentum, especially for the main character.  I'd like to use more then 1 ability per fight, right now, excluding the spell casters, fights are just spamming attack.

And last, thank you for spending so much time making a pretty awesome game.  ^.^
Title: Re: Harem Collector
Post by: NoMoshing on June 26, 2013, 01:59:15 pm
Harem Collector's June release is here: http://www.mediafire.com/download/90xtz4gv3f0nakr (http://www.mediafire.com/download/90xtz4gv3f0nakr)

If you're a donor, know that there is no difference between this on and the last one you received via email except for bugfixes on all those things dogsoneup just pointed out. Except for the skills-costing-too-much thing, I'll look into that for next release.

As always, details on the version changes are posted on the blog.
Title: Re: Harem Collector
Post by: Tyrranus on June 26, 2013, 03:41:26 pm
well shit.. overwhored AND harem collector in 1 week... good times ahead
Title: Re: Harem Collector
Post by: eviljanitor on June 26, 2013, 11:52:01 pm
Found a bug in the newest version with the shop you purchase in eastfort after you enslave the shopkeeper and go thru her scene it fades to black with no way to unfade it back. P.S how many dark seeds are there i found 3 so far.
Title: Re: Harem Collector
Post by: BakaGaijin on June 27, 2013, 05:55:27 pm
Just wondering, but is there anywhere to GRIND your characters in Harem Collector? It would be nice to have your party at the recommended level before embarking on particular quests but I just don't see how you can be at the moment. Is there some secret training arena I've overlooked somewhere?
Title: Re: Harem Collector
Post by: Legigold on June 27, 2013, 05:57:15 pm
Hey, yeah, I found that bug with the eastfort shopkeeper going to black too. I actually had a few things in the game where I had to use the book of hax to restore the screen. I remember the shopkeeper and also if you have the Necromancer girl(I can't remember her name off the top of my head) in the dungeon and use the torture option for the wooden horse it gets stuck on black afterwards every time. Also, I can't remember but I think it's when you get the condo and go up to the bedroom where Randi is, I /think/ it got stuck on black there too, I can't remember for sure.

Also, using the horse for fast travel between the mansion and the eastfort condo. When you pick where to travel to, it says Eastfort as the only option at both locations. It works properly, but the destination name is wrong.

I think I ran into other bugs, but I can't remember them right now. Still, most of the annoying ones are fixed. I remember the old version it kept freezing on me when I tried to complete the orc mission.

BTW, the entering time on the clock thing was annoying, I had to look around for the answer and all I got was an elixer or something.

Also, the zombie quest was annoying as heck, and once I tamed/won over the girl in the dungeon I still can't do anything with her.

I'll let you know if I think of/find anything else.

Also, awesome game. I am enjoying it. It's amazing how many things that would be horrific in reality are so much fun in fiction. As long as people are sane enough to realize the difference.
Title: Re: Harem Collector
Post by: NoMoshing on June 27, 2013, 07:22:37 pm
Hey all, the screen not fading back in bug has been noted and a fixed version will be out later this afternoon.

P.S how many dark seeds are there i found 3 so far.

Currently there are five Dark Seeds in the game. I hope to add another five for next month's release, and operate on that kind of schedule until I decide I added enough. My current goal is 100 Dark Seeds, but that might get limited for practical reasons.

Just wondering, but is there anywhere to GRIND your characters in Harem Collector? It would be nice to have your party at the recommended level before embarking on particular quests but I just don't see how you can be at the moment. Is there some secret training arena I've overlooked somewhere?

I've been limiting the amount of xp in the game because I hate grinding myself, but as the game gets bigger there will be more odd, one-off battles to get into like the fight in the warehouse. I will be adding an additional xp reward to the end of non-combat quests either for this afternoon's re-release or next month's depending on how my time ends up today.

BTW, the entering time on the clock thing was annoying, I had to look around for the answer and all I got was an elixer or something.

:3

Quote
Also, awesome game. I am enjoying it. It's amazing how many things that would be horrific in reality are so much fun in fiction. As long as people are sane enough to realize the difference.

Thank you. I'm not popular enough to get hate mail, it seems, but I do know what you mean. My philosophy is that if you have trouble distinguishing between fantasy and reality, you shouldn't be playing video games at all. And I don't see how rape is different from any other crime with regard to video games. I can exterminate all human life in Fallout 1 without going on a murdering spree, I can hold up convenience stores in GTA: Vice City without stealing a thing IRL. And, yes, that also means I can play through Sengoku Rance without feeling the urge to rape someone.

Or, for that matter, play Corruption of Champions without want to force bee girls to fuck themselves with their own ovipositors. Man, that game is fucked up.
Title: Re: Harem Collector
Post by: NoMoshing on June 27, 2013, 08:14:36 pm
Bam. Now less shitty!

http://www.mediafire.com/?m93isxct1lp66lc (http://www.mediafire.com/?m93isxct1lp66lc)
Title: Re: Harem Collector
Post by: SotF on June 28, 2013, 08:40:02 am
One thing I just noticed is that the girl after watching the play that makes the comment about not being Alina even though she's supposed to look like her does not currently match.
Title: Re: Harem Collector
Post by: eviljanitor on June 28, 2013, 09:32:54 am
I have a few questions
1. is alinas gift giving for quest completion implemented. (package appears in bedroom but cannot interact with it)
2. will the hero be able to use the bath in his bedroom (call some slaves for some possible erotic bath action)
3. Is the mysterious package supposed to not disappear after its been picked up in the manor lobby

Title: Re: Harem Collector
Post by: SotF on June 28, 2013, 10:55:27 am
When the mysterious man leaves, he states that there is an alien there to take over for him. None appear.

There really ought to be some sort of tracker you can check for relationships with the characters.

With the slave market bonus characters you get from attempting to buy the slave there that's unimplemented, they don't appear in your mansion or condo anymore and the only interaction is when they have bits that pop up in conversations.

Also, are all of the gift items in the game at the moment, or are several currently placeholders?

And is there a point to the Dark Seed stuff, I ended up with three of them and no idea what they're for.

Is there an Enchanter currently in the game anywhere or is that another thing after the Smith.
Title: Re: Harem Collector
Post by: eviljanitor on June 29, 2013, 01:04:45 am
The alien appears in your inventory as a combat item. I never tried to use it so i can't say what it does.

I like the idea of a way to track relationships in game .

The slaves are likely not fullly implemented in game yet which is why there not showing up in places.

On the topic of gift items i am not sure if there all implemented yet or not

Theres a shop in the slums that will give you some reward if you bring the owner 5 of them. I only found three so far so i don't currently know what the reward is.

I have no clue if there is an enchanter implemented in game yet. There is a reference to one if you unlocked the sisters hidden power and visited the blacksmith at the players keep with her in your party after you have completed the zombie quest and got the the orb from the necromancer. It allows for the event to trigger.
Title: Re: Harem Collector
Post by: Mickele on June 29, 2013, 07:36:51 pm
hello NoMoshing,

i just had some time to play through your game and enjoyed the new intro...
okay and the new sprites also look awesome, also like the cg's...
what i had to mention is that old save's cause problems, because there are some older items your newer version doesn't reconsider as items...
so i had to restart all over agin...

here are some points i encountered when playing through your newest update:

- when you have finished the first quest and got alina from her broker's father, first visiting your new mansion,
alina's old spirit and appearence reappered until you finished the bed scene for the new day...

- in your second home in eastfort, there is a problem with elaine, because you can give her unlimited gift's there...

- in the woods of lumberhill, the door of the tomb is no longer closed/seeled by a barricade, so destroying the five red orbs has no effect...
still I'm missing the fight with the possesed bear, which was in the previous version on the far left side...


questions from my side:

- is westfort planned to be on the next update? i thought it may be the castle far west of the map (mentioed in the sugar shop in the welthy district..)

- when leveling the relationship up with a girl, is there a higher level implemented yet than "likes you"
(click to show/hide)

- does every girl in the game have a specific gift which gives her two relationship points at the moment? or are there some girls without a special gift?

- i would like to get some item like a book or so, in which you can resume the status of relationship to each girl and
maybe some infos, like there favourite gift, if you detected it...
Title: Re: Harem Collector
Post by: AbbasRaza on June 30, 2013, 02:13:21 am
I need some help. I cant find thresa in Harem Collector
Title: Re: Harem Collector
Post by: Mickele on June 30, 2013, 09:31:40 am
@ AbbasRaza:
you just have to remember what she said when meeting her first, she is some simple kind of people, who stays there where everyone of her kind is...
you just have to ask some of her "sisters"...

if you haven't meet her once yet, you meet her on your way to rescue the little brocker brats...
Title: Re: Harem Collector
Post by: seyfer110 on June 30, 2013, 06:36:31 pm
what is the "seeker Stone" for?
and, there is anything ne after the necromancer quest?
Title: Re: Harem Collector
Post by: AbbasRaza on June 30, 2013, 07:08:12 pm
@ AbbasRaza:
you just have to remember what she said when meeting her first, she is some simple kind of people, who stays there where everyone of her kind is...
you just have to ask some of her "sisters"...

if you haven't meet her once yet, you meet her on your way to rescue the little brocker brats...

Thanks I found her. I just needed to ask a sister.
Title: Re: Harem Collector
Post by: AbbasRaza on July 01, 2013, 01:34:01 pm
OK So I have done that Zombie mission and also unleashed the Sisters true power. I went to the Blacksmith and it tells me to go and find an enchanter. Is the Enchanter in the game or not. And what about the east fort guild. It keeps on asking for membership card. While I have one. Is there any more quests after that or is this the end of this version.
Title: Re: Harem Collector
Post by: AbbasRaza on July 01, 2013, 07:13:31 pm
what is the "seeker Stone" for?
and, there is anything ne after the necromancer quest?
Which is the necomance Quest I didn't find it. Can you tell me how does it triggers??
Title: Re: Harem Collector
Post by: seyfer110 on July 01, 2013, 10:10:47 pm
Which is the necomance Quest I didn't find it. Can you tell me how does it triggers??
O.o
it's the zombie quest....after you've cleared the village from the zombies the major will ask you to find a missing girlin the woods at the north of village; in woods you'll find a crypt/catacomb ( yo enter it you have to destroy All those orbs around the forest ); after you have entered the crypt, you have to find the right path that lead to the final room
(click to show/hide)
there you'll find the missing girl, and she's a necromancer =P
Title: Re: Harem Collector
Post by: icemoomoo on July 01, 2013, 11:35:38 pm
HI i kinda have a problem with the zombie quest.
I arrived at the village and it has a redish overlay over everthing but i cant seem to find ANY zombies, and i cant leave the area until i have dealt with them.
Title: Re: Harem Collector
Post by: eviljanitor on July 02, 2013, 01:36:44 am
(click to show/hide)
and does anybody know where the last darkseed can be found i got 4 so far
(click to show/hide)
Title: Re: Harem Collector
Post by: Gul on July 02, 2013, 03:28:39 am
I like where this game is going.  I played the May version, before stopping but then the June version was released so I restarted and played that.

I think I'm about at the end of this release's content, latest thing I did was finishing the zombie quest, so here's a few things I noticed/thought of.  The order's messy but I've had something come up and know if I don't get this off now, it won't get posted for a while.

Also, some of these may be working as intended and I know there's some stuff I missed (like Eastport condo).

Spoilered for length.

(click to show/hide)

A last comment I do have is about the the story...

(click to show/hide)


-Gul
Title: Re: Harem Collector
Post by: Gul on July 02, 2013, 03:31:19 am
and does anybody know where the last darkseed can be found i got 4 so far
(click to show/hide)

(click to show/hide)
Title: Re: Harem Collector
Post by: SotF on July 02, 2013, 08:19:58 am
For items

Meline and Elaiya get +2 from Clockwork Amusement
Violet from Berry Gera
Lilac from Box of Chocolates
Doll from Porcelain Doll
Farm Girl from Charm Blue

Not sure about the rest
Title: Re: Harem Collector
Post by: AbbasRaza on July 02, 2013, 12:06:57 pm
Which is the necomance Quest I didn't find it. Can you tell me how does it triggers??
O.o
it's the zombie quest....after you've cleared the village from the zombies the major will ask you to find a missing girlin the woods at the north of village; in woods you'll find a crypt/catacomb ( yo enter it you have to destroy All those orbs around the forest ); after you have entered the crypt, you have to find the right path that lead to the final room
(click to show/hide)
there you'll find the missing girl, and she's a necromancer =P
I have done this one. Is there anything after that because I can't find anything after that mission I have released the true power of the Sister.
Title: Re: Harem Collector
Post by: NoMoshing on July 03, 2013, 08:51:47 am
Oh wow, lots of messages. Glad I have your interest.  ;D

I have a few questions
1. is alinas gift giving for quest completion implemented. (package appears in bedroom but cannot interact with it)
2. will the hero be able to use the bath in his bedroom (call some slaves for some possible erotic bath action)
3. Is the mysterious package supposed to not disappear after its been picked up in the manor lobby


1. That was a bug that is now fixed, and should help a little for the people complaining about the game being too difficult because she likes giving you healing items.

2. That was my plan. Hopefully the 3DCG mod community will oblige.

3. That bug has been fixed.

When the mysterious man leaves, he states that there is an alien there to take over for him. None appear.

There really ought to be some sort of tracker you can check for relationships with the characters.

With the slave market bonus characters you get from attempting to buy the slave there that's unimplemented, they don't appear in your mansion or condo anymore and the only interaction is when they have bits that pop up in conversations.

Also, are all of the gift items in the game at the moment, or are several currently placeholders?

And is there a point to the Dark Seed stuff, I ended up with three of them and no idea what they're for.

Is there an Enchanter currently in the game anywhere or is that another thing after the Smith.


1. Check you inventory, the alien is an item. Using him in combat will cause the enemy to miss a turn, 100% effective and no enemies are (or will be) immune.

2. Good point. The relationship system might be in for a revamp soon, but as soon as that does or does not happen I'll have some kind of indicator.

3. It's a just a small treat for people who try to purchase Chimei before she's ready, so don't worry too much about it. Incidentally, Chimei is almost ready.

4. As of the implementation of the candy store, all gift items are in the game. The gift shop Reccetear sells Berry Gera and Porcelain Dolls, and Clockworke Amusementes after being invested in. The candy store sells cake slices, rock candy and boxes of chocolate. The flower girl randomly sells a different flower (or pair of flowers if invested in) each day, though one of her options is for a herbal item that offers MP regeneration in exchange for sleep and silence effects. The "trophies" all drop from enemies at random, though they are fairly rare.

5. There are currently five Dark Seeds in the game. Two of them can be lost forever if you're not careful or just unlucky. If you find them, there is a really good permanent stat-boosting item in it for you.

6. There is currently no enchanter in the game, though it will, hopefully, only be a month or two out.

here are some points i encountered when playing through your newest update:

- when you have finished the first quest and got alina from her broker's father, first visiting your new mansion,
alina's old spirit and appearence reappered until you finished the bed scene for the new day...

- in your second home in eastfort, there is a problem with elaine, because you can give her unlimited gift's there...

- in the woods of lumberhill, the door of the tomb is no longer closed/seeled by a barricade, so destroying the five red orbs has no effect...
still I'm missing the fight with the possesed bear, which was in the previous version on the far left side...


questions from my side:

- is westfort planned to be on the next update? i thought it may be the castle far west of the map (mentioed in the sugar shop in the welthy district..)

- when leveling the relationship up with a girl, is there a higher level implemented yet than "likes you"
(click to show/hide)

- does every girl in the game have a specific gift which gives her two relationship points at the moment? or are there some girls without a special gift?

- i would like to get some item like a book or so, in which you can resume the status of relationship to each girl and
maybe some infos, like there favourite gift, if you detected it...


1. That bug has been fixed, thank you.

2. Maybe you mean Elaiya? Because I actually know someone named Elaine IRL and that would be incredibly creepy. Anyway, I couldn't find any trouble with the code, so could I get some more details?

3. This is a known bug, and I am utterly mystified by it. I put a band-aid solution in for next month, hopefully that doesn't break anything. But at least if it does, I'll know where the other end of the problem is, so to speak.

4. Westcastle, home of the King Who Names Everything Literally (apparently), isn't on the radar at the moment. When I get around to having more than one thing to do there, then I'll make a map and such.

5. Yes. The basic idea is that the relationship track works like this: Hate -> Dislike -> Neutral -> Like -> Love. It takes 7 points to move from one level to another, though the various girls start at different levels. However, when a girl is ready to love you, she will also give you a side quest to do. None of these are as yet implemented, and will in general be higher-level content. This might change, however.

6. The only girls who don't have a special gift right now are girls that you can't give gifts to.

7. That idea has been brought up before, but I've been putting off that decision until I decide whether or not I'm going to overhaul the relationship system entirely.

I like where this game is going.  I played the May version, before stopping but then the June version was released so I restarted and played that.
Spoilered for length.
Quote

Thanks for your interest, Gul! Let's see what I can do in terms of answers.

-Limited saving is almost a deal breaker for me with any game, HC is no exception.  I think the June release eased back on that so it's not as bad as I remember it being in the May release, but I'm definitely not a fan.

I'm sorry to hear that, but I don't like having on-the-spot saving mid-dungeon. I'm glad that even though you don't like that element, you're still interested in the game.

-Mapping needs work. It's ok, but seems too large for what's there (the run key does help with that some).  But, given the choice between a) a fun game with meh maps; or b) a meh game with fun maps, I'm fine with 'a' ;)

Please keep in mind that there is a lot of space to be filled in on town maps because I like having design space to grow into. The maps are also very large because there will be only four large towns in this episode of Harem Collector, with a handful of much smaller villages.

-I mostly like the humor, but wouldn't complain if fourth wall breaking was minimal.

But breaking the fourth wall is so easy.  :P

-In the Eastport pub, the two soldiers round the 7th table from the east wall don't respond.

I missed them when I populated the pub before, they will having something to say in the next release.

-I really had to look at the maid's sprites carrying towels when I first saw them, they kinda look like duck bills.

They're sprites that come with the RPG Maker kit. I don't know what I will do when it comes time to customize them.

-This was a complaint about the way you bought things through a menu system, but I see that's changed... except for the dress shop and the drunk selling moon shine during the zombie quest.

And it was a pain in the ass to implement, too. In the end I decided the work:benefit ratio was waaaay too far off for the menu system to be feasible. So my laziness is your gain, I guess.

-Loved the new game starting party, dunno why but it might be a lot to do with Raina's pa's advice.

Hahaha, wait until you see his reaction when Raina does join the harem.

-After getting Therese, if you go for a bless, she still uses her old RTP portrait in the church.

Awesome, thanks, I'll fix that.

-Exploit: After getting your 100k gp, but before starting the gambling den combat area, it's possible to trade and buy items with most of the vendors.  So, after buying the mansion and claiming it, the items can be sold via Meline to start with a boost in cash and/or starting gifts from the candy store.

I'll look in to that for next month.

-The description for the Sticky Bun, has the name Amelia, is meant to be Meline?

That has been reported by another sharp-eyed player and will be changed for next time.

-It'd be nice to have a message why we can't invest in the bank / realator / dressmaker's / Shally's inn / family bakery / Church (hey, he charges for blesses, sooooo) / toy shop, like happens with Nasume's farm when you try, and then remove that option to keep the menus tidy.

Most of that stuff, you will be able to do sooner or later. Mostly, it's the absence of a good idea of a reward.

-It'd also be nice to get a little discount on the maids if you've invested with the slavers.

Good idea. I'll figure something out for next month.

-Bug (not a big one): After rescuing Florine from the orcs, you can return to your mansion to complete the quest and advance a day, then go to the Adventurer's Guild for the gp reward that then sends you back to the mansion.

Thanks, noted and will be... *pulls the Bug-Slaying Blade from it's sheath* ...dealt with.

-The joint venture for the prosperous farm doesn't work; It takes the 400gp but that's repeatable and doesn't add to mansion income.

Trying going to sleep, the reason for that should be clear.

-There's no 'you can't afford this' style message when you try and buy the 250k gp slave from the most eastern slaver.

That probably has something to with the fact that what does on is currently a placeholder and I don't really care to fix it when I could use that time bringing Chimei into implementation.

-The joint venture for the slum's hat shop doesn't appear when using the investment book in the office (Alina does report the +75 gp correctly and the money is correctly added when it's a new day).
-... as does the Southport pub joint venture.

I overlooked those. Thanks!

-When talking to the receptionist at the Eastport adventuring guild, something about having lost the identity card, but that was in inventory.

This is a known bug and will be fixed in the next release.

-During the blacksmith quest, you can't repay any of the PC loan.

Yeah, I though it was better to have the quest reminder in there. So don't get distracted or you'll be unable to pay back your loan.

-When getting the slave from Alim, there's nothing special said if you change the 'Doll' back to 'Trash'.

Good point. I'll throw in something.

-You can get multiple 'Borgen's Payment' by keep clicking on him.

Known bug, fixed.

-The after Borgen show meeting with the actress doesn't make sense now when she says about not being confused with Alina (as Alina's portrait has changed).

Yeah, but now it's a good continuity joke for those in the know. Or maybe I'm just lazy. Hmm....

-After going to the world map after visiting Borgen's show in Westport, the party caterpillars.
-... and after Elvo's first fight in his Southport house.

RAWR%^@%$^@$%^&@#$%&# stupid fucking party train. Even when I get rid of it it causes me grief.

-At the end of completing the blacksmith's quest, there's no actual +5 satisfaction message (the value does update).

Noted and will be fixed.

-Elaiya the Bounty Hunter isn't restricted to 1 gift/day.
-Related: If a gift is given to Florine, then besides not being able to give her another gift (as it should do), Elaiya is blocked from being able to receive a gift, even if she hasn't been given one for that day.

That's weird as balls. I'll look into it.

-With Elaiya's 'chat', she says she prefers guns due to not having high strength to pull back the string of a x-bow, I'm thinking she probably just meant normal bows.  Crossbows are 'cranked' or wound or whatever, which doesn't require much strength ;)  FYI: http://www.ancientfortresses.org/medieval-crossbow.htm (http://www.ancientfortresses.org/medieval-crossbow.htm)

While I could go in to the history of crossbow use, regarding the typical medieval european crossbow vs the Chinese crossbow vs the ancient Greek gastrophetes, I will only rebut with this: Poor Elaiya has the lowest HP in the game, which so far includes a baker-cum-divine-instrument and a Hot Topic necromancer. Even with a cranked crossbow she'd probably get winded.

-Haha, liked how the default starting name was random, and some of the choices (like Rance, Quagmire)

 8)

-... and trying to buy a sausage when you have 0 gp.
-... annnd how the dogs 'disappear' after selecting a certain option ;)

I thought that was a cool bonus- most RPG stores couldn't care less if you have no money, even when you're saving the world or whatever. Nobody seemed to pick up on the dogs disappearing before, so my solution was to add more dogs.

-When using Satisfaction points to recruit the amazing old man, near the end of his conversation (when he says: "Very well, I'll find a suitable place to set up my lab.") there's a lag.  It looks like if the maid quest hasn't been done, the delay is because he can't do his walk out of the room.

I thought I fixed that, but I'll take a look.

-When buying Unlock Meline's True Power, the day doesn't actually after her scene, so there's no new daily income or being able to do a new round of gifting.

Clearly, in cases of divine intervention, some temporal anomalies can be expected... or maybe I'll fix that.

-The mysterious package in the hallway can be used multiple times.

Fixed is known bug.

-After buying the Item Shop Upgrades x 3, when selecting it again, a "the shop has been fully upgraded" style message appears, other options in the satisfaction purchases disappear when completed.

Changing that would be a lot of work. I'll put it on the to-do list, but don't expect it to change any time soon.

-The Happy Fortune Tea from Florine's item shop upgrade costs 0.

Wow, that's some pretty lucky tea.

-May be a bug with how Aliana's gift package perk works. Got her relationship to neutral and received the "you'll now get gift package" message, noticed a package next to the satistfaction book in the bedroom, but nothing when tried to use that.  Then: completed the get maids quest, next day saw a new package style icon on the table in bedroom, but nothing when used, when going downstairs got the "you'll now get gift package" message again, but didn't find anything.

Known fixed is bug.

-Similar bug with Elaiya's 'like' relationship reward.  It works, she got the +150hp as she got a gift, but the next day when entering the "Northmarket Manor's Servants Quarters" the message appeared again and she received another +150hp.
-Same bug with Penelope and the farm's 10% income increase.

Awesome. I'll look into those.

-It looks like Trash's relationship changes a rank, as her 'chat' changed but no rank level up message or change to her stats.
-Same thing for Elaiya when going up from 'like'.
-Florine's relationship never seems to improves (chat stay the same and no new items in shop).

Mental note: find more ways of distracting people from the not-completed content.

-In the northeast village, it's possible to get trapped by the inn maid's walk. Just stand to the left or right of the doorway to see what I mean.

I say that's your fault. She's clearly a *very* busy maid.

-The gravestones that have a patch of brown in front of them in the northeast logging village can't be read.

I wonder why that could be. Could there be some kind of collection-type quest that involves the exhuming of many bodies in the future? Or did I simply run out of roles where Sean Bean has died? The mystery will never be solved.

-During the zombie quest, the shepard and his sheep are still on the village map.

He's a very dedicated shepherd.

-Loved the music chosen for that zombie quest. Would be nice if you could get rid of the momentary playing of the usual theme after entering and exiting a house while the quest is going on.

The music is from Kaim's music pack, once of the DLC items offered by the RPG Maker distributors. As for the other thing, I'd love to know how to do that too. It bugs the shit out of me.

-I found getting through the forgotten tomb troublesome, I'd have aborted the quest if that would've been possible.

I have it on good authority that that quest doesn't like you either.

-when getting the quest for new collars, you can speak to the slaver and get it again.

Noted, will be fixed.

-While playing, I didn't find any clues on what to use for Yamamaya to force a collar on her (thought I'd try that path with her, not just gifts like all the others).

The collars are meant to have bizarre or unintended effects on non-humans. In Yamamaya's case, cat-persons are completely immune to the collar's effects, and it's Yamamaya's attraction to the hero that causes her to join. A scene will be implemented in the future, once I've revised Yama's sprite and portraits, where you can choose to drug her and get her to have sex with you though.

-It's fine, but I'm thinking that with the exception of Larelle and Yamamaya (though I know there's at least one more girl I didn't get), those slave collars don't actually seem to do anything. It's almost like the girls are fine with joining the PC's harem because they're attracted to him or to get away from their homes, and so just pretend to let the player THINK he's the one in charge ;)  Up until Yamamya/Larelle, I actually thought that was a secret plot device you were using hahaha. Of course, it might not have been possible to do that 151 girls!

It's subtle, but you'll notice that on the few occasions that the hero does directly order a girl to do something, they do it even when it's not in their interests. But yes, in most cases for the girls being in the hero's harem either furthers their interests in some way or they end up genuinely attracted to the hero. And there are characters who are perfectly willing to use their position in the hero's harem to do things that are unfortunate for the hero. The final game will have more girls you will get to ravish, including at least one girl who is attracted to the hero but refuses to be in the harem. Also, the random sex scenes that will play when you complete a quest that doesn't result in sex itself will show the hero's control, and will on more than one occasion involves making girls do things that they wouldn't otherwise.
Title: Re: Harem Collector
Post by: SotF on July 06, 2013, 07:52:17 am
One other thing that would probably be a good thing would be to have a level scaling for characters when they join the party.
Title: Re: Harem Collector
Post by: SotF on July 07, 2013, 09:37:58 am
Been working on finding things in the game, and wishing could get a decent wiki together for it for some of the stuff (Not sure if I'd be able to put a decent one together due to a few problems I have with encoding things for wikis).

Here's the list of the gift items I've found that are worth the +2 Relationship bonus.

Sis: Clockwork Amusement
Violet: Berry Gera
Lilac: Box of Chocolates
Doll: Porcelain Doll
Elaiya: Clockwork Amusement
Farm Girl: Charm Blue
Alina: Pink Cat
Yamamaya: Monster Fang

It's not all of the characters as of yet, but those are the ones I've uncovered so far.

There are a few other gift combos that are pretty amusing such as Yamamaya's reaction to getting a Pink Cat.

And I've found 4 of the 5 Dark Seeds (I've got the general location of the last, but haven't found it as of yet).
1.) MISSABLE: After getting your mansion, but before you buy the maids go to the cistern (Where Doll is after you get her), there is a chest with the Dark Seed
2.) Head north along the path just to the east of the starting city, go past the part where it heads to Lumberhill and a cutscene should trigger (If it doesn't before then)
3.) Head to Eastfort, talk to the sleeping/passed out/dead guy next to the church
4.) Head to Southport, in the second floor of the Southport-Townhouse go to the first apartment (the one with the candles) there is a book next to the pentagram, follow the instructions to remove the pentagram (Start with the top candle, then go to the bottom left then side right then side left and bottom right) a chest will appear with the Dark Seed.
5.) (This is the one I'm unsure about, I think it's MISSABLE)) I believe it's in the forest during the hunt for the necromancer.
Title: Re: Harem Collector
Post by: d_sage on July 07, 2013, 10:24:47 pm
Good Job so far

Some Minor Bugs I found

===1===
For the forge quest, when collecting the payment at the theater, talking to the person repeatedly can allow you to collect the payment multiple times.

===2===
When you purchase and move in to the Condo at the EastTown, your party members appear behind you following you movement, and at the same time, they appear idle in the condo (clones they are)

===3===
After investing in the slave expedition, there is no increase to you passive income, despite the slaver saying there is a profit share.
**Edit: Nevermind, turns out there is a delay til it actually happens.  I'm a little distraught how the guy managed to sneak into the house without me noticing.  THINK OF WHAT HE COULD HAVE STOLEN.

===4===
In the lumberyard town, behind the church in the grave, there is a weird spot for re-entering the church.  Example, go anywhere above the church EXCEPT directly above the entrance, and go all the way down until you hit the church.  Then walk left/right, and you will notice that you will not re-enter the church despite being at the closest point to the entrance.

===5===
When chatting with Randy (EastTown Condo Manager), the protagonist final line does not word wrap properly.
> "Do you even realize your room doesn't hav" *chat end here*

===6===
At the EastTown Adventure Guild, the protagonist needs a guild card and claims he doesn't have one, but it appears in his key inventory.

Title: Re: Harem Collector
Post by: Kargan3033 on July 10, 2013, 08:52:10 pm
Hello NoMoshing I am playing the latest version of this fine game and I have to say I like it, I like it alot.

However there are a few things I'm not sure about.

1:In the univercity only the pub and student store have working doors, you can enter them, the other buildings have no working doors or interactions, not sure if you are saving those buildings for another update or not.

2:I have found three of the five dark seeds and turned them in, still looking for the other two.

3:The on 20,000 slave what is the story with her?, I know you can try to buy her but the slavery says she is not implamented yet(which is no big deal really)but you get two other slaves, one being the paladin and another girl, I forget their names at the moment, but I tried to get the paladin by going back to the church in the reich section of your home town and I get told she is *purfying herself* and can't get her, other the second girl that you get for trying to buy the 20,000 gold slave girl.

4:Also in the guild there is a mage girl that tells you to look her up in westfort(?) but she's not around, nor have I seen her in any of the other towns.

Lastly and I beileve this has been covered in this thread that when you go to the other guild you are asked for your guild card even though you have it all ready after you finish the missions at the guild in your home town.

All in all I am loving this game even though there is a small bug that won't to a rest event after you have finished all the guild missions in your home town so you can gift your girls or *Play* the necromancer slave you have after torturing her once and gifting her once.

Keep up the good work.
Title: Re: Harem Collector
Post by: hatsu on July 11, 2013, 05:30:51 am
where's the treasure after i beat the three guy where can i find the treasure or its not been implemented
Title: Re: Harem Collector
Post by: Querzis on July 11, 2013, 09:48:09 am
where's the treasure after i beat the three guy where can i find the treasure or its not been implemented

...what treasure and which three guys. Cant tell what you're talking about here at all. I mean the only time I can think of where you beat three guys thats important is the first boss and they dont drop a treasure.
Title: Re: Harem Collector
Post by: Tedger on July 11, 2013, 11:23:02 am
I have hard time winning the necromanceress fight.. in other words.. I cant beat her and her minions :( wonder what I am doing wrong..
Title: Re: Harem Collector
Post by: Mickele on July 11, 2013, 08:40:48 pm
where's the treasure after i beat the three guy where can i find the treasure or its not been implemented
i bet you are refering to the three grunts/bandits and after you beat them, they drop a letter which can be read in your key items menu...

I have hard time winning the necromanceress fight.. in other words.. I cant beat her and her minions :( wonder what I am doing wrong..
tip would be to use the buff from the blessing of the priest in lumberhill's church,
otherwise it would need some special tactical fighting with many healing and buffing items... (i recommend also to use four fighters with best possible weapons and armor...)
Title: Re: Harem Collector
Post by: demoneater on July 12, 2013, 06:28:26 am
I have hard time winning the necromanceress fight.. in other words.. I cant beat her and her minions :( wonder what I am doing wrong..

Is a tough fight no matter what but there are things you can do. Firstly Get your little sister in the mansion. Then spend some statisfaction to unleash her true power. Then EVERYTIME You wake your room go to your sister and giver her a clockwork amusement and then give one to Elaiya this will raise your realtionship with your sister and Elaiya +2. Done enough times you will get a scence with your sis and an angel that reduces dark/nerco magic damage by 50% and Elaiya will eventually get an hp increase. In addtion to that Summon the mysterious old man and visit him everytime you wake up in your room as well and save everything he gives you. Once you get the blacksmith keep bugging him and he will upgrade Elaiya's guns twice with the stuff you got from the alchimist. After you beat the thriller boss go back to the mansion BEFORE you go to the woods and back to the blacksmith and he will upgrade dolls weapon with skull you won.  After that get the blessing from the church. When you do the dungeon fight all the grave wrights and use the power up potion you get on your weakest party member Finally buy encourage and improve it and assualt if you can. This will not ensure your victory but it will make it MUCH easier to win.
Title: Re: Harem Collector
Post by: SotF on July 12, 2013, 08:09:55 am
where's the treasure after i beat the three guy where can i find the treasure or its not been implemented

Read the note they drop in the key items section
Title: Re: Harem Collector
Post by: mandar5000 on July 13, 2013, 02:20:47 am
I can't find the last darkseed

(click to show/hide)
Title: Re: Harem Collector
Post by: SotF on July 13, 2013, 04:06:18 am
I can't find the last darkseed

(click to show/hide)

use the shovel
Title: Re: Harem Collector
Post by: mandar5000 on July 13, 2013, 11:25:51 am
I can't find the last darkseed

(click to show/hide)

use the shovel

Where's the shovel?
Title: Re: Harem Collector
Post by: Kargan3033 on July 13, 2013, 07:16:42 pm
I can't find the last darkseed

(click to show/hide)

use the shovel

Where's the shovel?

If I remember rightly it is in Gus's Tool Shop in the home town slums, if I rememberightly it is the small wooden shack with the white curtan hunging on it and you have to have the main player character equip the shovel to us it.
Title: Re: Harem Collector
Post by: SotF on July 17, 2013, 02:49:57 am
I can't find the last darkseed

(click to show/hide)

use the shovel

Where's the shovel?

If I remember rightly it is in Gus's Tool Shop in the home town slums, if I rememberightly it is the small wooden shack with the white curtan hunging on it and you have to have the main player character equip the shovel to us it.
Nope, the shovel is in the key items section if I remember right, just use it from there
Title: Re: Harem Collector
Post by: steveman on July 18, 2013, 02:23:13 am
I played quite a bit of this last night and i love where this is going, i just wanted to one concern i've seen mentioned.

The city and world maps feel needlessly large. The encounters are fine, but the world feels empty and dead because of the sheer size of the maps. Wide open spaces with a single NPC, some buildings off in the edges and a whole screen of featurless map space is a kick in the pants and I think the game would benefit greatly from not having that happen so often
Title: Re: Harem Collector
Post by: eviljanitor on July 18, 2013, 04:07:55 am
great work so far only found 1 bugs
a stairway bug when entering the main foyer of the manor house on the right side (also works on the left side too) if you push up after entering from the second story you can walk around on the ceiling/ walls.
Title: Re: Harem Collector
Post by: dogsoneup on July 18, 2013, 08:57:51 pm
HaremCollector_July2013 -

Bugs: 
- The candy shop, bakery, the sausage seller, and the Tin Dog Tavern all allow you to buy 99 of their items, while the others shops (flower girl included) are either closed or have the hero mention that he is saving money. 

- After watching the play and getting Borgen's payment, the character train returns. 

- The fight with Evo the illusionist, both of the homunculus are borked.  Neither will use any abilities at all, they will just attack or do something that 'has no effect on x party member.'

Title: Re: Harem Collector
Post by: NoMoshing on July 24, 2013, 05:05:05 pm
The July 2013 Release is now public!

Delicious Link: http://www.mediafire.com/?x5pueafa2aj74bj (http://www.mediafire.com/?x5pueafa2aj74bj)

As always, the list of new version changes is listed on the blag.
Title: Re: Harem Collector
Post by: Kargan3033 on July 24, 2013, 11:34:37 pm
The July 2013 Release is now public!

Delicious Link: [url]http://www.mediafire.com/?x5pueafa2aj74bj[/url] ([url]http://www.mediafire.com/?x5pueafa2aj74bj[/url])

As always, the list of new version changes is listed on the blag.


Sweet I can't wait to give this a spin, thank you for your hard work.
Title: Re: Harem Collector
Post by: SotF on July 25, 2013, 05:10:45 am
Seems that Alina's first set of gifts work, but the second ones are still impossible to pick up.
Title: Re: Harem Collector
Post by: ofersai3 on July 26, 2013, 04:21:29 am
hi cool game
there are a few bugs to work on:
some of the face sets of the main chracter are still the old one
when meline goes from like to love it says aliane.
after you open meline's power you cnnot buy things from the satisfaction book gartifaction events section and the sprite change back to the old one (main character).
also the maids are always at the same place the forge and the item shop
and i am not sure that this is bug but you don't get stisfaction points for having sex whith the maid in their sex tab and for doing it larrele at the dungeon.
and i have a few questions:
there will be asatisfaction book for the home in eastfort?
there will be more gift items?
is there a way to get therese other than paying the slaver 250k?
keep the good work i can't wait for the next version.
Title: Re: Harem Collector
Post by: NoMoshing on July 30, 2013, 03:25:26 pm
hi cool game

Hi, thanks!

Quote
and i am not sure that this is bug but you don't get stisfaction points for having sex whith the maid in their sex tab and for doing it larrele at the dungeon.

It's not a bug, I just trying to keep the satisfaction level the player has access to under control while still letting the player see sexy CGs. Eventually all girls will have a sex menu like the maids.

Quote
there will be asatisfaction book for the home in eastfort?

No, it'd be too much work to transfer over things like Meline's event and the Amazing Old Man.

Quote
there will be more gift items?

I'm playing with the idea of giving each girl a couple unique gifts that unlock special scenes with them, a little like the side plot related gifts in Dragon Age: Origins, but in terms of normal gift items from the menu provided, no.

Quote
is there a way to get therese other than paying the slaver 250k?

No, but on a side note Chimei will finally be implemented for the August release.

And as always, thank you all for your comments and support.
Title: Re: Harem Collector
Post by: NoMoshing on July 30, 2013, 05:07:32 pm
By the way, there's a pretty big topic I'm discussing on the blog today that I'd love to get everyone's input on. Please check it out if you have time.
Title: Re: Harem Collector
Post by: ofersai3 on July 30, 2013, 07:12:55 pm
sorry to hear about your job but i think your idea is actually pretty good aspiring. maybe you could make as a paid merchandise a comic book featuring a side story of the characters. like for example a comic book with the origin story of therse or something like that. good luck and keep up the good work.
Title: Re: Harem Collector
Post by: whocares916 on August 03, 2013, 07:55:45 am
has any 1 had any issues with a missing door on the house you buy at the start

there is no door on the house in my current game just 4 windows  2 vine looking objects
Title: Re: Harem Collector
Post by: pelusa on August 05, 2013, 07:13:07 am
I think you are looking at the wrong building, the mansion has a distinctive entry way at the north end of the town, you cannot enter it until after you have saved the Realtors kids.

P
Title: Re: Harem Collector
Post by: eviljanitor on August 12, 2013, 06:17:35 am
I have a suggestion for a bad end you might like
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on August 12, 2013, 06:41:09 am
I have a suggestion for a bad end you might like
(click to show/hide)

I might not use that because I don't think I want to kick people in the balls that early, but I like how you think.
It might be fun to change how the opening plays out if the last person you drink with is Meline, though.
Title: Re: Harem Collector
Post by: eviljanitor on August 14, 2013, 05:06:05 am
My choice for the makeover would definitely be Yamamaya. I have a thing for catgirls (and pregnancy) and i'm glad you liked the idea i had.  ;D (edit)
tried the new version new quest has some issues after some of the battles (Yamamaya and healbots) freezing the game Ill check and see what other ones cause issues. So far those to are it.
Title: Re: Harem Collector
Post by: NoMoshing on August 14, 2013, 12:38:27 pm
Really? Damn. Nekochan and I actually put a lot of work into playtesting this time because I know just how bad that Manor Invasion thing had the potential to be.
Title: Re: Harem Collector
Post by: eviljanitor on August 15, 2013, 06:25:41 am
Found a few more possible bugs. One is
(click to show/hide)
  two is
(click to show/hide)
3 whats with
(click to show/hide)
One other issue you forgot the bgm for after you beat the zombie bard. (not a big deal
I just copied and pasted the one from the last release to fix. ) edit really liked what you pm'd me looks great.
Title: Re: Harem Collector
Post by: NoMoshing on August 21, 2013, 07:00:15 am
August 2013 Release is live, and it's a big one: http://www.mediafire.com/?7yj8na6z7jspl9e (http://www.mediafire.com/?7yj8na6z7jspl9e)

It is extremely important, if you are importing an old save, to speak with the demon in front of your manor before doing anything else!

As always, the full list of changes is listed on the blog.
Title: Re: Harem Collector
Post by: shiryuudan on August 21, 2013, 02:32:22 pm
August 2013 Release is live, and it's a big one: [url]http://www.mediafire.com/?7yj8na6z7jspl9e[/url] ([url]http://www.mediafire.com/?7yj8na6z7jspl9e[/url])

It is extremely important, if you are importing an old save, to speak with the demon in front of your manor before doing anything else!

As always, the full list of changes is listed on the blog.


i started a new game again to test this version

bug:
1.after you buy chimei from the slave trader, the slave trader still have her in slave market
2.zombie in the village sometime stucked(still dancing and battle scene not triggered), no problem in previous version
3. merchant key bug in giant path, after you take the key from skeleton in bear cave, the count become -4,-5,-6,-7,.... and your numbey key in key item become 8,9,10
Title: Re: Harem Collector
Post by: D4nt3 on August 21, 2013, 07:47:54 pm
Hello
Can someone please tell me how to get to elf village ? or is it not working yet? thanks
also whats strange note 1 for ? the one with LEAVE ME ALLONE description

Title: Re: Harem Collector
Post by: NoMoshing on August 22, 2013, 12:48:38 am
bug:
1.after you buy chimei from the slave trader, the slave trader still have her in slave market
2.zombie in the village sometime stucked(still dancing and battle scene not triggered), no problem in previous version
3. merchant key bug in giant path, after you take the key from skeleton in bear cave, the count become -4,-5,-6,-7,.... and your numbey key in key item become 8,9,10

Yeah, the smuggler's key bug is something of a problem. It's not a really important quest, it just results in some high-end vendor trash and a couple spell scrolls, so I probably won't fix it until September unless there's a big game-breaker bug that prompts a new release. I didn't know about Chimei, but that's an easy fix- thanks for letting me know. As for the zombie bard getting trapped... Oh, I just figured that one out. Okay, maybe I will release a new version after all...

Hello
Can someone please tell me how to get to elf village ? or is it not working yet? thanks

The elf village is in the upper-left corner of the map. There isn't anything to do there at the moment, except get kicked out.
Title: Re: Harem Collector
Post by: SotF on August 22, 2013, 06:17:23 am
If you get the maids before you get Elaiya, the house reverts to the messed up form during the dayroll until you exit the house and re-enter
Title: Re: Harem Collector
Post by: SotF on August 22, 2013, 08:21:46 am
With the giants path, if you clear all the troops in the last section, it treats it as if you completed the quest, but gives no reward and sends you back. Then if you go back in, you're trapped in the last section after you get the sorceress in your party.

You also no longer get notifications of when your relationship status goes up.
Title: Re: Harem Collector
Post by: NoMoshing on August 22, 2013, 04:19:04 pm
You also no longer get notifications of when your relationship status goes up.

Shit, I probably should have mentioned that/ The relationship bonuses are temporarily dummied out until the relationship system gets revamped for next month.
Title: Re: Harem Collector
Post by: NoMoshing on August 22, 2013, 08:38:05 pm
August 2013 Public version 2 is out, with bugfixes, including some potential game breakers.

Also, you can now invest in the Fairytale Seamtress.

http://www.mediafire.com/?3z6l0apzpl50kzy (http://www.mediafire.com/?3z6l0apzpl50kzy)
Title: Re: Harem Collector
Post by: SotF on August 22, 2013, 11:51:09 pm
Just started downloading the 2nd version, but with the other there were random points where you'd get notifications when walking through doors
Title: Re: Harem Collector
Post by: silverpike12 on August 23, 2013, 12:39:44 am
when you pick the "unlock your sister's true power" the game froze after reaching the chapel
Title: Re: Harem Collector
Post by: SotF on August 23, 2013, 07:57:22 am
Is there a point to the guy in the suit with the white, blurred face that appears at the top of the Giants Path?
Title: Re: Harem Collector
Post by: shiryuudan on August 23, 2013, 05:55:36 pm
Just started downloading the 2nd version, but with the other there were random points where you'd get notifications when walking through doors


which door?(the city/dungeon name) and the direction(east,north,west,or south), i will test it

when you pick the "unlock your sister's true power" the game froze after reaching the chapel


hmm, weird.... i tried this scene several times and find no problem at all

August 2013 Public version 2 is out, with bugfixes, including some potential game breakers.

Also, you can now invest in the Fairytale Seamtress.

[url]http://www.mediafire.com/?3z6l0apzpl50kzy[/url] ([url]http://www.mediafire.com/?3z6l0apzpl50kzy[/url])


the bug i find before was fixed, i will try starting a new game again to test another stuff.
Thank you:) therese,alina,and yamaya cute enough to make me replay it again from the beginning.
keep up the good work, can't wait for the september release ^^

funny fact: when unlocking sister's true power, try to draw on alina's face (left room),after you draw them the sprite is different when you talk with her from left side(small girl),right side(green haired guy), front(guy with yellow hair) lol


Is there a point to the guy in the suit with the white, blurred face that appears at the top of the Giants Path?


lol i found it too, the guy with black suit+white face in upper waterfall. Maybe for future quest in giant path or just some "village people" :D

 
Title: Re: Harem Collector
Post by: haalik on August 23, 2013, 10:43:33 pm
Hi

I don't know if it is appropriate to drop this here, but it is my first post in the forum. In the quest in giant path, I reached a dead point after disposing of the three kellos guards where are the missing adventurers. The character move near to them and there are no further actions or events. The only thing that still work (sort of) is the 'a' key. I don't know if it is a bug or I just did something wrong, so, please help.
Title: Re: Harem Collector
Post by: haginz on August 24, 2013, 06:22:14 am
Hi

I don't know if it is appropriate to drop this here, but it is my first post in the forum. In the quest in giant path, I reached a dead point after disposing of the three kellos guards where are the missing adventurers. The character move near to them and there are no further actions or events. The only thing that still work (sort of) is the 'a' key. I don't know if it is a bug or I just did something wrong, so, please help.

did you go down the rope ladder?
Title: Re: Harem Collector
Post by: eviljanitor on August 24, 2013, 07:04:49 am
 I have just a couple quick questions.
(click to show/hide)
Title: Re: Harem Collector
Post by: shiryuudan on August 24, 2013, 08:42:38 am
Hi

I don't know if it is appropriate to drop this here, but it is my first post in the forum. In the quest in giant path, I reached a dead point after disposing of the three kellos guards where are the missing adventurers. The character move near to them and there are no further actions or events. The only thing that still work (sort of) is the 'a' key. I don't know if it is a bug or I just did something wrong, so, please help.

after disposing three kellos guard, climb the ladder and there's two path (left one lead to ogre cave and to outside), the right one lead to the missing adventurer
Title: Re: Harem Collector
Post by: haalik on August 24, 2013, 09:30:44 am
after disposing three kellos guard, climb the ladder and there's two path (left one lead to ogre cave and to outside), the right one lead to the missing adventurer

When I said that I disposed of the three kellos guards I mean the final three gurad inside the cell where the adventurers are kept. After that the game just froze, no more actions and I can't move or open the menu, the only thing that I can do is opening the 'a' key menu.
Title: Re: Harem Collector
Post by: saionji11 on August 24, 2013, 08:53:50 pm
This latest release is awesome!  I did have a question though, will there be an option in the future to put slaves into the dungeon?  I was really liking the whole Therese submission line, but then she just gets out.  Will further levels of submission be available?  And I apologize if I just haven't played far enough yet :P
Title: Re: Harem Collector
Post by: Chibi on August 24, 2013, 10:24:51 pm
when you pick the "unlock your sister's true power" the game froze after reaching the chapel

Same happened to me.
Title: Re: Harem Collector
Post by: bardolph on August 25, 2013, 07:21:49 am
Is it supposed to stall permanently on the Giant's Path quest? I started out fine, then went in the cave, then exited the cave and it said "hey, hold on a sec" and then now it just sits there. I can't type, move or do anything.
Title: Re: Harem Collector
Post by: haalik on August 25, 2013, 09:32:41 am

when you pick the "unlock your sister's true power" the game froze after reaching the chapel

Same happened to me.


 To silverpike12, chibi and bardolph it seems like the same problem that I had. For me, I just deleted all the files in the game (except the saves) and extracted the game again and it works now just fine.
Title: Re: Harem Collector
Post by: haalik on August 25, 2013, 05:39:08 pm
Hi,

In the clock shop, the clock at the far left give a chance to set time. But nothing happens after that. It is a a feature yet to be implemented? require a specific time to be set? or just a random thing from NoMoshing?
Title: Re: Harem Collector
Post by: Chibi on August 25, 2013, 09:50:19 pm
Crap, I can't seem to be able to do the pentagram thing. No matter what I do, there is no effect. I understand the order (North candle, bottom left, side right, side left, bottom right) and that I should do something anti clockwise, but I don't know what to do or how. ><
Title: Re: Harem Collector
Post by: haalik on August 25, 2013, 11:05:09 pm
Crap, I can't seem to be able to do the pentagram thing. No matter what I do, there is no effect. I understand the order (North candle, bottom left, side right, side left, bottom right) and that I should do something anti clockwise, but I don't know what to do or how. ><

Aproche the candles, in that order, and hit the action button. The candles will go off and a box will show in tthe midle.


(click to show/hide)
Title: Re: Harem Collector
Post by: Chibi on August 25, 2013, 11:31:42 pm
Crap, I can't seem to be able to do the pentagram thing. No matter what I do, there is no effect. I understand the order (North candle, bottom left, side right, side left, bottom right) and that I should do something anti clockwise, but I don't know what to do or how. ><

Aproche the candles, in that order, and hit the action button. The candles will go off and a box will show in tthe midle.


(click to show/hide)

Doesn't work. I hit Z on the candles, following that order but nothing happens. Also, the only candle that isn't lit is the North one.

One other thing, what is the trigger for the quest where Penelope asks you to check how her father is doing and the quest where the first slave, the head slave chick, asks you to deal with her father who is in debt and needs help?
Title: Re: Harem Collector
Post by: saionji11 on August 26, 2013, 12:22:28 am
So do you have to have the seeker's stone to find the Dark Seed in the haunted woods?  If so...where is the seeker's stone?
Title: Re: Harem Collector
Post by: dmb5555 on August 26, 2013, 01:26:56 am
So do you have to have the seeker's stone to find the Dark Seed in the haunted woods?  If so...where is the seeker's stone?

(click to show/hide)
Title: Re: Harem Collector
Post by: saionji11 on August 26, 2013, 01:38:28 am
dmb5555, many thanks!!!  ...aaaaand of course I wrote over my save before I went into the stupid zombie village  :-\
Title: Re: Harem Collector
Post by: NoMoshing on August 26, 2013, 10:07:34 pm
Just started downloading the 2nd version, but with the other there were random points where you'd get notifications when walking through doors

What kind of notifications?

I have just a couple quick questions.
(click to show/hide)

Re: Succubus and Shally, play and find out. =)
With regard to Therese commenting on the priest in the bar, that's probably a good place to put something, it'll probably be there in the next release.

This latest release is awesome!  I did have a question though, will there be an option in the future to put slaves into the dungeon?  I was really liking the whole Therese submission line, but then she just gets out.  Will further levels of submission be available?  And I apologize if I just haven't played far enough yet :P

Thanks for your support. =) Eventually, you'll have the option of a "sex a la carte" menu whenever you talk to any of your harem girls, that will always include a "discipline" option. There will also be a girl at some point who is a permanent dungeon fixture.

In the clock shop, the clock at the far left give a chance to set time. But nothing happens after that. It is a a feature yet to be implemented? require a specific time to be set? or just a random thing from NoMoshing?

Don't think too hard about it. It's a small puzzle with a small reward that's a shout-out to one of my favourite SNES games.

One other thing, what is the trigger for the quest where Penelope asks you to check how her father is doing and the quest where the first slave, the head slave chick, asks you to deal with her father who is in debt and needs help?

That content will be there eventually, but right now it's a dead end.

Regarding everyone having problems with the Giant's Path I'm currently looking into that, and there might be a version upadte later this week that will address it.
Title: Re: Harem Collector
Post by: haalik on August 26, 2013, 10:49:39 pm
In the clock shop, the clock at the far left give a chance to set time. But nothing happens after that. It is a a feature yet to be implemented? require a specific time to be set? or just a random thing from NoMoshing?

Don't think too hard about it. It's a small puzzle with a small reward that's a shout-out to one of my favourite SNES games.


I already found it :)

One question: there is or will be a  way to end a day without having to complete a quest?
Title: Re: Harem Collector
Post by: eviljanitor on August 27, 2013, 12:31:16 am
In the clock shop, the clock at the far left give a chance to set time. But nothing happens after that. It is a a feature yet to be implemented? require a specific time to be set? or just a random thing from NoMoshing?

Don't think too hard about it. It's a small puzzle with a small reward that's a shout-out to one of my favourite SNES games.

Theres a treasure chest with some dev items after you escape the sewers one of the items in it can end days without having to do quests its called the timeturner.


I already found it :)

One question: there is or will be a  way to end a day without having to complete a quest?
Title: Re: Harem Collector
Post by: SotF on August 27, 2013, 04:30:19 am
with the clock puzzle, could we at least get a hint as to what game it's from. There are a lot of games with clock puzzles.
Title: Re: Harem Collector
Post by: haalik on August 27, 2013, 09:56:47 am
Theres a treasure chest with some dev items after you escape the sewers one of the items in it can end days without having to do quests its called the timeturner.

Thanks a lot  :D


with the clock puzzle, could we at least get a hint as to what game it's from. There are a lot of games with clock puzzles.

Choose what level of spoiler you want  ;D
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on August 27, 2013, 05:32:30 pm
Here, have some more bugfixes: http://www.mediafire.com/?29kekkjo54bw9g9 (http://www.mediafire.com/?29kekkjo54bw9g9)
Title: Re: Harem Collector
Post by: haalik on August 27, 2013, 06:59:15 pm
Here, have some more bugfixes: [url]http://www.mediafire.com/?29kekkjo54bw9g9[/url] ([url]http://www.mediafire.com/?29kekkjo54bw9g9[/url])


I got "File Blocked for Violation." error, can you reupload it elsewhere? thanks.
Title: Re: Harem Collector
Post by: NoMoshing on August 27, 2013, 09:01:21 pm
I have been officially found out by Mediafire. Stay tuned for a more permanent download solution.
Title: Re: Harem Collector
Post by: NoMoshing on August 28, 2013, 03:17:17 pm
https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g
 (https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g)
New link, new(ish) version, new hosting service.
Title: Re: Harem Collector
Post by: Chibi on August 28, 2013, 07:34:09 pm
https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g
 (https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g)
New link, new(ish) version, new hosting service.

Mind if I ask for the changelog of this version? I mean, what is the new and what is fixed, that kind of thing =p
Title: Re: Harem Collector
Post by: NoMoshing on August 29, 2013, 01:11:14 pm
Mind if I ask for the changelog of this version? I mean, what is the new and what is fixed, that kind of thing =p

Check the blog fro last week. Also, the only differences between this version and that are some fixed bugs and you can now invest in the seamstress in Northmarket.
Title: Re: Harem Collector
Post by: JohnBlack on August 29, 2013, 10:30:43 pm
How many Dark Seeds are currently able to be found?  I thought it was supposed to be 10, but I actually have 11.  So now I don't know if I've found them all or not.
Title: Re: Harem Collector
Post by: Rpgfan650 on August 30, 2013, 01:42:48 pm
I have a question concerning Alina.  How do you give her dresses from the dress maker?  The only opportunity to give them to her is before entering the mansion.  However, you don't have any money to buy them.  Also, is there a gift item for her that will give +2 relationship? The things I've tried so far have only given +1.  I still need to try 5 more items. 1 flower, 1 toy, 2 sweets, and 1 trophy.       
Title: Re: Harem Collector
Post by: JohnBlack on August 30, 2013, 07:21:18 pm
I have a question concerning Alina.  How do you give her dresses from the dress maker?  The only opportunity to give them to her is before entering the mansion.  However, you don't have any money to buy them.  Also, is there a gift item for her that will give +2 relationship? The things I've tried so far have only given +1.  I still need to try 5 more items. 1 flower, 1 toy, 2 sweets, and 1 trophy.     
Yes, she does have a +2 relationship item.  The easiest way to find out which item gives which girl the +2 is to save right before you gift her.  If the item you give is a +1, quit to the title and restore the recently saved game.  If it's the +2, continue on to the NEXT girl, again saving before you give her the gift.  That's what I did yesterday.
Title: Re: Harem Collector
Post by: Chibi on August 31, 2013, 03:35:54 am
I have a question concerning Alina.  How do you give her dresses from the dress maker?  The only opportunity to give them to her is before entering the mansion.  However, you don't have any money to buy them.  Also, is there a gift item for her that will give +2 relationship? The things I've tried so far have only given +1.  I still need to try 5 more items. 1 flower, 1 toy, 2 sweets, and 1 trophy.     

I believe Alina's favorite gift is the pink flower. It is called Pink Cat, I think. You can buy it from the flower girl. After you invest 50g on her, she will somedays have a few different flowers for sale, pink cat and charm blue (Penelope gets a +2 from charm blue)
Title: Re: Harem Collector
Post by: Rpgfan650 on August 31, 2013, 04:33:28 am
Thanks, It would be the only flower I haven't bought yet.  I still need to figure a way to earn money after paying the broker and before entering the mansion.
 
Title: Re: Harem Collector
Post by: NoMoshing on September 02, 2013, 03:13:06 pm
Thanks, It would be the only flower I haven't bought yet.  I still need to figure a way to earn money after paying the broker and before entering the mansion.

There is none. Actually, I'm not sure why you'd want to upgrade Alina's dress in the first place, since she's not meant to be a party character.

Regarding the flower gifting though- I'm actually swapping out two of the flowers for other kinds of gift (perfume and a necklace, if you're wondering) and turning the remaining flower into a generic "bouquet of flowers" item. This will go live in the September release. The reason being that figuring out who likes or hates what flower is really unintuitive and because the only difference between the flowers is the colour, it was impossible to make it intuitive. So there will be some small changes with regard to how the gifting works in the next version.
Title: Re: Harem Collector
Post by: JohnBlack on September 02, 2013, 03:36:08 pm
Thanks, It would be the only flower I haven't bought yet.  I still need to figure a way to earn money after paying the broker and before entering the mansion.

There is none. Actually, I'm not sure why you'd want to upgrade Alina's dress in the first place, since she's not meant to be a party character.

Regarding the flower gifting though- I'm actually swapping out two of the flowers for other kinds of gift (perfume and a necklace, if you're wondering) and turning the remaining flower into a generic "bouquet of flowers" item. This will go live in the September release. The reason being that figuring out who likes or hates what flower is really unintuitive and because the only difference between the flowers is the colour, it was impossible to make it intuitive. So there will be some small changes with regard to how the gifting works in the next version.
So, if you want to see Yamamaya's response to the Pink Cat, you should either do it now or in an old save after the new release?
Title: Re: Harem Collector
Post by: Electricus on September 03, 2013, 10:21:00 am
Hey there.  I hate to make my first post a request, but hearing so much about Yamamaya...where do I find her?  I thought I'd done everything in the game, but I've never seen her.
Title: Re: Harem Collector
Post by: Chibi on September 03, 2013, 02:37:51 pm
Hey there.  I hate to make my first post a request, but hearing so much about Yamamaya...where do I find her?  I thought I'd done everything in the game, but I've never seen her.

Step 1- Invest in the Slave Market by talking to one of the slavers there.
Step 2- Wait until one of the slavers show up at your house and talk to him to start a cutscene where you get Yamamaya (She get +2 from monster bits, btw)
Step 3- ???
Step 4- Profit
Title: Re: Harem Collector
Post by: JohnBlack on September 03, 2013, 06:55:44 pm
Hey there.  I hate to make my first post a request, but hearing so much about Yamamaya...where do I find her?  I thought I'd done everything in the game, but I've never seen her.

Step 1- Invest in the Slave Market by talking to one of the slavers there.
Step 2- Wait until one of the slavers show up at your house and talk to him to start a cutscene where you get Yamamaya (She get +2 from monster bits, btw)
Step 3- ???
Step 4- Profit

And do Step 1 as soon as possible.  Since iirc, it takes something like 4 or 5 quests for the slave caravan to return.
Title: Re: Harem Collector
Post by: NoMoshing on September 03, 2013, 09:14:23 pm
Ugh, so exhausted from coding. Time for a break

So, if you want to see Yamamaya's response to the Pink Cat, you should either do it now or in an old save after the new release?

Unfortunately, yes, the Pink Cat thing is an unfortunate casualty of the gift item change. But, it's basically the only casualty of it that people will miss, which is enough justification for me.
Title: Re: Harem Collector
Post by: Electricus on September 04, 2013, 10:26:38 am
Hey there.  I hate to make my first post a request, but hearing so much about Yamamaya...where do I find her?  I thought I'd done everything in the game, but I've never seen her.

Step 1- Invest in the Slave Market by talking to one of the slavers there.
Step 2- Wait until one of the slavers show up at your house and talk to him to start a cutscene where you get Yamamaya (She get +2 from monster bits, btw)
Step 3- ???
Step 4- Profit

And do Step 1 as soon as possible.  Since iirc, it takes something like 4 or 5 quests for the slave caravan to return.
Ahhhh, that's why I could never find her.  Thanks guys.
Title: Re: Harem Collector
Post by: Cadrac on September 04, 2013, 10:58:58 am
https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g
 (https://mega.co.nz/#!CQxRTLZC!bCx-BhPt-fSLLGbnrmIXj1jTZTVIk3-m6D_excomQ9g)
New link, new(ish) version, new hosting service.

Do you have any idea what particularly your new hosting service is demanding by way of browser compatibility?  All I get when I attempt to download your game is a page saying:

Quote from: Mega
Your browser does not allow data to be written. Please make sure you use default browser settings.

That is literally the only page I get to see of this hosting site, so there's no hint whatsoever what exactly it means nor what might be the offending setting(s) in my browser.  I'm willing to temporarily change a setting or two to successfully download, but I'm not going to the trouble of downloading and installing a second, clean, version of Firefox just to get it back to factory settings so to speak, nor am I going to tell my main copy to return all settings to default and then have to change them all back.  Your game sounds interesting, but not that interesting.
Title: Re: Harem Collector
Post by: NoMoshing on September 04, 2013, 03:24:10 pm
Do you have any idea what particularly your new hosting service is demanding by way of browser compatibility?  All I get when I attempt to download your game is a page saying:

Quote from: Mega
Your browser does not allow data to be written. Please make sure you use default browser settings.

That is literally the only page I get to see of this hosting site, so there's no hint whatsoever what exactly it means nor what might be the offending setting(s) in my browser.  I'm willing to temporarily change a setting or two to successfully download, but I'm not going to the trouble of downloading and installing a second, clean, version of Firefox just to get it back to factory settings so to speak, nor am I going to tell my main copy to return all settings to default and then have to change them all back.  Your game sounds interesting, but not that interesting.

Hmm... I have no idea. My best suggestion would be to fire up your default browser- IE, Safari, whatevs- and give it a go there.
Title: Re: Harem Collector
Post by: Cadrac on September 05, 2013, 12:09:02 am
I don't allow IE anywhere near the internet.  I prefer to keep my machine virus free.  (Other than the massive virus known as Windows.)  I've disabled it to the maximum extent possible and never let it come out and play.  It would take even more work to reverse that process than to get Firefox to default settings and back.  However, I just remembered I have Seamonkey on my PortableApps flash drive and gave it a shot.  Rather than get a warning message I sat on a blank white page while my hard drive light flashed and flashed.  While I was waiting I looked up the website over in Firefox and discovered that this new site writes to the hard drive directly from Javascript with out going through the normal file saving dialogues (or the pass through my anti-virus software that would entail).  I pulled the plug on Seamonkey fast.  Looks like I'll have to do without trying your game.  I don't distrust you, but that doesn't mean I trust them.  I'll keep my eye on your thread in case you ever add a more normal filehost.


Title: Re: Harem Collector
Post by: NoMoshing on September 05, 2013, 06:56:30 pm
I'll keep my eye on your thread in case you ever add a more normal filehost.

That's good. I don't want to say too much without anything set in stone, but Mega is only a temporary thing as well. Expect a new solution by January at the latest.
Title: Re: Harem Collector
Post by: Rpgfan650 on September 06, 2013, 10:44:53 am
Thanks, It would be the only flower I haven't bought yet.  I still need to figure a way to earn money after paying the broker and before entering the mansion.

There is none. Actually, I'm not sure why you'd want to upgrade Alina's dress in the first place, since she's not meant to be a party character.

Please remember this was the first time playing this game.

After the sex scene, Alina complains of having one dress.  Since I never gifted anyone anything, I though the dress would be a gift item for her.  I spent the money to find out I couldn't give it to her as a gift item (I knew about party member thing the first time I left the mansion).  Also, at this time no other party member is wearing a dress.  I thought those dresses were gift items, like the other buyable gift items.(Since I haven't invested in the slaver guild yet, I don't know what that girl is wearing.  To find out, I will need a to start a new game).  
The issue is the dresses.  It can't be a combat wearable item since it has no buffs.  Since it has no buffs, it will be the last thing a party member should be wearing.  To me the dresses have become an oxymoron.  Sorry it just how I feel about this item.
Title: Re: Harem Collector
Post by: NoMoshing on September 06, 2013, 03:41:13 pm
The issue is the dresses.  It can't be a combat wearable item since it has no buffs.  Since it has no buffs, it will be the last thing a party member should be wearing.  To me the dresses have become an oxymoron.  Sorry it just how I feel about this item.

Actually, there is a character in the adventurer's guild who points out that wearing normal, "civilian-style" clothes reduces a character's threat rating. Dressing up a mage or another relatively fragile character like Elaiya in normal clothes is a good way of protecting them.
Title: Re: Harem Collector
Post by: Rpgfan650 on September 06, 2013, 05:35:51 pm
The issue is the dresses.  It can't be a combat wearable item since it has no buffs.  Since it has no buffs, it will be the last thing a party member should be wearing.  To me the dresses have become an oxymoron.  Sorry it just how I feel about this item.

Actually, there is a character in the adventurer's guild who points out that wearing normal, "civilian-style" clothes reduces a character's threat rating. Dressing up a mage or another relatively fragile character like Elaiya in normal clothes is a good way of protecting them.

I'm sorry, but for the enemy to consider the clothing is bigger threat than the class of the wearer is tactical wrong.  One warrior with three healers can outlast four warriors by this reasoning.

Also, I don't see that clothing is making any noticeable difference in this game.  I will use the orc camp, my character and Elaiya for this example on my failures in this game. 
Elaiya wearing starter clothes with stealth mode active when it can be active. My character wearing chainmail from orc camp.   They kill off the boss support units and concentrating their attacks on the boss.  When reinforcements arrive they die due to lack of potions.
My character wearing starter clothes, Elaiya wearing chainmail and using stealth mode.  Same results as above.  They die when reinforcements arrive.
Elaiya is always the first to die.  If clothing makes a difference it not as noticeable as night and day.

If it wasn't for Healbot, I would have never cleared the orc camp when reinforcements arrived. 

Started new game-Tried the dress with Elaiya.  Somehow I survived without Healbot.  Still used 4 potions and all the food items.  Maybe Elaiya should be reclassified as a medic.   
Title: Re: Harem Collector
Post by: SotF on September 07, 2013, 06:11:50 am
Thanks, It would be the only flower I haven't bought yet.  I still need to figure a way to earn money after paying the broker and before entering the mansion.

There is none. Actually, I'm not sure why you'd want to upgrade Alina's dress in the first place, since she's not meant to be a party character.

Please remember this was the first time playing this game.

After the sex scene, Alina complains of having one dress.  Since I never gifted anyone anything, I though the dress would be a gift item for her.  I spent the money to find out I couldn't give it to her as a gift item (I knew about party member thing the first time I left the mansion).  Also, at this time no other party member is wearing a dress.  I thought those dresses were gift items, like the other buyable gift items.(Since I haven't invested in the slaver guild yet, I don't know what that girl is wearing.  To find out, I will need a to start a new game).  
The issue is the dresses.  It can't be a combat wearable item since it has no buffs.  Since it has no buffs, it will be the last thing a party member should be wearing.  To me the dresses have become an oxymoron.  Sorry it just how I feel about this item.

First time I'd played, I kind of hit the same thing, that they'd be a display thing either then or at some point in the future. But one thing that could work rather well is to have a minor quest that works as a gift tutorial where you buy a dress for Alina as a one time thing at the beginning of the game.
Title: Re: Harem Collector
Post by: qwepio on September 09, 2013, 12:10:43 am
Been playing for about 5 hours and now there are no quests available from the adventurers guilds in northmarket or eastfort and I can't seem to find where I'm supposed to go to next. Have I hit the wall as far as playable content goes?. If not this game could do with some breadcrumb quests.
Title: Re: Harem Collector
Post by: JohnBlack on September 09, 2013, 08:33:38 am
Been playing for about 5 hours and now there are no quests available from the adventurers guilds in northmarket or eastfort and I can't seem to find where I'm supposed to go to next. Have I hit the wall as far as playable content goes?. If not this game could do with some breadcrumb quests.

Um, what have you done?  Talk to Alina to see if you have any more quests.  Do you have all the possible harem members?  We need a little bit more information.  And even if you have done all the current quests, the game still isn't fully complete, so more will eventually arrive.  Since what was mentioned on the blog page hasn't been fully implemented yet.
Title: Re: Harem Collector
Post by: qwepio on September 09, 2013, 09:41:48 am
Quest update closes the dialogue box. Already tried that.

Harem members: Penelope, sister, therese, the twin maids, the estate sellers daughter, Elaiya, Doll. There is 1 more in the dungeon (the girl from the zombie quest line) but I can't seem to interact with her more until I complete something else.

Invested into everything in eastport, southport and northmarket that I could find but its possible that I missed something. Also picked up all the dark seeds and turned them in.

I know the game isn't complete, just saying that it would be nice to have a rumor type dialogue on barkeepers or something along those lines that gives you hints to where quests you have not picked up yet are (if there are any).
Title: Re: Harem Collector
Post by: JohnBlack on September 09, 2013, 04:18:12 pm
Quest update closes the dialogue box. Already tried that.

Harem members: Penelope, sister, therese, the twin maids, the estate sellers daughter, Elaiya, Doll. There is 1 more in the dungeon (the girl from the zombie quest line) but I can't seem to interact with her more until I complete something else.

Invested into everything in eastport, southport and northmarket that I could find but its possible that I missed something. Also picked up all the dark seeds and turned them in.

I know the game isn't complete, just saying that it would be nice to have a rumor type dialogue on barkeepers or something along those lines that gives you hints to where quests you have not picked up yet are (if there are any).

(click to show/hide)
Title: Re: Harem Collector
Post by: qwepio on September 09, 2013, 04:27:13 pm
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Title: Re: Harem Collector
Post by: JohnBlack on September 10, 2013, 06:03:05 am
(click to show/hide)

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Title: Re: Harem Collector
Post by: eviljanitor on September 12, 2013, 04:07:21 am
i don't have a profile account with the blog so i figured i would just post it directly to the forum.
My favorite girl would have to be Yamamaya. With meline being a close second. I like Yamamaya because of her attitude and the fact that she is an alpha female who is subservient to the main character. As for girls I would like to see paired Yamamaya/meline, Yamamaya/doll, and therese/meline. As for sex scenes i would like to see added in game with the girls I would have to request some girl on girl scenes with the player watching and/or being serviced in the background
by another girl Some more impregnation/creampie scenes would be good too, and of course a threesome or 2 would be nice.
ps. for those who haven't seen the blog post http://nomoshingsgames.blogspot.com/2013/09/lets-talk.html (http://nomoshingsgames.blogspot.com/2013/09/lets-talk.html)
Title: Re: Harem Collector
Post by: ofersai3 on September 12, 2013, 09:58:45 pm
my favorite i have to go with the angel (i can't wait to add her) with yama maya close second (might be a nice pair up when possible) about yama maya i can't wait to finish her quest already i tried everything i could come up with in current content and no quest update what so ever after you got her not even from alina - what am i missing please tell me.
i would realy love to see more harem love scenes - meaning do it with more than one girl at the time - a realy nice scene would be like meline and yama maya compete for the attention of the hero (like he love my blow job more than yours) at night and wake alina which came to the room to scold on the noise and ended up joining them.
i would love to more paizuri (tit fuck) scenes as well.
something else i find realy lacking in the game is a porn shop for raising satisfaction via buying magazines, erotic novels (though the one found currently has no use), toys and maybe even new additions to the harem and quests and investments. also i think you need to add book or something to the second house as well with completely different events and upgrade coz after you get randi you don't realy have any use in it.
Title: Re: Harem Collector
Post by: NoMoshing on September 13, 2013, 06:20:54 am
i don't have a profile account with the blog so i figured i would just post it directly to the forum.

No problem.

Quote
My favorite girl would have to be Yamamaya. With meline being a close second. I like Yamamaya because of her attitude and the fact that she is an alpha female who is subservient to the main character.

There are two new sex scenes and a lot of new dialogue with Yamamaya in the September release, so I hope you enjoy it.

Quote
As for girls I would like to see paired Yamamaya/meline, Yamamaya/doll, and therese/meline.

Interesting. How do you see a Yamamaya/Doll scene playing out? I'm not saying that it wouldn't be interesting (especially mixing such a high energy character with a relative reserved one) I'm just interested in how you think it would go.

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As for sex scenes i would like to see added in game with the girls I would have to request some girl on girl scenes with the player watching and/or being serviced in the background by another girl

I am currently sitting on a small series of pics Gurotaku did featuring Lilac and Violet scissoring that I haven't found a specific use for yet, but will get implemented at some point. Also, if you've found the Elaiya and Doll banter scenes... let's just say that will expanded on, with sexy results.

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Some more impregnation/creampie scenes would be good too, and of course a threesome or 2 would be nice.

Part of the reason why I asked about pairings of girls is because I want to put more group sex in the game that doesn't just involve Lilac, Violet and the hero, and I wanted to know what people will be interested in seeing. Oddly enough, a lot of people responding to the blog want to see Alina/Therese stuff, which gets really interesting if you know what I know. Two of the sex scenes in the new content feature creampies, one of which is a concerted effort to get one of the harem girls pregnant. And, as I've mentioned before (somewhere) there will be a whole plotline involving getting sexy elves pregnant, so there's that.

my favorite i have to go with the angel (i can't wait to add her) with yama maya close second (might be a nice pair up when possible)

Yamamaya has been something of a dark horse. I expected that people would like Meline and Therese because they get a lot of comments and requests, but apparently a lot of guys love Yamamaya. Also, expect CGs for the Meline/angel sex scene in the next month or so. I don't want to rush Gurotaku, but he seems pretty intent of clearing out the backlog of un-CG'd sex scenes very soon.

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about yama maya i can't wait to finish her quest already i tried everything i could come up with in current content and no quest update what so ever after you got her not even from alina - what am i missing please tell me.

Nothing. You haven't been able to complete that quest yet, and you'll have not one but two options of how to do so in this month's release.

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i would realy love to see more harem love scenes - meaning do it with more than one girl at the time - a realy nice scene would be like meline and yama maya compete for the attention of the hero (like he love my blow job more than yours) at night and wake alina which came to the room to scold on the noise and ended up joining them.

Hahaha, sounds like fun. I'll have to keep that one in mind.

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i would love to more paizuri (tit fuck) scenes as well.

I think there might be a sex a la carte option that lets you titfuck someone in the next release. I'm not sure offhand, but there will be more of that forthcoming. Believe me, with the number of girls involved in the game, pretty much any position or configuration you can think of will get used.

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something else i find realy lacking in the game is a porn shop for raising satisfaction via buying magazines, erotic novels (though the one found currently has no use), toys and maybe even new additions to the harem and quests and investments.

This probably won't happen. Satisfaction is meant to be something of a limited resource in the game, which is initially plentiful but it then becomes increasingly hard to find. Investing in a sex toy shop probably won't be out of the question though.

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also i think you need to add book or something to the second house as well with completely different events and upgrade coz after you get randi you don't realy have any use in it.

I've been considering that but the question then becomes what gets put in that book. Especially considering there are three other player "homes" that have yet to be implemented, and they can't all offer you four new skills, four new artifacts, four new item shop upgrades, etc.
Title: Re: Harem Collector
Post by: Electricus on September 13, 2013, 09:10:20 am
Quote
As for girls I would like to see paired Yamamaya/meline, Yamamaya/doll, and therese/meline.

Interesting. How do you see a Yamamaya/Doll scene playing out? I'm not saying that it wouldn't be interesting (especially mixing such a high energy character with a relative reserved one) I'm just interested in how you think it would go.
Oh, I have an idea.   ;D

(click to show/hide)

Along the same lines, for multiple-girl interactions (and lesbian fun would be nice as well), I think a nice mechanic to trigger certain scenes - not all, just special ones - would be to have them activated by how often you use certain combinations in your party.  The above scene would be triggered by using Doll and Yamamaya together more often than others, for example.  There could even be special dialogue to indicate which characters have scenes together.

Admittedly, this doesn't really work for the 'stay at home' characters, but perhaps something similar could be used by talking to them with the right people in your party?

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Also, if you've found the Elaiya and Doll banter scenes... let's just say that will expanded on, with sexy results.
Oooh, this sounds just like what I was talking about.  Hint on how to get it please?

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Yamamaya has been something of a dark horse.
Strong, confident, sexy catgirl 'slave' that you have to work at to get?  Who could've seen that one coming? ;)

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Investing in a sex toy shop probably won't be out of the question though.
Since you now own multiple shops, why not add an option to specialise?  Also, I know satisfaction is meant to be limited, but one benefit could be that you get the 'latest edition' of the porno mag every 2 or 3 quests.

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I've been considering that but the question then becomes what gets put in that book. Especially considering there are three other player "homes" that have yet to be implemented, and they can't all offer you four new skills, four new artifacts, four new item shop upgrades, etc.
Perhaps the home could offer skills and upgrades based on the nature of the town?  Eastfort seems like a military place, so the mansion upgrades could give you better weapons/armour, or more attack-based abilities rather than the support ones from your main home.  You could also have upgrades for your harem as well as the main character, in a similar vein to unlocking your sisters abilities.  I also don't think you need four new everything per house.  It makes sense for the mansion, since that's your main base, the biggest house, etc, but other, sub-houses don't need to be as strong.

Since you mentioned the sequels will take place in other lands, will the three other houses you mention be in this game or later ones?


Finally, since we're making requests, I have a couple of my own.

1) lower the requirements for some abilties.  There are several abilities I never get a chance to use because their momentum cost is so high I never reach it before the battle ends, which makes them kind of pointless.  I suggest either lowering the cost, or allowing momentum to carry over between battles, so you can save it up.  Unless of course you have something coming up later that'll make them worthwhile.

2) more scenes and events for Felix/Healbot.  He's a great character and I loved the few interactions he had with the PC.  Plus he keeps me alive between battles, and what's not great about that?  I know it's highly unlikely, but a couple of sex scenes involving the little cutey would be nice too, even if they're just played for comedy.  I mean, there's an option to give him a gift eventually, so who knows...
Title: Re: Harem Collector
Post by: NoMoshing on September 13, 2013, 05:31:32 pm
Oooh, this sounds just like what I was talking about.  Hint on how to get it please?

Step 1: Have Elaiya and Doll in your active party.
Step 2: Wander around in from of the Northmarket Bank.

It triggers off one of those squares.

Quote
Strong, confident, sexy catgirl 'slave' that you have to work at to get?  Who could've seen that one coming? ;)

I prefer quiet, shy girls and tsundere myself. But, you know, different strokes.

Quote
Since you mentioned the sequels will take place in other lands, will the three other houses you mention be in this game or later ones?


That was just in this game. There will be a purchasable apartment in Southport, a suite in the royal palace in Westcastle you can earn, and a keep in another place you get as part of a quest line.

Quote
1) lower the requirements for some abilties.  There are several abilities I never get a chance to use because their momentum cost is so high I never reach it before the battle ends, which makes them kind of pointless.  I suggest either lowering the cost, or allowing momentum to carry over between battles, so you can save it up.  Unless of course you have something coming up later that'll make them worthwhile.

What abilities specifically are you talking about?

Quote
2) more scenes and events for Felix/Healbot.  He's a great character and I loved the few interactions he had with the PC.  Plus he keeps me alive between battles, and what's not great about that?  I know it's highly unlikely, but a couple of sex scenes involving the little cutey would be nice too, even if they're just played for comedy.  I mean, there's an option to give him a gift eventually, so who knows...

Okay, first, my policy against loli also applies to shota. Felix will not appear in any sex scenes, at least not for a sequel or two. I'm working on more stuff for Felix, and I like him too, so there will be more with that.
Title: Re: Harem Collector
Post by: Electricus on September 13, 2013, 08:23:55 pm
Felix is a shota....? :o

I mean, I have nothing against it, but I thought he was meant to be just a couple of years younger than the PC.  I guess I just thought he was twink.

Also, the abilities I meantioned are things like Yamamaya's Lion Roar, the ability to turn 100 momentum into full magic, the heros full-power talents.  Basically it seems like anything at 50 or above is never needed.

And thanks for the hints.
Title: Re: Harem Collector
Post by: eviljanitor on September 18, 2013, 06:36:53 am
So far i have found 4 major bugs in the new release
(click to show/hide)
will post more as i find them.
Title: Re: Harem Collector
Post by: SotF on September 18, 2013, 07:41:35 am
Trying to talk to the vendor inside the candy shop pops and error and crashes the game before it can be read.

And this one is about the guide, Eliaya isn't listed for a praise effect, though it does list a penalty that would have applied to her.
Title: Re: Harem Collector
Post by: NoMoshing on September 18, 2013, 02:58:33 pm
Thanks for your diligence, I'm keeping my ear to the ground for the time being, there might be a debugged version out later this week.
Title: Re: Harem Collector
Post by: eviljanitor on September 19, 2013, 04:09:23 am
more bugs (some might not be bugs but actual game changes)
(click to show/hide)
Title: Re: Harem Collector
Post by: ofersai3 on September 19, 2013, 06:55:37 am
where can you get the perfume and the pearl necklace?
if you transfer the larrel file from a former release it will fix the delish co bug
another bug - when you try to gift meline thecond time in a day the hero says that he can't spoil her with his old facesame with healbot and he saying to healbot the exact same thing he is saying to the girls "i can't spoil her too much"
another major bug is about penelope quest: i didn't even got her as slave yet and alina asked me if she told me about it and the hero said she did and when i went to the farm it was on fire it happened in a save after i self fixed larrel bug at the delish co
Title: Re: Harem Collector
Post by: fivesteaks on September 22, 2013, 06:46:14 am
There's a lot of information about this game spread out over various threads on various forums. I've created a Wikia to try to organize the info in one place. I started on a walkthrough and quest listing, but also need things like character profiles, gifts, maps, etc. If anyone is interested in contributing, feel free to pitch in.

http://harem-collector.wikia.com/wiki/Harem_Collector_Wiki (http://harem-collector.wikia.com/wiki/Harem_Collector_Wiki)
Title: Re: Harem Collector
Post by: NoMoshing on September 22, 2013, 02:48:22 pm
There's a lot of information about this game spread out over various threads on various forums. I've created a Wikia to try to organize the info in one place. I started on a walkthrough and quest listing, but also need things like character profiles, gifts, maps, etc. If anyone is interested in contributing, feel free to pitch in.

[url]http://harem-collector.wikia.com/wiki/Harem_Collector_Wiki[/url] ([url]http://harem-collector.wikia.com/wiki/Harem_Collector_Wiki[/url])


Thanks, fivesteaks! I'll throw a link up on the blog.
Title: Re: Harem Collector
Post by: NoMoshing on September 25, 2013, 01:07:46 pm
September release is live!

4Shared Link: http://www.4shared.com/file/_NJi7qBu/HaremCollector_September2013_p.html (http://www.4shared.com/file/_NJi7qBu/HaremCollector_September2013_p.html)
MEGA Link: https://mega.co.nz/#!nZ5BBQRC (https://mega.co.nz/#!nZ5BBQRC)
MEGA Encryption Key: Eci8wyKuyDTUPnbfZizy-XOvobZaje4Ov1r3UCTtKnc

Please check out the blog for a list of changes.
Title: Re: Harem Collector
Post by: BugMeNot on September 25, 2013, 07:45:47 pm
Any chance for a usable/different mirror?
4Shared requires you to be a registered user to download and MEGA doesn't work unless you install Chrome or additional software on your computer.
Title: Re: Harem Collector
Post by: NoMoshing on September 25, 2013, 11:30:38 pm
What download host would you use?
Title: Re: Harem Collector
Post by: CmcAFirebane on September 26, 2013, 04:10:18 pm
Registering for 4shared is free.  You don't need a credit card or special software.  And unlike most hosting sites, you don't really have a limit on how much you can download in a given frame of time.
Title: Re: Harem Collector
Post by: Donaj88 on September 26, 2013, 09:10:53 pm
Any chance for a usable/different mirror?
4Shared requires you to be a registered user to download and MEGA doesn't work unless you install Chrome or additional software on your computer.

Mega works fine on Firefox or IE, then I don't know what's your problem.
4Shared requires free account, nothing more.
Title: Re: Harem Collector
Post by: BugMeNot on September 26, 2013, 10:08:13 pm
Thanks @NoMoshing Any host that doesn't require registration or the installation of additional software is fine, for example http://www.putlocker.com/ (http://www.putlocker.com/) , http://www.zippyshare.com/ (http://www.zippyshare.com/) and http://180upload.com/ (http://180upload.com/) are fast, let you upload files up to 400MB and don't have pesky time limits. Also you might consider http://www.mirrorcreator.com/ (http://www.mirrorcreator.com/) which let's you upload a file on multiple hosts (12 if I remember correctly).

@Donaj88 MEGA doesn't work for some users like me, requires the installation of additional software unless you are using Chrome, officially doesn't work with IE, ... As for 4Shared see below.

@CmcAFirebane the moment a site requires a registration or the installation of software/addon in order to provide a free service you should consider that probably there is something wrong with the service/picture ...
Title: Re: Harem Collector
Post by: futuredark on September 27, 2013, 05:49:06 am
Any chance for a usable/different mirror?
4Shared requires you to be a registered user to download and MEGA doesn't work unless you install Chrome or additional software on your computer.
MEGA works beautifully for me in Firefox without any addons other than the ones I already have for normal browsing (Java and Flash.)
Title: Great Game!!
Post by: weenog on September 27, 2013, 09:00:04 am
Hello NoMoshing,
I am loving the game so far.  I'm especially looking forward to the Melanie love quest.  I hope we get to impregnate her and some of the other girls.  Keep up the good work! ;D
Title: Re: Great Game!!
Post by: NoMoshing on September 28, 2013, 02:25:40 am
Hello NoMoshing,
I am loving the game so far.  I'm especially looking forward to the Melanie love quest.  I hope we get to impregnate her and some of the other girls.  Keep up the good work! ;D


I'm glad you're enjoying the game so much. Because of the ongoing nature of the game, I don't know how likely Meline is to get pregnant before sequels happen. But there will content later that I hope you'll enjoy that does feature a great deal of preggo.

Thanks @NoMoshing Any host that doesn't require registration or the installation of additional software is fine


Bam, enjoy: http://www75.zippyshare.com/v/67321271/file.html (http://www75.zippyshare.com/v/67321271/file.html). Though I'm really looking forward to hosting my own downloads soon....
Title: Re: Harem Collector
Post by: ofersai3 on September 28, 2013, 02:30:44 am
i foun three possible bugs:
1. if you get six girls and then comlete the twin maid quest resulting having eight slaves instead of seven the manor invasion quest doesn't occur and as a result you can't obtain terese
2. if you get a blessing and then do one of the random quests in the manor study the blessing is canceled but the money still wasted as if the blessing worked
3. after you defeat some enemies in the random quest of your study still apears red exclamantion mark like an enemy spoted you but no enemy is there
Title: Re:Gay stuff Harem Collector
Post by: ExalttedMidget on September 28, 2013, 06:46:52 am
if you are going to implement gay stuff or girl on girl action please create an options button allowing you to turn it off I don't want to see that. I will be downloading your game and playing it tonight after readying this tread I am interested.
Title: Re: Great Game!!
Post by: BugMeNot on September 28, 2013, 11:29:08 am
Thanks @NoMoshing Any host that doesn't require registration or the installation of additional software is fine


Bam, enjoy: [url]http://www75.zippyshare.com/v/67321271/file.html[/url] ([url]http://www75.zippyshare.com/v/67321271/file.html[/url]). Though I'm really looking forward to hosting my own downloads soon....
Thanks.
Title: Re: Hapossible bugrem Collector
Post by: ExalttedMidget on September 28, 2013, 11:55:54 am
the willing male magical slave I found him but he just keeps reaping I need another drink and the get him drunk part one keeps coming up. am I doing something wrong Great game though
Title: Re: Harem Collector
Post by: futuredark on September 28, 2013, 12:01:52 pm
@ExalttedMidget - Buy enhanced brews from the barkeep. The drinks you give him come from your inventory, not buying a round at the table through dialogue.

Are there some ways I might have missed to advance a day?

I've finished all the quests listed on the wiki except Penelope's love quest (which I should be able to trigger if I can give her one or two more gifts,) triggered relationship advancement sex scenes with Yamamaya, Violet and Lilac, maybe others, and got the satisfaction bump from sleeping with the bunny "girl" at the bar that triggers a new day.

There's probably a few other things I've done already that advance a day that I can't remember, but there's probably some I haven't done, too. I think I'm pretty close to exploring all the content this release has to offer, but I'm a bit of a completionist, so if anyone can recommend a way I can dole out a few more gifts to my girls without having to start a whole new playthrough, I'd greatly appreciate it.
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 12:29:26 pm
if you sell the nuns do you sell Teresa too? if so I I would like that changed... although what I would really like is for the nuns too have names and for him to keep

Thanks I will try that now them
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 12:45:49 pm
Bug report the zombies at Lumber mill the town has a red tent to it and I can't get out not even into the forest he keeps saying I should secure the town? no Zombies to kill and I have talked to everyone
Title: Re: Harem Collector
Post by: JohnBlack on September 28, 2013, 09:08:53 pm
Bug report the zombies at Lumber mill the town has a red tent to it and I can't get out not even into the forest he keeps saying I should secure the town? no Zombies to kill and I have talked to everyone

(click to show/hide)
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 09:10:58 pm
no mayor to talk to
Title: Re: Harem Collector
Post by: futuredark on September 28, 2013, 09:27:43 pm
Bug report the zombies at Lumber mill the town has a red tent to it and I can't get out not even into the forest he keeps saying I should secure the town? no Zombies to kill and I have talked to everyone

no mayor to talk to

The red tint is because it's evening (the actual zombie attack happens at night) and the mayor is in the Inn at the southeastern most table, if I remember correctly. Try exploring the quest area a bit before reporting something as a bug.
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 09:30:54 pm
where does the Slave caravan hang out when it is in town to deal with?
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 09:34:21 pm
Bug report the zombies at Lumber mill the town has a red tent to it and I can't get out not even into the forest he keeps saying I should secure the town? no Zombies to kill and I have talked to everyone

no mayor to talk to

The red tint is because it's evening (the actual zombie attack happens at night) and the mayor is in the Inn at the southeastern most table, if I remember correctly. Try exploring the quest area a bit before reporting something as a bug.
[/I talked to everyone twice, some more than that, never found someone claiming to be the mayor and I looked in the bar and temple first.quote]
Title: Re: Harem Collector
Post by: futuredark on September 28, 2013, 09:48:48 pm
where does the Slave caravan hang out when it is in town to deal with?

The slave *market* is pretty hard to miss. It's just past the south entrance to the wealthy district of the city. If you're looking for the representative from the Slavers to collect payment on your investment. The *expedition* takes a while, but a Slaver representative will literally show up in the main entryway of your mansion, leaning against a pillar when it's finished. If you're looking for something else, I have no recollection of a slave caravan.

Bug report the zombies at Lumber mill the town has a red tent to it and I can't get out not even into the forest he keeps saying I should secure the town? no Zombies to kill and I have talked to everyone

no mayor to talk to

The red tint is because it's evening (the actual zombie attack happens at night) and the mayor is in the Inn at the southeastern most table, if I remember correctly. Try exploring the quest area a bit before reporting something as a bug.
[/I talked to everyone twice, some more than that, never found someone claiming to be the mayor and I looked in the bar and temple first.quote]
I don't know what to tell you. I found a guy I needed to talk to drinking at a table, I talked to him, he moved to the church along with the townsfolk, I talked to him again at the church, and I killed some zombies. I have trouble believing that the guy simply isn't there for you. Unless the Mega and 4shared files are actually different versions, you don't tend to get bugs in an RPGMaker game that only crop up for some people and not others.
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 10:01:44 pm
no on went to the church the girl that wants to leave town is missing when I get there though
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 10:04:23 pm
o the slave caravan I was talking about getting the cat girl
Title: Re: Harem Collector
Post by: futuredark on September 28, 2013, 10:20:33 pm
no on went to the church the girl that wants to leave town is missing when I get there though

They go to the church *after* you find the guy drinking to talk to.

o the slave caravan I was talking about getting the cat girl

I just answered this.

Making this many posts, repeatedly asking the same questions and blatantly ignoring answers leads me to believe that you're trolling. If you're not trolling and you really do need this much help, the very least you could do is confine multiple questions to a single post instead of making consecutive posts. If you think of something to add after you make the first post, there is a modify button. If you are trolling, I'm going to politely ask you to stop (because that'll work,) and stop offering assistance.
Title: Re: Harem Collector
Post by: ExalttedMidget on September 28, 2013, 10:39:15 pm
sorry trolling is something I think we should have to right to shoot people for. I t may seem that way because I am very detail oriented, if the answer you gave me doesn't help, I try to find more info to give you so I can get a better or maybe a different answer that will help
Title: Re: Harem Collector
Post by: ExalttedMidget on September 29, 2013, 05:54:43 pm
I deleted the game,and re downloaded it the mayor appeared. So it may have been some sort of glitch.

a Glitch I did find, I completed the giants path before I went into the east march manor  and event with Violet and Lilac happened causing the the events with the new maid I don't remember her name to happen all out of order
Title: Re: Harem Collector
Post by: NoMoshing on September 30, 2013, 07:01:09 pm
i foun three possible bugs:
1. if you get six girls and then comlete the twin maid quest resulting having eight slaves instead of seven the manor invasion quest doesn't occur and as a result you can't obtain terese

Well, that's impossible. I have the code in front of me and the logic works. I'm not saying you didn't encounter a bug, but if you did, that wasn't the cause.

Quote
2. if you get a blessing and then do one of the random quests in the manor study the blessing is canceled but the money still wasted as if the blessing worked

That happens because re-entering your manor gives you a full restore, which eliminates all character states good and bad. Now that I'm aware of that, I'll do something about it.

if you are going to implement gay stuff or girl on girl action please create an options button allowing you to turn it off I don't want to see that. I will be downloading your game and playing it tonight after readying this tread I am interested.

Huh. Someone doesn't want to see lesbian scenes? First time that's ever happened.
But no, the game won't contain m/m scenes, at least not in any more detail than you get with the bunny girl at the Pink Banana. I wouldn't hold your breath on a way to opt-out out of the game's f/f content though. The ability to turn off CGs is probably going to be as detailed as it gets with regard to opting-out of content.

Or, you know, you could just not do anything to trigger scenes with content you don't like.

Are there some ways I might have missed to advance a day?

Well, there's always the time-turner, which lets you advance a day at will, in the dev tool box outside the sewer. Beyond that, it sounds like you've explored basically everything in the game so far.

if so I I would like that changed... although what I would really like is for the nuns too have names and for him to keep

No, you keep Therese. The nuns you won't get to keep.
Title: Re: Harem Collector
Post by: ofersai3 on September 30, 2013, 08:59:10 pm
i foun three possible bugs:
1. if you get six girls and then comlete the twin maid quest resulting having eight slaves instead of seven the manor invasion quest doesn't occur and as a result you can't obtain terese

Well, that's impossible. I have the code in front of me and the logic works. I'm not saying you didn't encounter a bug, but if you did, that wasn't the cause.

i don't know what to tell you i have the saves right here before and after(attached to the post)
and the quest didn't occur i got the girls in this order: alina, meline, penelope, chimei, elaya, yamamaya and then the maids lilac and violet. in another save i got seven girls the first six and florine instead of the maids resulting in having seven girls and it triggered the quest
i don't know what was the cause of the bug but the number is the only reason i could come up with.
and i think what this game realy missing is a way to check the number of relationship points you have with each girl especially now that you have an additional quest to gain from it. 
Title: Re: Harem Collector
Post by: ExalttedMidget on September 30, 2013, 10:14:02 pm
Can someone please post, a screen pick of the Slavers guild agent that gives you yamma I have never seen him and have played through the game 3 times.


As for Lesbian stuff m/m and f/f are the same thing to me yuck. Yes I know that makes me odd I don't care .
Title: Re: Harem Collector
Post by: eviljanitor on October 01, 2013, 01:17:34 am
This is one of the faceless men they are talking about in the blog comments ;D
(click to show/hide)
Title: Re: Harem Collector
Post by: ExalttedMidget on October 01, 2013, 04:21:59 am
how do you talk to him

I figured out why I never got yamma, I only talked to the slaver that gives you callers when I need them I had no idea he was who you had to deal with for the buy in.
Title: Re: Harem Collector
Post by: ExalttedMidget on October 01, 2013, 05:31:28 am
what is the Dark seed list again
Title: Re: Harem Collector
Post by: JohnBlack on October 01, 2013, 05:55:35 pm
what is the Dark seed list again
Go to NoMoshing's blog page.  From there, find the link to the Wiki on the right side of the page.  The wiki has a listing of the seeds that have been currently found, where to find them, and if you can miss them if you don't find them before you finish a quest.  There's 12 that we know about, so it's a little too long to post here.  Even in a spoiler tag.
Title: Re: Harem Collector
Post by: futuredark on October 01, 2013, 06:40:31 pm
Are there some ways I might have missed to advance a day?

Well, there's always the time-turner, which lets you advance a day at will, in the dev tool box outside the sewer. Beyond that, it sounds like you've explored basically everything in the game so far.

Thanks. I hadn't touched the dev tools, since I wanted to see how much content I could explore legitimately, but I don't really mind if I've exhausted all other avenues.
Title: Re: Harem Collector
Post by: NoMoshing on October 02, 2013, 04:00:55 am
Thanks. I hadn't touched the dev tools, since I wanted to see how much content I could explore legitimately, but I don't really mind if I've exhausted all other avenues.

No prob, that's part of what they're there for. I'm not 100% on it, the optimized playthrough thing might prove me wrong, but I don't think it's possible to get Penelope to Love without using the time turner atm.
Title: Re: Harem Collector
Post by: ExalttedMidget on October 02, 2013, 04:23:38 am
what is the Dark seed list again
Go to NoMoshing's blog page.  From there, find the link to the Wiki on the right side of the page.  The wiki has a listing of the seeds that have been currently found, where to find them, and if you can miss them if you don't find them before you finish a quest.  There's 12 that we know about, so it's a little too long to post here.  Even in a spoiler tag.

What Wiki link here is the whole link list


    Harem Collector September 2013 Download (4Shared)
    Harem Collector September 2013 Download (Mega)
    Dungeon Assault Download
    Harem Collector Wiki
    HentaiHighSchool Thread
    Hongfire Thread
    Hypnopics Collective Thread
    Legend of Krystal Thread
    ULMF Thread

Blog Archive

    ▼  2013 (46)
        ►  September (6)
        ►  August (5)
        ►  July (7)
        ►  June (6)
        ►  May (7)
        ►  April (8)
        ▼  March (7)
            Porn!
            What Won't Happen
            April Release Goals
            Harem Collector March 2013 Release
            Blacksmith Implemented!
            March Release Possibly Delayed
            Game Progress

Contributors

    Noah Moshing
    Neko Chan


Title: Re: Harem Collector
Post by: dmb5555 on October 02, 2013, 04:39:34 am
what is the Dark seed list again
Go to NoMoshing's blog page.  From there, find the link to the Wiki on the right side of the page.  The wiki has a listing of the seeds that have been currently found, where to find them, and if you can miss them if you don't find them before you finish a quest.  There's 12 that we know about, so it's a little too long to post here.  Even in a spoiler tag.

What Wiki link here is the whole link list


    Harem Collector September 2013 Download (4Shared)
    Harem Collector September 2013 Download (Mega)
    Dungeon Assault Download
    Harem Collector Wiki
    HentaiHighSchool Thread
    Hongfire Thread
    Hypnopics Collective Thread
    Legend of Krystal Thread
    ULMF Thread

Blog Archive

    ▼  2013 (46)
        ►  September (6)
        ►  August (5)
        ►  July (7)
        ►  June (6)
        ►  May (7)
        ►  April (8)
        ▼  March (7)
            Porn!
            What Won't Happen
            April Release Goals
            Harem Collector March 2013 Release
            Blacksmith Implemented!
            March Release Possibly Delayed
            Game Progress

Contributors

    Noah Moshing
    Neko Chan

Bolded
Title: Re: Harem Collector
Post by: futuredark on October 02, 2013, 05:07:56 am
Possibly mentioned before, and not so much a bug as an inconsistency, but Alina and Larelle don't seem to give the "Love Quest Not Implemented" message that you get from all the other girls (except Penelope, of course.) It might be my imagination, but I thought I noticed that Alina's care packages got a little boost (occasionally gifted me THE KRAKEN and a special lunch assortment, which hadn't happened before) as though she had graduated to love status at some point, though.

In Elvo's house, if you enter the secret passage before fighting him in the upstairs bedroom, then immediately head back (without actually entering the attic) he disappears from the bedroom and you lose the chance to fight him there. It's not gamebreaking, since he still appears in the attic, but I thought you might want to make it so the passage is only enabled after the bedroom fight or something along those lines.
Title: Re: Harem Collector
Post by: NoMoshing on October 02, 2013, 01:00:42 pm
Possibly mentioned before, and not so much a bug as an inconsistency, but Alina and Larelle don't seem to give the "Love Quest Not Implemented" message

Yeah, I fixed that bug yesterday. Thanks for the report though.

Quote
In Elvo's house, if you enter the secret passage before fighting him in the upstairs bedroom, then immediately head back (without actually entering the attic) he disappears from the bedroom and you lose the chance to fight him there.

Eh, I'm not worried about this. Thank you for your diligence though.
Title: Re: Harem Collector
Post by: JohnBlack on October 03, 2013, 05:09:35 am
In Elvo's house, if you enter the secret passage before fighting him in the upstairs bedroom, then immediately head back (without actually entering the attic) he disappears from the bedroom and you lose the chance to fight him there. It's not gamebreaking, since he still appears in the attic, but I thought you might want to make it so the passage is only enabled after the bedroom fight or something along those lines.

I actually did that a time or two intentionally to bypass one of the battles, so I could be stronger for the final battle and get the bookcase items.  Of course, I think that was actually before Healbot arrived.  And I don't think I had Doll at that point in time.  Now, I just wipe the floor with both versions.
Title: Re: Harem Collector
Post by: weenog on October 03, 2013, 06:44:05 pm
Hello Nomoshing,
I was playing around with the game files in my copy of ace and I had some Ideas that you could implement if you wanted to.

I made a few changes to the "baking sex" with Meline and made it so If it's your first time doing that scene, Meline gets an idea at the end of the scene to add the cum cakes to the menu at the bakery.  Called frosted cupcakes of course.

Another change I made was when looking at Meline's bed in the bakery, if she is in your party she thinks to herself something along the lines of: "Damn, almost got him in the automatic bed restrainer trap."

I also changed around a few lines of dialogue to more appeal to an incest fetishist like myself.

Thanks for a great game!
Title: Re: Harem Collector
Post by: demoneater on October 09, 2013, 07:13:35 am
just got done with a play through for the sept. edition.

Love the new things you added and the new art. It really felt like a more full game now. My only real complaint is that 60,000 sil is ALOT (though I appluad you for forcing us to use the bank mechanic) when you are trying to buy gifts. Oh and a question are there any plans for us to meet the other angels avatars? (Other people who have Melises job but they work for the angels of mercy etc. etc.)
Title: Re: Harem Collector
Post by: NoMoshing on October 09, 2013, 07:20:34 pm
Love the new things you added and the new art. It really felt like a more full game now.

Thank you very much!

Quote
My only real complaint is that 60,000 sil is ALOT (though I appluad you for forcing us to use the bank mechanic) when you are trying to buy gifts.

Also, the amount of Sil you gain through the game is going to increase geometrically, especially once your holdings start to profit over their initial investment amount. So, keep that in mind.

Quote
Oh and a question are there any plans for us to meet the other angels avatars? (Other people who have Melises job but they work for the angels of mercy etc. etc.)

There was a plan to include the avatar of Friendship and Courtesy in the game, but I might just shuttle that character to the sequel. You will, however, get to meet the avatar of the Demon of Pride and Perfection, because that sort of thing is far from exclusive to the angels.

The first game won't dig too much into the metaphysics of the Harem Collector universe, but there are actually five power groups roughly on par with the Angels. The other four groups include the Demons (obviously), the beings responsible for magic and the more-primal-oriented evocations, as well as a group of beings that are representative of alchemy and science. They are each capable of having their own avatars, and have their own agendas and rivalries with the other "superbeing" factions.

Something that's worth pointing out is that while there are Angels and Demons, there is no "god". At least, not in the sense of an ultimate power who is responsible for creating the universe and everything in it. The Angels, Demon et al. are more akin to Demiurges in the gnostic sense. An Angel is an incredibly powerful being, representative of certain virtues, who essentially wants to propagate those virtues in the world in the same way human beings desire sex or food. A Demon is the same thing with regard to sins. They don't know who the creator being is, or if there is one, and if anyone would know it's them.
Title: Re: Harem Collector
Post by: demoneater on October 09, 2013, 08:05:18 pm
Thank you for replying! And yes I will keep a sharp eye out for new/improving joint ventures in future releases. Oh and I love your idea for the ..mythos? of HC. Oh and a few more questions (and then I will stop promise >///<) So the Each being  (in this case the angels) eat breathe what they represent does their power increase or decrease based on the strength of their "value" because if that is the case it's no wonder the angel of love and passion is hanging around the harem! Oh that gives me an idea! Maybe the demon of lust could try to get in one the action by sending their own avatar to the mansion and said avatar and Meline could have a sexual contest to settle who gets the territory!

Aren't the angels just one big harem? I noticed the angel of justice is "in charge" and all the other angels are women.

Is there any in fighting among the angels? Because I can't imagine the angel of love being very happy that the angel of justices followers were messing up a good thing for her.

Anyhoo thanks for all the hard work and I look forward to the oct. release (oh and good call on cutting the party chat and the secondary weapons)
Title: Re: Harem Collector screen turned black and stayed that way had to relaod
Post by: ExalttedMidget on October 10, 2013, 07:25:56 am
I have little  understanding of what caused it but, I will try to give you as much info as I can I have Alina, Little Sister, Rayna, Elaiya, Healbot, Chimei, and Florine. I have completed a couple of dayly quests, Blah Blah go get a job, Unlock little sister;s true powerand bought the shop and manor in east fort and I have bought into every bussniess I can without a quest. I told Florine about the new shop and then went into the manor after the Hentie scene with Rania, the burning of the turnip farm scene happened, and then the textxs said east forn manor second floor but the whole screen is black I can brung up menues but otherwise nothing works. O one last thing Doll asked if she could be next twice but I have not even seen her yet.
Title: Re: Harem Collector
Post by: NoMoshing on October 11, 2013, 10:23:55 pm
Thank you for replying! And yes I will keep a sharp eye out for new/improving joint ventures in future releases.

Not a problem, thank you for your interest.

Quote
Oh and I love your idea for the ..mythos? of HC. Oh and a few more questions (and then I will stop promise >///<) So the Each being (in this case the angels) eat breathe what they represent does their power increase or decrease based on the strength of their "value" because if that is the case it's no wonder the angel of love and passion is hanging around the harem! Oh that gives me an idea! Maybe the demon of lust could try to get in one the action by sending their own avatar to the mansion and said avatar and Meline could have a sexual contest to settle who gets the territory!

That sounds fun, it might just make it in!

Quote
Aren't the angels just one big harem? I noticed the angel of justice is "in charge" and all the other angels are women.

*golf clap* This has been an element of the game as long as there have been church, and you're the first to figure it out.

Quote
Is there any in fighting among the angels? Because I can't imagine the angel of love being very happy that the angel of justices followers were messing up a good thing for her.

The situation with the church is a lot more political than divinely-inspired, but that is a case. The ALJ is on top, so generally an angel won't bother too much with him, but angels are perfectly capable of working at cross purposes- when the Angel of Love and Passion encourages a married person to leave an unhappy marriage for their more loving side partner, for example, while the Angel of Loyalty and Service wants the marriage to stay together and the Angel of Hearth and Craft prioritizes the family over individual happiness.

In fact, I'd even say that the demons and angels are capable of working together against a common foe. I could definently see the ALJ working together with the Demon of Tyranny and Control when the Demon of Discord and Disdain gets too powerful.

Quote
Anyhoo thanks for all the hard work and I look forward to the oct. release (oh and good call on cutting the party chat and the secondary weapons)

Thank you, I hope you'll enjoy it. I just finished the Yamamaya Love Quest yesterday, while it still need a little work, so it's just a little clean up between now and the 16th.
Title: Re: Harem Collector
Post by: eviljanitor on October 17, 2013, 05:01:10 am
Bugs i have found so far with the new release.
(click to show/hide)
will post more bugs as i come across them.
Title: Re: Harem Collector
Post by: ofersai3 on October 19, 2013, 06:28:56 pm
why is the clock quest worth more than the clock itself? (2500 sil the quest while 600 - 1000 sil the clock)
Title: Re: Harem Collector
Post by: demoneater on October 19, 2013, 06:40:38 pm
why is the clock quest worth more than the clock itself? (2500 sil the quest while 600 - 1000 sil the clock)

So you don't get tempted to fence it. It's why there is a charge for shipping things in real life.
Title: Re: Harem Collector
Post by: NoMoshing on October 20, 2013, 06:44:33 am
why is the clock quest worth more than the clock itself? (2500 sil the quest while 600 - 1000 sil the clock)

It's a comment on the bizarreness of fandom and collection otaku. Take a boxless Earthbound cartridge, for example. It's only worth $250 or so, which really isn't all that much money for an adult with a full-time job, but I've still seen fistfights erupt over them. I've seen a screaming match erupt over a copy of the PSP Madoka Magica game while it was still technically in production. Perceived rarity vs actual value is one of those bizarre things about fandom in general, just ask anyone who's ever paid $80 at a convention for a signature from a still-living movie or tv star that's worth $5 at best and less than that if they require the signature to be personalized. So I thought it was funny that a clockwork fanboy was willing to pay 2,500 sil to hire an adventurer to murder people over a 1,000 sil watch.
Title: Re: Harem Collector
Post by: ExalttedMidget on October 20, 2013, 03:24:18 pm
The crazies attacked him not the other way around therefore he didn't murder them he killed them.
Title: Re: Harem Collector
Post by: NoMoshing on October 23, 2013, 04:36:33 pm
New version is here! Check the blog for the complete list of changes.

4Shared: http://www.4shared.com/file/bIcDpt53/HaremCollector_October2013_Pub.html (http://www.4shared.com/file/bIcDpt53/HaremCollector_October2013_Pub.html)

Mega: https://mega.co.nz/#!yJhGWQ6A (https://mega.co.nz/#!yJhGWQ6A)
Mega Key: UNo5vVblHDBGUJ6SueNlK3AFmZ00fT71HwpPmfdJUTs

Zippyshare: http://www47.zippyshare.com/v/19500111/file.html (http://www47.zippyshare.com/v/19500111/file.html)
Title: Re: Harem Collector
Post by: Grimoire on October 23, 2013, 04:53:10 pm
Justa quick heads up the new version, when going to the arena it says you can only use Yamamaya and the MC, however you can just keep a full party and enter the competition without any issue, made it quite easy actually XD.
Title: Re: Harem Collector
Post by: NoMoshing on October 23, 2013, 06:33:56 pm
Justa quick heads up the new version, when going to the arena it says you can only use Yamamaya and the MC, however you can just keep a full party and enter the competition without any issue, made it quite easy actually XD.

Yeah, unfortunately the way I initially programmed that bit didn't work so now there's a huge exploit.
Title: Re: Harem Collector
Post by: Grimoire on October 23, 2013, 08:28:51 pm
Justa quick heads up the new version, when going to the arena it says you can only use Yamamaya and the MC, however you can just keep a full party and enter the competition without any issue, made it quite easy actually XD.

Yeah, unfortunately the way I initially programmed that bit didn't work so now there's a huge exploit.
Well I didn't save my game so I'll redo it as you intended it to be done another time ^_^
Title: Re: Harem Collector
Post by: ofersai3 on October 24, 2013, 12:21:12 pm
why is the clock quest worth more than the clock itself? (2500 sil the quest while 600 - 1000 sil the clock)

It's a comment on the bizarreness of fandom and collection otaku. Take a boxless Earthbound cartridge, for example. It's only worth $250 or so, which really isn't all that much money for an adult with a full-time job, but I've still seen fistfights erupt over them. I've seen a screaming match erupt over a copy of the PSP Madoka Magica game while it was still technically in production. Perceived rarity vs actual value is one of those bizarre things about fandom in general, just ask anyone who's ever paid $80 at a convention for a signature from a still-living movie or tv star that's worth $5 at best and less than that if they require the signature to be personalized. So I thought it was funny that a clockwork fanboy was willing to pay 2,500 sil to hire an adventurer to murder people over a 1,000 sil watch.
thank you for the answer i have another question though:
will the blacksmith ever be giftable and have a respect quest or healbot will be the only giftable dude forever?
Title: Re: Harem Collector
Post by: NoMoshing on October 25, 2013, 06:22:34 am
thank you for the answer i have another question though:
will the blacksmith ever be giftable and have a respect quest or healbot will be the only giftable dude forever?

Probably not. He's kind of a loser and I think the Hero will only ever hold him in disdain. However, there will be at least one other giftable dude.
Title: Re: Harem Collector
Post by: Cypress_z on October 25, 2013, 07:51:52 am
thank you for the answer i have another question though:
will the blacksmith ever be giftable and have a respect quest or healbot will be the only giftable dude forever?

Probably not. He's kind of a loser and I think the Hero will only ever hold him in disdain. However, there will be at least one other giftable dude.

Hmm. I suppose people have suggested pulling a Faris with healbot in the past. Might be amusing if you do.
Title: Re: Harem Collector
Post by: NoMoshing on October 25, 2013, 04:01:54 pm
Hmm. I suppose people have suggested pulling a Faris with healbot in the past. Might be amusing if you do.

There has been a lot of interest in that. It's obviously a trope people like, and I will use it, but I like poor, put-upon Felix being Sancho Panza to the hero's Don Quixote.

What I am warming up to is all the suggestions that Gargan be magically changed into a woman and enslaved, which could work without changing Gargan's role in the story overmuch.
Title: Re: Harem Collector
Post by: gagecoalbrace on October 25, 2013, 05:57:21 pm
last release was great so I finally decided to send a donation was on the fence about it for awhile.
Title: Re: Harem Collector
Post by: NoMoshing on October 28, 2013, 03:22:05 pm
last release was great so I finally decided to send a donation was on the fence about it for awhile.

Thanks for your support!
Title: Re: Harem Collector
Post by: NoMoshing on October 28, 2013, 07:12:01 pm
New version with some bugfixes, a new sex scene, and Chimei's weapon is now a magic weapon.

4Shared: http://www.4shared.com/file/S7syeP4u/HaremCollector_October2012_P2.html (http://www.4shared.com/file/S7syeP4u/HaremCollector_October2012_P2.html)

Zippyshare: http://www9.zippyshare.com/v/39164876/file.html (http://www9.zippyshare.com/v/39164876/file.html)

Mega: https://mega.co.nz/# (https://mega.co.nz/#)!7VQxzIIT
Mega Key: IN2MJTH1Pg_H5NjIKowvVnsQrtIJPEHmjIri1A9wHpo
Title: Re: Harem Collector
Post by: ofersai3 on October 29, 2013, 01:51:31 pm
will chimei love quest will be in japanease or she is going to learn "common" before that?
Title: Re: Harem Collector
Post by: NoMoshing on October 29, 2013, 04:06:38 pm
will chimei love quest will be in japanease or she is going to learn "common" before that?

Not sure. Either it will be a quest that begins because she starts learning "common" and is able to explain her background and such, or it will be a bizarre rollercoaster of seeming non-sequiturs and unrelated events that will make perfect sense if only you could understand what she's saying.
Title: Re: Harem Collector
Post by: ofersai3 on October 29, 2013, 06:39:49 pm
will chimei love quest will be in japanease or she is going to learn "common" before that?

Not sure. Either it will be a quest that begins because she starts learning "common" and is able to explain her background and such, or it will be a bizarre rollercoaster of seeming non-sequiturs and unrelated events that will make perfect sense if only you could understand what she's saying.
okay i guss i will have to wait and see then. loved the yamamaya love quest. will we be able to fight in the arena outside the quest too?
Title: Re: Harem Collector
Post by: NoMoshing on October 29, 2013, 10:36:08 pm
okay i guss i will have to wait and see then. loved the yamamaya love quest. will we be able to fight in the arena outside the quest too?

That's the plan, it's just a matter of coming up with a way to do it that jives with the flow of the Yamamaya quest.
Title: Re: Harem Collector
Post by: Taiho on October 29, 2013, 11:41:20 pm
If you have to choose between
she starts learning "common" and is able to explain her background and such
and
Quote
a bizarre rollercoaster of seeming non-sequiturs and unrelated events that will make perfect sense if only you could understand what she's saying.
... Well, I hope it's obvious which one I think you should pick. :D

(Hint: it's not the one involving the word "explain".)
Title: Re: Harem Collector
Post by: InMooseWeTrust on November 01, 2013, 02:09:46 pm
Where do I go next? I can't seem to find any more quests. I got either all or most of the investments and my daily income is a little over 1000 sil. I can't seem to get any new mission.

I found SeedGuy but I don't know what that was all about. I've done every quest I could find. Looking at the maps on RPG Maker VX Ace, I haven't completed the following:
-Mycon Cave
-Secret Location
-DA VOYD
-Abandoned Fort

I recruited the other two girls from the dungeon into my party. I let the nuns and the vampire girl go.
Title: Re: Harem Collector
Post by: NoMoshing on November 01, 2013, 10:43:25 pm
Okay, so there's a problem where the current games doesn't eliminate the last CG from the Meline + Larelle scene so you can continue playing the game. I kind of wrestled with updating again after I instituted a bunch of changes I had wanted to save for November, but decided it was more important that you guys have a working game. So, there it is.

4Shared: http://www.4shared.com/file/fnN9wUfP/HaremCollector_October2013_p3.html (http://www.4shared.com/file/fnN9wUfP/HaremCollector_October2013_p3.html)

ZippyShare: http://www36.zippyshare.com/v/47734752/file.html (http://www36.zippyshare.com/v/47734752/file.html)

Mega: https://mega.co.nz/#!iYBWCZTb (https://mega.co.nz/#!iYBWCZTb)
Mega Key: U-5EBUK_ceBluTJqkckuM3teFu06DmnzNVe-VfMve9o
Title: Re: Harem Collector
Post by: InMooseWeTrust on November 02, 2013, 12:05:35 pm
Thanks for the updated file. Can you please write a walkthrough or checklist for what to do when? It gets REALLY confusing in some parts. Like that one puzzle with the stone tablets, which didn't make any sense. The puzzle wasn't intuitive and it was impossible to figure out which tablet was telling the truth in each room. After getting frustrated for about an hour, I just opened it up on RMVX and added warps that bypassed it.

The city maps should be smaller and easier to navigate. There is way too much open space and not enough stuff to do to justify that. Have you noticed how in Final Fantasy games the towns are always just the right size? You should make a note of that.

Can we have random battles? I can understand money being limited but it would be good for experience grinding. There are a lot of places in the game where I find myself underleveled and struggling, but I can't escape or even attempt to win. And I have to rely on rare drops of items to heal, and the healing items have a lot of undesired side effects.

Also, one more question. In this new update, can I use my old save file? I spent a lot of time on the September release and I don't want to have to do all that over again.

======

I loaded up my old savefile in the new release. I like the Harem menu; makes things a lot easier. Do I need any of this vendor trash? If not, I have a shitload of cash right now. I got the note from the abandoned farm but can't beat that monster. I recruited that girl from the magic school after she got kicked out for cheating. What should I do next?

That blacksmith guy should be considered a harem member if Healbot is. The two girls you put in jail should also be members.

The harem should be like a Pokédex menu. There should be a number next to all the women so you know how many out of 151 you have. The men in the harem will be in a different category (like M1, M2, etc.).

I bought Chimei with the money from selling all the vendor trash. And I think I've done every joint venture so far, with a daily income right now of 6362 sil.

At some point, Hasebe should feel sorry for Healbot and the blacksmith guy and give them permission to fuck, so at least they don't get lonely. I mean, being one of only three men in a mansion with a hundred women is pretty ridiculous. Maybe like give them access to 3-4 of the shittiest quality women that Hasebe hates the most.

BUG: The time ran out when I was helping that girl cheat. Ever since then, the "0:00" is always on the screen, even when I move to a different map.

=======================

You can probably tell where I am now. I need slave collars on the maid for the condo, and on one of the farmer girls whose father I'm going to be investing with. Where do I get new collars?
Title: Re: Harem Collector
Post by: Mickele on November 03, 2013, 02:49:12 pm
4Shared: http://www.4shared.com/file/fnN9wUfP/HaremCollector_October2013_p3.html (http://www.4shared.com/file/fnN9wUfP/HaremCollector_October2013_p3.html)

4shared link gives me still the same bug at the end of threesome scene with larelle and meline as the previous save does...
do i have to restart the game from the beginning, because i used my save from just before this scene occures and i can't predict it for continuing the game...
Title: Re: Harem Collector
Post by: JohnBlack on November 04, 2013, 04:56:15 am
The city maps should be smaller and easier to navigate. There is way too much open space and not enough stuff to do to justify that. Have you noticed how in Final Fantasy games the towns are always just the right size? You should make a note of that.

Can we have random battles? I can understand money being limited but it would be good for experience grinding. There are a lot of places in the game where I find myself underleveled and struggling, but I can't escape or even attempt to win. And I have to rely on rare drops of items to heal, and the healing items have a lot of undesired side effects.

Also, one more question. In this new update, can I use my old save file? I spent a lot of time on the September release and I don't want to have to do all that over again.

======

You can probably tell where I am now. I need slave collars on the maid for the condo, and on one of the farmer girls whose father I'm going to be investing with. Where do I get new collars?
1.  I think there was a post earlier somewhere where the city sizes were mentioned.  Iirc, they are that big on purpose and things are being added periodically.

2.  There are random battles.  Sort of.  If you do the daily missions, anyway.

3.  The game isn't that extensive yet.  Even if the save files don't carry over, it wouldn't take too long to get through with all the current quests/investments/harem girl gathering.

4.  Where would you expect to find slave collars?

5.  Supernatural fan? 
Title: Re: Harem Collector
Post by: CmcAFirebane on November 06, 2013, 04:00:04 pm
Bug for those who get a bit off pace with everything, but if you do the Yamamaya love quest while Therese and Larelle are in your dungeon, when you get out, they've both been moved to active, but they don't show up in your mansion.  I've found that you can locate Therese in her room in the Eastfort condo, but have yet to find Larelle. 

I've got a couple nights off, so I'll look through the coding and see if I can find the cause and let you know if I do.

Edit:  Surprisingly simple fix.  I changed the numbers at the end of the event when it adds the characters back to the party for Larelle and Therese to be the same as the number required for them to leave the dungeon without being brainwashed.  Now they remain in the dungeon if that's where they had been.
Title: Re: Harem Collector
Post by: InMooseWeTrust on November 07, 2013, 01:19:49 pm
4.  Where would you expect to find slave collars?

5.  Supernatural fan?

I don't know, I haven't seen any shops that sell them. And there are no hints in the game as to where the collars are.

I don't watch Supernatural so I don't understand why you're asking.
Title: Re: Harem Collector
Post by: MagicWhiteLady on November 08, 2013, 07:08:45 am
And now for something completely different.

(http://img.photobucket.com/albums/v724/MagicWhiteLady/ripfelixhat_zps587dbdb1.png)
RIP Felix hat <3
*sheds one single tear*
Title: Re: Harem Collector
Post by: JohnBlack on November 17, 2013, 08:31:54 am
4.  Where would you expect to find slave collars?

5.  Supernatural fan?

I don't know, I haven't seen any shops that sell them. And there are no hints in the game as to where the collars are.

I don't watch Supernatural so I don't understand why you're asking.

(click to show/hide)

One of the evil characters, Crowley, calls one of the main characters "Moose."
Title: Re: Harem Collector
Post by: gagecoalbrace on November 21, 2013, 03:44:47 am
gonna post this here just an idea i had after reading your weapon info.

for potential fan upgrade I would recommend the anime Utawarerumono (main character fights with a bad-ass metal fan acts as a defense and a offense and metal has a good ability to channel stuff not good for storage) thinking how she works as a mage (starts off with small magics because of duality of her spells make storage of energy hard) it fits her style and can buff def as a side thing. Although Utawarerumon's main isn't a mage its can be easily adapted and can be planned how simple fan to metal fan maybe some type of liquid metal dip for the fan? Sense we have depleted uranium why not liquid terminator stuff

another idea metal slime? (give a creditable fantasy creature that can drop liquid metal)
Title: Re: Harem Collector
Post by: eviljanitor on November 21, 2013, 06:04:12 am
Found the following bug so far with the new version for donators.
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on November 21, 2013, 05:18:21 pm
Found the following bug so far with the new version for donators.

Fixed, check your email.

for potential fan upgrade I would recommend the anime Utawarerumono (main character fights with a bad-ass metal fan acts as a defense and a offense and metal has a good ability to channel stuff not good for storage)

I'll look into this, and the metal slime idea. They both could end up in the game, though I think the metal slime won't be for upgrade #1.

Title: Re: Harem Collector
Post by: gagecoalbrace on November 22, 2013, 04:39:38 am
I'll look into this, and the metal slime idea. They both could end up in the game, though I think the metal slime won't be for upgrade #1.

Np I wouldn't mind it not being first. just wanted to help with ideas. another idea is paper with dragon design (dragons symbolize power) and use that to replace the plain paper in fan. maybe run into a foreign merchant who can sell it but only has one sheet left and having a hard time selling it (maybe even make a side quest were he will give it to you as reward for completing)
Title: Re: Harem Collector
Post by: WWW3 on November 22, 2013, 09:01:33 pm
Hi, just started playing this game and I have a question, sorry if it has been asked before.
Where can i see the list of quests I am following?
I just got the mansion and girl#1 gave me 4 quests + level requirements, but I forgot them. Unfortunately there doesn't seem to be a Quest log in the menu.

Edit: I'm not getting any pictures during the sex either, is that normal?
Title: Re: Harem Collector
Post by: MagicWhiteLady on November 22, 2013, 10:07:10 pm
You can go up to the same brunette in your mansion and she'll repeat the quests for you! Soon tho there will be a quest log in-menu =3
Title: Re: Harem Collector
Post by: NoMoshing on November 23, 2013, 12:13:00 am
Hi, just started playing this game and I have a question, sorry if it has been asked before.
Where can i see the list of quests I am following?
I just got the mansion and girl#1 gave me 4 quests + level requirements, but I forgot them. Unfortunately there doesn't seem to be a Quest log in the menu.

Edit: I'm not getting any pictures during the sex either, is that normal?

If you're not seeing pictures, it's probably because you turned off CGs when you started the game, though not every sex scene has CGs yet.

There will be a quest log in the public release next Wednesday.
Title: Re: Harem Collector
Post by: WWW3 on November 23, 2013, 02:42:48 am
You can go up to the same brunette in your mansion and she'll repeat the quests for you! Soon tho there will be a quest log in-menu =3

Ah, Thanks!

If you're not seeing pictures, it's probably because you turned off CGs when you started the game, though not every sex scene has CGs yet.

Turns out I wasn't playing the latest version.

Game is great though.
Title: Re: Harem Collector
Post by: Nezumi on November 23, 2013, 05:11:42 am
I found this game when I went searching the Web for RPG maker games as I really enjoyed the feel of the first one of these games I played, made me feel like a kid again and playing all those old RPG type games but with added boobies  ;D

I am loving the effort you are putting into this game, the plot may be a bit outlandish but it is superbly written with each character having their own personality and quirks, how you are going to keep it up for all 151? harem slaves though is beyond me  :D

Just finished playing through the latest update and am eagerly looking forward to the next.
Title: Re: Harem Collector
Post by: NoMoshing on November 23, 2013, 07:54:33 am
I am loving the effort you are putting into this game, the plot may be a bit outlandish but it is superbly written with each character having their own personality and quirks, how you are going to keep it up for all 151? harem slaves though is beyond me  :D

Sequels will see some characters fade in to the background to make room for new ones. For example, I'd say chances are low that Penelope or Randi are going to make repeat appearances after the first installment, except for maybe a passing reference or appearing in some kind of "pokedex". Which frees up the particular tropes they represent to be abused once more.

In terms of gameplay considerations, I'm giving serious thought switching the game to a Shining Force-style strat RPG for the sequel and beyond, which would help justify the large number of party characters. With the exception of Alina and maybe Violet and Lilac, all the real fan favourites are party member characters. I don't want to cut party characters if I can help it, but I also don't want the number of characters to get unwieldy (like Chrono Cross).
Title: Re: Harem Collector
Post by: Cypress_z on November 23, 2013, 05:44:56 pm
I am loving the effort you are putting into this game, the plot may be a bit outlandish but it is superbly written with each character having their own personality and quirks, how you are going to keep it up for all 151? harem slaves though is beyond me  :D

Sequels will see some characters fade in to the background to make room for new ones. For example, I'd say chances are low that Penelope or Randi are going to make repeat appearances after the first installment, except for maybe a passing reference or appearing in some kind of "pokedex". Which frees up the particular tropes they represent to be abused once more.

In terms of gameplay considerations, I'm giving serious thought switching the game to a Shining Force-style strat RPG for the sequel and beyond, which would help justify the large number of party characters. With the exception of Alina and maybe Violet and Lilac, all the real fan favourites are party member characters. I don't want to cut party characters if I can help it, but I also don't want the number of characters to get unwieldy (like Chrono Cross).

You could also always go the sadistic kill 'em all route (like Chrono Cross).

For instance, in Overwhored 2, Electric Boogaloo, I intend to have eternal darkness cover the land and have all the characters from the first game devoured by a grue.
Title: Re: Harem Collector
Post by: NoMoshing on November 23, 2013, 07:43:15 pm
You could also always go the sadistic kill 'em all route (like Chrono Cross).

For instance, in Overwhored 2, Electric Boogaloo, I intend to have eternal darkness cover the land and have all the characters from the first game devoured by a grue.

Really? Ouch, I like the Tower Mistress.

But no, that won't work. The point of the series is that the hero is trying to gather a harem in total, if someone died that would just free up a spot.
Title: Re: Harem Collector
Post by: Cypress_z on November 24, 2013, 12:31:29 am
You could also always go the sadistic kill 'em all route (like Chrono Cross).

For instance, in Overwhored 2, Electric Boogaloo, I intend to have eternal darkness cover the land and have all the characters from the first game devoured by a grue.


Really? Ouch, I like the Tower Mistress.

But no, that won't work. The point of the series is that the hero is trying to gather a harem in total, if someone died that would just free up a spot.


I'm joking, actually. They're actually going to die in a space-dinosaur invasion, allowing the protagonist of the second game to begin forming his dino-harem.

(click to show/hide)

But really you can kill whomever you want if you feel like it and it makes for a better story. You can just say the goal is to collect 151 girls; you don't necessarily need to have them all alive in the end. One should hope the dead ones don't stay in the harem per se, but they'd still fill up a slot towards the end game requirement.

I'm not saying you should kill someone, just that you should figure out ways to keep your options open if you hit a certain part of the story and feel it makes sense to kill a character off. Making sure you have wiggle room in your writing means you won't ever trap yourself in a corner and get stuck with writers block.
Title: Re: Harem Collector
Post by: NoMoshing on November 27, 2013, 05:19:08 pm
Harem Collector November release is here!

http://www.4shared.com/file/FfQ-DuEj/HaremCollector_November2013_Pu.html (http://www.4shared.com/file/FfQ-DuEj/HaremCollector_November2013_Pu.html)

http://www62.zippyshare.com/v/41709254/file.html (http://www62.zippyshare.com/v/41709254/file.html)

https://mega.co.nz/#!CMYBDQDC!PIEPTSK5WVqBeAk5O3yxQVbHAgRJR_fYin914xkZqAE (https://mega.co.nz/#!CMYBDQDC!PIEPTSK5WVqBeAk5O3yxQVbHAgRJR_fYin914xkZqAE)

Full list of changes on blag.

Edit: New version with less annoying.
Title: Re: Harem Collector
Post by: ExalttedMidget on November 28, 2013, 11:33:13 am
The new look of North Market is nice you did a good job with the redesign
Title: Re: Harem Collector
Post by: Rpgfan650 on December 03, 2013, 12:40:41 am
The canary quest:  Do you think a third option would be possible or would that ruin the quest?  I looking for a less cruel option that might earn 5 percent instead of the current, 2 and 10 percent.  Even my evil character was too kind to do the 10 percent option more than once.  ;D


Title: Re: Harem Collector
Post by: NoMoshing on December 03, 2013, 06:55:50 am
The canary quest:  Do you think a third option would be possible or would that ruin the quest?  I looking for a less cruel option that might earn 5 percent instead of the current, 2 and 10 percent.  Even my evil character was too kind to do the 10 percent option more than once.  ;D

I actually really like the Cannery quest the way it is, being this dark little spot in the game that also plays with players' expectations anf pokes a little fun at the concept of binary moral choices to begin with. And it has layers, man.

First off is the basic moral choice- do you work your child workers harder to make your money back, or not? From a purely practical standpoint, it's better to work them harder for a bigger payoff, because there is no repercussions to working them harder at all. One of the themes of the Middle Kingdom is that it sucks to be poor there, and you can get away with over-working your child labour because 1) nobody who can do something about it cares and 2) nobody who cares has the power to stop you. The most negative thing that happens as a result is that your quest log gives you a little guilt trip.

Moreover, if you choose not to overwork the children and try to be happy with your 2%, not only are you making the less efficient/worse choice from a gameplay perspective, but the children don't notice that you decided not to be mean to them. Their dialogue doesn't change as a result of making this choice during the quest, and you have nothing to gain from it anyway. The Angel of Light and Mercy (or, I suppose in this case, the Angel of Loyalty and Service would be the one to care about your decision) isn't waiting in the wings to give you the silver axe and the golden axe for your choice. Besides all that, if you pay attention to the labourer's dialogue, they're not exactly living happy lives to begin with. On top of references to American politics and an obscure shout-out to Neko Case, several of them mention that their parents drink and/or gamble away their earnings anyway.

And on top of that, you might have the realization that either choice is perfectly in character for the Hero. On one hand, the Hero is a selfish douchebag and wants to get paid. On the other hand, he was also once a kid growing up in the Northmarket slums who just happened to luck out on a mother who had a real skill that she taught to her son and daughter. Had he been born to a different mother, he could have easily ended up at that cannery himself.

So, if all that is in mind you still can't bring yourself to be mean to those poor little public-domain-art childrens, well, that really says something about you as a person I think. And maybe knowing that fact is a better quest reward than any bonus item or scene or whatever I could give you.

Then again, I am that dick who put the unreachable treasure chest in the Giant's Path cave, so I could have implemented the entire quest just so you could waste minutes of your life agonizing over a decision that has almost no impact of gameplay whatsoever.
Title: Re: Harem Collector
Post by: Rpgfan650 on December 04, 2013, 05:33:24 am

First off is the basic moral choice- do you work your child workers harder to make your money back, or not? From a purely practical standpoint, it's better to work them harder for a bigger payoff, because there is no repercussions to working them harder at all. One of the themes of the Middle Kingdom is that it sucks to be poor there, and you can get away with over-working your child labour because 1) nobody who can do something about it cares and 2) nobody who cares has the power to stop you. The most negative thing that happens as a result is that your quest log gives you a little guilt trip.

I thought it also might lower Theresa/Alina reputation. 

And on top of that, you might have the realization that either choice is perfectly in character for the Hero. On one hand, the Hero is a selfish douchebag and wants to get paid. On the other hand, he was also once a kid growing up in the Northmarket slums who just happened to luck out on a mother who had a real skill that she taught to her son and daughter. Had he been born to a different mother, he could have easily ended up at that cannery himself.

My mistake, I personalized the Hero too much as a true neutral.   
 
Then again, I am that dick who put the unreachable treasure chest in the Giant's Path cave, so I could have implemented the entire quest just so you could waste minutes of your life agonizing over a decision that has almost no impact of gameplay whatsoever.

Well, you could always sell inflatable bridges, have the hero build a damn, or have a transporter,  with all options leading to a game over. ;D 
Title: Re: Harem Collector
Post by: MagicWhiteLady on December 04, 2013, 08:04:16 pm
Then again, I am that dick who put the unreachable treasure chest in the Giant's Path cave, so I could have implemented the entire quest just so you could waste minutes of your life agonizing over a decision that has almost no impact of gameplay whatsoever.

I CURSE THAT CHEST EVERY DAY OF MY LIFE!!!!!!!!!
*lays face down*
Title: Re: Harem Collector
Post by: gagecoalbrace on December 05, 2013, 08:31:13 am

Then again, I am that dick who put the unreachable treasure chest in the Giant's Path cave, so I could have implemented the entire quest just so you could waste minutes of your life agonizing over a decision that has almost no impact of gameplay whatsoever.

Well, you could always sell inflatable bridges, have the hero build a damn, or have a transporter,  with all options leading to a game over. ;D
so whats in that chest then the lord deity of all mimics? (thus unbeatable and eats the party)
Title: Re: Harem Collector
Post by: Rpgfan650 on December 05, 2013, 10:17:48 pm
so whats in that chest then the lord deity of all mimics? (thus unbeatable and eats the party)

That's one option, but I was more inclined for them(water crossing devices) getting washed away and the party dying of starvation. 
Title: Re: Harem Collector
Post by: ofersai3 on December 21, 2013, 05:53:32 am
i read your blog post and i have a question: is the game money "sil" is also a rance referance?
Title: Re: Harem Collector
Post by: SotF on December 22, 2013, 03:17:18 pm
Did the donors release get delayed?
Title: Re: Harem Collector
Post by: CmcAFirebane on December 23, 2013, 05:37:07 am
so whats in that chest then the lord deity of all mimics? (thus unbeatable and eats the party)
That "chest is just there to bug you".  Yes, that's actually what the code for the chest says.
Title: Re: Harem Collector
Post by: NoMoshing on December 24, 2013, 06:06:30 am
i read your blog post and i have a question: is the game money "sil" is also a rance referance?

I suppose you could see it as that, since Rance is one of the biggest influences on the game. Mostly though it's a shortening of "silver".

Did the donors release get delayed?

Yes, unfortunately. You should have received an email concerning that- basically, nothing was ready in that release, so I delayed the donor release by a week and promised some extra donors-only content in exchange. Now, however, an extremely inconvenient ice storm has left Magic White Lady without power for most of the weekend, so the art assets that I needed are going to be even further delayed. Ice storm, volcanic eruptions, solar flares or even the apocalypse won't stop me from delivering *something* on Wednesday, only it may not be as awesome as initially promised.

That "chest is just there to bug you".  Yes, that's actually what the code for the chest says.

Spoilsport. =p
Title: Re: Harem Collector
Post by: gagecoalbrace on December 24, 2013, 08:40:19 am
if you really want to pour salt on that box wound you wound make a bridge that has a trigger to be destroyed as you approach it. with some dialog and shit maybe some 4th wall breaking insults from the character aimed at the writer? but that would drive home the fact it was unreachable. currently people believe it can be reached unless they look at the code or this forum.
Title: Re: Harem Collector
Post by: NoMoshing on December 25, 2013, 08:14:40 am
Ho ho ho! Coming in a windowless van drawn by eight sexy ladies in fake reindeer antlers and bondage gear is Porn Santa with the Harem Collector December 2013 update!

http://www.4shared.com/file/2WVztUML/HaremCollector_December2013.html (http://www.4shared.com/file/2WVztUML/HaremCollector_December2013.html)

http://www47.zippyshare.com/v/23106110/file.html (http://www47.zippyshare.com/v/23106110/file.html)

https://mega.co.nz/#!qQgERRAZ!FUAoQ29eHVcLQmEBaI7NHzg2YJVZsutcVxTVJ1Leodg (https://mega.co.nz/#!qQgERRAZ!FUAoQ29eHVcLQmEBaI7NHzg2YJVZsutcVxTVJ1Leodg)

Details on blog! Merry Christmas and happy fapping!
Title: Re: Harem Collector
Post by: MagicWhiteLady on December 25, 2013, 05:02:55 pm
*lays face down* I'll get back to spriting soon I promise!!!! X___X
Title: Re: Harem Collector
Post by: Snapped on December 25, 2013, 07:26:51 pm
Know you might be busy (today I get to celebrate being away from family), but I can't get past the opening party in the new version. Possibly related is that the guildmaster says gargan can't make it, when he's already there. After talking to gargan his portrait changes and seems to give a generic line, "drink up, man, its all on the house tonight" Was he supposed to show up later but got bugged?

The last version I played was great. You have a great sense for writing funny stories and conversations.
Title: Re: Harem Collector
Post by: eviljanitor on December 25, 2013, 07:38:10 pm
Know you might be busy (today I get to celebrate being away from family), but I can't get past the opening party in the new version. Possibly related is that the guildmaster says gargan can't make it, when he's already there. After talking to gargan his portrait changes and seems to give a generic line, "drink up, man, its all on the house tonight" Was he supposed to show up later but got bugged?

The last version I played was great. You have a great sense for writing funny stories and conversations.

Having the same issue as above.
Title: Re: Harem Collector
Post by: whocares916 on December 25, 2013, 08:58:26 pm
Know you might be busy (today I get to celebrate being away from family), but I can't get past the opening party in the new version. Possibly related is that the guildmaster says gargan can't make it, when he's already there. After talking to gargan his portrait changes and seems to give a generic line, "drink up, man, its all on the house tonight" Was he supposed to show up later but got bugged?

The last version I played was great. You have a great sense for writing funny stories and conversations.

Having the same issue as above.
same ^_- somthing wrong with not allowing the char to get wasted and raped lol
Title: Re: Harem Collector
Post by: Snapped on December 26, 2013, 12:23:22 am
Looks like he got it fixed.
http://nomoshingsgames.blogspot.ca/ (http://nomoshingsgames.blogspot.ca/)

Got past the opening, so gotta get back to it.
Title: Re: Harem Collector
Post by: eviljanitor on December 26, 2013, 06:55:12 am
Found a bug with the new The Virgin Gynocides quest
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on December 27, 2013, 05:12:24 am
Nekochan: The new quest is broken. I can't get the key to work on the thing.

No Moshing: Oh, okay. I can check on that. Do you mind re-playing the quest again, or do you want me to skip you ahead to where you don't need the key anymore?

Nekochan: Is it okay to skip ahead?

No Moshing: It's 11PM on Christmas Eve. What could possibly go wrong with the one little room?

Version December_3:

http://www.4shared.com/file/pMW7eEOH/HaremCollector_December2013_3.html (http://www.4shared.com/file/pMW7eEOH/HaremCollector_December2013_3.html)

http://www2.zippyshare.com/v/64662364/file.html (http://www2.zippyshare.com/v/64662364/file.html)

https://mega.co.nz/#!Gdh1iSwJ!MMaOCByhDH7oWFci1BxHrBbyJARhR66AoU47OKFXyp0 (https://mega.co.nz/#!Gdh1iSwJ!MMaOCByhDH7oWFci1BxHrBbyJARhR66AoU47OKFXyp0)
Title: Re: Harem Collector
Post by: Cypress_z on December 27, 2013, 09:10:15 am
Ha - it's awesome that you have someone to play the game with you like that, though. I send my stuff out to donators and if I don't personally catch the bugs, they do. I'd still rather never end up giving them a broken version of the game.

It happens on occasion even when you do your best.
Title: Re: Harem Collector
Post by: eviljanitor on December 28, 2013, 02:14:36 am
For those having issues with not being able to save after the rank up to journeymen go do one of the random quests from your mansion it will reset the ability to save (allowing to save again), and for those having issues with at the party with black screens use the time turner to reset time to fix the issue till NoMoshing can get a fix for it up. Ps somebody please post this in comments on the blog for those having the above issues.
Title: Re: Harem Collector
Post by: vimmers on December 28, 2013, 04:04:24 am
i am stuck in westcastle
on the theatre quest
i can get the manga after i used borgen's key
and use it but still need a key to the girls room
where is it ?
Title: Re: Harem Collector
Post by: dmb5555 on December 28, 2013, 02:23:15 pm
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on January 04, 2014, 06:13:44 pm
Update time!

Links:

http://www.4shared.com/file/oc0gCbnxce/HaremCollector_JanuaryUpdate.html (http://www.4shared.com/file/oc0gCbnxce/HaremCollector_JanuaryUpdate.html)

http://www28.zippyshare.com/v/69265623/file.html (http://www28.zippyshare.com/v/69265623/file.html)

A bunch of bug fixes, but relatively light on new content.

Also: I had to change the skill and class tables, so if you transfer a save over things are going to be weird. However, there is a demon in your bedroom who will happily change everything and make it all copacetic in case you would prefer that Yamamaya wasn't a paladin or whatever.

Also also: Mega was trolling me. Literally- the upload completion bar started going down at a certain point, and then I said "fuck it".
Title: Re: Harem Collector
Post by: Rpgfan650 on January 15, 2014, 10:04:51 pm
Possible Bug starting new game.  Duplicate listing for Harem and Quest under status and above save.  The first Harem will crash the game the second one isn't active.  The Quests don't cause any problems.  Used special name A.....n.

Note. Don't have a save available to test if this occurs with them.
Title: Re: Harem Collector
Post by: NoMoshing on January 15, 2014, 10:21:53 pm
Possible Bug starting new game.  Duplicate listing for Harem and Quest under status and above save.  The first Harem will crash the game the second one isn't active.  The Quests don't cause any problems.  Used special name A.....n.

Thanks for letting me know, I'm working on those.
Title: Re: Harem Collector
Post by: InMooseWeTrust on January 17, 2014, 09:20:57 pm
So far, good job with the changes. I don't see much in the way of new story quests since playing in November, but you made a lot of other things better.

(click to show/hide)
Title: Re: Harem Collector
Post by: JohnBlack on January 18, 2014, 07:40:35 am
So far, good job with the changes. I don't see much in the way of new story quests since playing in November, but you made a lot of other things better.

(click to show/hide)
(click to show/hide)
Title: Re: Harem Collector
Post by: InMooseWeTrust on January 18, 2014, 05:05:43 pm
(click to show/hide)
Title: Re: Harem Collector
Post by: JohnBlack on January 20, 2014, 12:24:00 am
(click to show/hide)

(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on January 20, 2014, 05:25:46 pm
So far, good job with the changes. I don't see much in the way of new story quests since playing in November, but you made a lot of other things better.

Thanks!

(click to show/hide)
Title: Re: Harem Collector
Post by: JohnBlack on January 21, 2014, 05:13:07 am
(click to show/hide)

Thank YOU.  Maybe Moose will take your word for it, since he doesn't seem to want to take mine.  And I knew there was someone else who advanced the days beside your harem girls, but couldn't remember who that person was.  Now I know.
Title: Re: Harem Collector
Post by: InMooseWeTrust on January 21, 2014, 03:01:28 pm
Okay, thanks for the help from both of you. I got everything. Here's a new list of questions.

(click to show/hide)

Again, good job with this game. It's awesome. I enjoyed the whole experience. The quests are all fun and hilarious. I decided to download this because I like unusual games (working on You Are Not The Hero right now).
Title: Re: Harem Collector
Post by: JohnBlack on January 22, 2014, 05:40:23 am
Okay, thanks for the help from both of you. I got everything. Here's a new list of questions.

(click to show/hide)

Not going to comment on all of these, since some I haven't attempted.
(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on January 27, 2014, 04:02:41 pm
(click to show/hide)
[/quote]
Title: Re: Harem Collector
Post by: justin6477 on January 28, 2014, 04:37:46 am
Quote
10. Through various dialogue it's implied that slaves have rights and their owners can't just do whatever they want with them. And you make a seven-year contract with Larelle. Maybe you could make the rights/contracts canon?

They are canon, I just haven't sat down and written out all the laws and rights and whatnot. Because that would be boring and nobody would read it.

Even if they're not explicitly mentioned in-game, you may want to (assuming you haven't already) penned down something for personal use. Winging things can lead to some awkward self-contradiction or unreliable narrative. Spoiler tags removed because it isn't very spoiler-y.
Title: Re: Harem Collector
Post by: InMooseWeTrust on January 30, 2014, 04:29:10 am
My scripting skills are horrid, but I can definitely help out with a lot of things in this game. Let me know if you need a hand. I should have a lot of free time from February to April.

I can definitely work on the "canon" elements of the game. For example, backstories, society, cultures, and the like.

I think I can make a more efficient way of keeping track of all your investments.

And if I designed a good calendar system, would you implement it?
Title: Re: Harem Collector
Post by: NoMoshing on January 30, 2014, 05:51:38 pm
I can definitely work on the "canon" elements of the game. For example, backstories, society, cultures, and the like.

No. Sorry, but this is kind of my sandbox, and I don't let people design canon background elements for it lightly. Even MagicWhiteLady, who I've known since I was a teenager, checks everything with me before it goes into Fairy Side.

Quote
And if I designed a good calendar system, would you implement it?

Again, no. That sort of broad mechanic needs to be front-loaded- planned for in pre-production and made use of all throughout the process. I will use calendar mechanics in other games, but at this point the work/payoff ratio to add that sort of thing into HC would just be bad.

You have to understand, yes I could have something done up and have a little thing in the menu screen or something showing what day it is, and having girls disappear from the manor and show up in town sometimes would be easy, but that would hardly be the end of it. At the minimum, I'd have to schedule all the other NPCs, too, open and close shops to suit the shopkeeper's "weekends", and probably program in holidays and festivals too, just to keep the calendar from feeling "tacked on" from the player's perspective.

Quote
I think I can make a more efficient way of keeping track of all your investments.

This I might be interested in.
Title: Re: Harem Collector
Post by: NoMoshing on February 14, 2014, 12:10:27 am
This weekend only we're raffling off a copy of Sid Meier's Civilization V to donors only and new! Check out the blag (http://nomoshingsgames.blogspot.ca/2014/02/free-civ-v.html) or hit up the donor's forum for more details!
Title: Re: Harem Collector
Post by: NoMoshing on February 19, 2014, 07:51:41 pm
New exciting stuff! February update! Website launch! All the good stuff you've been waiting for!

FUCK YEEEEEEEAH! (http://www.badkittygames.net)

Changes on the blag (http://nomoshingsgames.blogspot.ca/).
Title: Re: Harem Collector
Post by: NoMoshing on May 21, 2014, 02:36:52 pm
May Release is now public!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes are also on the blog! (http://www.badkittygames.net/nomoshingblog/)
Title: Re: Harem Collector
Post by: Taiho on May 21, 2014, 07:15:42 pm
Have to point out that both links are broken. The url code doesn't need "" around the address and both links have "http//" at the start that they don't need (or that are missing the ":").
Title: Re: Harem Collector
Post by: NoMoshing on May 21, 2014, 08:42:28 pm
Awesome, oh well.
Title: Re: Harem Collector
Post by: NoMoshing on October 08, 2014, 05:19:04 pm
October release is here!

Get it here! (http://www.badkittygames.net/games/hc/)

You can find the changes and details on the blag. (http://www.badkittygames.net/nomoshingblog/)
Title: Re: Harem Collector
Post by: CmcAFirebane on October 08, 2014, 10:00:38 pm
Download link still points to the May release which 404's.
Title: Re: Harem Collector
Post by: MrBeeMonster on October 08, 2014, 10:05:18 pm
i got a file called HarmCollector October2014 so the link works. just kinda wish we got an update list. anyone know what changed?
Title: Re: Harem Collector
Post by: Zythen on October 08, 2014, 10:25:35 pm
i got a file called HarmCollector October2014 so the link works. just kinda wish we got an update list. anyone know what changed?


Follow the link NoMoshing posted?

You can find the changes and details on the blag. ([url]http://www.badkittygames.net/nomoshingblog/[/url])
Title: Re: Harem Collector
Post by: darkechylde on October 12, 2014, 03:37:39 am
The link doesn't work goes straight to 404 not found. Have tried for 3 days and no luck. NoMoshing please fix.
Title: Re: Harem Collector
Post by: cmacleod on October 12, 2014, 06:29:32 am
Works fine for me via the blog
http://www.badkittygames.net/nomoshingblog/ (http://www.badkittygames.net/nomoshingblog/)
and
http://www.badkittygames.net/games/hc/HaremCollector_October2014_Public.exe (http://www.badkittygames.net/games/hc/HaremCollector_October2014_Public.exe)
Title: Re: Harem Collector
Post by: CmcAFirebane on October 12, 2014, 03:16:23 pm
The link doesn't work goes straight to 404 not found. Have tried for 3 days and no luck. NoMoshing please fix.

Mine did the same thing.  Seemed to cycle itself to the updated link page yesterday, though.  Not sure what caused it.
Title: Re: Harem Collector
Post by: Shilo on October 18, 2014, 10:55:02 pm
Where exactly is Giant's Path on the map? I've been searching it for ages after getting the quest, but I can't seem to find it.


And does the Flower Girl no longer sell the giftable flowers once you invested in her business?

EDIT: Ah, no, the available flowers alternate depending on the day.
Title: Re: Harem Collector
Post by: CmcAFirebane on October 19, 2014, 03:00:39 am
Where exactly is Giant's Path on the map? I've been searching it for ages after getting the quest, but I can't seem to find it.

Follow the mountains north from Eastfort.  It's the one that looks different.  If you're not running in fullscreen mode (Alt+Entrer) it might help you see the mountain with the S-path leading up it.
Title: Re: Harem Collector
Post by: Shilo on October 19, 2014, 04:11:59 am
Wow, never would have noticed that little icon on it without being told. :/
Title: Re: Harem Collector
Post by: Chibi on October 30, 2014, 02:19:12 pm
I can't get the plant statue in the Sister love quest.
I have no idea what to do with those 5 plants and the magic circles.
Title: Re: Harem Collector
Post by: Shilo on October 30, 2014, 06:20:46 pm
I can't get the plant statue in the Sister love quest.
I have no idea what to do with those 5 plants and the magic circles.

You need to get water from the room where you had to combine things.
Title: Re: Harem Collector
Post by: Chibi on October 31, 2014, 05:52:50 am
I can't get the plant statue in the Sister love quest.
I have no idea what to do with those 5 plants and the magic circles.

You need to get water from the room where you had to combine things.

Wow. God damn it. I went back there and tried to get the crystals before coming here to ask for help. Didn't even think about getting the water.
Title: Re: Harem Collector
Post by: Nytemare on November 04, 2014, 02:26:26 am
NoMoshing, this release was my first time getting to try your game and I really wanted to say great work so far. I can't even begin imagine the amount of time and effort you put into this, it really shows. I didn't really aim to bug check my first time through as I just wanted to enjoy the game as much as possible before an anal retentive bug check playthrough. The only things I noticed on this run was minor spelling/grammar issues and maybe I'm wrong on this, but I swear that on the sister's love quest, I could not locate the "word of power" anywhere, I was so last and frusterated that I checked as many places I could find, the wiki, this thread and I just was having the worst time ever, somebody said it was written on a wall, but the wall in the room said that I couldn't understand the language. So maybe I'm just a total doof and missed something. Either way, incredible game and please keep up the good work.

Also, if there's anything I can do to assist you, let me know. I'm certain that when I find a little extra cash I'll be setting it aside to send your way for development costs. And on that note, I think I saw something about a donor release? How much more "game" do donors actually get? extra playable characters? More quests? Just wondering.
Title: Re: Harem Collector
Post by: Chibi on November 04, 2014, 06:55:15 pm
In the dungeon with the lizards, somewhere in there, you find a scroll of translation. I think it is on the first floor, but I could be wrong. Anyway, after you get it, go back to the place where you input the word of power and try to interact with the scribbling on the walls. One of your  party members is gonna suggest to use the scroll to translate it and you will get the word of power.
Title: Re: Harem Collector
Post by: Nytemare on November 05, 2014, 02:42:51 am
Ah thanks, I must have somehow missed that scroll of translation. But it makes sense, I did play the game for like 7 hours straight by that time. :p
Title: Re: Harem Collector
Post by: zaldar on November 27, 2014, 02:14:40 am
Review from a newbie:

I have yet to play through much of this at all (level five only right now) but the time, effort, and overall quality of this game especially when compared with similar hentai games already shows.  First THERE IS AN ACTUAL CHALLENGING GAME UNDERNEATH THE SEX!!!!!  This was a revelation.  All the other ones of these I have played I always never have to actually worry about loosing and I assumed it was the same here.  So I go along not paying attention really to the mechanics simply enjoying the story and the humor (which is great but more on that later) then get to the first boss fight ... AND DIE!!  It was wonderful!  Even reading about the mechanics, and the tanking mechanic with the religious knight is very interesting by the way, I still loose.  It was only on a third try actually thinking strategically noticing the adds do the same amount of damage roughly as the boss but have 1/10 of the hitpoints so taking them down first I could win.  It was great!  I had to approach it actually like a game and not simply porn.

The writing and characters are also wonderful and you actually thought about world building and attempted to say something with it.  I'm a very big capitalist so not the target audience to be moved by the long lines of children going to work in the cannery or starving people selling themselves into slavery (and this is waaaay removed from what happens even in the US) but was cool to see the attempt.  The game over when you go after the loli who offers herself to you was a little much and didn't fit with the rest of the game where slavers are buying children and there doesn't seem to be an in game limit on what happens to them.  Certainly your choice not to have loli content in the game but no need to be so harsh about it to my mind.  The mechanics of the slave collars also seem inconsistent.  The first lady seems to be very unwilling and only there because of the "magic" of the collar but others seem to act like they have a choice (the girl you save from the magician and that fight is an example of better done social commentary) not a big thing but in a game with such great world building elsewhere stuck out.  Also sometimes a little hard to see where you have to go to finish a quest - a little ambivalent about this as it encourages exploration but early especially can get frustrating.  Examples one that worked one that didn't: (1) finding the abandoned fortress where you fight the slimes and save the girl described above was hard to find (2) the orc quest was handled perfectly.  Have to be paying attention to remember oh I should go talk to the orc who let me into the back of the bar, but that is fine and his instructions on where to go were pitch perfect.  This leads me into another thing that was absolutely wonderful the writing and the use of humor.

This game is hilarious.  Starting in the beginning with the over the top non real life realistic "lawful good" paladin who won't even lie to get into an area to kill evil doers.  I should have seen there you have obviously done a good bit of table top roleplaying as we have all played with someone who plays that way but it took the orc quest.  The orc quest was BRILLIANT.  The subversion of the "evil orc" trope and attempting to getting you to feel for the Orcs (who still had others ways they could have reproduced if sex with them was as good as the women were acting like I expect some women might even be willing) and then just when it went on too long and risked becoming ridiculous the main character calls the game on what the game had been doing for the last five minutes.  Subverting a genre, then subverting the subversion IN THE SAME QUEST.  Fucking BRILLIANT!  The use of chaotic neutral was also great as it perfectly describes the way the character operated before and is a perfect example of one of the hardest alignments to do correctly.  Really this was incredibly well done.

This may change later I am not sure but there do not seem to be any random battles.  In a game that seems to rely so much on money given the people attacking with different types of attacks (acid, frost, etc.) and the joint venture stuff (another brilliant addition I go into more below) it could use them I think.  Would open a choice for grinding rather than replay which really is a good thing I think.  To prevent overleveling those fights could just give money and not level (Harem has a mechanic similar to this and is probably the closest game of this type in quality to yours I have played).

The joint venture system is another inspired choice.  This may make my issue above less important later depending on how much money you can get from it but given the limited nature of funds in the beginning it seems like it opens up great opportunities for replayability.  It gives you more of a connection to the world and the quests it may lead to will I expect be very interesting.  Also as I am training to be a lawyer if you want ever to work in some of the legal issues surrounding joint ventures (liability how much control over the business the money partner can have and what that can do to liability) I can help you out with that. 

Few issues I saw as mentioned above but overall this is incredible and by far the most fun I have had in a game of this type.  Not sure if I would send money without the sex (and I can't send money really now as taking out loans to go to school and it looks like time period has closed) but if I had the cash I certainly would send money for this.  There is an untapped market for hentai games in the states and this game really reaches what I consider to be the heights of the best Japanese hentai games.  Senkagku Rance for example is only slightly more involved and complicated game than this (and that had a full company and world building of several other games behind it).  Keep up the great work!                 
Title: Re: Harem Collector
Post by: Nytemare on November 27, 2014, 02:58:33 am
Too much text, somebody read what this guy posted and call me and tell me what it said. I saw lots of compliments though, so I'm just going to agree with what he said. BANZAI for Harem collector!
Title: Re: Harem Collector
Post by: Sontilak on November 27, 2014, 05:20:36 am
the TL;DR for that is pretty much that he likes there's actual complex gameplay, good writing, and a pretty good economic system and it's not JUST an excuse plot game for sex.  There's some minor complaints mixed in, but they're actually phrased as constructive criticisms (and thus not actually true complaints).

So yea, I'd have to agree with zaldar's post as a whole.  +1 for Harem Collector, and +1 for an actually meaningful post and critique.
Title: Re: Harem Collector
Post by: Nytemare on November 27, 2014, 05:45:48 am
the TL;DR for that is pretty much that he likes there's actual complex gameplay, good writing, and a pretty good economic system and it's not JUST an excuse plot game for sex.  There's some minor complaints mixed in, but they're actually phrased as constructive criticisms (and thus not actually true complaints).

So yea, I'd have to agree with zaldar's post as a whole.  +1 for Harem Collector, and +1 for an actually meaningful post and critique.

Mine was the meaningful post right? :3
Title: Re: Harem Collector
Post by: zaldar on December 03, 2014, 08:52:41 am
Sigh you ADD millenniums....  Fine I'll make an "Executive summary" as we say in law in case game maker looks at this.  Blog did say he was having some drug induced ADD issues recently.  Also further along now so can comment further.

Good: (1) Its hard, there is an actual game beyond the sex, I have to think! (2) Writing and characters wonderful, well developed and real and seems to be trying to make actual thematic statements (3) game is hilarious and generally well written early orc quest is a standout. Subverting a genre then subverting the subversion BRILLIANT  (4) Joint venture system also very interesting and creative. (5) Love the puzzles the one with the raping undead standout. (6) all the in-jokes great - racceteer gift shop including the harem model (and is that guy still working on his game?).

Constructive Criticism: (1) the loli game end a little harsh fine if you don't want to include content but doesn't seem to fit with game world where children sold into slavery seems to be no limit on use (2) way slave collars works inconsistent - first girl only there by "magic" of collar but still has personality others done with magic of collar do not could be clearer.  (3) sometimes hard to see where to go to finish quest - maybe point somehow to fort that gives directions? (4) Might want to include random battles as money source - though after later play less needed as the poison reistence and such I never bought see next item (5) Items seem weak trying to use them to hit above level in quests random or otherwise doesn't seem to work.  Spell scrolls should be especially powerful.  (6) Lawyer by training so any legal stuff you want help with for joint venture let me know!

Keep up the great work love the game!   
Title: Re: Harem Collector
Post by: NoMoshing on December 24, 2014, 05:34:01 am
NoMoshing, this release was my first time getting to try your game and I really wanted to say great work so far.

Thank you for the compliments. I'm sorry I didn't get a chance to reply to your message sooner, but I don't often chack back here (mostly when I'm looking for updates to Ashford Academy, actually). I'm glad my hard work is getting noticed!

Quote
Also, if there's anything I can do to assist you, let me know. I'm certain that when I find a little extra cash I'll be setting it aside to send your way for development costs.

Cash is always appreciated. If you're on any other h-related fora, and someone asks about good h-games, please point them towards Harem Collector. As for actually volunteers contributing to the game, right now I have plenty of help, but thanks for asking.

Quote
And on that note, I think I saw something about a donor release? How much more "game" do donors actually get? extra playable characters? More quests? Just wondering.

The backers receive:
1) Access to a special backer forum on my website where I am generally more forthright about discussing new game content and digging into the minutiae of the game and setting.
2) Access to new releases a week before everyone else
3) A Harem Collector Player's Guide put together by Nekochan
4) Access to whatever other projects I'm working on (that I feel like distributing) months before anyone else
5) The opportunity to join the testing team
6) Occasional special events. For example, last Decemberween they received the ability to use certain NPC harem girls in their party.

it's not JUST an excuse plot game for sex.

I like to think that it's the main character who makes it an h-game. A more standard JRPG Hero probably wouldn't get laid nearly as much.

Blog did say he was having some drug induced ADD issues recently.

BTW, in case anyone's worried, I'm fine now. Off that medication, and it was for a short-term lung infection.

Quote
way slave collars works inconsistent

Actually, consider this a "side benefit" of being a backer- I actually got into a fairly long and detailed discussion of how exactly the slave collars work in the backer forum.
Title: Re: Harem Collector
Post by: NoMoshing on December 24, 2014, 05:35:30 am
December release is here!

Get it here (http://www.badkittygames.net/games/hc/)!

You can find the changes and details on the blag (http://www.badkittygames.net/nomoshingblog/?p=313).
Title: Re: Harem Collector
Post by: Nytemare on December 24, 2014, 06:13:24 am
December release is here!

Get it here ([url]http://www.badkittygames.net/games/hc/[/url])!

You can find the changes and details on the blag ([url]http://www.badkittygames.net/nomoshingblog/?p=313[/url]).


 Your site and download still show October sir. :D
Title: Re: Harem Collector
Post by: meowbarrel on December 24, 2014, 06:29:40 am
Your site and download still show October sir. :D
It takes a smallish amount of time for it to change over on his web server (least it did for the October release and Dec's up now.)
Title: Re: Harem Collector
Post by: meowbarrel on December 24, 2014, 06:30:20 am
December release is here!

Get it here ([url]http://www.badkittygames.net/games/hc/[/url])!

You can find the changes and details on the blag ([url]http://www.badkittygames.net/nomoshingblog/?p=313[/url]).

Awesome.  I must start over so I was waiting for the Dec release.
Title: Re: Harem Collector
Post by: Nytemare on December 24, 2014, 06:42:11 am
Your site and download still show October sir. :D
It takes a smallish amount of time for it to change over on his web server (least it did for the October release and Dec's up now.)

Fair enough, it just seemed weird, because it didn't show for me until an hour or so afterwards.
Title: Re: Harem Collector
Post by: NoMoshing on December 24, 2014, 12:20:37 pm
Your site and download still show October sir. :D

Next time this happens, try either clearing your cache or even just refreshing the page. My website is still pretty amateurish, so these thing happen.
Title: Re: Harem Collector
Post by: Cimera on December 24, 2014, 12:39:31 pm
hi I do not betray with pleasure things, hence, the spoiler who to itself then do not joke does not want to allow to spoil click

 
(click to show/hide)

sorry for my bad english
Title: Re: Harem Collector
Post by: Nytemare on December 25, 2014, 01:07:01 am
Your site and download still show October sir. :D

Next time this happens, try either clearing your cache or even just refreshing the page. My website is still pretty amateurish, so these thing happen.

I tried refreshing the page. But I didn't think of clearing the cache. Brilliant. Thanks!
Title: Re: Harem Collector
Post by: Cimera on December 25, 2014, 11:05:39 am
I have a question there:
can I further play with my old loft stands or is a new game advisable?
Title: Re: Harem Collector
Post by: MaxEchidnaBat on December 26, 2014, 02:38:11 am
HI!
 i´m  new here on the fórum and i would like to have some assist^^U
i have 2 small problems and i would like that someone can guide me.( december realease)

frist it´s i´m maiking the sister´s quest ( family matters) and i´m stuck trying to get the pair of horn trophie, i don´t know how to get it
second, on yamamaya´s quest (Hour of beast) i cannot  enter to the beastfighter tourney . by the way i have cured gargan on the team.

thanks for everything
Title: Re: Harem Collector
Post by: NoMoshing on December 26, 2014, 05:24:35 am
can I further play with my old loft stands or is a new game advisable?

Obviously, a new game would allow you to take advantage of all the newest changes in the most complete way possible, but I don't think there's anything you'd miss or would break from importing. Just move your save file and your replay.rvdata2 files over to the new version's folder, or simply install the new version to the same folder you were using for the previous version.
Title: Re: Harem Collector
Post by: NoMoshing on March 13, 2015, 08:28:35 pm
The long-awaited, somewhat-delayed March update is here!

FUCK YEEEEEEEAH! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: Chibi on March 13, 2015, 09:00:18 pm
The long-awaited, somewhat-delayed March update is here!

FUCK YEEEEEEEAH! ([url]http://www.badkittygames.net/games/hc/[/url])

Changes on the blag ([url]http://www.badkittygames.net/nomoshingblog/[/url]).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! ([url]https://www.patreon.com/badkittygames[/url])


It is here! NoMoshing didn't forsake us brothers! The scriptures told the truth! REJOICE!
Title: Re: Harem Collector
Post by: drakean on April 19, 2015, 01:46:47 am
Ok, so I only now got around to playing the March release. I'd like to preface this by saying that I enjoy the game and appreciate the effort that has been put into it by everyone involved. That said, I have some issues with the Research Materials quest that really ruins the game for me.

(click to show/hide)

So, yeah. I really hope there is a chance to do something about those involved, otherwise I'll probably just ignore that entire quest line in the future. Which is a bummer since it seems to be set up as a major one. Anyway, I know you aren't obligated in any way to do anything about it, but I just wanted to vent a bit. Other than that quest though, I really do enjoy the game and look forward to the next release.
Title: Re: Harem Collector
Post by: Chibi on April 19, 2015, 06:38:08 pm
Ok, so I only now got around to playing the March release. I'd like to preface this by saying that I enjoy the game and appreciate the effort that has been put into it by everyone involved. That said, I have some issues with the Research Materials quest that really ruins the game for me.

(click to show/hide)

So, yeah. I really hope there is a chance to do something about those involved, otherwise I'll probably just ignore that entire quest line in the future. Which is a bummer since it seems to be set up as a major one. Anyway, I know you aren't obligated in any way to do anything about it, but I just wanted to vent a bit. Other than that quest though, I really do enjoy the game and look forward to the next release.

Blasphemy! The MC would NEVER let a pretty girl be killed or raped! By someone else, that is.
Title: Re: Harem Collector
Post by: introxity on April 20, 2015, 08:12:53 pm
Great game. Good story.

But I have e few things that bothers me.

Quest:
Finding the girl in the tomb inside the mourning wood.
Why does it say lvl 7 quest when my lvl 9 group cant kill a single mob in the boss fight?
Everything before the boss I can squash easily, but I stand no chance in the bossfight.
The boss splashdamage is pretty OP and the mobs take much less dmg than everything before the bossfight.

I have no problem with not being able to return from the mourning wood, but as of now when you cant beat the boss with a group two lvls higher then required for the quest I think that restriction should be removed. Or atleast I cant beat it with a group two levels higher. =P

I have myself to blame for this, but my playstyle is one save only. So you can imagine how annoying that quest is for me right now.
All this leaves me unable to try out the new release stuff unless I start a new game. *beeeeeeeeeeeeeep*

Combat:
I think some kind of information about mobs would be great. Like HP bar, lvl of the creature(s) in the fight and maybe their specialattacks.
Would add more of a rpg feeling to the fights. Tactics is everything. =)

Levelsystem:
How about HP and Magic fillup with levelup?
Would probably give more power in a level up as an addition to the Stats and skills that are added.
Title: Re: Harem Collector
Post by: Chibi on April 22, 2015, 03:46:48 am
How do I get the Westcastle Manor? I can't seem to find a real state agent there. I can't even find anything that looks like a manor.

Nevermind, I found it.


(click to show/hide)
Title: Re: Harem Collector
Post by: Morgoth on May 10, 2015, 10:12:42 am
I've been having a problem where the game locks up after killing the
(click to show/hide)
near the start of the game.

Is there a workaround for this problem? It's happened twice six times so far.

I'm playing this version (http://www.badkittygames.net/games/hc/).
Title: Re: Harem Collector
Post by: Chibi on May 11, 2015, 11:06:42 pm
I've been having a problem where the game locks up after killing the
(click to show/hide)
near the start of the game.

Is there a workaround for this problem? It's happened twice six times so far.

I'm playing this version ([url]http://www.badkittygames.net/games/hc/[/url]).


Could you ellaborate on the problem? What exactly happens? How does it lock up? Can you provide a print?
Title: Re: Harem Collector
Post by: Morgoth on May 12, 2015, 02:54:52 am
When I defeat the boss, his sprite fades away and the victory message appears. When that message goes away, the game just stops responding. It does that whole "This program is not responding" thing- I'm on Win7.

It doesn't display any information about exp gains before it freezes, just the initial message about the boss dying.

There is no error codes provided, since it stops responding/freezes and doesn't outright crash.
Title: Re: Harem Collector
Post by: NoMoshing on May 13, 2015, 09:10:05 pm
The  May update is here!

FUCK YEEEEEEEAH! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: Morgoth on May 14, 2015, 02:45:00 am
Interesting. The game freezes in the exact same place for me in the new update. I wonder what's causing that.

I'd really like to play the game, but I can't do anything. :(
Title: Re: Harem Collector
Post by: Chibi on May 14, 2015, 06:15:43 pm
Interesting. The game freezes in the exact same place for me in the new update. I wonder what's causing that.

I'd really like to play the game, but I can't do anything. :(


Try sending a private message to NoMoshing. It seems like he came to the topic to post about the update but doesn't seem like he saw your posts.

Or you could try the forum of the game, I assume he is more active over there. http://www.badkittygames.net/forum/ (http://www.badkittygames.net/forum/)
Title: Re: Harem Collector
Post by: Morgoth on May 15, 2015, 06:42:56 am
Try sending a private message to NoMoshing. It seems like he came to the topic to post about the update but doesn't seem like he saw your posts.

Or you could try the forum of the game, I assume he is more active over there. [url]http://www.badkittygames.net/forum/[/url] ([url]http://www.badkittygames.net/forum/[/url])


I've posted on his forum today.

I sent him a private message about five days ago on both here and on his forum. There has been no responses as of yet to either the PM or the posting on his forum.

Title: Re: Harem Collector
Post by: Chibi on May 15, 2015, 04:32:32 pm
I wish there was a changelog, so I could have an idea of what this new release adds to the game.

Nevermind, found the changelog here http://www.badkittygames.net/nomoshingblog/ (http://www.badkittygames.net/nomoshingblog/)
Title: Re: Harem Collector
Post by: candleman on May 16, 2015, 03:07:15 am
Its taking me ages to figure this out, can someone tell me how to get through the forgotten tomb? I just want to find the girl.
Title: Re: Harem Collector
Post by: Chibi on May 16, 2015, 04:43:55 pm
Its taking me ages to figure this out, can someone tell me how to get through the forgotten tomb? I just want to find the girl.


Here you go buddy
http://harem-collector.wikia.com/wiki/Adventurer%27s_Guild_Quests#Night_of_the_Raping_Dead (http://harem-collector.wikia.com/wiki/Adventurer%27s_Guild_Quests#Night_of_the_Raping_Dead)

Enjoy
Title: Re: Harem Collector
Post by: DDC1234 on May 17, 2015, 06:56:30 am
does some one know the location of all the students i am missing one -.-
Title: Re: Harem Collector
Post by: WarOwl280 on May 17, 2015, 03:19:16 pm
did you get the one in the labs and the male dorm ?
Title: Re: Harem Collector
Post by: Snapped on May 18, 2015, 08:38:41 am
does some one know the location of all the students i am missing one -.-

Assuming you cleared the clubhouse: One in each of the shops on the map, one in the tower, one in the magical plants area, one in the magical animals area, one in the dorms, two in the new areas of the main building. If you're missing just one you must have already gotten the four in the pub. That's all from memory, but it should be all of the loners. One of them does require a 500 gil bribe, which you can get from the clubhouse if you put all your money in the bank.
Title: Re: Harem Collector
Post by: WarOwl280 on May 18, 2015, 10:09:49 pm
sure you are not missing the one you made a slave of ?
Title: Re: Harem Collector
Post by: seyfer110 on June 01, 2015, 03:41:37 am
just got a qest called "bewitchy" form a guy in the curch in eastfort...it say that i need to investigate a woman, but...where? O.o
Title: Re: Harem Collector
Post by: seyfer110 on June 05, 2015, 03:10:23 am
Uhm....that's...strange....i got the quest Hall Monitor from Hell, i've gone to the academy district...and i got an event here alyna show up to get  Yeon....like if i have already done the quest.....O.o
EDIT: ok....loading a previus save file fixed the issue
EDIT2:
ok...i'm getting all the bugs in game or what? >.<
at the end of "Quest for a Cure", after i fuck the genie,  i got an event where i walk at Gargans room, but i stop just one step before the door..... and it stay here...forever...? O.o
I Tryed to reload before the genie scene, but i keep getting the same result >.<
Title: Re: Harem Collector
Post by: NoMoshing on July 29, 2015, 05:12:58 pm
The July update is here! Including a fix for the Hall Monitor from Hell quest!

FUCK YEEEEEEEAH! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: NoMoshing on July 29, 2015, 06:05:58 pm
The July update is here! Including a fix for the Hall Monitor from Hell quest!

FUCK YEEEEEEEAH! ([url]http://www.badkittygames.net/games/hc/[/url])

Changes on the blag ([url]http://www.badkittygames.net/nomoshingblog/[/url]).

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! ([url]https://www.patreon.com/badkittygames[/url])
Title: Re: Harem Collector
Post by: lostone2 on August 03, 2015, 11:55:54 am
just got a qest called "bewitchy" form a guy in the curch in eastfort...it say that i need to investigate a woman, but...where? O.o


You have to locate other victims (or guests) of the same woman. You could find them:
(click to show/hide)

See the complete walkthrough (http://harem-collector.wikia.com/wiki/Other_quests#Bewitchy_Woman) in the wiki for more details.

Title: Re: Harem Collector
Post by: HHSF on August 05, 2015, 03:24:37 am
Enjoying the game and looking forward to collecting all 151 ;D

I noticed you used the green slime and cracked floor tiles from the A tileset on some walls. When these tiles are used over a wall tile that is next to the ground, it makes that wall tile passable.

I recommend either not using those cosmetic tiles on wall tiles that are next to a passable tile or to copy them to a new graphic that is set as impassible for use with walls rather than floors.

This of course isn't that big of a deal and you could also use it for a secret entrance or something, but in general I think it looks funny when you walk "up" or "across" a wall because it is cracked or covered in slime.

If you prefer this kind of feedback by email let me know.
Title: Re: Harem Collector
Post by: devilflame on August 07, 2015, 11:49:05 pm
it not letting me in the clubhouse after i get the 13 on the outside
Title: Re: Harem Collector
Post by: lostone2 on August 08, 2015, 08:44:04 am
it not letting me in the clubhouse after i get the 13 on the outside


Are you playing the V2 of the July Release? If the answer is Yes, plase upload the Save with the bug to report it to NoMoshing in the Bugs forum:

http://www.badkittygames.net/forum/viewforum.php?f=8 (http://www.badkittygames.net/forum/viewforum.php?f=8)

Or you could do it yourself there too. If you're playing the first version of the July Release go here (http://www.badkittygames.net/games/hc/), and download the latest version (you will have to restart the quest from the start).
Title: Re: Harem Collector
Post by: devilflame on August 08, 2015, 08:10:08 pm
will try download again and cant do forums never got the email for me tojoin
Title: Re: Harem Collector
Post by: lostone2 on September 22, 2015, 12:23:31 pm
Just a shout out to say/remind and there is a poll (http://"http://badkittygames.net/forum/viewtopic.php?f=3&t=731") in the BKG forums (http://"http://badkittygames.net/forum/index.php") (requires register to read/play) about choosing which girls will be featured in this year's Halloween pinups drawn by Nekochan.

In case that you're interested, of course.
Title: Re: Harem Collector
Post by: NoMoshing on October 14, 2015, 09:00:57 pm
The October update is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: Zaiaku on October 14, 2015, 09:36:10 pm
Damn shame about Bronwyn.
Title: Re: Harem Collector
Post by: clblank74 on October 18, 2015, 05:48:30 pm
I'm not sure if I found a bug or if I'm missing something but when I was playing through the quest "Quest for a Cure" after I enter the mansion and get the minute hand I can't find anyway to use it to open the secret passage and there is no one around to get the hour hand.
Title: Re: Harem Collector
Post by: wyldmage on October 30, 2015, 10:57:31 pm
So, just played through the game again (first time this year), and all I can say is

FUCK RURAPENTHE TOWER

1)  Tons of unavoidable fights with enemies capable of wiping half the party if they all use their strong AoE moves on the first round (even though I've bought the best gear I can find, and done all lower level quests).
2)  Guardian ability to hit everyone and inflict blind when there is no party-wide status clear is annoying.  Also, the fact that its a "mind" debuff didn't make any sense.
3)  Mimics and Sphinxs "Devour Magic" is ridiculous.  One hit and you have no mana on anyone anymore.  Plus they have an ability (Mana Blade) that will do 700+ combined damage (between 2 hits) to the main character in full plate gear (19000 combined cost to buy), which is half his hp.
4)  No save points

This was just massively frustrating.  If you *ever* die, you lose ALL progress, which is a ton of unavoidable fights.
This stage isn't fun.  At all.  Too many mechanics that are just "haha, look how fucked I can make you".
Title: Re: Harem Collector
Post by: NoMoshing on December 23, 2015, 06:01:10 pm
The December update is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)

I've noted down your bug reports/balance problems, thanks for reporting and sorry that you're having trouble with the game.
Title: Re: Harem Collector
Post by: meowbarrel on December 24, 2015, 06:49:51 am
The December update is live!
Seems like the Kimochi build changed to the packed distribution of the game and won't run it or unpack it or anything.

Someone missed something!  But it's funny.
Title: Re: Harem Collector
Post by: NoMoshing on March 24, 2016, 01:13:04 am
The March update is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blag (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)

I've noted down your bug reports/balance problems, thanks for reporting and sorry that you're having trouble with the game.
Title: Re: Harem Collector
Post by: NoMoshing on April 15, 2016, 04:00:08 pm
In case anyone is interested, this Saturday (April 16th) from 4-6pm EDT I will be doing a public livestream where I do game development with player feedback, answer questions, and generally hang out. Everyone is invited, so please come by if you're interested.

https://picarto.tv/BadKittyGames (https://picarto.tv/BadKittyGames)
Title: Re: Harem Collector
Post by: meowbarrel on April 18, 2016, 01:13:39 pm
In case anyone is interested, this Saturday (April 16th) from 4-6pm EDT I will be doing a public livestream where I do game development with player feedback, answer questions, and generally hang out. Everyone is invited, so please come by if you're interested.

https://picarto.tv/BadKittyGames (https://picarto.tv/BadKittyGames)
doh thought about coming but I've been falling asleep in the evening so forgot about it o.o
Title: Re: Harem Collector
Post by: Onii-sama on April 20, 2016, 10:47:22 am
Is there a debug window or cheats something..... quite hard to make money
Title: Re: Harem Collector
Post by: Zaiaku on April 20, 2016, 01:23:31 pm
There's no debug window, but there's an easy cheat, though you will have to do some algebra.

1. Download Cheat Engine (skip if you already have it)

2. While the game is playing, open Cheat Engine.

3. There should be an icon that is glowing or such, click on it.

4. In the window that opens click on game.exe

5. There should be a search bar with the tag Value beside a Hex check box, in is where you have to do algebra, the formula is x=n*2+1, where x is the value you will entering and n is the actual quantity of the value your changing. In other words if you have 100G in the search bar you will put 201.

6. click first search. You will have more than a few results so it's time to whittle them down.

7. do anything to change the value of the item/gold your changing and then in the search bar put the new value in using the same formula until you have the address your looking for.

8 Right click on the address and select change value of selected address and change the value to what you want. Remember to use the above formula meaning that your value will always be an odd number. if you put an even number i.e anything ending in 0, 2, 4, 6, or 8, and the game will crash.
Title: Re: Harem Collector
Post by: Shilo on April 20, 2016, 05:59:32 pm
You can actually just type 100 * 2 + 1 in Cheat Engine and it will put the result for you.

Also remember that the memory location of data changes when loading a saved game, so your previously found addresses won't work anymore and changing them yourself might actually crash the game.

There are other things you can do if you get a feeling for Cheat Engine in RPG Maker games, like preventing random encounter battles from triggering, have infinite health and mana, increase your xp, etc. Comes in very handy because some RPG Maker games are really grindy for the little story they give you.
Title: Re: Harem Collector
Post by: Onii-sama on April 21, 2016, 05:20:26 pm
You can actually just type 100 * 2 + 1 in Cheat Engine and it will put the result for you.

Also remember that the memory location of data changes when loading a saved game, so your previously found addresses won't work anymore and changing them yourself might actually crash the game.

There are other things you can do if you get a feeling for Cheat Engine in RPG Maker games, like preventing random encounter battles from triggering, have infinite health and mana, increase your xp, etc. Comes in very handy because some RPG Maker games are really grindy for the little story they give you.

infinte mana sounds is there an algorithm for that.... I have found the money algorithm and implemeted it but infinite mana and health Never done before
Title: Re: Harem Collector
Post by: Onii-sama on April 21, 2016, 05:21:16 pm
There's no debug window, but there's an easy cheat, though you will have to do some algebra.

1. Download Cheat Engine (skip if you already have it)

2. While the game is playing, open Cheat Engine.

3. There should be an icon that is glowing or such, click on it.

4. In the window that opens click on game.exe

5. There should be a search bar with the tag Value beside a Hex check box, in is where you have to do algebra, the formula is x=n*2+1, where x is the value you will entering and n is the actual quantity of the value your changing. In other words if you have 100G in the search bar you will put 201.

6. click first search. You will have more than a few results so it's time to whittle them down.

7. do anything to change the value of the item/gold your changing and then in the search bar put the new value in using the same formula until you have the address your looking for.

8 Right click on the address and select change value of selected address and change the value to what you want. Remember to use the above formula meaning that your value will always be an odd number. if you put an even number i.e anything ending in 0, 2, 4, 6, or 8, and the game will crash.

Thanks Oni Tan :D
Title: Re: Harem Collector
Post by: NoMoshing on May 25, 2016, 08:55:14 pm
The May update is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blog (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: Snapped on May 26, 2016, 03:16:35 am
Is there a debug window or cheats something..... quite hard to make money

There should be a treasure chest right next to the manor entrance too that has a bunch of goodies.

A shitload of loot (Have to complete one of the early quests to unlock loot selling to use it, but it should be your first or second quest really.), a few items you can use to get 150 satisfaction, and a time turner (lets you move to the next day) and a book of hax (Does a shitload of stuff, but restores all your MP and HP.

Since most of the shops aren't gated you can just buy great armor and 100 potions/Ethers with cash.
Title: Re: Harem Collector
Post by: NoMoshing on August 04, 2016, 05:56:08 am
Hot and fresh, it's the August update!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blog (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: DougTheC on August 24, 2016, 02:50:58 am
Like to report some bugs here so don't have to log into yet another site:

August 2016 Public v1, running in WinXP
- When it rains in Northmarket (East or West side) your sprite does not update for map movement. Need to press Esc to get menu, then sprite shows in proper position when you close menu.
- When I exited from Mansion kitchen East to outside soon after buying it, I got a full-black screen that I could only get out of because F1 key gave me a viewable window after I closed its dialog. (Sorry, didn't save game.)
- When have the first sex scene with Florine in Orc camp, her headshot by dialog sometimes appears with slave collar, before it is put on her.

AND

Character name preset as "Quagmire" and I'm not quite that big a Family Guy fan. No backspace I could find, could only add to end. "Doll"'s name is preset as that; I added onto it to make DollFace for mine.
Title: Re: Harem Collector
Post by: NoMoshing on August 24, 2016, 06:16:45 am
Thanks for letting me know! For future reference, you can use the "cancel" button to erase letters in the name entry interface.
Title: Re: Harem Collector
Post by: DougTheC on August 27, 2016, 03:15:12 am
Like to report some bugs here so don't have to log into yet another site:

August 2016 Public v1, running in WinXP
- When it rains in Northmarket (East or West side) your sprite does not update for map movement. Need to press Esc to get menu, then sprite shows in proper position when you close menu.
- When I exited from Mansion kitchen East to outside soon after buying it, I got a full-black screen that I could only get out of because F1 key gave me a viewable window after I closed its dialog. (Sorry, didn't save game.)

Update: problem 2 is a case of problem 1, rainy day in Northmarket. With problem 2, I probably just hadn't hit the Esc key to display the rainy city upon exiting the Kitchen to outside.
Title: Re: Harem Collector
Post by: NoMoshing on August 29, 2016, 03:46:03 pm
Update: problem 2 is a case of problem 1, rainy day in Northmarket. With problem 2, I probably just hadn't hit the Esc key to display the rainy city upon exiting the Kitchen to outside.

Oh, great! I couldn't figure out what was wrong, good to hear that I'm not just incompetent.
Title: Re: Harem Collector
Post by: DougTheC on September 03, 2016, 07:04:36 am
Enjoying the game; here are a few more things I noticed.

(click to show/hide)
Title: Re: Harem Collector
Post by: NoMoshing on September 09, 2016, 05:45:41 pm
Thanks for the bug reports! The plot detail mistakes are especially helpful.
Title: Re: Harem Collector
Post by: NoMoshing on October 05, 2016, 08:04:32 pm
Version 0.23 is ready, featuring new art by DrawingNeko!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes on the blog (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector
Post by: NoMoshing on November 30, 2016, 09:40:43 pm
Version 0.24.5 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes are listed on the blog (http://www.badkittygames.net/nomoshingblog/).

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: NoMoshing on January 27, 2017, 08:17:03 pm
Version 0.26.6 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes in this version (http://www.badkittygames.net/nomoshingblog/?p=776).

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: 2095conash on April 08, 2017, 08:16:19 pm
Version 0.27.4 is live!

Get it here! (http://"http://www.badkittygames.net/games/hc/")

Changes in this version (http://"http://harem-collector.wikia.com/wiki/Version_Updates#Version_0.27").

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! (http://"https://www.patreon.com/badkittygames")
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: 2095conash on April 29, 2017, 05:36:23 am
Hey everyone! We're coming up to May which for Harem Collector means that we're coming up on the Iron Waifu Grand Tournament 2017 (http://www.badkittygames.net/nomoshingblog/?p=830)!

For those who don't know, in brief it's a tournament that we run on our forums in May, the winner of which will receive their love quest (or equivalent) added to the game later in the year! If you're interested in checking out the round 1 matches in advance feel free to check the announcement post (http://badkittygames.net/forum/viewtopic.php?f=3&t=2059). Do be aware though that both voting will require an account on our forum, though there are no post requirements! Hope to see you all there!
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: 2095conash on June 01, 2017, 01:07:09 am
Version 0.28.7 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes in this version (http://www.badkittygames.net/nomoshingblog/?p=855).

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: Spinner on June 01, 2017, 01:20:00 am
Hey 2095conash, your links don't work.  Need to edit per:

Get it here! (http://www.badkittygames.net/games/hc/)

Changes in this version (http://www.badkittygames.net/nomoshingblog/?p=855).
Title: Re: Harem Collector (Updated 27/01/2017)
Post by: 2095conash on June 01, 2017, 09:33:02 pm
Hey 2095conash, your links don't work.

Thanks for letting me know, I'll make sure to keep it in mind for future releases!
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: 2095conash on August 04, 2017, 06:16:11 pm
Version 0.29.7 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Also, please consider participating in this year’s Halloween Cosplay Poll! (http://badkittygames.net/forum/viewtopic.php?f=3&t=2326)

Changes in this version. (http://www.badkittygames.net/nomoshingblog/?p=889)

If you'd like to support game development, please consider checking out Bad Kitty Game's Pateron page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: 2095conash on October 10, 2017, 08:31:47 pm
Version 0.30.5 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes in this version (http://www.badkittygames.net/nomoshingblog/?p=920).

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: Koren Gagin on October 29, 2017, 02:47:56 am
Hi new here but and came for HHS but saw this little gem and decided to try it out, LOVIN IT!!!!!! btw though a map or maybe better directions while i love the lets go everywhere feel that it has, since thats kinda the dig im getting reminds me of Zelda and other games like Zelda from the 8 and 16 bit era. btw a map would be great if possible.
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: 2095conash on November 10, 2017, 04:03:56 am
Hi new here but and came for HHS but saw this little gem and decided to try it out, LOVIN IT!!!!!! btw though a map or maybe better directions while i love the lets go everywhere feel that it has, since thats kinda the dig im getting reminds me of Zelda and other games like Zelda from the 8 and 16 bit era. btw a map would be great if possible.

We're glad that you're enjoying it, and hope that future updates continue to do so! A map is a common request we've been seeing lately but after some discussion including one in the game doesn't seem like the sort of thing that we're going to be doing. We're hoping to get at least several basic maps onto the wiki sometime soon to help alleviate the issue but I'm not sure when we'll have time to put it together currently, sorry!
Title: Re: Harem Collector Meline Love Quest
Post by: ZarftheAbrupt on December 17, 2017, 04:20:44 pm
Looking for a hint please: I'm on Meline's Love Quest and have cleared the whole area except for the non-combat kobold at the end. He wants a "shiny stone" but I have nothing to sell him that he wants to buy. I have all 7 statuettes. The wikia doesn't mention this bit. What am I doing wrong?
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: 2095conash on December 20, 2017, 04:11:00 am
Version 0.31.8 is live!

Get it here! (http://www.badkittygames.net/games/hc/)

Changes in this version (http://www.badkittygames.net/nomoshingblog/?p=988).

If you'd like to support game development, please consider checking out Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 31/05/2017)
Post by: 2095conash on October 11, 2018, 01:28:27 am
Harem Collector Update v0.36 is now available for everyone!
You can find it here! (http://www.badkittygames.net/games/hc/)

Highlights of this version include:

Orange Kid's love quest is now available! Help her complete her alchemical research by exploring the sealed-off depths of the Westcastle Alchemists' Guild, and receive the single most powerful relationship bonus in the game- and another chance to show her your “magnum” opus!

The Southport Manor can now be obtained, completing the collection of player housing! A long-forgotten wizard has sealed a secret laboratory within an unassuming hovel in the Southport University district... and hidden within is the clockwork automaton maid, Pandora!

Possibly the most unique dungeon in the game can now be explored... the fanboy-ridden, BO-smelling depths of GearCon, the Middle Kingdom's foremost clockwork technology convention!

The last of the Strange Notes have been added to the game, allowing you to fight a mechanically unique bonus boss that even scales to your level! He's been waiting a long time to meet you....

And like always, more sex scenes, more comedy, and more challenges than ever before!

If you enjoy it please consider supporting us on Patreon! (https://www.patreon.com/badkittygames/)

Preview images:

(click to show/hide)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: NoMoshing on February 14, 2019, 01:59:11 am
Download it here: http://www.badkittygames.net/games/hc/ (https://www.henthighschool.com//www.badkittygames.net/games/hc/)

Changes in this version:
-A new quest in the Demon Cult questline, accessible by searching the Northmarket guild for clues after Dude, Where’s My Sword?
-A new quest in the Kellos Invasion questline, given by the man himself, Barst the Lion!
-A collection sidequest, given by a certain pair of merchants found wandering about the Middle Kingdom!
-New art for Larelle’s “A Taste of Death” sex scene!
-New art assets from Kumiho, including a new placeable piece of furniture available at the Tin Dog Tavern!
-Two new text-only sex scenes!   
-A lot of new dialogue for Larelle’s “Chat” menu! Almost everything is in there, so check it out!
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: Spinner on February 14, 2019, 02:21:40 am
Link above is broken.  Looking at it, I assume it was intended to be: http://www.badkittygames.net/games/hc/ (http://www.badkittygames.net/games/hc/)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: serempiternas on May 10, 2019, 08:12:35 pm
Can this game be played on a Mac?
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: Zaiaku on May 10, 2019, 10:24:39 pm
Not unless you emulate a windows OS.
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on July 02, 2019, 06:40:51 pm
Version 0.40.5 is live! (and has been for a month)

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/harem-collector/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)

There was recently a backer mini release too so its a great time to become a patron. Check out the changelog for the mini release here. (https://www.patreon.com/posts/27936171)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on August 11, 2019, 07:32:09 am
Version 0.41.2 is live for our backers!

We concluded one of our major questlines in this build, and are within sight of the finish line for another of them!

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)

Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on August 15, 2019, 07:10:16 am
Version 0.41.2 is live, and in this update one of HC's Major storylines has concluded and you gain a new harem member, HC's first proper monstergirl! The next npdate will conclude another of HC's major storylines!

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/harem-collector/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on October 11, 2019, 11:39:50 pm
Version 0.42.5 is live, and in this update ANOTHER one of HC's Major storylines has concluded and you gain a new harem member, your very own princess.

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2019/10/11/harem-collector-v0-42-5-the-royal-update/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: lostone2 on November 06, 2019, 11:42:15 am
The old wiki is closed now, but we have a new one in the Bad Kitty Games site (http://www.badkittygames.ca/wiki/index.php?title=Main_Page). All the info and the pictures have been saved, but sadly the comments are gone forever.
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on December 14, 2019, 09:33:06 am
Version 0.43.1 is live, and in this update our Iron Waifu, Princess Quinta gets her very own love quest, along with new vacation content and gameplay changes to combat!

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2019/12/14/harem-collector-v0-43-1-princess-public-release/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on February 13, 2020, 01:16:14 am
Version 0.44.4 is live, and in this update is the BROS update, in which kevin and gargan both get their respect/love quests, and a bunch of fun new combat tweaks and even a new class for gargan!

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2020/02/12/harem-collector-v0-44-the-bros-update/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on April 09, 2020, 06:06:26 pm
Version 0.45.5 is live, and in this update is the HORTICULTURE update, Chimei and Doll's Long awaited love quests, and a massive overhaul to momentum to make momentum users way more fun to use in combat.

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2020/04/09/harem-collector-v0-45-5-horticulture-update/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on August 18, 2020, 03:39:00 am
Version 0.47.4 is live, and in this update is the RETURN update, in which we get ANOTHER new quest in the Save the elves storyline, and a bunch of updated art!

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (https://www.badkittygames.ca/2020/08/12/harem-collector-v0-47-4-return-update/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on October 15, 2020, 11:45:17 pm
Version 0.48.4 is live, and in this update is the SAVIOR update, and the long awaited end of the Save the Elves storyline, and a hot elf MILF for the harem, as well as a bunch of new art for scenes sprites and all kinds of stuff, and more little touches to flesh out your lovely haremettes

Get it here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2020/10/14/harem-collector-v0-48-4-saviour/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on January 14, 2021, 12:27:08 pm
Version 0.49.3 is live, this update is the ARCANE update, we have Kyrie's Love Quest to go along with Mikomi Hokina's amazing cosplay of the lovely Kyrie, who won Iron Waifu 2020, a new quest in the Ancient Mysteries questline, as well as a new elf shopkeeper, Jalila. We also have a bunch of AWESOME new music.

In May, on the Bad Kitty Games forum, we ran our annual Iron Waifu Tournament, and Kyrie beat out 31 other contestants a month long series of polls to be crowned 2020's Iron Waifu. As part of the rewards, she won a cosplay photoshoot, and Bad Kitty Games is very proud to announce that photoshoot is now complete, and free for your viewing pleasure.

https://we.tl/t-R8mHP33Y2h (https://we.tl/t-R8mHP33Y2h)
https://twitter.com/MikomiHokina/status/1344363457328668672 (https://twitter.com/MikomiHokina/status/1344363457328668672)

Get the game here! (http://www.badkittygames.ca/harem-collector/)

Changelog for this version. (http://www.badkittygames.ca/2021/01/13/harem-collector-v0-49-arcane-release/)

If you like the game and it's harem-y awesomeness, you should totally check out the Bad Kitty Game's Patreon page! (https://www.patreon.com/badkittygames)
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: meowbarrel on January 15, 2021, 12:43:47 am
What the heck is up with Itch always offering to update me to old versions or whatnot?  I don't get it.
Title: Re: Harem Collector (Updated 13/02/2019)
Post by: omnibomb on February 21, 2021, 01:18:19 am
Recently we have started a new initiative here at Bad Kitty Games.
After the fun photoshoot with erocosplayer Mikomi Hokina, we decided to turn Nomoshing's wife, Nekochan into our very own adorkable sportsneko.
Nekochan and all of Bad Kitty games are proud to present the very first BAD KITTY DIRECT (https://www.youtube.com/watch?v=cGmJ1Qh1tNo/)
Future updates to harem Collector, as well as other exciting news will be in these new Bad Kitty Directs.
In this Direct we have interesting news regarding the Relic Update, as well as what BKG is doing after the 1.0 release of Harem Collector.

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