HentHighSchool Development Forum

Game Development => HHS+ => Topic started by: atztek1 on August 29, 2011, 08:24:28 am

Title: Gameplay questions
Post by: atztek1 on August 29, 2011, 08:24:28 am
Here you can ask all questions about the gameplay or events.

Cu atztek1
Title: Re: Gameplay questions
Post by: seyfer110 on August 29, 2011, 01:00:05 pm
ok, i think i'm the first  here =P

what i have to do with miss Hooter panties?
Title: Re: Gameplay questions
Post by: atztek1 on August 29, 2011, 08:03:29 pm
You buy a spycam in the security shop. Then you goes to her sons bedroom. If you have the panty and the spycam then should the event happen. You have to read the events carefully to know the next step.

Hope this helps.

Cu atztek1
Title: Re: Gameplay questions
Post by: blackcat96 on August 30, 2011, 03:19:30 am
how does one find said panties
Title: Re: Gameplay questions
Post by: Papasmurf on August 30, 2011, 05:28:21 am
how does one find said panties

Ounce u confront her in the office tell her peter is masturbating she will play with her self then give u the panties
Title: Re: Gameplay questions
Post by: atztek1 on August 30, 2011, 11:18:28 am
@Blackcat

First find the secret place from peter hooter (its a funiture ) where he hides his sectrets. When you have found and opened it you will find something he and his mother dont want to be seen. Now you can show it to Peter or ms.Hooter (save first).

Cu atztek1
Title: Re: Gameplay questions
Post by: Druid on August 30, 2011, 01:12:40 pm
I seem to have a problem whenever I try to open it. Even with the lockpick and landing it perfectly on blue, it gives me a -.
Title: Re: Gameplay questions
Post by: KeT on August 30, 2011, 07:22:27 pm
I seem to have a problem whenever I try to open it. Even with the lockpick and landing it perfectly on blue, it gives me a -.

You should first increase your skills to lockpicking... that´s done in the park, where you find a thief that will give you money or teach you (200 $/lesson) how to open locks better. You need to do this several times to have enough skill. And dont remember to use the lockpick when trying to open the lock
Title: Re: Gameplay questions
Post by: blackcat96 on August 30, 2011, 11:28:16 pm
after the detective tells you about Mrs. Underwood's hobby I got into her house but nothing is happening? what do I do?
Title: Re: Gameplay questions
Post by: atztek1 on August 31, 2011, 11:40:23 am
Currently there are no events exept for ms.hooter and son. If you wish you can make the events yourself or write a story line. I have not much time so I cant do all this now. So be patient with me or wait for a beta version. Its still only version 0.46.

Cu atztek1
Title: Re: Gameplay questions
Post by: seyfer110 on September 14, 2011, 07:02:54 pm
in ListOfSchoolSubects, i've noticed that i can make activities grown certain body's part, but how i can make only a specific gender body to grown?
Title: Re: Gameplay questions
Post by: safrican on September 14, 2011, 10:29:19 pm
Isn't there Teachers', female students' and male students'?
Title: Re: Gameplay questions
Post by: atztek1 on September 15, 2011, 10:57:15 am
Hi

In the Curriculum the teacher and students will interact and the subject will interact with both. Automatically breast will only grow on female and futanari and penis will only grow on male and futanari. Do you want me to let you choose wich gender will grow what?

If so I can change the code a bit and the subject data structure to.

Cu atztek1
Title: Re: Gameplay questions
Post by: azida on September 15, 2011, 03:21:00 pm
Hi everyone,

I'm currently stuck inside the hooter event chain. After i get the pantie of mrs hooter I don't understand how I can use the spycam. I put the pantie indise the bed but where did i have to put the spycam ?   
Title: Re: Gameplay questions
Post by: seyfer110 on September 15, 2011, 05:05:56 pm
Hi

In the Curriculum the teacher and students will interact and the subject will interact with both. Automatically breast will only grow on female and futanari and penis will only grow on male and futanari. Do you want me to let you choose wich gender will grow what?

If so I can change the code a bit and the subject data structure to.

Cu atztek1

uhm...last time i've tried ive end up with male with breast and female with dicks >.<
i'll try again then =P
Title: Re: Gameplay questions
Post by: Greine on September 23, 2011, 02:45:16 am
So, after I've got Mrs. Hooter's house key and I'm going to her room every night telling her to masturbate, it tells me that it's corrupting her and that soon she'll do more. But no matter how many nights I repeat that, she doesn't change her corruption level or do anything else. Am I doing something wrong?
Title: Re: Gameplay questions
Post by: atztek1 on September 23, 2011, 01:04:20 pm
Hi greine

I have tried version 0.48 and its working ( I have found some spelling errors and a other glitch that I have to correct), maybe you have tried to early the other options like let her son join the fun then her corruptions will go down and you have to do let her strip more often.
(click to show/hide)


Hope this helps.

Cu atztek1
Title: Re: Gameplay questions
Post by: bluemouf on December 11, 2011, 12:32:07 am
In the more complete versions will you be told when the detectives done investigating because its eedlessly lone to go there just to check.
Title: Re: Gameplay questions
Post by: EthanEverhart on February 03, 2012, 04:08:48 pm
I don't understand how the detective thing works.
I've got version 0.53 and it lets me submit about 3-4 different names before telling me it can only work on one person at a time (glitch?).
Aside from that, when does he tell you about the person? It's very likely I just haven't waited long enough.
How long does it usually take before you hear about said person?
Also, what are those profile things?
When there is someone in the same room as you, you can click 'visit' and a profile of them pops up.
Other than telling you their status's and showing you how they look, does it serve any other purpose?
Lastly, money. How does one make more money?
As you can probably tell, I've only recently started playing this game
Title: Re: Gameplay questions
Post by: mteir on February 03, 2012, 05:41:07 pm
*EthanEverhart

-i dont know why you culd submit more than one name, i culd not replicate the problem.
-and you have to wait atleast a week, then return to the detective. After three weeks if you haven't goten it, the event has failed to launch.
-profile things is just information, at the moment at least.
-for money check your account, you get a monthly salary, there are other ways of getting money, but you have to play some more to find them.
Title: Re: Gameplay questions
Post by: EthanEverhart on February 03, 2012, 06:55:02 pm
Thanks, just one more thing...well for now anyways lol
Greine mentioned something about getting Mrs. Hooter's house key.
How does one go about doing that?
I got as far as planting the panties and spy cam, interrogating the kid, having him come up with the plan to steal her bill and have me pay for it later. But I don't know when or where I'm supposed to do that.
I waited for about a week, going to the school office and her house each day.
But no event ever came up. Did I miss something?
Title: Re: Gameplay questions
Post by: EthanEverhart on February 03, 2012, 07:31:07 pm
Oh, and what's the Termin Calender button?
It doesn't seem to do anything or is this something that becomes important later on?
Title: Re: Gameplay questions
Post by: EthanEverhart on February 03, 2012, 08:03:02 pm
spoke too soon, nevermind about the key
Title: Re: Gameplay questions
Post by: flinger on February 03, 2012, 11:03:38 pm
Dam, I thought it was just a beta version to test the map and locations.
I guess I need to play it again.

Without dropping too many hints how much content is there?
PM me if you don't want to post in a spoiler please.
Title: Re: Gameplay questions
Post by: EthanEverhart on February 04, 2012, 12:22:45 am
@flinger
I suppose it depends on which version you have.
I've got 0.53 and I've only been able to find a route with Mrs. Hooter.
Although I did find the beginnings of a route with Mrs. Underwood.
But didn't know where to go from there.
@forum
Ditto what Flinger said, is there more content then just Mrs. Hooter in version 0.53?
Anyone find any other routes?
Title: Re: Gameplay questions
Post by: flinger on February 04, 2012, 12:42:48 am
@EthanEverhart
v0.53

Restarted a new game.
Just got the improved lock picks and a hint to increase skill further at some point.
Trawling round to see what can be opened now.


Title: Re: Gameplay questions
Post by: EthanEverhart on February 04, 2012, 12:46:46 am
@flinger
improved? Do you mean the ones at the general store?
How about the other skills? Do you know how to use those such as hypnosis? I still haven't figured that part out.
Title: Re: Gameplay questions
Post by: flinger on February 04, 2012, 01:43:49 am
PM sent.

I dont want to spoil it for others, but other than improved lock picks I've not found how to improve some skills as I've not bought the items required from the store such as dummies guide.

On a previous game I bought a dark room which is built in your house but other than the improved lock picks I've not figured out any other paths.

Title: Re: Gameplay questions
Post by: atztek1 on February 04, 2012, 03:59:34 pm
The lock pick skills can be raised every day on the park for a fee. The hacking skills can be raised with computer books or in events.
(click to show/hide)

Hope this helps.

Cu atztek1

p.s. this all was implemented some time back so maybe I made some errors but I think this should work.
Title: Re: Gameplay questions
Post by: EthanEverhart on February 04, 2012, 09:15:18 pm
First off, @mteir I found out how I was able to submit more than one name at a time.
It's Fuzushi, I can tell him to investigate her and her name disappears from the list.
After her name disappears I can still tell him to investigate someone else.
My only guess is that there isn't a route written for her.
Abiase has played around with atzek1's code and made his own version of the game.
In his version when you tell the detective to investigate Fuzushi, he comes back later and tells you that she's clean and that there's nothing to dig up on her.
That's my best guess at the connection. Either that or it's a random coincidende and there's just a coding error.
@forum (it's pretty long)
I still can't seem to make money. Right off the bat I'm losing 20 dollars a day.
(click to show/hide)
It says monthly in the account tab but does that really mean I have to wait 30 days to get paid? (I'm not complaing, just trying to confirm)
Also I now understand how to upgrade the computer skills, but what about the others?
A minor detail, but what's the word on the 'Termin calender' button? I can't get it to do anyting.
Finally, how about the girl behind the school that's eating luch alone, any paths at all?
All the answers just lead to a black screen for me.
These are all questions I have for version 0.53 although I just downloaded 0.54 so I'll be able to see what's changed.
Title: Re: Gameplay questions
Post by: EthanEverhart on February 04, 2012, 10:28:54 pm
Oh, uh, nevermind about losing 20 dollars a day.
I forgot I was paying the detective. :-[
Title: Re: Gameplay questions
Post by: flinger on February 05, 2012, 01:23:50 am
Found a secret example room, but couldn't get any of the collected items in it to do anything.

They are named trigger events
plus I found a normal set of lock picks

Not found a path or event for Underwoods fake pictures? Any help please?
Got the Hooters son to join in for the pass couple of days so far so a few more I guess before the next step.

Same as EthanEverhart I'm only getting black screens in the office when someone visits and behind the school some times?
Interested to know if there is anything else I'm missing with 0.53
cheers
Title: Re: Gameplay questions
Post by: EthanEverhart on February 05, 2012, 11:27:32 pm
Two questions:
The first one has already been asked so I appologize if I seem impatient about it, but is there any route or event with the girl behind the school? Because no matter what option I chose I always get the same thing, a black screen.
Second question, what results in a game over?
I've ended with game over on multiple days so I know it's not a time limit issue.
I also saw someone post that they had made it to the 300th day.
I've barely even made it to the 100th let alone the 300th so I'm obviously doing something wrong.
Then again, the 300th day post might have been about the other HHS game.
But anyways, what results in a game over?
Title: Re: Gameplay questions
Post by: atztek1 on February 13, 2012, 10:50:59 pm
Game over should only occur if your reputation sinks to 0 or the time goes out ( after 365 days) or a event happens that sinks your reputation.

The girl behind the school was only a demo event in the beginning of the development and some people suggested some event paths for this but I have never written this events so if some one else up to the task he can expand on the event stump, the same is true for the event that shows if you call a student in your office. That has written someone else but has not continued so far.

You see this is only a skeleton of a game and it needs a ton on events and story path for all the characters in it and more characters.

Cu atztek1
Title: Re: Gameplay questions
Post by: jacq2e on February 18, 2012, 04:34:43 am
Is there a chance to see a comeback of the prostitution club?

Since we can now go in the town streets, that could lead to funny scenario (and school fund raiser!)
:)
Title: Re: Gameplay questions
Post by: EthanEverhart on February 24, 2012, 01:40:12 am
Other than the "secret panty exchange" is there any other way to make money?
Title: Re: Gameplay questions
Post by: EthanEverhart on February 24, 2012, 04:35:22 pm
Also, how do you get Mrs. Hooter to help you corrupt the other PTA members or has that not been coded in yet?
Title: Re: Gameplay questions
Post by: EthanEverhart on February 24, 2012, 04:48:26 pm
Sorry to keep posting questions, but is there a rule setting that makes loyalty increase more?
Because for the life of me I can't seem to get any of the teachers higher than 20.
Title: Re: Gameplay questions
Post by: atztek1 on February 24, 2012, 06:19:16 pm
@ jacq2e
There is a good chance that I or someone else implement a prostitution club, but right now I work on other things so remind me in a month or so I dont remember all the things that I or other want to have. Iam only human, some would say Iam not but this is only their thinking. ;)

@ethan
If you have corrupted mrs.Hooter you can use her as helper, look in the managment console under the principal tab she should be in the helper list there. For more info look in the helper.xml file in the school folder.

The teacher will be changed by events or proposals( dont remember all but I think the anathomik model cleaning had such corruption in it) or by Items they posses or by their studends if they are corrupted the teacher should change slowly by interacting in the curriculum or some subjects corrupt the teacher. The corruption of all persons will get harder after a stat of 50 right now maybe I should change this value.

Hope this helps
Cu atztek1
Title: Re: Gameplay questions
Post by: EthanEverhart on February 24, 2012, 08:01:57 pm
corrupted Mrs. Hooter to what point?
I've go her all the way to wearing the 'perverted dress' and she still doesn't show up as a helper.
Title: Re: Gameplay questions
Post by: atztek1 on February 24, 2012, 10:22:30 pm
Sorry looked in the helper.xml file and the deciding factor for showing up in the helper menue is loyalty and hers has to be 60 high, maybe I should lower this need.

How high is her loyalty? If its over 60 than its a bug please say me if it is a bug.

Cu atztek1
Title: Re: Gameplay questions
Post by: EthanEverhart on February 24, 2012, 10:30:05 pm
No worries, her loyalty is still in the 30's so no bug yet.
Title: Re: Gameplay questions
Post by: atztek1 on February 25, 2012, 09:59:24 am
I changed the code so if she loves you she is on the helper list if she in the helper.xml.

Cu atztek1
Title: Re: Gameplay questions
Post by: Atrun on February 26, 2012, 01:32:17 am
I haven't messed with your version too much as I like more complete things to play with, so I haven't followed the Hooter event, but I would think that if she is telling you she is in love with you at some point, that it would cause a jump in loyalty and/or require a certain loyalty level.  Perhaps a check to see if Loyalty<=50 then set Loyalty=50 at such time.  If it is higher of course, no change is needed.  50 being an arbitrary number because it sounds good.
Title: Re: Gameplay questions
Post by: jacq2e on February 26, 2012, 06:34:40 am
What is the use of the "Visit" button?

I only get the picture of a teacher and some stats, with no choice at all...

Am I missing something?
Title: Re: Gameplay questions
Post by: atztek1 on February 26, 2012, 09:24:39 am
I have changed the event now so that she will recive a boost in loyalty if she as not 50 loyalty allready.
I think Visit is a legacy from the original code from zythen but heavy altered by me. I did not know exactly for what I wanted to use it and I dont know yet, its only a way to see some stats and the full picture right now.

Cu atztek1
Title: Re: Gameplay questions
Post by: atztek1 on February 27, 2012, 08:28:53 pm
How the hypnosis event in the park works.
1. You need the hypnosis for dummy book that you can find in the office of the detectiv.
2. Use the item by clicking "use item" in the inventory
3. You can only go on weekend in the park for the event to trigger.
4. You need luck but when you get lucky and can hypnotis the women then your hypnosis will climb a tiny bit.

@ safrican the event needs alterations because you can not damage your reputation by trying to fondle the women and then you need different pictures for different principal genders. But thanks again for this nice event.

Cu atztek1

Title: Re: Gameplay questions
Post by: tinman on March 06, 2012, 10:37:33 pm
I tried the Hypnosis in the park. Somtimes it tells me she gest suspicious & I stop.
More rarly, I just get an error message & hit continue. Neither one gives me a skill increase.

Is it possible the error is a bug?
Title: Re: Gameplay questions
Post by: Azathos on March 06, 2012, 11:02:49 pm
@tinman
As far as I can tell, simply the pic for this event seem to be missing. I know it was there once so it simply could be named wrong by mistake too.
Title: Re: Gameplay questions
Post by: EthanEverhart on March 07, 2012, 02:17:38 am
@timan & Azathos, please allow me to direct your attention to my last post here:
http://www.henthighschool.com/hhsplus/offical-bug-report-tread/105/?topicseen (http://www.henthighschool.com/hhsplus/offical-bug-report-tread/105/?topicseen)
Title: Re: Gameplay questions
Post by: tinman on March 07, 2012, 06:31:57 pm
OMG!
Moving the pics fixed the error, but OMG after 500+ attepts to hypnotise I succeded only once!
Am I missing somthing? If I am plz help me. Thx.
Title: Re: Gameplay questions
Post by: duck414 on March 14, 2012, 08:52:51 am
What do you do with Underwood after scaring off her master?
Title: Re: Gameplay questions
Post by: atztek1 on March 14, 2012, 12:03:27 pm
Its a while since I have looked in this event so Iam not 100% sure. I think you have to approche ms.underwood and ask her to come to your house than you go to your house. If this dosent work ask again and I will dive in this event and look for the triggers.

Cu atztek1
Title: Re: Gameplay questions
Post by: EthanEverhart on March 14, 2012, 03:09:09 pm
two questions:
When you build the cafeteria and open the cooking club, is there anything else you can do with that club or is just another club?
In Abaise's version, once you open the cooking club you have the option to make money by opening up a little restaurant
Did he add that to the code or was that part of your version?
My other question is regarding Mrs. Underwood.
I had been going through the teacher files looking at the dialogue to give me a hint into any events I might have missed and one caught my eye.
What it appeared you were supposed to do, was to get the fake pictures from Mrs. Underwood, write a fake love note, and then put them in Mrs. Keller's locker.
Afterwards Mrs. Keller would bring Mrs. Underwood down to the dungeon for a private....'lesson'
My question is, did you ever write in the trigger for this event?
Because I went to the dugeon with the pictures but nothing happened.
I wasn't able to get the love note.
Title: Re: Gameplay questions
Post by: tinman on March 14, 2012, 04:42:03 pm
two questions:
When you build the cafeteria and open the cooking club, is there anything else you can do with that club or is just another club?
I see in the program that here are a bunch of other clubs that become available from the cooking club. The "higher" the schools coruption level the more open up.
L1: cooking club, L2: topless club, L3: sex club. (@atztex1, I see that at L3 the club room changes to "resturant" from "cafeteria" is it supposed to do that?)
Title: Re: Gameplay questions
Post by: tinman on March 14, 2012, 05:07:55 pm
Its a while since I have looked in this event so Iam not 100% sure. I think you have to approche ms.underwood and ask her to come to your house than you go to your house. If this dosent work ask again and I will dive in this event and look for the triggers.

Cu atztek1
How do you approch her? Does it happen automaticly after "X" time (Like with Ms. Hooter) or do you have to go to her classroom or home & "visit"?
Title: Re: Gameplay questions
Post by: EthanEverhart on March 14, 2012, 05:14:40 pm
two questions:
When you build the cafeteria and open the cooking club, is there anything else you can do with that club or is just another club?
I see in the program that here are a bunch of other clubs that become available from the cooking club. The "higher" the schools coruption level the more open up.
L1: cooking club, L2: topless club, L3: sex club. (@atztex1, I see that at L3 the club room changes to "resturant" from "cafeteria" is it supposed to do that?)
Thanks, I had wondered about that. Abaise's had the same thing.
By the way Atztek, I forget, who came up with the game first, you or Abaise?
What I mean is, did he make his game from your source code or yours from his?
Title: Re: Gameplay questions
Post by: tinman on March 14, 2012, 05:32:17 pm
Thanks, I had wondered about that.
@Everhart: No problem. you can go into the .xml file (use note pad or word pad to open) & see the chains. Also, you can alter it. (especially the accounts. make the clubs give you $ instead of costing :) )
Title: Re: Gameplay questions
Post by: atztek1 on March 14, 2012, 07:02:17 pm
Hi all

I have looked the event up. After you have the master of ms.underwood arrested by the police. You have to have the fake pictures from ms. Underwood ( I think you can find them in ms.Underwoods home). Than you goes to her. There are 3 possibilitys that can happen and they depend on either you have build the dark room or the basement is open for ms.Kellers business or both are there. If you need more infos ask me.

Now to the next question. Abaise has taken my hhs2 code and made a better interface and altered it but I dont know exactly what all he has changed. I must confess my code was crap. So it is no wonder that abaise has not made more progress, maybe he has started a new project from scratch or maybe not. The club alteration from snack bar to topless bar to sex club has been my idea and code ( it was easy to implement because the hhs2 code was monolitic and you couldn alter much except the teacher and the events).
Right now there is not much to the clubs, I was more concerned with the event code and other things so I have to look in this part of the code again and make me familiar with it again. Then I will look what is needed and implement it.

Cu atztek1
Title: Re: Gameplay questions
Post by: tinman on March 14, 2012, 09:34:44 pm
Hi all
I have looked the event up. After you have the master of ms.underwood arrested by the police. You have to have the fake pictures from ms. Underwood. Then you go to her. There are 3 possibilitys that can happen and they depend on either you have build the dark room or the basement is open for ms.Kellers business or both are there. If you need more infos ask me.
Cu atztek1

OK. I got the master arrested, had the PI investigate her, and I have the pictures. Also, I have the basement & the "Dark Room".

Nothing comes up to talk to her. I went to the teachers lounge & visited. I went to the pool & visited. I went to her house.
How/where do you "go to her"?
thx
Title: Re: Gameplay questions
Post by: EthanEverhart on March 14, 2012, 11:02:32 pm
Now to the next question. Abaise has taken my hhs2 code and made a better interface and altered it but I dont know exactly what all he has changed. I must confess my code was crap. So it is no wonder that abaise has not made more progress, maybe he has started a new project from scratch or maybe not. The club alteration from snack bar to topless bar to sex club has been my idea and code ( it was easy to implement because the hhs2 code was monolitic and you couldn alter much except the teacher and the events).
I'd give his game a look at, it's pretty cool.
He's ditched the map layout and went for something that looks a little like what your 'manage school' screen looks like.
It has six tabs: Teachers, School, People, Students, Spy Cams, and Principle.
Teachers tab is where you can manage what you want them to teach, and how you want them to dress.
Depending on their level of corruption, lust, and loyalty, they'll be more willing to dress slutier
five levels of dress: Normal, Sexy, leather, nude, and...use your imagination ;)
School tab is where you decide how the students dress, how the internet is monitered (once you get the computer lab), etc.
This is also where you decide what clubs should be open, what buildings to buy, how you want to make money, where you want to place spy cams, and the different options you can propose to the PTA.
Unlike your version, the PTA does not get their own tab.
People tab is where you can hire your detective and take care of some additional event related stuff.
Student tab is a bit like your visit option, you can check up on people but other than that it really doesn't serve a purpose.
Spy cams is pretty self-explanitory. For every club you have, a spy cam is automatically installed plus the spy cams you've installed in the school tab.
When clicked on, some spy cams can lead to mini events although I've only run into a few that do this. One such event is 'upgrading' from snack bar, to topless bar, and finally to sex bar.
Principle tab is just like yours, you can check out your stats and, once people are loyal/corrupt enough, assign assistants to certain 'jobs'...again, use your imagination.
That's the basic set up.
As for events, pretty much all the events in the game are ones that I've found in your game with just a couple modifications and a few more events. Every teacher has a path.
If you decide to give it a look, which I would highly recomend, (if for nothing else you might get some ideas) I should give you fair warning.
While his game is by far, more complete that yours, it has a Hell of a lot more bugs.
The main problem is saving. He's fixed a lot of the original issues but it can still be a real nuisance.
Best place to save is at the beginning.
Worst places to save: on weekends, while your assistant is doing a job, when you're low on money (in some cases, even if you save during the weekdays, the game will think it's Saturday and you lose money over the weekends), and various other locations.
For best results, don't close out of the program until you have finished the year.
There are also some coding errors, some of which I have been able to take care of but whould just take ages to explain here (If you do consider trying the game, send me a message and I can explain in more detail how to fix the errors).
Unfortunatly, since Abaise has gone AWOL and never left a source code, it's not likely to ever be completly bug free.
Lastly, in his version, when you run out of money, it's game over.
Then if your reputation falls to low you get some warnings that you could be in trouble and possibly result in a game over.
Okay, that's me done. Sorry for filling up your topic with spam about someone elses game.
Title: Re: Gameplay questions
Post by: atztek1 on March 15, 2012, 07:00:23 am
Ethan This is my old game hhs2 not the current hhs+ game I had writen all 2 games. So I know exactly what it looks like. Abaise took my older hhs2 version and made it better. I had started my second program hhs+ a little later and I dont know if abaise will continue the work on hhs2 or not.

Here is a link to the original development tread of hhs2 http://www.futanaripalace.com/showthread.php?27479-Henthigh-School-2-Beta-Development-Thread (http://www.futanaripalace.com/showthread.php?27479-Henthigh-School-2-Beta-Development-Thread)

And Iam sorry for the crap code but it was my first program ever.

Cu atztek1
Title: Re: Gameplay questions
Post by: EthanEverhart on March 15, 2012, 08:07:51 am
Sorry, and hey man, quit beating yourself up about your code.
I think it's amazing that you even know how to make something like this work.
I look at a code and I can understand it (mostly), but writing it from scratch like you did?
Never in a million years would I be able to pull off even a crappy code.
Let alone the brilliance that has evolved from your code.
Title: Re: Gameplay questions
Post by: tinman on March 15, 2012, 09:17:50 am
Hi all
I have looked the event up. After you have the master of ms.underwood arrested by the police. You have to have the fake pictures from ms. Underwood. Then you go to her. There are 3 possibilitys that can happen and they depend on either you have build the dark room or the basement is open for ms.Kellers business or both are there. If you need more infos ask me.
Cu atztek1

OK. I got the master arrested, had the PI investigate her, and I have the pictures. Also, I have the basement & the "Dark Room".

Nothing comes up to talk to her. I went to the teachers lounge & visited. I went to the pool & visited. I went to her house.
How/where do you "go to her"?
thx

Hi.
I'm havin a little trubble here...
Thx
Title: Re: Gameplay questions
Post by: atztek1 on March 15, 2012, 12:01:47 pm
Sorry tinman I have look up the event and found 2 errors that had to do with follow events and how they work I have fixed it but this would not help you with your current save game and I want to look in a other glitch before I release a new version. And I think I will lessen the hacking skill requiments for this event or increase the hacking skill gain more in the event.

Cu Atztek1

p.s. You have only to meet ms. Underwood but this part is broken so Iam sorry this dont work 
Title: Re: Gameplay questions
Post by: tinman on March 15, 2012, 12:19:50 pm
thx. Great work sofar.
Title: Re: Gameplay questions
Post by: tettertot on March 15, 2012, 08:43:39 pm
When getting a hypnotism encounter and getting to girl to not walk off, you get a choice to 'fondle her' or 'walk away'. I looks like a 33% chance to actually fondle her, and the remaining chance the text says you just walk away. The text looks like a copy/paste of the text of the event if you chose to walk away. I'm guessing the text is supposed to say something like, 'you notice people staring at you and you decide not to fondle here and save your reputation by walking away'. Or some excuse like that. It just feels weird to decide to fondle and then just walk away.
Title: Re: Gameplay questions
Post by: atztek1 on March 15, 2012, 09:15:22 pm
I have not made the event and find it also wired but I have deceided to wait for someone else who have the words and the time to change this event. So if anyone out there ( this includes the origine of this event) feels the urge to change the event please do so and post here or in any other tread in this forum. Iam lost most of the time when it comes to words and story telling.

Cu atztek1
Title: Re: Gameplay questions
Post by: tinman on March 15, 2012, 09:22:10 pm
I am lost most of the time when it comes to words and story telling.

Cu atztek1

You may feel that way, but from the previous HHS games you made & what I have seen so far, you are doing a great job.

Also, I think there are a bunch of people here who will help as much as they can.
Title: Re: Gameplay questions
Post by: Greine on March 26, 2012, 08:34:01 am
I see the clubs show that some clubs will grow out of earlier clubs when they become corrupt enough. How do clubs become corrupt? How long does it take? I've never seen a club progress, so far, so I'm curious how it works.
Title: Re: Gameplay questions
Post by: atztek1 on March 26, 2012, 04:58:04 pm
Right now the progression is not implemented but I can make events that let me change the clubs so they get aviable if ther room is build. The clubs code and got changed from a member of this forum( I forgot the name because Iam not good in remember names and I have not looked in the HHS+ main tread to find his name). He has made most clubs and made the provisions for some automatic club progression but has not make that in the code. So should I make events to advance the clubs or should this be automatic, than I have to write a new methode for this?

Cu atztek1
Title: Re: Gameplay questions
Post by: Greine on March 26, 2012, 11:18:36 pm
I don't know. I like the idea of an event, but I don't have a feeling myself what the events would be, and it sounds like more work for you.

Either would work just fine. Looking at the .xml file, I had assumed it would be automatic, or at most, an event like the detective event, after a certain time passes, when you go to the school management panel, it'd give a message.
Title: Re: Gameplay questions
Post by: Kaizerdragon on April 07, 2012, 03:35:25 pm
You can always try the way it was in HHS2, once sex reached a certain level you would have to check the spycam in the cafeteria to trigger the topless girl on get the topless service, in HHS+ you can maybe do the same, once sex reaches a certain level you visit the cafeteria for a chance at a random event with one of the waitresses opening the option for topless service, then once again after for full blown sex service. And until these events are triggered you just keep whatever cafeteria you have at the time.
Title: Re: Gameplay questions
Post by: Scales on April 23, 2012, 09:59:13 pm
Long time follower, first time subscriber cause I can't seem to figure something out. using 0.57 Extra.

With the new function of spycams to act as containers.... I can't figure out for the life of me how to trigger the Peter Hooter event.

First thing I did was hire Hooter as Office person (tried swan too), and the usual...go grab the trainer+lockpick...then wait a day and get the trainer to take me to next level....crack into Peter's hiding place....steal the pictures...get the panties...buy a spycam..

Here's where I get stuck: I got back to Hooter house, and to peter's room. I put the Panties in his room (not the secret place) with the spycam... no event saying I placed it or anything.... I got a day...check back...no pictures in Spycam container.

I go a week, check back no pictures... A month....no pictures..

I've even tried keeping the cam and panties in my inventory and just leaving and entering his room repeately, or leaving the panties and entering with the spy cam.

How do I trigger it?
Title: Re: Gameplay questions
Post by: Tchazzar on April 23, 2012, 10:45:21 pm
Scales: The event should be triggered when you have both the camera and the panties on you. I believe I had to go home -> wait for next day -> go back to Peter's room. the event will place the panties and camera.
Title: Re: Gameplay questions
Post by: Lenaria on April 23, 2012, 11:13:55 pm
Actually, I had the same problem as well. I forgot what file it was but there was a misspelling in the peter hooter event at that point.  "Event Chani" or something like that.

That was my issue, not sure if it was yours too
Title: Re: Gameplay questions
Post by: Scales on April 24, 2012, 12:48:42 am
The waiting a day worked... Feel a little silly now that the solution was so simple compared to all the things I tried... But at least it fixed itself easily enough.
Title: Re: Gameplay questions
Post by: zzzzzzzero on April 24, 2012, 02:42:06 pm
I had the same problem.  >:(  When I place the panties in Peter's room, I can't get the event to continue. Isn't the next step to get the key so you can visit Ms. Hooter?
Title: Re: Gameplay questions
Post by: Tchazzar on April 24, 2012, 06:10:55 pm
again on this one I had to wait one or maybe two days -> then go back to Peter's room and retrieve new images and the panties again. Now you have to meet with peter again for more options.......don't want to spoil completely  :-X
Title: Re: Gameplay questions
Post by: Tyrranus on April 24, 2012, 07:01:16 pm
if you get stuck you can look through the event's XML file for the triggers. Opin it in wordpad or notepad
Title: Re: Gameplay questions
Post by: atztek1 on April 25, 2012, 12:23:44 am
I changed the event so you dont need to wait for the spycam and the panty to be placed. The changed event will be in the next release.

Cu atztek1
Title: Re: Gameplay questions
Post by: Guntag on May 06, 2012, 06:57:33 pm
Thanks for working on this game Atztek !

My main problem in your game is that it is very confusing to play thinking in minutes (for daily things) and months/years (for the school management). It's like two different game styles in one.
Wouldn't it be easier (for the player) maybe to simplify it with separating each days in 3-4 phases (morning, afternoon, evening, night) ? This way each day you could do 3-4 things (maybe some actions would not count as one like shopping or other minor actions). It would also replace the resting system (which is also here to limit the number of actions each day).

PS : I was a big fan of HHS2, it combined school management and events really well !
Title: Re: Gameplay questions
Post by: tinman on May 08, 2012, 02:50:58 am
I like the game play as is.
If your thinking months/years your over-thinking.
(Unless you are writing parts of the story line)

I have a few questions:
1) Is there more than hand jobs for hardman?
2) Is there more to underwood after you get her key?

thx

also, I know I can add it in but I would really love it if you could add all 7 teachers as the default.
Title: Re: Gameplay questions
Post by: tinman on May 12, 2012, 05:10:36 pm
If I make peter a sex-toy can I get the mother? Or is that only if I make peter an ally?
Also, is there more to the underwood story once you get her key?
Title: Re: Gameplay questions
Post by: atztek1 on May 12, 2012, 05:36:34 pm
Yes you can get his mother, its all about the PTA so it would be a bit pointless not to corrupt the mother. And for ms. underwood, iam soory but I have no further events for her but would love if you or any otherone could come up with good storys for this or even better with complete events. I will release in the next days a new version and would be happy if someone would donate some events or storys.

Cu atztek1
Title: Re: Gameplay questions
Post by: tinman on May 12, 2012, 06:17:08 pm
Well, for underwood, I think sice you already "broke her" in the dark room or with keller, you should have the same options to corupt her more like ms Hooter. all you need is masturbate/blowjob/fuck choice when you get to her house.

I will definatly give some thought to more storyline. Also, you should know that when you go into the underwood house the button for her floor is half off the screen. It needs to be a little higher.
Title: Re: Gameplay questions
Post by: atztek1 on May 13, 2012, 12:31:45 am
Can you tell me which home she is in your game because its depend on the hire order.

Cu atztek1
Title: Re: Gameplay questions
Post by: tinman on May 13, 2012, 04:11:02 am
Can you tell me which home she is in your game because its depend on the hire order.

Cu atztek1

It's the house on "Upper Hollow" - Teacher #3
Title: Re: Gameplay questions
Post by: Darkmarco on May 18, 2012, 12:53:09 am
I have a question: What are the use of the computer buttons in the home and the library?  Because when i clic on these, nothing happens. ???
Title: Re: Gameplay questions
Post by: atztek1 on May 18, 2012, 01:25:07 am
Its not implemented yet, maybe I delete them because I thoughted I can use them to buy services over the internet to increase the education of the teachers or other things but can not come up with the time and will to do the thing.

Cu atztek1
Title: Re: Gameplay questions
Post by: Nofly42 on May 26, 2012, 09:27:56 pm
How make some money?
Title: Re: Gameplay questions
Post by: atztek1 on May 26, 2012, 10:41:14 pm
You will recive 1000 money units every month in game. You can build the computer room that cost 500 and when you go to the room and some students are there you get a event. Now you can open the panty exchange club, which will earn you 100 each week so the cost of this room are payed after 5 weeks and then you will have surplus. You will find all options in the management console in the principal office if you have not seen this allready. I now work on a event to make the cooking club to a money earner and later evolve it.

Cu atztek1

p.s. Has anyone any other Ideas?
Title: Re: Gameplay questions
Post by: safrican on May 26, 2012, 10:50:42 pm
Hi, atztek

I can't get Sierra Hardman's loyalty above 40. I summon her to my office, but from then on I don't get the options of handjob, blowjob and sex. Am I missing something?
Title: Re: Gameplay questions
Post by: Nofly42 on May 26, 2012, 11:02:49 pm
p.s. Has anyone any other Ideas?

Рhotography lesson? With room and event? Nude photo for magazine...
Hmmm, we have an art lesson, why we cant sell any pict or sculpture?
Swimming and sport competition, sponsored by city or school commission?
volunteers for old people, on hight level corrurtion and sex turning into prostitutes?

sorry my english is very bad
Title: Re: Gameplay questions
Post by: Tyrranus on May 27, 2012, 04:16:53 am
A question about the dildos if I give them to a person that trusts me enough to accept items, does that cause the items effects to be applied to the person each day? Also if I give them more than one, do the effects stack?
Title: Re: Gameplay questions
Post by: atztek1 on May 27, 2012, 09:28:14 am
Yes if you can give the person an item the effect will be applied each day, but I have found a bug, normaly only on item of a kind should be added to a person. So a message should be shown when you try to give a second item of the same kind to the person. What dosnt happen right now, but is fixed in the next version. So only one item should effect a person but due the bug all items have an effect if you give more then one to the person. Items can have limits for user gender. If the user have not the right gender to use this item nothing should happen. You can see this in the item xml file or in the world editor.

Cu atztek1
Title: Re: Gameplay questions
Post by: jg1990 on June 04, 2012, 07:33:59 am
can someone help with nina parker dont know what to do after detective and xml file just said visit but visit where ?
Title: Re: Gameplay questions
Post by: flinger on June 04, 2012, 09:45:05 am
Quote
can someone help with nina parker dont know what to do after detective and xml file just said visit but visit where ?

Go visit her at her home. No need to try and break in, just go to the right location and it may trigger the next event.
Title: Re: Gameplay questions
Post by: tinman on June 05, 2012, 02:36:02 pm
Flinger, I think you may be confusing Parker with Maneli.

For the Parker event you will (eventualy) finder her around town. This will automaticly trigger an event on the subway/train.

I can't give you an exact location because where she goes is kinda random. But if you find her, it will trigger.

Hope that helps.
Title: Re: Gameplay questions
Post by: flinger on June 05, 2012, 03:26:39 pm
Flinger, I think you may be confusing Parker with Maneli.

I knew that  :-[
Sorry Jg1990

Cheers Tinman  :)
Title: Re: Gameplay questions
Post by: tinman on June 05, 2012, 05:21:21 pm
Flinger, YW, any time. BTW, I like the librarian file. Looks good.
Title: Re: Gameplay questions
Post by: flinger on June 05, 2012, 05:34:29 pm
Flinger, YW, any time. BTW, I like the librarian file. Looks good.

I wish I could take the credit for it but its not my work.
Title: Re: Gameplay questions
Post by: tinman on June 05, 2012, 05:49:16 pm
Oops.... Sorry Tyrranus! Librarian looks good!
@ Flinger, you did the Walker stuff, Cool. I'm Intrested to see where it goes.
Title: Re: Gameplay questions
Post by: jg1990 on June 05, 2012, 09:34:31 pm
thanx for the help :)

one more can you help me with the sandra bigtis and felicia events it won let me hypnotize felicia and my skill is at 100
Title: Re: Gameplay questions
Post by: tinman on June 05, 2012, 10:25:23 pm
I'm not sure where you are in the event so here is a quick over view...
1) 1st when school sex is high enough (sex>12 should be good) go to the gym depot. You will find some drugs. If you have a spy-cam you can put it there.
2) After a few days, return & there should be pics of Falicia Bigtits.
3) You must find here when she is high. Find her class and follow it throughout the day.
Eventualy (may take more than 1 day) she will take drugs & you will catch her while she is high.
You will then have the option to confornt the mother or the 1st hypnosis of Falicia. Hypnotize her.
(You need to have Hypnotisum at 20+ for this to work. Otherwise you say that you will talk to her about it again.)

You can only hypnotize her 1 time per day. The next day & all other weekdays, you can summon her to your office "for drug counciling" untill she is fully corrupted.

Feel free to ask if you need anything else, or if anything I wrote is unclear...
Title: Re: Gameplay questions
Post by: jg1990 on June 06, 2012, 02:51:10 am
i found her in the class room my hypno level right now is 102 when i tried to hypnotize her it says she didnt go into a trance did i do something wrong ? another thing how many times doyou need to have sex with sierra before you go to her house for her mom?
Title: Re: Gameplay questions
Post by: tinman on June 06, 2012, 05:34:12 am
about sierra hardman, its a lot, se'll let you know.

about falicia, I don't know.
The event takes me back to the principles office.
I think I know what has happened!!!
THe event is probably keyed to skill 0-100. How did you get a 102? The hypnosis event only gives 1 or 2 & should stop at 100.
It's probably not registering because your skill is over 100.
Title: Re: Gameplay questions
Post by: pvt900 on June 10, 2012, 03:14:14 pm
o ss i ade ms hootr my secretry and it fixed all the missing events but, when  go to expose carmen i get an exception error, also after i have ms hootr's pantoes then what?
Title: Re: Gameplay questions
Post by: csrsp on June 10, 2012, 11:54:43 pm
im currently stuck, because i said that i like sierra how she is. does this mean i cant get her mother corrupted enough for the pta?? also i cant seem to accomplish something in the felicia bigtits event, i said that i will tell her mother and this is wehere i am now, cant do anything further, hope someone can help
Title: Re: Gameplay questions
Post by: dmb5555 on June 11, 2012, 01:28:23 am
Well you can build the chem lab, make some corruption potions and leave in the nurses office and the hospital.  They should pick them up and use them.
Title: Re: Gameplay questions
Post by: atztek1 on June 11, 2012, 01:44:31 am
csrsp yes you can corrupt sierras mother later but first you have to get sierra liking you. There should be a event after you tells her she can come to your office if she need a place where she is safe to vent her pressure. The event tells you that she come to your office in the school break to wank of. The you have to be in your office in the school break, where you await sierra. Then you have a nice chat and you kiss her on the check and leaves. This will happen a few times ( I dont remember how many) and then you will french kiss her. And now you can summon her for some sex.
After her loyalty is over 60 you ask her to drug her mother with sleeping pills and you can now go to the hardman house at night. Then you can corrupt her mother the other day. You have only to go to the ward.

If you choose to tell felicias mother then her mother will get a short corruption and loyality boost and no further events. Only if you choose to hynotise her you will get further events.

Cu atztek1
Title: Re: Gameplay questions
Post by: csrsp on June 11, 2012, 02:47:31 am
csrsp yes you can corrupt sierras mother later but first you have to get sierra liking you. There should be a event after you tells her she can come to your office if she need a place where she is safe to vent her pressure. The event tells you that she come to your office in the school break to wank of. The you have to be in your office in the school break, where you await sierra. Then you have a nice chat and you kiss her on the check and leaves. This will happen a few times ( I dont remember how many) and then you will french kiss her. And now you can summon her for some sex.
After her loyalty is over 60 you ask her to drug her mother with sleeping pills and you can now go to the hardman house at night. Then you can corrupt her mother the other day. You have only to go to the ward.

If you choose to tell felicias mother then her mother will get a short corruption and loyality boost and no further events. Only if you choose to hynotise her you will get further events.

Cu atztek1
this is where my problem is at. i have 80+ loyality with her, but i still can "just" do the sex stuff
Title: Re: Gameplay questions
Post by: HeroMcDohl on June 11, 2012, 06:58:02 pm
There is actually a transition scene you have to get.  Once you get her loyalty up, you just run into her randomly in the school (Not summoning her to her to your office).  I normally run into her in the Cafeteria during Break (10-11:30).  During which time you'll get the discussion with her that will enable the event to corrupt her mother.
Title: Re: Gameplay questions
Post by: Tyrranus on June 11, 2012, 09:36:22 pm
I had that event pop up at the pool myself, so its kinda random but it IS during school hours on school grounds only I think :)
Title: Re: Gameplay questions
Post by: haginz on June 27, 2012, 06:49:23 am
are the drugs not implemented yet?  if they are how do you use them?  i can't seem to get them to work but then again i am having a lot of issues getting events to fire off so i might just need to wipe my copy out and start over.
Title: Re: Gameplay questions
Post by: haginz on June 27, 2012, 09:23:04 am
are the drugs not implemented yet?  if they are how do you use them?  i can't seem to get them to work but then again i am having a lot of issues getting events to fire off so i might just need to wipe my copy out and start over.
nm, i blew away my install and reinstalled it and it seems to be working better now.
Title: Re: Gameplay questions
Post by: haginz on July 03, 2012, 06:26:21 am
got a question on clubs.

i can get the walker event where he asks to start a wresling club and i pay him the $ for it but i never see that club pop up in the clubs list.  also the same with the swim club.  also i can't get the cooking club to go past the first event

also i take it not all the clubs are impletemented yet (like the medical and theater clubs)
Title: Re: Gameplay questions
Post by: HeroMcDohl on July 03, 2012, 06:12:23 pm
got a question on clubs.

i can get the walker event where he asks to start a wresling club and i pay him the $ for it but i never see that club pop up in the clubs list.  also the same with the swim club.  also i can't get the cooking club to go past the first event

also i take it not all the clubs are impletemented yet (like the medical and theater clubs)

Alright, the wrestling club won't appear on the club list, but it DOES appear on your Accounts list.  The swim club SHOULD pop up on your club list if you have the swimming pool built, it always worked for me.  As for the cooking club the first event is all he has done.  If you actually read the XML file Aztek is looking for suggestions on how to finish the event on turning it into the restaurante.

As for the medical clubs they are implemented.  First you need to buy the anatomically correct dummies and open the anatomy class.  After you do those two things you'll get a PTA proposal to open up the Medical Club.  All these things require a small amount of corruption of both the PTA and your teachers.

As for the theater club they aren't implemented either because the building they require doesn't exist yet, which is the auditorium.
Title: Re: Gameplay questions
Post by: atztek1 on July 04, 2012, 12:24:31 pm
Sorry the event was faulty I attach a working version it goes directly in the event folder.

Cu atztek1
Title: Re: Gameplay questions
Post by: Tyrranus on July 05, 2012, 07:13:34 am
sort of a question, sort of a point of interest... To get the current Harman event chain to complete you need Peter Hooter corrupted, to do that you need his mother as your office girl. This means if you hire the other office girl you cannot complete the Hardman event chain correct? If so perhaps considering a way to alter the event is needed to make it a little more generic?
Title: Re: Gameplay questions
Post by: atztek1 on July 05, 2012, 11:12:39 am
I had not writen it but you have a point with this issure. Is someone willing to write a changend event, it can be made only in text form with the event mechanic only writen. I will change the event to include the futa drug in the chemlab shop.

Cu atztek1
Title: Re: Gameplay questions
Post by: Papasmurf on July 05, 2012, 05:38:47 pm
I have 2 questions

First is the missing girl does the story continue on or is it only up to the bar?

Second When can i start buying chem supplies the store is empty
Title: Re: Gameplay questions
Post by: HeroMcDohl on July 05, 2012, 07:59:07 pm
I have 2 questions

First is the missing girl does the story continue on or is it only up to the bar?

Second When can i start buying chem supplies the store is empty

Well for the chem supplies you have to research the drugs.  Once you research them you will be able to buy them.  They normally unlock at certain numeric intervals when you raise your Chem skill.  When you trigger the event instead of raising your skill, chose to make or research a new drug (I forget what the EXACT option is, but its the middle one).
Title: Re: Gameplay questions
Post by: HeroMcDohl on July 05, 2012, 08:04:04 pm
sort of a question, sort of a point of interest... To get the current Harman event chain to complete you need Peter Hooter corrupted, to do that you need his mother as your office girl. This means if you hire the other office girl you cannot complete the Hardman event chain correct? If so perhaps considering a way to alter the event is needed to make it a little more generic?

You know I never noticed that.  I normally complete the event by telling her to accept what she is.  Then in doing so the event changes so you take a picture of HER sleeping with her mother rather than Peter doing it.

Outside of that you need Peter as an "ally" not just corrupted.  Because if it was just corruption you could do the thing where you buy a bunch of corrupting items like sex toys, then break into his room and leave them there, causing him to automatically pick them up.
Title: Re: Gameplay questions
Post by: Tyrranus on July 05, 2012, 08:26:16 pm
Futa are a bit of a mood killer for me so I never take that route.

As a side note, the dangers of using chemicals to on Sierra are noteworthy. I ended up getting her loyalty and corruption high enough to trigger the event telling Peter to show up at her house to screw her mom, go to the house that night and he shows... the problem with this was 1)I hadn't begun the Hooter chain yet and 2)I hadnt finished the event chain with Sierra and I got locked out from that.
Title: Re: Gameplay questions
Post by: atztek1 on July 06, 2012, 01:12:54 am
Papasmurf search the lab and you will find a book. Use this book and your chemistry skill will increase enough that you will trigger the chemlab event and have the chance to successfully gain knowleage. When you have a high enough skill you can make drug recips that you let buy drugs in the shop. The abduction event is not complete and goes only to the bar yet but if somebody would like to help I would appricate it.

Cu atztek1
Title: Re: Gameplay questions
Post by: Tyrranus on July 06, 2012, 02:17:39 am
which is an event I havent even managed to trigger once so far lol!!
Title: Re: Gameplay questions
Post by: Papasmurf on July 06, 2012, 02:57:12 am
Papasmurf search the lab and you will find a book. Use this book and your chemistry skill will increase enough that you will trigger the chemlab event and have the chance to successfully gain knowleage. When you have a high enough skill you can make drug recips that you let buy drugs in the shop. The abduction event is not complete and goes only to the bar yet but if somebody would like to help I would appricate it.

Cu atztek1


Thanx atztek it was driving me crazy and i have to say this game is really coming together very nice job you are doing keep up the great work
Title: Re: Gameplay questions
Post by: momo1455 on July 07, 2012, 06:16:48 pm
Hi,

Could someone tell me how to train lockpick stats ?
I am unable to do anything with JEremy Hood.

Thx
Title: Re: Gameplay questions
Post by: dmb5555 on July 07, 2012, 07:53:50 pm
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.
Title: Re: Gameplay questions
Post by: HeroMcDohl on July 07, 2012, 08:06:19 pm
In the event you already got the purse stealing event and you didn't chose to have him teach you, it should prompt again in a couple of weeks, so just keep checking back at the park.

Or in the event your NOT getting that event at all, you have to look at the park during "School Hours" ( 8:00 - 16:00 roughly ).  The event is set to trigger whenever you don't have the "Lockpick from Trainer" item in your inventory.
Title: Re: Gameplay questions
Post by: momo1455 on July 11, 2012, 05:32:59 pm
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.

Thanks for your answer.

So you know if there is a way to open the second room in the police station ?

I need 6 point more to open it, but the trainer doesnt train me anymore ?

Thx
Title: Re: Gameplay questions
Post by: seyfer110 on July 13, 2012, 03:06:15 pm
does the cosplay club have other events after the girl ask for it's foundation?
Title: Re: Gameplay questions
Post by: bigwhyte on July 13, 2012, 06:31:51 pm
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.

Thanks for your answer.

So you know if there is a way to open the second room in the police station ?

I need 6 point more to open it, but the trainer doesnt train me anymore ?

Thx

buy lockpick's  and use them
Title: Re: Gameplay questions
Post by: dmb5555 on July 13, 2012, 08:49:31 pm
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.

Thanks for your answer.

So you know if there is a way to open the second room in the police station ?

I need 6 point more to open it, but the trainer doesnt train me anymore ?

Thx

buy lockpick's  and use them

You don't need to buy.  If you confront and tell him to teach you, the first thing he does is give you better picks then what you can buy
Title: Re: Gameplay questions
Post by: bigwhyte on July 13, 2012, 10:52:14 pm
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.

Thanks for your answer.

So you know if there is a way to open the second room in the police station ?

I need 6 point more to open it, but the trainer doesnt train me anymore ?

Thx

buy lockpick's  and use them

You don't need to buy.  If you confront and tell him to teach you, the first thing he does is give you better picks then what you can buy

if you use them they up your stat
Title: Re: Gameplay questions
Post by: dmb5555 on July 14, 2012, 02:35:59 am
Your first event should be you seeing him steal a purse.  If you confront him, and then ask for him to teach a few tricks he should train you once a day in the park for $200.

Thanks for your answer.

So you know if there is a way to open the second room in the police station ?

I need 6 point more to open it, but the trainer doesnt train me anymore ?

Thx

buy lockpick's  and use them

You don't need to buy.  If you confront and tell him to teach you, the first thing he does is give you better picks then what you can buy

if you use them they up your stat

Yeah, but I was saying the free one is better.  The store bought ones only give 10 points, the one from the trainer gives 15.  Since you should only be able to use one, why waste money if the free version is better.
Title: Re: Gameplay questions
Post by: A_C_C on July 16, 2012, 12:17:34 pm
Hi, new here. Having been playing HHS+ foar a while, I wanted to ask, how do I use the drugs on the students (or the professors)?
Title: Re: Gameplay questions
Post by: atztek1 on July 16, 2012, 02:14:59 pm
If the loyalty of the person you want to use the drug on is high enough you can give the drug directly to the person when you select the person from the list in the main window if the person is in the same room.  Or you open the inventory and gives there the drug to the person. Or when the loyalty is not high enough but you know a room where only the person will be for a while then put the drug in the room and the person will pick up the drug when the person is there for a while.

Cu atztek1
Title: Re: Gameplay questions
Post by: Luksis on July 20, 2012, 04:15:24 pm
Hello, atm im trying to finish ms. fuzushi's story. sadly i cant seem to get the next event. The last one was me seeing her in the sex shop the second time. I opted to watch her both times. did i need to talk to her and is there no next event?


EDIT: Oh and just where the hell does the Hooter Family live?? i cant seem to find her anymore...lol
And are there any events for samantha keller? if yes, how do i trigger them.... cant seem to get any
And btw, what does the darkroom do? i can sleep there but it costs money...
Title: Re: Gameplay questions
Post by: atztek1 on July 20, 2012, 07:44:37 pm
Sorry I didnt made the fuzushi events and have not looked in it for a while so I dont know if there is and error or not but there should be some more content I will look in it later.

The Hooter and all the other PTA members get randomly conected to a home. So every new game the homes will change but there are only six home for the PTA in the game. So you have to look them. Look in the sleepy estate and the surrounding streets.

You can investigate in ms. Keller with the detective and you should build the computer room and buy something in the security shop. And there is a little crossover event with ms. Underwood if you have progressed far enough with the Underwood events.

You can use this only for the Underwood event yet.

I would love if more people would try to on making an new event or try to make an event even better.(add pictures or better text or add new options and branches). Read the this tread for needed informations http://www.henthighschool.com/hhsplus/event-editor-questions/msg3497/#msg3497 (http://www.henthighschool.com/hhsplus/event-editor-questions/msg3497/#msg3497). I recomment the full tread but the it is a bit outdated and not complete yet.

Cu atztek1
Title: Re: Gameplay questions
Post by: Luksis on July 20, 2012, 09:40:23 pm
okay, i will see if i can find something ind that thread. I found the hooter... i seem to totally have overlooked one of the streets... -.- :D
And another question, if i interact with someone, there is a menue *covert action* ore something. is this implemented?
Title: Re: Gameplay questions
Post by: atztek1 on July 21, 2012, 07:36:54 am
Its implemented but you need some drugs from the chem lab to use it and only some drugs are yet implemented look in the spell folder under events for all implemented drugs.

Cu atztek1
Title: Re: Gameplay questions
Post by: Luksis on July 21, 2012, 11:32:32 am
Hm cool than drugs i will get :D
btw somehow i'm in the minus al the time, money wise. how exactly can i earn money? besides the montly admission and the secret panty excange club  ( great idea that one xD )
Title: Re: Gameplay questions
Post by: atztek1 on July 22, 2012, 12:19:14 am
You can make money with the swimming club if you can figure out how to use a spy cam with them. Then there is a event with ms.Fuzushi I think. And the cooking club can be made a money source if you figure out where you have to be to meet a member. The wrestling club can be made a source too.

Cu atztek1
Title: Re: Gameplay questions
Post by: Luksis on July 24, 2012, 03:13:03 pm
Ok, another question. atm im doing the sierra hardman events. im just where she should come back into my office after the first scene where i encourage her. the next event doesn seem to happen.. any ideas what ma doing wrong? and the felicia bigtits event too, how am i to get the felicia bigtit home event trigger? cant seem to find out what it is.
Title: Re: Gameplay questions
Post by: sg-2 on July 24, 2012, 10:16:49 pm
Here's a previous post about the event. Have you got to the point where it talks about when she goes into your office after viewing the footage? I think I checked the office on the weekend which triggered that part.
csrsp yes you can corrupt sierras mother later but first you have to get sierra liking you. There should be a event after you tells her she can come to your office if she need a place where she is safe to vent her pressure. The event tells you that she come to your office in the school break to wank of. The you have to be in your office in the school break, where you await sierra. Then you have a nice chat and you kiss her on the check and leaves. This will happen a few times ( I dont remember how many) and then you will french kiss her. And now you can summon her for some sex.
After her loyalty is over 60 you ask her to drug her mother with sleeping pills and you can now go to the hardman house at night. Then you can corrupt her mother the other day. You have only to go to the ward.

If you choose to tell felicias mother then her mother will get a short corruption and loyality boost and no further events. Only if you choose to hynotise her you will get further events.

Cu atztek1
Title: Re: Gameplay questions
Post by: DDC1234 on July 25, 2012, 12:08:34 am
I only get the scene mentioned where it tells u she will keep coming back to your office to vent when i choose the "furtari" path a not when i chose the "girl" path so is this a glitch or am i doing something wrong 
Title: Re: Gameplay questions
Post by: Greine on July 27, 2012, 04:21:52 am
How do you get the cooking club event to trigger. It looks like the xml says you have to run into someone from the cooking club when they're in the cafeteria between 10 and 12. Is that right? I'm in there every day and never see it trigger.
Title: Re: Gameplay questions
Post by: dmb5555 on July 27, 2012, 05:30:39 am
The cooking club event was based on luck, it sounds like yours is as bad as mine for the event.  That is why Atztek1 rewrote it so that it will happen in the afternoon.  The new code can be found here

http://www.henthighschool.com/hhsplus/offical-bug-report-tread/390/ (http://www.henthighschool.com/hhsplus/offical-bug-report-tread/390/)
Title: Re: Gameplay questions
Post by: tinman on July 29, 2012, 08:56:30 am
What's the abduction event? I dont think Ive come across it.
Title: Re: Gameplay questions
Post by: atztek1 on July 29, 2012, 10:18:58 am
The abduction event will be triggered when you choose the right option in the lunch event behind the schhool.
(click to show/hide)

Cu atztek1
Title: Re: Gameplay questions
Post by: tinman on July 30, 2012, 01:05:57 am
TYVM. I never choose that option.
Title: Re: Gameplay questions
Post by: Zundax on July 31, 2012, 10:44:11 am
What to do with picture of Mandy Meyers?
Title: Re: Gameplay questions
Post by: seyfer110 on August 01, 2012, 03:23:01 pm
what do i have to do with the sleeping device?
tnx in advance
Title: Re: Gameplay questions
Post by: lokf33 on August 08, 2012, 01:23:34 pm
the translated text is absolutely not read. look in the game please
Title: Re: Gameplay questions
Post by: lokf33 on August 08, 2012, 01:44:51 pm
managed
Title: Re: Gameplay questions
Post by: seyfer110 on August 27, 2012, 01:18:14 am
how do i trigger the Topless club starting event?
Title: Re: Gameplay questions
Post by: HeroMcDohl on August 27, 2012, 02:43:18 am
Its not implemented yet.
Title: Re: Gameplay questions
Post by: seyfer110 on August 27, 2012, 06:01:34 pm
oh...i just see that in Restaurant start.xml there were options to start it...I thought that it was already on
Title: Re: Gameplay questions
Post by: Mickele on August 27, 2012, 07:19:41 pm
can anybody tell me how the sister event 3 is starting?
i can't get to the scene with her laptop, ' cause after she arrives she never returns to her room...
even when i corrupt her before the meeting nothing happens...

i changed her trait to student, then she appears also only on second day in guest room,
but i can't start the event either even with full corruption and loyality and sex etc on her and me,
school sex above 30....

i also added the updates of basement detention and the short updated from atztek1, but nothing happens...
the basement detention option was available, but nothing happend in the basement...

also i had save and load problems with the last hhs.exe the one with enable debugger...
trying with an older hhs.exe works wonderful....

how do i activate the restaurant starting event, 'cause after opening the snack bar nothing happens and
i don't find it in the restaurant_start.xml file where to start it....

the 3rd event of mr. carter (mae teacher) doesn't show up for me,
with own and teacher sex and corruption above 90 and school's also,
i waited three weeks on school area and nothing happend...

for last a question: once you have full loyality and corruption of the teachers, you can't use them as your helpers like in hhs2???
Title: Re: Gameplay questions
Post by: Kts on September 10, 2012, 01:50:00 pm
After detective finished investigation about Underwood how to broke into the her house if there that brutal guy?
Title: Re: Gameplay questions
Post by: atztek1 on September 10, 2012, 02:03:37 pm
@Kts
If you have build the computer room in your school go there and the event should go on.

@Mickele
Sorry for this late post I overlooked this. I had some bug that prevented her to stay in the guest room. Should be fixed by one of the files in the update tread if not wait for the next release.

There is no event in the basement yet so no action there but maybe someone like you could make some events there for the detention, depending on the dress rules and such.

The restaurant event has a bug I will update the file in the update tread.

I will look in the ms. walker issure and for the teacher as helper what should they do? Please give me some suggestions.

Cu atztek1
Title: Re: Gameplay questions
Post by: Kts on September 10, 2012, 04:00:36 pm
I checked the computer room for a two weeks. many times in day and nothing :(
hacking skill 89
And event in library seems broken, when i says learn me some tricks just nothing happen.
Title: Re: Gameplay questions
Post by: atztek1 on September 10, 2012, 08:03:12 pm
Ok the event chain is as follow.
1. the detective event ->than you go to her house where you tries to break in and the nice guy there escorts you very friendly to her door. -> then the computerroom event shows and when your are skilled enough you get ask if you want to go to the police or not. This can be a where lethaly question. So save before you are over 30 with your skills.

If you have decided not to go to her home after a new game start this would explain your issure if you have done all this I dont know why it dosnt work for you. Maybe you installation has a corrupt or missing file.

Cu atztek1
Title: Re: Gameplay questions
Post by: atztek1 on September 10, 2012, 08:29:05 pm
@Mickele

Which Walker event do you mean when you say 3. event?

Cu atztek1
Title: Re: Gameplay questions
Post by: DDC1234 on September 10, 2012, 11:02:00 pm
I get the key to underwoods house for "fun" yet nothing happens when i visit her ?
Title: Re: Gameplay questions
Post by: cyries on September 10, 2012, 11:08:29 pm
For me, the Event triggers after 10 pm.
Title: Re: Gameplay questions
Post by: atztek1 on September 10, 2012, 11:53:24 pm
@DDC1234
Because there is no event for this, what would it take to let you make a event for this?

Cu atztek1
Title: Re: Gameplay questions
Post by: Zundax on September 23, 2012, 07:25:08 pm
Tell me, where can I find new master thief? Fenix Longfelow or smth
Title: Re: Gameplay questions
Post by: Zundax on September 24, 2012, 09:21:54 pm
Ehm someone help me?
Title: Re: Gameplay questions
Post by: ughta on September 24, 2012, 09:26:28 pm
I think the master thief it's not created yet, but I'm not sure.

Probably the event's creator could answer better.
Title: Re: Gameplay questions
Post by: Zundax on September 24, 2012, 10:29:36 pm
Maybe so. But I think I doesn't make any sense refer to person that doesn't exist.
Title: Re: Gameplay questions
Post by: ughta on September 24, 2012, 10:58:32 pm
Unless the event is thought but not created yet. You can always create it!  ;)
Title: Re: Gameplay questions
Post by: atztek1 on September 25, 2012, 12:12:20 am
Sorry Zundax but the master thief is not created yet. I wanted to use the cop or reporter to find him then he gives you some quests and by following them you train your skills and in the end he says that he cant teach you anything because you have found out allready. But my decreased time and motivation will prevent me from working out all the needed events. But if you or someone else is willing you or he/her can make all the events themself. I will anwser all questions and try to help as much as I can.

Cu atztek1
Title: Re: Gameplay questions
Post by: TedFallenger on September 25, 2012, 02:58:00 am
How do you use drugs on people?  There are plenty of drugs you can make, but I can't for the life of me figure out how to use them on anyone other than myself.
Title: Re: Gameplay questions
Post by: KeT on September 25, 2012, 03:10:16 am
How do you use drugs on people?  There are plenty of drugs you can make, but I can't for the life of me figure out how to use them on anyone other than myself.

As long as i know, there are 3 ways;

- Leave the drug/object in the person's room, it will automatically use it.
- Give it with interaction (picking the name in the upper side of the main window) then you can interact directly and give the item to the person.
- The same as before, but with cover action, then you can as example, spray the corruption drug to the person.

Title: Re: Gameplay questions
Post by: atztek1 on September 25, 2012, 10:49:27 am
@TedFallenger
As Ket says but the second option only works if the person you want to use the drug on is loyal to you enough. The drug effects will only show next day when you use the methode 1. and 2. because the items effect the carrier of the item only at midnight so the effects show the day after he got the item. If you use the 3. methode it will show the effect at once, because this is an event and there is no circulation of items.

Cu atztek1
Title: Re: Gameplay questions
Post by: vashvenom on September 25, 2012, 11:25:21 am
i gotta ask where the nightclub is when you activate the event where you sneak close to their conversation

"You successful sneak close to hear their conversation. They speak of a particular nightclub, you didn't catch the name nor the exact address, you catch something about a backstreet. One of the girls says that getting a fake id is a lot harder than looking like a 21 year old slut."

any clues where it is?
Title: Re: Gameplay questions
Post by: Sjaako on October 13, 2012, 10:23:26 am
I had the PTA successfully vote for a couple of things at the start of the game, but now it appears that while there are enough votes nothing happens. For example when I push the vote button for th. sex education it produces only green bars with the teachers and 4 green bars, 1 yellow, and 1 red with the PTA members, but it isn´t added to subjects in the school screen and it isn´t removed from the proposals list (i.e. nothing happens). My money is also more than adequate. Is this a bug or am I doing something wrong?
Title: Re: Gameplay questions
Post by: ughta on October 13, 2012, 10:41:17 am
I think that if there is any red one, it's a veto, the measure is not accepted.
Title: Re: Gameplay questions
Post by: Sjaako on October 13, 2012, 10:57:19 am
That was it :). Thanks.
Title: Re: Gameplay questions
Post by: chizzu on October 17, 2012, 01:26:26 pm
Is there any reason under student tab in school management corruption has no value for any student?
Title: Re: Gameplay questions
Post by: atztek1 on October 18, 2012, 12:41:40 pm
You get more information about the students when their loyalty gets up. When the loyalty of your students is high enough you will see how corrupt they are.

Cu atztek1
Title: Re: Gameplay questions
Post by: kniptik on October 20, 2012, 06:02:14 pm
Hi!
(1) I've a problem with trainer in the park. I can visit him, i can interact with him (yell) but can't find a way to train the lockpicking. How do I do that?
(2) Is there any kind of walkthrought (or guide, or at least set of recommendations) written for the game?

v0.66

Atztek, thank you for the game.
Title: Re: Gameplay questions
Post by: atztek1 on October 20, 2012, 08:21:22 pm
When you see him the first time there should be a event where a thief is robing a woman and you have some options and one will guide you to training sessions and a good lock pick tool. The event will repeate every month so go to the park on day 31 or a bit later if you have not explored the park on day 1.

Cu atztek1
Title: Re: Gameplay questions
Post by: kniptik on October 21, 2012, 04:03:21 am
There's something wrong..
(1) After 31-40 days the event (lockpicking teacher dialogue) won't trigger.
(2) I managed to edit savegame file, setting lockpicking skill to 60 (later to 900), but no luck in lockpicking. When lockpickig I press "Try!", alarming bar reduces very slowly: 1 bar per ~5 clicks. Never success.

I wonder what framework you are using. So much of XML declarative programming. Did you write the engine yourself?


 
Title: Re: Gameplay questions
Post by: atztek1 on October 21, 2012, 01:32:38 pm
The lock pick teacher will only show till you have reach a skill of 60 in lock picking. I wanted to make a follow on event chain where you have to find a old thief that will teach you more but he is hidden. I have not made progress there yet.

What did you wanted to lock pick? Maybe you edited the wrong person because the principal is stored in more than one place if Iam not mistaken. The right principal is the first item in the ListPerson.

Have the numbers changed in the lock picking window when you have change your skills? I mean did the best or the worst numbers changed with your change of skills?

I have only used .net build in xml support. And programed everything else exept some code I inherited from zythen.

Cu atztek1
Title: Re: Gameplay questions
Post by: tiggun33 on October 24, 2012, 03:10:52 pm
play v.066

1.  how traning Photoshopping and Lactation ... (not work yet?)

2.can I bay professional camera in shop?? and rise some maney working foto/art galiery or adwertising company (photoshoping lvl high),.... or build foto/video studio and do  ....  samfing  (depends of coruption level)  send corupt femail to model biznes ...  (if possible include to game)

3. can't see  cosplay club in "Manage School/account or Clubs"  cost 0 ?? and Fuzushi trening parents Gym ?? I agree open it ... (clubs unlegal?) how see traning in this clubs??

4. unlock Theater Club and  other hiden (not work yet??)
  i open in game Cheerleader, Wrestling Club (cant open adwanced),Cooking,Restaurant,Topless Restaurant(but can't see changes interior, only maney...), Swim Club, Secret Panty Exchange,Music, kendo, all medicall only drug coruption....

3. please add string for remember schedule Clubs and place:
  "Manage School/Clubs" :
cost:
membercount:
Corruption:
President:
Time:  from 15-30 to 17-00 Tu-Sat
location:  Class4

4. about Smollwille Times
how  go in there ???
I try come in, then serch reporter  on beach but not see him.... (conditions for the occurrence of him??? )


5. I have wirelessmouse then power is low  it get  dable-cliking insted of one-clicking... 

please remove from principal office button positon "normal school" and "smolwille" (accidental double-click )

and same case all Down Town locations from Bank  button  "Down Town" and "Smollwille" (accidental double-click ) ... 
not bug but sometims left locations and can't see fast change pictures...

6. missing picture in bank cash2.jpg (have only cash.jpg) loan 5000
missing  picture droppedpapers.jpeg (have only droppedpapers.jpg)

sorry my bad english
Title: Re: Gameplay questions
Post by: atztek1 on October 25, 2012, 11:10:55 am
To 1. You can train photoshoping in the computer room. I have resently changed some events maybe this was an event that didnt worked before but should work for the next release. Lactation is not working, because no event use it. Maybe there is someone willing to make some events with lactating.

To 2. This could be added but I have not the time to make all the events and such. Again if someone is willing to do this I will include it in the game if the work is good enough.

To3. Cosplay club is not implemented because I got no events for the club but I will add it in the clubs. And change the cosplay event to unlock the club. This fuzushi event is sadly all whats there, so no other events. Maybe again someone is willing ...

To 4. I think you have to have some events to happen before some clubs can be opened. If you look in the events with the editor you should find out which conditions have to be meet for the event to trigger.
Question : has someone opened all clubs yet?

To 4.3. I have added a string for only the location because the time is not defined in the club file but is defined in the position sheduled file. And this could change.

To 4.4. Look in your home for a newspaper and read the description, there is a hint.

To 5. I will change this.

To 6. it should be fixed in the next release

If you are german. Ich kann deutsch sogar noch besser denn englisch.

Cu atztek1
Title: Re: Gameplay questions
Post by: darkminou on October 25, 2012, 02:31:34 pm
I didn't get the little sister events
no one of them D=

Are they implented, and if yes, how to get them?
Title: Re: Gameplay questions
Post by: Pacer on October 25, 2012, 05:11:26 pm
darkminou yeah they are ive triggered them. Around day 10 you get an email at your house and after that events are triggered solely during the weekends i believe.
Title: Re: Gameplay questions
Post by: darkminou on October 25, 2012, 07:51:25 pm
Ok thanks i finally get it

But i have another question, i had the first night with misses Hardman. Then i came back to her home, at night, but nothing else happen. It's cause i need to create or buy some drugs and give them to her Daughter? Or just need to get the drug and come to her place at night?
Title: Re: Gameplay questions
Post by: azida on October 25, 2012, 11:22:40 pm


3. can't see  cosplay club in "Manage School/account or Clubs"  cost 0 ?? and Fuzushi trening parents Gym ?? I agree open it ... (clubs unlegal?) how see traning in this clubs??


those are my events, it's still a wip
Title: Re: Gameplay questions
Post by: atztek1 on October 26, 2012, 11:08:26 am
@darkminou
After the night you go to her work place in the ward next morning. I think she should have more events but Iam to busy with my real life now to add some more events.

Cu atztek1
Title: Re: Gameplay questions
Post by: Shilo on October 26, 2012, 11:01:07 pm
Is it possible to get new uniforms for the cheerleading club even after you said that you can't afford it at that time?
I.e. will the next event trigger if you happen to have the suits in your inventory and you meet the leader of the club again at the training place?

And what are the chances to win in the lottery? I saw in an event file that the reward is 5555 cash, but that's so much that I imagine the chance to be incredibly tiny.
Title: Re: Gameplay questions
Post by: atztek1 on October 27, 2012, 11:16:13 am
Yes, you should get a new opportunity to buy them new outfits after a week. But I see that the event need a little rewiring to work correctly. I will do this now.

The chance to win is 1 in 100.

Cu atztek1
Title: Re: Gameplay questions
Post by: Kaizerdragon on October 28, 2012, 11:52:01 am
i have a question, maybe i didn't download any extra files or something but i'm looking through the clubs.xml file to see how to open some of the clubs and it says i need public room, some need vip room and a hotel room, is there an event or something i need to trigger to be able to make these rooms or it has not yet been implemented?
Title: Re: Gameplay questions
Post by: Ehlanna on October 28, 2012, 03:42:03 pm
Got to the end of the 'photoshop quest' events and the final thing
(click to show/hide)
does not seem to happen
(click to show/hide)

Finally got the 'kidnapped girl' event and found that
(click to show/hide)
Title: Re: Gameplay questions
Post by: gb87 on October 28, 2012, 03:52:23 pm
Got to the end of the 'photoshop quest' events and the final thing
(click to show/hide)
does not seem to happen
(click to show/hide)

If you have created all three pictures for the four targets that is the end of the photoshop quest. What you are referring to is a lead in to the next quest that I don't have the time to finish at this moment.
Title: Re: Gameplay questions
Post by: Ehlanna on October 28, 2012, 07:14:47 pm
Got to the end of the 'photoshop quest' events and the final thing
(click to show/hide)
does not seem to happen
(click to show/hide)

If you have created all three pictures for the four targets that is the end of the photoshop quest. What you are referring to is a lead in to the next quest that I don't have the time to finish at this moment.
I suspected that was so, thank you for confirming.  And thanks for a fascinating event! :)
Title: Re: Gameplay questions
Post by: atztek1 on October 28, 2012, 11:42:27 pm
@Kaizerdragon
For these location to show in the game you have to start a event chain begining in the cafeteria I think but I am not sure it is allready in place or if it is in my next release. The events are not mine so Iam not as familiar as Iam with my own. So I maybe wrong about this.

Cu atztek1

 
Title: Re: Gameplay questions
Post by: seyfer110 on November 04, 2012, 03:19:22 am
in coppers' events chain, what i have to do after she call for me at the police station the first time? O.o
Title: Re: Gameplay questions
Post by: foxlits on November 04, 2012, 06:46:34 am
in coppers' events chain, what i have to do after she call for me at the police station the first time? O.o
you need to train up your skill in chemistry, prepare corruptor drug and slut maker drug, buy it and then go to the police station at downtown.
If you will not prepare drugs - events can stuck in game. (some kind of a bug was at moment when i cheked it)
Title: Re: Gameplay questions
Post by: Shilo on November 04, 2012, 08:42:50 pm
What is the use of the High Wall that you can build? And is there any purpose to the Dark Room besides being able to change school stuff also from your home?
Title: Re: Gameplay questions
Post by: atztek1 on November 04, 2012, 11:19:40 pm
@ Shilo the high wall will decrease the reputation lost for some rule choises like nude uniforms on school ground.

The darkroom can be handy for the underwood event chain and the missing girl event chain. If you want to know more please search this tread or whole forum.

Cu atztek1
Title: Re: Gameplay questions
Post by: Shilo on November 04, 2012, 11:21:55 pm
Yeah, found it in the event files now. And the High Wall also seems to be required in combination with the Chem Lab to start the police officer event chain.
Title: Re: Gameplay questions
Post by: atztek1 on November 05, 2012, 04:00:28 pm
Why do you think the high wall is needed for the police officer events?

Cu atztek1
Title: Re: Gameplay questions
Post by: flinger on November 05, 2012, 11:37:52 pm
Yeah, found it in the event files now. And the High Wall also seems to be required in combination with the Chem Lab to start the police officer event chain.

Its mentioned by Detective Copper the when you are invited to visit the police station but its not a requirement.

Quote
............. She frowns then asks why you feel its necessary to build a high wall around the school when the wire fence was replaced last year............

I was assuming most players will get the high wall before saving up for the Chem Lab when I wrote it.  ;)
Title: Re: Gameplay questions
Post by: Shilo on November 06, 2012, 01:20:31 am
Any information on how to continue the Coppers event line after she orders your into your office and tells you that she finds you suspicious? I know from the script that I probably have to be in the park. I have the Slut Maker III drug with me and have the "7 day countdown" trigger attached to me as well.

EDIT: D'uh, didn't read the post right above my previous question. So it seems the event got stuck on me now… -.-
I went to the police station and THEN prepared the drugs.
Title: Re: Gameplay questions
Post by: sgwsis on November 08, 2012, 03:30:48 am
Hey all,

Great game first of all, i quite enjoy this game especially the mechanics of it. i do have 2-3 questions and maybe im doing something wrong or not

1: i can get cooper event 2 to happen where i am being followed.
2: the futa formula trigger i got but how do i use it to trigger the events
3:and i am havingissues triggering the mr walkers events after i confront him the first time.

Any help would be greatly appreciated. :) ;) :o 8)
Title: Re: Gameplay questions
Post by: flinger on November 08, 2012, 03:02:21 pm
@sgwsis

I added the updates Atzek released and started a new game after adjusting the money I earn on some events and players skill for making drugs to speed up the time it takes to play test the Copper events myself.

1. I think there is a possible issue still but it depends on how much of a game delay Atzek added between Copper events 1 & 2 as previously it was triggering instantly after event 1 (Interview room) Ideally it should be between 1-2 weeks but hopefully Atzek will confirm.

2. If you got the formula and you've been back to the lab and make some then just interact with the person you want to give the drug to and wait I think its 24 hours before interacting with them again. Not sure if there is any additional events that trigger once you convert someone into a futa or if the effects are permanent. There is a bug with Futa pictures which kills the game if you give the Male Futa drug to an NPC such as the private detective for instance you will get a missing picture error. Something like missing background Futanari (each dress type).png

3. I don't think its a bug but the percentage chance of the event in the classroom triggering may need to be adjusted upwards. The Walker events were written to trigger once a certain stat or stats are high enough. The last time I checked I found it difficult to trigger the events often enough to build up and trigger the next event in the chain.

 
Title: Re: Gameplay questions
Post by: Shilo on November 08, 2012, 08:53:37 pm
Walkers event chain goes on if you allowed his wrestling club and have the nude uniform rule active.
Title: Re: Gameplay questions
Post by: jaren on November 10, 2012, 09:56:39 am
In general.. this version of HHS has alot of potential.  Its a bit more in-depth and life like then the other versions.  However... far too much time is spent doing nothing- and theres no direction to help find the bits of content that do exist.

Even if theres not enough events to fill things out- there are ways to allow the player to burn time without feeling like they are wasting time.  Personally I would add more guaranteed ways to spend time- but simply making it more like 50% chance of an event rather then 5% would go a long way...

Heres some ideas:
-School Events:  Takes up a few hours, can be done anytime during the day on a weekend (no where near enough stuff on weekends right now.)   Has a chance to generate a random amount of money
-PTA Meeting:  Anytime after school- gives a chance to raise PTA members opinions and support of you.   Could start as simply random- but eventually could be centered around a random question asked each time, and each PTA member would lean towards certain answers. 
-Public Relations:  Anytime after school or on the weekend.  Takes a few hours to talk to the media- raising reputation and reducing suspicion of the school.

As long as they take a few hours- they will burn time easily.  You can limit them to once a week, but they should be whenever the player wants to use them- not randomly selected.

1.   Sometime after about day 30- no random events appear for me anymore.  Despite save/load spamming, not one event appears in the classrooms, in the sports fields, at the onsen, or at the park. 

Its true that the rate is low normally (honestly way too low- not sure why...) but its impossible now.

2.   I picked up a cell phone- with a picture on it, very early on.  Nothing more ever happened.

3.  Sandra Bigtits in home councilling would not start for me.  I was able to 'explain' to Felicia the need, but no continuation occurred.  I read the event file and went to their house at the appropriate hours.  I also tried staying in my office whole days.

4.   Is it intended that I can have most of the PTA and teachers on my side for a bill and it still cant pass?
Title: Re: Gameplay questions
Post by: Flagon on November 10, 2012, 10:23:19 am
Most events have both a Repeat delay (for instance if set to 3 at least three days must pass before it goes off again) and a Repeat Fuzz (which may add a few more days to the wait). This tends to cause you to get alot of events right at the start, then they spread out more. I do agree that there's too much free time, so from now one if I make some more events I'll probably have them eat up at least a few minutes. And if any PTA member Red Flags a proposal, you've been vetoed. It seems the PTA runs on UN Security Council rules. And some events lines are unfinished.

As for a question from me, does the alternate Office Girl have any events? And if you do choose her, wouldn't not having the Hooter event line screw up the Karin Hardman plot (since you haven't corrupted Peter Hooter?)
Title: Re: Gameplay questions
Post by: atztek1 on November 10, 2012, 02:05:20 pm
@jaren
Do you get no events at all or only no random events after 30 days? That would be a bug but there will be days where no event happens. The classrooms have the most events and even there not every day a event will happens.

I come to the insight that I need an art director that is willing to coordinat the events in the game and the events that the good people of this forums send in. I will fix the game and events when I get good bug reports and will implement good ideas but there are to many events to continue like this. If someone wants the job please tell me. Iam not a good organizer, proof is the bad performens with my broken releases.

Cu atztek1
Title: Re: Gameplay questions
Post by: jaren on November 10, 2012, 07:29:30 pm
Its been 3 in game days- with reloading on top of that and theres been no random events.  I can still summon people to my office for 'events' but nothing random seems to happen.

The repeat delay explains alot Flagon- when I was 'lucky' enough to get regular events in the morning, almost nothing would happen the rest of the day...  Its a mechanic that makes perfect sense for events about specific people- but it should be used very carefully.  If there was an insane amount of events, everything could have a delay to blend things out, but as it is...  there should be events tied to every location that have no repeat delay.  Stuff like 'You see your students enjoying the water at the beach."  "You pass students wandering through the park"  "You find lots of students downtown shopping today".   Easy quick events- simple to add variations for weather as well. They dont have to have large rewards (or even any stat boosts) to make the player feel like the world is a bit more alive.  And even if the player gets these events half the time- their generic nature means they wont feel too much.

I would like to help more then just providing feedback Atztek1- I do think in general you have a good base to build from- but Ive already got my own game Im building- feel free to tear it apart when I do release something lol =)
Title: Re: Gameplay questions
Post by: jaren on November 11, 2012, 04:10:06 am
Well... looking at the code... it seems its actually possible to get no random events at the school for 4 days... so ya... Im going to mod those values myself down to something more reasonable to me lol...
Title: Re: Gameplay questions
Post by: sgwsis on November 13, 2012, 02:48:25 am
hey all,

quick question!  kidnapped kind of stuck no idea how to finish it any hints woujld be appreciated


and the carl walker event after the nude uniform cant seem to blackmail him how would i trigger this to occur.


thxs again

p.s sorry for the noob questions not really good at reading the code.
Title: Re: Gameplay questions
Post by: atztek1 on November 13, 2012, 11:04:49 am
Please give me more information. Where are you stuck, what have you found.
Ok I make a full walktrough.
(click to show/hide)
If you want to see what happens in the back room go here
(click to show/hide)

I have found 2 bugs with the walker events. First I have taken the club file from a forum member and there is the advanced wrestling club missing so I will attach a fixed Clubs.xml that goes here \Schools\NormalSchool and a bug in the 3. walker event. I will attach a fixed version. For the new files to have any effect you must start a new game Iam sorry.

Cu atztek1
Title: Re: Gameplay questions
Post by: flinger on November 13, 2012, 04:53:18 pm
Just learnt something new. Kidnapper events....

I've never got the option to take her to school as the Keller option takes a long time to get operational (PTA Approval??) where as finding/releasing the girl is done within a few days of starting the game.

Suggestion
(click to show/hide)

 
Title: Re: Gameplay questions
Post by: Volrath on November 13, 2012, 05:46:14 pm
You can delay the event ever starting very easily.

When you find the girl alone behind the school, pick the option to tell her to go back inside, or to sit with her. She won't be kidnapped and it will take a number of days to pop back up.

I do like the idea though of being able to send her out for money and corruption though.
Title: Re: Gameplay questions
Post by: sgwsis on November 13, 2012, 11:17:24 pm
@atztek1

i have attached a screen shot.  i never recieved the option to investigate it or any other option. i havent seen the event where I chooose what to do about the girl behind the school. nothing since the kidnapping.
Title: Re: Gameplay questions
Post by: atztek1 on November 14, 2012, 01:03:56 am
I will make a minor update in the update tread. With a new exe file. It look like you and some other have missed some events that poped up under your game window. Maybe this has mix up the kidnappe event (Idont know). In this new exe the events will play out in the game windows so you cant not miss any event anymore. But its new so may be this is buggy.

Cu atztek1
Title: Re: Gameplay questions
Post by: Shilo on November 14, 2012, 02:42:52 pm
How exactly is the loan event supposed to take place? Is it intended that you can basically give him all 12 tittyfucks on a single day? I thought it was so designed that you have to go there once every month before the loan for that month is supposed to be paid. And every new day you go there, you have to go through the whole deal proposal thing again as if they never agreed upon it before.
Title: Re: Gameplay questions
Post by: atztek1 on November 14, 2012, 03:45:34 pm
Shilo if you or anyone else come up with a better solution I will implement it, even if the event is not mine.

Cu atztek1
Title: Re: Gameplay questions
Post by: ughta on November 14, 2012, 06:09:56 pm
Sorry for the delay, I'm reviewing the Loan event one last time, trying to see if I had overlooked anything.

The event is supposed to allow a maximum of 1 tittyfuck per day, but the mechanics of the event were not working as they should. Now it will be ​​foolproof (did I say that I am testing it? XD)

If all goes as it should, this afternoon I'll post the event (now divided in more than one, because it was too big and hard to control).

EDIT: there's the link to the new event http://www.henthighschool.com/hhsplus/loan-event/ (http://www.henthighschool.com/hhsplus/loan-event/)
Title: Re: Gameplay questions
Post by: Quake on November 16, 2012, 06:14:54 pm
Really liking this game! =)

Just curious, if there's more content to Sayoko, your neighbour? 'Cuz after she randomly came over and I asked her son what he wanted to do, ergo dragged him along with me to school, she said she owes me while her kid said he'd like to come back "later." Now, how much longer is "later" supposed to be? :D Had this first part happening before and I never really got anything else. Is that already finished or even supposed to be more?
Title: Re: Gameplay questions
Post by: atztek1 on November 16, 2012, 06:26:00 pm
There is sadly no further content. I wish the writer or someone else could expand on this neighbour story.

Cu atztek1
Title: Re: Gameplay questions
Post by: Quake on November 16, 2012, 06:28:07 pm
Hm. Sad. Actually thinking about spending some time and try to make up my own event or something. I think that could be fun. We'll see. And thanks for the quick reply. =)
Title: Re: Gameplay questions
Post by: ughta on November 16, 2012, 09:56:02 pm
I have though about it for some time, and the event to transform Sayoko into your girlfriend is the next event I want to do after the breast expansion drug event and the new pic set for Doreen van Braun. Unfortunately all of that will take some weeks to do.
Title: Re: Gameplay questions
Post by: Quake on November 18, 2012, 02:01:28 am
Just looked through the file for Nina Parker and saw that the event simply ends after either deciding to let the guy on the train finish or defending her. Are there plans to expand that? Because I could think of a lot of things that could happen afterwards. :D

Tried to open the file with the Editor though and I got some error message, effectively resulting in nothing. >.> Which means, since I can't do XML at the moment, I can't actually do all that much by myself. I could give ideas though! =)
Title: Re: Gameplay questions
Post by: atztek1 on November 18, 2012, 05:22:22 pm
Did you open the editor and did you use the load button to open the event? If not please try it, if you did it then please post the error message.

Cu atztek1
Title: Re: Gameplay questions
Post by: Quake on November 18, 2012, 08:27:38 pm
Yeah, did that. This message comes up. Sorry that it's in German though.

(click to show/hide)
Title: Re: Gameplay questions
Post by: atztek1 on November 18, 2012, 10:07:42 pm
Es sieht so aus als wolltest du das event mit dem world editor öffnen. Um ein event zu öffnen musst du erst das game starten und dan in der oberen linken ecke auf editor clicken, dann wählst du smallville aus dem menue aus und clickst auf den knopf. Dann clickst du auf den knopf back. Nun kannst du das event öffnen mit load. Schuldigung das Ich das nicht gleich klar gestellt habe das der world editor nur die school dateien bearbeitet und die item dateien. Und der in game editor die events und einige andere dateien.

To edit events you can only use the in game editor which you can start from the start screen of the game by clicking on the editor button in the top left corner. To edit school (World) files and item files you can use the world editor.

Cu atztek1
Title: Re: Gameplay questions
Post by: Quake on November 19, 2012, 05:21:00 am
Woot, funktioniert! Danke! :D Stimmt, die Info wär praktisch gewesen. ^^ Wobei es seltsam ist, ich dacht letztes Mal hätt ich genau das getan und es ging trotzdem nicht. Des mit dem World Editor war jetzt weil ich dacht 's wär des gleiche. Anyways. Soweit scheints zu klappen. Danke nochmal.

Schätz ich werd demnächst mal schaun ob ich was zusammenbasteln kann. =) Hab da n paar Ideen.

Edit: Was is jetzt eigentlich besser - Deutsch oder Englisch? Mir gleich. Schätz dementsprechend letzteres, oder?
Title: Re: Gameplay questions
Post by: atztek1 on November 19, 2012, 11:24:54 am
For the sake of the other forum members we should speak english as long as we dont need to speak german. Have fun I will look forward for your event idea.

Cu atztek1
Title: Re: Gameplay questions
Post by: sgwsis on November 20, 2012, 04:24:01 am
Hey all,

Gameplay Question, the futa maker drug how do u use it on students or certain students, cant seem to figure it out
Title: Re: Gameplay questions
Post by: safrican on November 20, 2012, 05:32:53 am
Each student has to be corrupt enough to accept things from you i.e. when he/she is in the same location as you and you click on Inventory, his/her name must appear in the left column. Then they will accept the drugs.
Title: Re: Gameplay questions
Post by: sgwsis on November 20, 2012, 08:19:48 am
oh ok so as long as i can give items to them. i would just put it in their inventory and thats all



thank you it is greatly appreciated.
Title: Re: Gameplay questions
Post by: Zanfib on December 07, 2012, 04:11:31 pm
I was assuming most players will get the high wall before saving up for the Chem Lab when I wrote it.  ;)

This was rather odd for me, since I had not yet built the wall when I first got the chem lab.

Also, is there any way to make the game last longer than 365 days? It seems a bit short.
Title: Re: Gameplay questions
Post by: jg1990 on December 08, 2012, 03:47:24 am
the only advanced club i can unlock is the restaurant club can someone tell me how to unlock the rest?
Title: Re: Gameplay questions
Post by: Seirrebwarts on December 08, 2012, 08:12:54 am
Few Questions:
Doreen Brown:Ok so I gave her a bunch of breast growth potions and she did start to get sluttier, but no events popped up and finally just gave up and had the detective scout her out and turned her into a bimbo.  Are there any scenes before/after that?

Claire Fuzashi:I found a pic in the game folder that I think is one of hers, looked like an online advertisement of some sort, how do you open that?

Lydia Swan:Does she have any events at all?  If so any hints?  Couldn't find anything.

Finally, is there any use for the lactation drug yet?
Title: Re: Gameplay questions
Post by: ughta on December 08, 2012, 08:35:37 am
Doreen is still on the work. The pics are not to the HHS+ standards, and althought she was someone's creation, I was working on changing her appearance. I've had not enough time yet, sorry.

Lactation drug is another thing I want to use in the future: some random events and some other events with more evolved plot. I have not enough time either, sorry.

I am committed to providing the pics for DVB, but for the lactation drug I would be more than happy to see someone making their own events. There is even a skill that can help to graduate the intensity.
Title: Re: Gameplay questions
Post by: gabyac87 on December 10, 2012, 04:28:51 am
Hi, I have two questions about Mr. Walker.

1. I use the detective to investigate him and confront him too. He said about A parking ticket. What do I need to do to get back to the detective's office?

2. About Wrestling Club. I get the wrestling club, but how do I get the advanced wrestling club?

Keep up with the good work!
Title: Re: Gameplay questions
Post by: atztek1 on December 10, 2012, 03:06:15 pm
@gabyac87

1. If you mean what you have to do to get the real infos. If mr. Walker teach music you have to corrupt him or better see some of his events and in the end he will be yours. If he teachs something different you should go to the detectiv again and get an event where he offers to bribe a cop for the infos you can either pay him or if not break in mr. walkers home and look there for a clue.

2. some days later if mr. walkers is corrupt enough and (I dont know why ) the nude uniform rule must be active. If you met him he will ask you to open the club.

Cu atztek1
Title: Re: Gameplay questions
Post by: gabyac87 on December 10, 2012, 03:35:59 pm
I know about the cabinet at Mr. Walker home.I could not trigger the event to go back to detective. Maybe I needed to do something.

Thanks  :)
Title: Re: Gameplay questions
Post by: jg1990 on December 11, 2012, 03:06:57 am
how do you unlock the VIP room?
Title: Re: Gameplay questions
Post by: person27 on December 12, 2012, 05:00:48 am
How do I get rid of Underwoods master? I already did the detective investigate her
Title: Re: Gameplay questions
Post by: Flagon on December 12, 2012, 09:01:19 am
You get rid of Underwoods master by using the Computer Lab.
Title: Re: Gameplay questions
Post by: person27 on December 12, 2012, 04:27:48 pm
I keep getting a blank screen...well, not a blank screen, just the image of the computer lab room that's enlarged, guess it's a bug =\
Title: Re: Gameplay questions
Post by: flinger on December 12, 2012, 11:13:14 pm
I keep getting a blank screen...well, not a blank screen, just the image of the computer lab room that's enlarged, guess it's a bug =\

I found the same happening each time I visited the classrooms around the time in game I finally got to the point of the PTA agreeing to no uniforms. A second click solved the problem.

Also found the Copper event in the park (Ignore/Confront) kept repeating each time I went to the park even though I was much further down that chain of events.
Title: Re: Gameplay questions
Post by: person27 on December 15, 2012, 03:58:34 pm
Actually, this has been bugging me for a while, is there anymore to that one event where you find the students cell phone and it has the option to look through her phone and if you do it has a pic of her saying something like had fun hope to see you next time or something along those lines?

Also, never got the Smith tan event to happen...how do you do it?
Title: Re: Gameplay questions
Post by: dmb5555 on December 16, 2012, 02:57:09 am
Actually, this has been bugging me for a while, is there anymore to that one event where you find the students cell phone and it has the option to look through her phone and if you do it has a pic of her saying something like had fun hope to see you next time or something along those lines?

Also, never got the Smith tan event to happen...how do you do it?

Right now as far as I can tell the cell phone event is just one independent event.

The Smith tan even is hard to get.  It is set up so that she has to be at the beach and you have suntan lotion.  With her moving randomly you may never encounter it.
Title: Re: Gameplay questions
Post by: person27 on December 16, 2012, 03:28:43 am
Actually, this has been bugging me for a while, is there anymore to that one event where you find the students cell phone and it has the option to look through her phone and if you do it has a pic of her saying something like had fun hope to see you next time or something along those lines?

Also, never got the Smith tan event to happen...how do you do it?

Right now as far as I can tell the cell phone event is just one independent event.

The Smith tan even is hard to get.  It is set up so that she has to be at the beach and you have suntan lotion.  With her moving randomly you may never encounter it.

That explains a lot
Title: Re: Gameplay questions
Post by: Amazeroth on December 16, 2012, 11:50:37 am
Few Questions:
Doreen Brown:Ok so I gave her a bunch of breast growth potions and she did start to get sluttier, but no events popped up and finally just gave up and had the detective scout her out and turned her into a bimbo.  Are there any scenes before/after that?

Doreen has only one Event. After she had her first Breast Expansion you can visit the Investigator and give him the investigate order. With some money you can speed up his investigation. With 100 bucks he need just 24 houres. There you different ways. First: Fire her, Second: Gave her another Dosage of the BE Serum, Third: Gave a Overdosage of the Serum and turn her into your personal Bimbo.

If you don't want to try the Investigator you can make it with the Breast Expansion, Slut Maker and Corruption Serums but you need a few days.
Title: Re: Gameplay questions
Post by: seyfer110 on January 12, 2013, 09:36:42 pm
in ameli Coppers events, after i've opened the vip room, and informed her of it...what i have to do? the room is always empty T.T
Title: Re: Gameplay questions
Post by: Volrath on January 13, 2013, 01:25:44 am
in ameli Coppers events, after i've opened the vip room, and informed her of it...what i have to do? the room is always empty T.T

The Ameli Coopers events aren't finished yet (have a few bugs in them as well related to the cosplay club being opened before the music and cooking clubs), so that is about as far as you can take it for now.
Title: Re: Gameplay questions
Post by: seyfer110 on January 18, 2013, 01:02:33 am
The Ameli Coopers events aren't finished yet (have a few bugs in them as well related to the cosplay club being opened before the music and cooking clubs), so that is about as far as you can take it for now.
oh, ok, tnx
Title: Re: Gameplay questions
Post by: telgar on January 18, 2013, 07:28:32 am
OK I have a question, does the fetish's that you pick when you make your principal have any effect on the game ore is that something for future implementation?
Title: Re: Gameplay questions
Post by: atztek1 on January 18, 2013, 02:28:40 pm
The fetishs are only decorations right now. I think about to add a tag system to the events so you could enable and disable events throu the fetish´s. By Iam sick and tired now so dont think I will do much in the next time but who knows.

Cu atztek1
Title: Re: Gameplay questions
Post by: eblitz on January 21, 2013, 10:34:36 pm
Can someone please tell me the important time schedules of the game? School time, breaks, club times and all that. It´s easier to read that somewhere then figuring it out myself.
Title: Re: Gameplay questions
Post by: atztek1 on January 21, 2013, 11:45:58 pm
Look in this folder Schools\NormalSchool\PositionShedule and open the shedule file and there you will find all the shedules for all.

Cu atztek1
Title: Re: Gameplay questions
Post by: eblitz on January 22, 2013, 04:23:34 pm
I would like to suggest a minor change in the time schedule for some things. Especially on the weekend the schedule seems unreasonable to me. I would suggest to open the Mall on Saturdays too and let people go there, and also open it till 20.00 each day. On weekends the cabaret should be crowded from 18.00 to 22.00. Th beach and the park should be crowded from 10.00 to 19.00. The church should be crowded on Sunday from 8.00 to 10.00. The police and hospital should have some person there on all days all around the clock. I think it would be more believable like this.
Title: Re: Gameplay questions
Post by: TedFallenger on January 22, 2013, 04:37:42 pm
I'd have to agree with this.  It's been bugging me for a while how everyone goes home early on Saturdays and that all of the stores are closed on weekends.  Most stores nowadays are open every day of the week
Title: Re: Gameplay questions
Post by: Zorbius on January 22, 2013, 07:43:20 pm
How do I corrupt Sandra Titsbig? The mother of Felicia. She's on the PTA. I keep going to her home but I always get the message that you hide behind some furniture. It's always that message, I can neveer seem to get to her, no matter how late.

Is she anywhere else in the game, or is this simply hardcoded because that's how far the game goes right now?
Title: Re: Gameplay questions
Post by: kremey on January 22, 2013, 08:36:19 pm
Hey Zorbius,

To corrupt Sandra Titsbig, you need to start corrupting Felicia Titsbig (her daughter)... I will give more details in the spoiler below...

(click to show/hide)

That's it generally... Enjoy the story...

Toodles,
Kremey
Title: Re: Gameplay questions
Post by: eblitz on January 22, 2013, 11:28:20 pm
So I was playing around with the editors to find a solution for an event idea which lead to accidently discover the lootables in the game. I have not found them regulary yet but I noticed that you get a golden candelabra from each teacher that has high enough corruption. So my question is just, what is the intention of the various lootables? I did not found an option to sell those items, anyone be so kind to tell me about this?

And maybe someone can explain to me how the various stats in the game relate to each other? Which school stat depends on what character stat?   
Title: Re: Gameplay questions
Post by: atztek1 on January 23, 2013, 12:25:55 am
@eblitz
I made the shedule a long time ago and then there where no mall and police and many more things and I never changed the shedule than but you are right now I think is the time to change the shedule and I may do it or is someone else willing to take this task?

I will change the the place where I put the loot (I will make some furniture to put the loot in so the teacher dont take them and you can steal them if you break in there homes). Maybe someone makes a dealer for stolen loot or a loan pawn.

Schoolsex is the sum of all students lust devided by the students count.
Schooleducation is the same for there education.
Schoolloyalty is loyalty.
Schoolcorruption is corruption and School Fun is happiness.

Cu atztek1
Title: Re: Gameplay questions
Post by: eblitz on January 23, 2013, 03:55:55 pm
Ok, I noticed that teacher corruption does not seem to influence school corruption directly, I suppose right that teacher stats influence the regarding student stats?

I also see many more stats in the stats list of teachers and students, do any of them influence school stats or are they used at all?

Quote
I never changed the shedule than but you are right now I think is the time to change the shedule and I may do it or is someone else willing to take this task?

I´m just trying to figure out how the engine and the editors work, I´m too much of a noob atm to play around with important game mechanics right now.

Quote
I will change the the place where I put the loot (I will make some furniture to put the loot in so the teacher dont take them and you can steal them if you break in there homes). Maybe someone makes a dealer for stolen loot or a loan pawn.

After you have a certain lockpick skill your trainer can not teach you anymore and recommends a better trainer, I have not seen him anywhere and the lockpick skill is not good enough at this point to break into the jail cell. Maybe he is not in the game yet? If that is the case, this event could be added and this guy could be a possible dealer for stolen goods. That would be reasonable.
Title: Re: Gameplay questions
Post by: kremey on January 23, 2013, 06:45:16 pm
Hey eblitz,

The lockpick skill maxes out at 64... The story has not been developed beyond this point..

BTW, it is possible to break into the jail cell with 64 lockpicking... When you hit the button, don't wait for it to be in the middle of the screen, but at the very top of the screen... That gives it enough of a boost to be able to open that particular lock... Not that this gives you much... There is one other prison guard who wanders around and I don't believe he is involved in any way with the story... And the master lockpick trainer is not there either...

As you had suggested, I envisioned that trainer to be in there as well... Although someone with enough lockpicking skill should easily be able to escape from there, so why would he still be there is a question that has puzzled me... I guess that's a storyline to be developed by someone else... The only way I could imagine that such a person could be held there would also be under heavy bindings (similar to Hannibal Lecter) or even drugged up... It could be a story arc to manage to free such an individual from these conditions and as a reward for liberating him, he would offer to train you in the higher levels of lockpicking... Maybe even offer his services as a buyer for stolen merchandise...

Just throwing that out there for anyone who may be working on or thinking of working on said storyline...

Toodles,
Kremey
Title: Re: Gameplay questions
Post by: KeT on January 23, 2013, 07:18:58 pm
About the trainner, i have a few ideas that can make him stay in jail;

-. Running her/his business there, can have some privileges (private phone and visits) and work there while the police acts as private guards withouth paying. That makes sense if you want to create an underworld in the town, with more bands.

-. The pefect alibi. He/she has planned a big robbery and wants to stay safe of possible judgements.


In the other hand...anyone has seen "italian job"?. There's a girl that works testing and openning secure cases and locks by police or secure cases builders requests... Maybe the trainner can have this job and it´s in the police station testing the security of their locks...
Title: Re: Gameplay questions
Post by: eblitz on January 23, 2013, 07:32:31 pm
Quote
In the other hand...anyone has seen "italian job"?. There's a girl that works testing and openning secure cases and locks by police or secure cases builders requests... Maybe the trainner can have this job and it´s in the police station testing the security of their locks...

That is a possibility. But that he is still there in the cell would be easy to explain too. He is still in there because it is a cell with break proof glass walls instead of bars that can only be opened form the outside. That could be easily done or involve another story arc. Like it is a magnet lock that needs a card to open and to get that card you need to follow the detective Coppers event line. If she or her partner (forgot her name) is corrupted enough you can get the keycard from her. Once you freed the guy he opens his selling services somewhere in the red corner or so.
Title: Re: Gameplay questions
Post by: Onfire on January 24, 2013, 04:42:40 am
that lockpick trainer is REALLY annoying when you get into the park, it always asks if u want to pay 200 for training....

can we maybe change it so that he can just work in the park and train you only WHEN ASKED?
Title: Re: Gameplay questions
Post by: KeT on January 24, 2013, 10:43:39 am
that lockpick trainer is REALLY annoying when you get into the park, it always asks if u want to pay 200 for training....

can we maybe change it so that he can just work in the park and train you only WHEN ASKED?

The trainner asks you one time a day, whenever you found him. I have trainned in the park, in the onsen, in the city... but it´s just one time a day, and once you've trainned up to his max level of teaching, he wont ask you anymore.
Title: Re: Gameplay questions
Post by: eblitz on January 26, 2013, 04:43:01 pm
A question for the clubs. Do the clubs eventually get their presidents on their own, or does this happen only by events? If I set up a club president by an event, is that one protected from being replaced by an automatic mechanic?
Title: Re: Gameplay questions
Post by: atztek1 on January 27, 2013, 11:00:13 pm
They can only be set by the event now but are doing nothing. They even could change club and so being in a different club by the same time being president of another club. Clubs are not fully worked out I think. So the presidents will stay president yet.

Cu atztek1
Title: Re: Gameplay questions
Post by: telgar on January 29, 2013, 03:25:15 am
I have a question on teachers. Is that possible to hire more teachers or are you stuck with the starting 6? I always seam to be stuck with an empty classroom or an empty Gym.
Title: Re: Gameplay questions
Post by: Volrath on January 29, 2013, 03:57:17 am
Teachers are tied to a classroom, even if they are teaching swimming or gym class, so the classroom is 'filled' by the hiring of the teacher.

Wouldn't be a bad idea to put swimming and gym as their own hiring slot if possible (like the library and school doctor). That way you have the 6 normal teachers, a gym teacher, and when the pool opens a swimming teacher. Not sure how much work that would be though...
Title: Re: Gameplay questions
Post by: Taiho on January 29, 2013, 07:42:16 am
I did some digging into the NormalSchool.xml, and noted that this file contained whether room provided a job or not. Currently Gym and Swimming Pool do not. The gravityxml in case might need to be changed to match as well, I think. However, according to Shilo's recent behind the scenes post, every room that can hire a teacher adds 30 students (plus parents) automatically at game start. So if you made the Gym a hire-able spot, then you'd have to fill it at game start like the classrooms, and you'd have 30 more students to deal with in the school as well.

Not sure how setting Swimming Pool would affect things since it's not built at game start (though it'd be interesting if it didn't auto-spawn the students and parents, which means you could possibly do an event or something to have new students from transfers or parents moving into town). It could be that you have to hire a 7th person for the (nonexistent) room at game start, allowing you to have all six classrooms and the gym in use at the start.

--

Looking at the xml, classroom 1-6 has this:
Code: [Select]
<ProvidesJobs>
 <Title>Teacher</Title>
 <Mandatory>true</Mandatory>
 <Gender>Female</Gender>
</ProvidesJobs>
While Ward has this:
Code: [Select]
<ProvidesJobs>
 <Title>SchoolDoctor</Title>
 <Mandatory>false</Mandatory>
 <Gender>Female</Gender>
</ProvidesJobs>
And the pool has this:
Code: [Select]
<ProvidesJobs>
 <Title>NoJob</Title>
 <Mandatory>false</Mandatory>
</ProvidesJobs>

It's possible that setting job to Teacher and mandatory to false (and adding gender - female?), you might get around needing to hire immediately? Or in the case of the swimming pool, would need to hire when the pool is built maybe?
Title: Re: Gameplay questions
Post by: Volrath on January 29, 2013, 11:53:40 am
Could also just make the pool open from game start as well rather than something you buy if that makes solves the student spawn problem. It would be nice having the Gym/Pool and all the classrooms filled so that all the different events can happen.
Title: Re: Gameplay questions
Post by: Shilo on January 29, 2013, 06:38:34 pm
That "mandatory" property associated with each job does exactly nothing at all in the code.

The code looks in all available rooms of the world if they have the attribute "schoolarea" and adds them to a school room list. Then it goes through all rooms and checks if they are not "privatearea"s and don't have "Classroom" in their name and adds them to a strole room list.

Each school room is then checked if it provides a job for "Teacher" and this determines the Teacher count.


Technically, only some code in the Management Panel prevents you from closing the panel if you don't have enough teachers hired. I could probably allow this to happen regardless (it's one of the things that always annoys me during testing), but I don't know if the game won't be gone to plaid if you have less teachers than classes and rooms.
Title: Re: Gameplay questions
Post by: Taiho on January 29, 2013, 06:41:28 pm
EDIT: While typing this reply, Shilo helpfully provided some info, so all references in to (non-)mandatory settings were dropped from the post. :)

A quick check of setting swimming pool to Teacher, female resulted in the usual 6 classroom sized student body while being able to hire a 7th teacher (with an empty class 7 appearing) for that room once built. Downside is that, since we still only have 6 classes with students, there's still empty rooms around.

A way around that might be to have an event fire after 5 days +/- 2 of having an empty class that has a "huge influx of new families to the city" and creates/spawns 30ish more students plus parents that will fill up a class.

Some more testing:
(click to show/hide)

So it seems (with 69.3 at least) that if you want full classes and all rooms used, you'll need to have the pool built from the start and gym/pool changed to have job Teacher. Otherwise you'll have to hire a teacher when the pool is built and there'll be an empty class 8 doing rotations with the 7 full classes.

Plus, hire Carl 2nd-6th, as hiring him 1st or 7th-8th may cause a bug that'll trap you on the manage school interface. Gonna have to look at that closer.

EDIT2: Okay, tried to recreate the bug using my actual (vanilla 69.3) NormalSchool xml/folder instead of the copy/pasted/renamed TestSchool with all non-filepath Smallville/Normal School references changed to Testville/Test School in the school xml/gravityxml.

I couldn't. Namely because, despite putting job Teacher on gym and pool, the game only allowed me to hire 6 teachers, and Carl hired first didn't cause an error. Also, building the pool did not allow me to hire another teacher. I'm going to poke at it some more.
Scratch that, I'm an idiot that kept selecting the back-up xml for normal school instead of modified. Dropping a bug report over in the proper thread. :)
Title: Re: Gameplay questions
Post by: Shilo on January 29, 2013, 07:03:57 pm
I removed the requirement to hire 6 teachers in the Management panel. I hired only two teachers then and so only two classes of students were created.

However, the result was that some other part of the code screwed up (the part where it processes the school curriculum) by trying to access the subject of a teacher at an invalid index.
It's a bit hard to track everything down since there are pretty much no comments in code that explain why something is done the way it is done or what some variables are supposed to be used for.
Title: Re: Gameplay questions
Post by: Shilo on January 29, 2013, 08:44:52 pm
Ok, I updated the internal build of the game to allow to hire less teachers than there are rooms available. As far as I can tell, students will still get assigned according to the number of available teachers to classes (though with 2 teachers I noticed that Class 1 consists of 36 students while Class 2 still has the regular 30 students). Since most important characters are in Class 1, you can get away with it. But Peter Hooter won't be around until you have enough teachers for Class 3.
Students who are not in class won't get educated as far as I can tell, though they will still contribute to the school stats. (Which is bad for you)
Title: Re: Gameplay questions
Post by: Taiho on January 29, 2013, 10:51:05 pm
Ooooh. If I'm understanding this right, if we have 6 classrooms plus gym set for teachers, we'd get 210 students plus uniques. And if we only hire two teachers, then we'd have 29-30 students per class plus class specific uniques, and the other 150ish+unique students will be out wandering the town all day (or 180+ for standard 6 class, and 120+ wandering town).

... I sense opportunity here. PersonGroup "student roomless" or something? If they don't have an assigned class, put them in that group. Then we can have them affected by being out getting into trouble in the city all day instead of in class (behavior-, sex+, corruption+ maybe?).

--

When I was doing testing regarding whether pool having a teacher job while being unbuilt at game start affected student totals, I noted that class 1 tended to have ~34 students. Another class might have ~32, and the remainder seemed to stick at 29-30. Totals added up to around classrooms x 30 + unique students though (I'd have over 180 students in school with 6-class, over 210 with 7-class). So I don't think that's caused by hiring less than max teachers.

Distribution might take random choice of 29 or 30 per class, then adds in any class specific unique students, and repeats until it hits the last class where it dumps the overflow. Or maybe it forms 29 student classes, then random distributes the 6 (or more, depending on teacher rooms) remaining students and adds unique students.
Title: Re: Gameplay questions
Post by: safrican on January 30, 2013, 05:21:16 am
I just downloaded v0.69.3 and I really like all the new locations. I just think that some of the events take too long to unfold or happen too infrequently. I've read through a lot of them, and in most cases of the new events I didn't get to the second branch.
Title: Re: Gameplay questions
Post by: swarzty on January 30, 2013, 05:39:40 pm
anybody know how to trigger claire's event I can set up the gym lessons after class but nothing after that.
Title: Re: Gameplay questions
Post by: centerflag982 on February 01, 2013, 02:50:42 am
Anyone have any idea why a Parker with 100 loyalty, 68 corruption, 82 lust and a completed quest-line would be giving me red results on *every single* PTA vote I try...?! This is ungodly frustrating
Title: Re: Gameplay questions
Post by: safrican on February 02, 2013, 10:20:29 pm
Has anyone got the cabaret events to work? My events seem to stop working right as the cabaret is ready for use...
Title: Re: Gameplay questions
Post by: Qayinz on February 06, 2013, 03:43:40 am
why, even tho i blackmailed/enslaved/whatever most PTA memebers they still vote RED when i try to vote on something? for example if i go for "nude uniform" everyone is red except Underwood - but if i vote on Model Cleaning, only beth manili is red?

help please =(

and, is the game "finished" to a point where u can actually corrupt everyone and "finish"? (just with less events and content than we would've wonted?)
Title: Re: Gameplay questions
Post by: Qayinz on February 06, 2013, 04:53:57 am
any help with "Beth Manili" will be nice...
i read arounnd here about a Cabaret? i dont even have it on the map, is it added later?

i need to corrupt her in order to approve 2 votes... kinda stuck if her loyalty wont go up.. (curroption is zero atm)

also small PS
how do u spend saturday/sunday? isnt it a waste of time?
Title: Re: Gameplay questions
Post by: safrican on February 06, 2013, 05:03:48 am
Use the items at your disposal. I regularly get the corruption and lust up to 100. Loyalty is more difficult, but less important.
Title: Re: Gameplay questions
Post by: Qayinz on February 06, 2013, 05:46:09 am
Use the items at your disposal. I regularly get the corruption and lust up to 100. Loyalty is more difficult, but less important.

well - what items? i gave her every dirty item i could find in the store and her corruption is 25? would u mind (just this one) telling me EXACTLY what to give that raises corruption?
Title: Re: Gameplay questions
Post by: kremey on February 06, 2013, 07:01:15 am
Hi Qayinz,

Safrican was referring to a number of items that can influence corruption... The MC Device which is found in the forest and the corruption drugs that you can make in the Chem lab... You will have to build the Chem lab first and then you can make the drugs once you have sufficient chemistry skill... Certain levels of drugs require certain amounts of competency with chemistry skill... As for the MC device, you will need to practice using it on people to get better... This is easiest by breaking into people's places at night and using it on them while they sleep...

BTW, for the Cabaret, you need to work on the events for the Maid club, Theatre club and Music club... It will become available to buy at a certain point...

Have fun,
Kremey
Title: Re: Gameplay questions
Post by: Qayinz on February 06, 2013, 10:05:40 am
@ kremey ty!!!

OMG! lol i was at like day... 50 and i NEVER LOOKED FOR THE BOOK IN CHEM LAB! i had it but didn't look.

Anyway's now im trying to understand what happens next in the cabaret place... after i build it do i need to do anything to trigger an event?
Title: Re: Gameplay questions
Post by: safrican on February 06, 2013, 06:07:23 pm
Yes.

Interesting things happen in the school cafeteria, as well as in classrooms 2, 4 and 5. Be there between 15:30 and 17:00, and be patient.
Title: Re: Gameplay questions
Post by: Qayinz on February 07, 2013, 04:27:59 am
quick question - first off tho, ty for the help.

between 15:30 - 17:00 i dont have anyone in classes 2 and 4... is that a problem?

and now i opened the resterount =)
Title: Re: Gameplay questions
Post by: safrican on February 07, 2013, 04:54:11 am
teachers who teach in the gym and swimming pool areas don't come to class. The classes that are open depend on the sequence of the teachers you hire e.g. I always hire Rhonda Bells abd Jessica Underwood first, and let them teach sport and swimming respectively, leaving classrooms 1 and 2 empty.

Also, before classroom 4, go to the cafeteria. The event will take you to classroom 5, then 4, then 3; a separate event also takes place in classroom 4, and another in classroom 5.

Don't be so lazy, this is the fun part that is missing from far too many other games. Basically, this is the closest thing to Leisure Suit Larry, where you have to beg, borrow, steal and cheat to get the girl...
Title: Re: Gameplay questions
Post by: Qayinz on February 07, 2013, 08:20:15 pm
you make it sound so fun!!!

but really its not about lazyness! its just me worrying if something might be wrong... i guess my mistake was leaving the cafateria after i had the resturant idea
Title: Re: Gameplay questions
Post by: safrican on February 08, 2013, 04:56:26 pm
There are "stat up" events that only happen on certain times of certain days, such as the park training or hypnosis events. But I'm pretty sure that nothing happens between 20:00 and 22:00, so I'll use that time to do school management, computer room events or chem lab events; or just go on the prowl to see what I might find.

You can pretty much only interact with students on your favourite list during school hours, or do shopping or interact with the investigator. So leave other activities for other times.

Also, some event make take several days to unfold. Try to show up at certain locations between certain hours, but don't stay there, rather leave and come back.
Title: Re: Gameplay questions
Post by: Dole on February 12, 2013, 02:25:40 pm
Have something changed with the event from your sister? I can´t trigger the event further so I can see her laptop/computer.

If I take the newspaper from here or not or place it at some places have nothing changed.

Only as Info
I get the event I think very late.

Title: Re: Gameplay questions
Post by: Shilo on February 12, 2013, 02:46:02 pm
Not as far as I know. The Newspaper has nothing to do with her events, though. You need it in the principals inventory to start the Photoshop quest line.
Title: Re: Gameplay questions
Post by: rockman_a on February 12, 2013, 08:46:48 pm
has anyone gotten the transe club working yet?
Title: Re: Gameplay questions
Post by: Dole on February 12, 2013, 10:40:47 pm
0.7

school's reputation

Is something in the game yet to get it higher without reduce the sex level?

In the 0.69 version or so you can running in the woods [I havent found it maybe I wasn´t to often there] and after a time the event don´t trigger again.
Title: Re: Gameplay questions
Post by: Josefus on February 14, 2013, 12:57:53 am
Good morning ... from Germany

I do not know if I'm right here.


I "play" with hhs +0.69.3

and Gamerelase hhs +0.7

I like this game and his Editors! 
-----------------------------------------
Too bad that you can not change the people! E.G. More teachers I've always two left!
-------------------------------------------
at hhs +0.69.3 was "MC Suggest fuck" after 3 times since new load. ???? !!!

How the ladies get this item?
----------------------------------------------
How to get a woman into my home?
------------------------------------------------
How do I increase the "Lust"
I have only 'kiss her' and 'Yell at this person' .
And kill the pleasure!

This is a graet game... yes... with very high potential! The world-editor and event-editor are high-levels!
I like it...

Excuse my bad english--- i used Google...lol...
Title: Re: Gameplay questions
Post by: Volrath on February 14, 2013, 02:03:01 am
@Josefus

The game is still under constant construction so things are always being added and improved.

A way to use up more of the teachers is being looked into.

The MC events still work, just like in 69.3, they just might take more tries to get what you're looking for. Just keep trying it on the same person and you'll get there.

Isn't really a way to get the girls to go home with you yet, a couple events do but they're one time only kind of things, nothing like dating yet.

Buy and hand out dildos and slave collars to those you can, having the item in their inventory will increase their lust little by little every day. For actions you can use on them, the MC device has some options, and the other is the Chem Lab drugs.
Title: Re: Gameplay questions
Post by: Dagoth on February 14, 2013, 08:24:49 am
Another one you wouldn't necessarily think would be useful is tanning oil if you're able to give items to the person (once they're at 30+ loyalty). Tanning oil only costs 20 and gives +5 lust, +5 loyalty, +5 appearance, and -5 inhibition. It's of course single use like the drugs, but still good for the price. They'll use the items at the end of the day IIRC.

Oh, and if you do the quest where you give a cheerleading outfit set to your cheerleader club, you'll later find the people in the cheerleading club each have one of those cheerleading outfits in their inventory. These outfits give a nice daily boost to several statistics, the sexy version being better than the elegant one. The sexy set gives +0.5 lust, +0.5 corruption, +0.5 loyalty, +0.1 stamina, +0.2 appearance, -0.5 inhibition, -0.2 willpower per day. So... might be worthwhile to take and redistribute these outfits to other people you need to influence like PTA members and teachers.
Title: Re: Gameplay questions
Post by: bullwozi on February 18, 2013, 04:36:30 am
Zup, been trying out hhs+ yesterday and today, got a few questions though, and sorry if some seem strange havent tried any hhs+ version before 071

1. Is there any way to "interact" with npc? like old hhs talking with them or likewise
1b. Is there any way to speed up a npc corruption?
1c. Is there any "particular" way to "gain" with the PTA faster?

2.Were to you get initial training for Hypnotize and chemistry?

3.In options is there any diff between picture set 0 and 1?

4.How do you start up the hooter quest line?

 ??? think that was it, Big thanks ahead  ;D
Title: Re: Gameplay questions
Post by: Dole on February 18, 2013, 11:22:49 am
Quote
Zup, been trying out hhs+ yesterday and today, got a few questions though, and sorry if some seem strange havent tried any hhs+ version before 071

1. Is there any way to "interact" with npc? like old hhs talking with them or likewise
1b. Is there any way to speed up a npc corruption?
1c. Is there any "particular" way to "gain" with the PTA faster?

2.Were to you get initial training for Hypnotize and chemistry?

3.In options is there any diff between picture set 0 and 1?

4.How do you start up the hooter quest line?

 ??? think that was it, Big thanks ahead  ;D

2. Hypnotize

Go to the detective search the inventory take the book and use it. Then go to the park Saturday and Sunday. After this go back to the detective.

Chemistry

Search the inventory in the chem. lab take the book and use it.

4.How do you start up the hooter quest line?

Break in the house from Hooter go to the room from Peter. Search the inventory break the locker and take the picture. Go to your secretary and talk about the picture and that Peter masturbate to her picture. The go with the panties and a spy cam to peters room.  After two-three days go back to peters room take the pictures and talk two times in school with Peter. Someday Mrs Hooters talk to you and then visit her.
Title: Re: Gameplay questions
Post by: bullwozi on February 19, 2013, 09:39:19 am
Zup! Dole, big thanks for answering just i small bit more,

You wrote "talk two times in school with Peter".

This was essentially my first question line, is there a way to "talk" with an npc?
or do you mean trigger two events with peter?
Title: Re: Gameplay questions
Post by: introxity on February 19, 2013, 04:52:24 pm
Zup! Dole, big thanks for answering just i small bit more,

You wrote "talk two times in school with Peter".

This was essentially my first question line, is there a way to "talk" with an npc?
or do you mean trigger two events with peter?

You "talk" to him when you enter an area where he is present. This is how the events are triggered.
Title: Re: Gameplay questions
Post by: duck414 on March 14, 2013, 07:01:39 pm
so i'm probably not good at things, but i've some questions.

hardman chain: is there anything after getting the drugs from karin? i've done up to that, nothing else seems to happen.
titsbig: i seem to be unable to progress past giving sandra treatment.
i'm good on hooter
do you do anything with the girl once you've kidnapped her?
what do i do with the police after i give her the serum handkerchief?

also, there are apparently amelia coppers events, newspaper events, and sister events. how i make do.

thanks in advance.
Title: Re: Gameplay questions
Post by: vesuvean on March 14, 2013, 07:54:45 pm
Hi, i'm relatively new on this game but so far i saw it is amazing.

my question is i have read there and then that u can use some drug by placing it in the inventory of your target or sprayed them by cover action; i have 100 in chemistry and btw the lab and all recepies known but i can't create an item which correspond whith a drug ; am i missing something ? (maybe an event where i teach how conditionnate my drugs or a npc to met ?)
Title: Re: Gameplay questions
Post by: Shilo on March 14, 2013, 08:36:13 pm
Once you have researched the drug, you can buy it in the store at the Chem Lab, which is a button on the left.

You should then be able to use the drug with the Covert Action on an NPC by selecting him from the box at the top of the screen for the current room.
Title: Re: Gameplay questions
Post by: vesuvean on March 14, 2013, 09:30:09 pm
right i must be blind  8) thnx for this quick answer
Title: Re: Gameplay questions
Post by: Volrath on March 14, 2013, 09:51:40 pm
so i'm probably not good at things, but i've some questions.

hardman chain: is there anything after getting the drugs from karin? i've done up to that, nothing else seems to happen. That one ends here.
titsbig: i seem to be unable to progress past giving sandra treatment. You should get a key to her house so you can give her mom treatment. I think there is an event in your office to get the key.
i'm good on hooter
do you do anything with the girl once you've kidnapped her? The girl saved from the bar has further actions, if freed she will come back, if moved she is either in your dark room or school basement, simply visit that location.
what do i do with the police after i give her the serum handkerchief? After the park event, the next step in your office. Then at a certain point you need to keep visiting the police station daily.

also, there are apparently amelia coppers events, newspaper events, and sister events. how i make do. Amelia coopers is related to the clubs, newspaper events start at the beach after picking up/reading the newspaper in your house, sister events require hacking.

thanks in advance.
Title: Re: Gameplay questions
Post by: Krees on March 19, 2013, 04:12:06 am
How do I open up the wrestling club?
Title: Re: Gameplay questions
Post by: Taiho on March 19, 2013, 07:10:44 am
How do I open up the wrestling club?
I believe that currently requires one or more events involving the only male teacher in the game so far.
Title: Re: Gameplay questions
Post by: Boraxed on March 29, 2013, 02:05:36 am
I have run into a possible bug or something.  After getting the mansion and opening the the Cabaret, VIP(from the maid club), and getting it to the topless club, I can't seem to get the trance club, modeling club, or any of the events after the topless club to trigger.  I have looked at the files and it says I should be in the room and after spending all day in there for about 2 weeks, nothing happens.

Could it be that I have all the events in the same room so none of the events will trigger?  I have gotten the first drunken guy event for the modeling club in the public area but it seems it wont trigger further.

On a second note, I cant seem to get the exhibition club to work.  After I get the vote to pass and activate the club, the club disappears and the event chain starts over at meeting the girls wanting to start the club.
Title: Re: Gameplay questions
Post by: xortan on March 31, 2013, 06:15:55 pm
Hey guys!

I'm new to this game, could someone PM me a bit of a guide-walkthrough?

I'm stuck at a point where I can't really do much. I've failed the hooter event probabaly (when I showed her the pics I didn't say his son uses them to masturbate to, just asked for her vote)
And so on....
I'd really appreciate it.
Title: Re: Gameplay questions
Post by: kremey on March 31, 2013, 07:26:42 pm
Hey Xortan,

For the Hooter event you need to first get Peter Hooter on your side...
(click to show/hide)

Toodles,
Kremey
Title: Re: Gameplay questions
Post by: toradrow777 on April 11, 2013, 06:16:53 pm
How do spy cams work?  I know you can place them in certain areas, and I know they take pictures, but I have no idea how to view the pictures.  Is there a place where I can look at the spy cam pictures or do they pop up automatically?
Title: Re: Gameplay questions
Post by: Shilo on April 11, 2013, 08:51:26 pm
Spy Cams rely on the event for anything else. They don't do anything themselves besides being added to the room's inventory list.
Title: Re: Gameplay questions
Post by: toradrow777 on April 11, 2013, 09:10:17 pm
Spy Cams rely on the event for anything else. They don't do anything themselves besides being added to the room's inventory list.

So how do I view spy cam pictures?
Title: Re: Gameplay questions
Post by: t1331na on April 11, 2013, 09:15:42 pm
Spy Cams rely on the event for anything else. They don't do anything themselves besides being added to the room's inventory list.

So how do I view spy cam pictures?
You wait for someone to make the events for it. Off the top of my head, only the bathroom gives you photographs. The others that require the spy cams are for storylines.
Title: Re: Gameplay questions
Post by: KeT on April 11, 2013, 09:18:03 pm
 I may be wrong, but right now, you can only see the toilet pics, and only when you enter to the toilet once a day. Then you can see "the last pic".

There's no way to currenty review the pictures that spycams are taking, and spycams are only a way to get more money (by selling pics) or continue a history (like in hooters thread)
Title: Re: Gameplay questions
Post by: ughta on April 12, 2013, 06:18:54 pm
I've done an event that gives you photos: Golden outgrow. It gives you items that really are photos. I suppose it could be done with all the events that had the spy-camera, so they add a photo to inventory. It could be a problem with the repeated ones, but as easy to fix as to remove them from inventory.
Title: Re: Gameplay questions
Post by: safrican on April 12, 2013, 10:52:11 pm
I may be wrong, but right now, you can only see the toilet pics, and only when you enter to the toilet once a day. Then you can see "the last pic".

There's no way to currenty review the pictures that spycams are taking, and spycams are only a way to get more money (by selling pics) or continue a history (like in hooters thread)
I've done an event that gives you photos: Golden outgrow. It gives you items that really are photos. I suppose it could be done with all the events that had the spy-camera, so they add a photo to inventory. It could be a problem with the repeated ones, but as easy to fix as to remove them from inventory.

I kinda miss this exact feature of HHS2, where there was a spycam tab which allowed you to look at your spycam pics from various locations, including all classrooms. Perhaps this should be under the computer tab in HHS+, where you can browse either all of the day's pics, all of the current corruption level's pics, or all of the pics unlocked so far.
Title: Re: Gameplay questions
Post by: bardolph on April 13, 2013, 03:00:53 am
Great game btw!

Any way to edit the save to allow for it not to end? or to edit Reputation?

I'm just starting to get to the interesting stuff but now the game wants to end. It's kinda annoying.
Title: Re: Gameplay questions
Post by: Nezumi on April 13, 2013, 03:57:32 pm
This has become a bit of an addictive game for me, well done. I do have something though that has been bugging me, we've all seen the Open Interaction: MC fuck and it occurred to me that there is no normal Interaction to have sex and, well, why not?

In my current game, I have Stacy Slutsky at 100 loyalty, very high corruption and lust and a low inhibition and I have never used the MC device on her yet I can't do more than kiss her, this seems to me to be odd.
Title: Re: Gameplay questions
Post by: Shilo on April 13, 2013, 09:34:54 pm
There is also a very in-depth dialog feature for Sierra Hardman if you use the "Open Interaction" feature on her during her sessions in your office. I was actually amazed by it and wondered why there wasn't a more general version of it for everyone. More than just the usual "Kiss" option.
Title: Re: Gameplay questions
Post by: bardolph on April 13, 2013, 10:56:46 pm
There is also a very in-depth dialog feature for Sierra Hardman if you use the "Open Interaction" feature on her during her sessions in your office. I was actually amazed by it and wondered why there wasn't a more general version of it for everyone. More than just the usual "Kiss" option.

I did see something for one of the random students where it had "Flirt", "Kiss", "Strip", or something when I brought them in the office. And yes, it was a very random student. I selected one and it just kinda skipped to the office without doing anything. So maybe it's more widespread than you think.... or it's a weird bug.
Title: Re: Gameplay questions
Post by: b00marrows on April 13, 2013, 11:46:55 pm
sierra hardman... isent she the futa girl?
Title: Re: Gameplay questions
Post by: Inraviel on April 14, 2013, 02:02:07 am
sierra hardman... isent she the futa girl?
That's right, so what??
Title: Re: Gameplay questions
Post by: b00marrows on April 14, 2013, 02:30:19 am
sierra hardman... isent she the futa girl?
That's right, so what??

isent that the only futa?

if so than its either only futas or only siera who gets that interaction?
if its only futas, is there a way to make more futas? (completely new to this game sorry)
Title: Re: Gameplay questions
Post by: Neelis on April 14, 2013, 04:09:03 am
So I'm a little confused about a couple events. First being the whole being seduced by Daisy (don't remember her last name, that's just what comes up in the debug) event. How does that one get triggered? The second being the Coppers event. Is that one fully fleshed out or still in progress? I've gotten the triggers for making the chem lab and having Ameli Coppers make the maid club, but I don't know if those are actually related.
Title: Re: Gameplay questions
Post by: malcolm75k on April 14, 2013, 06:57:01 am
There is also a very in-depth dialog feature for Sierra Hardman if you use the "Open Interaction" feature on her during her sessions in your office. I was actually amazed by it and wondered why there wasn't a more general version of it for everyone. More than just the usual "Kiss" option.

I did see something for one of the random students where it had "Flirt", "Kiss", "Strip", or something when I brought them in the office. And yes, it was a very random student. I selected one and it just kinda skipped to the office without doing anything. So maybe it's more widespread than you think.... or it's a weird bug.

I think the interactions are controlled by events/attacks.
 for
I have been planning on writing some customized interaction events for some of the critical characters.  I was thinking of having some options in that drop down that would open up some button choices.  I don't like the idea of using a single given picture as a default.  I wish I could code a choice based on the character's hair color, at least, so I could use pictures that matched in a catch-all choice branch.

One could easily write an event for, say, "proposition" or "seduce" that would key into lust, inhibition and corruption.  Low inhibition you get flashing, high lust willing to have sex, both, public sex, high corruption so something borderline illegal.

Problem is, like the MC device, the pictures rarely match the character targeted.

I'd like to at least put something together that has condition traps for main character names.  If you want good bonus content, then you need their "broken" trigger, otherwise they would respond the same way as any targeted character, but at least their pictures will be consistent.

I need to grind out an event chain for Hooter that I've been thinking on, then I'm going to try to come up with something appropriate for the open interaction.

If anyone knows how to chose on hair color/body type, let me know.

Oh, and if anyone knows the source for Karen Hardman's avatar, please let me know.  I want to use something that matches for her, but am having trouble finding some appropriate pics.
Title: Re: Gameplay questions
Post by: Inraviel on April 14, 2013, 10:46:43 am
sierra hardman... isent she the futa girl?
That's right, so what??

isent that the only futa?

if so than its either only futas or only siera who gets that interaction?
if its only futas, is there a way to make more futas? (completely new to this game sorry)
It's for all futas and you can make more, if you continue sierra hardman event with her mother.
Title: Re: Gameplay questions
Post by: b00marrows on April 14, 2013, 12:41:46 pm
how hard would it be to "copy" the scripts? if its all xml than it wouldent take much effort, just a little editing right?
Title: Re: Gameplay questions
Post by: malcolm75k on April 14, 2013, 05:38:32 pm
how hard would it be to "copy" the scripts? if its all xml than it wouldent take much effort, just a little editing right?

Shouldn't be too hard if there isn't a coding change on the back end that's needed to enable the options, but to do it right you'd probably need to add a bunch of complicating event branches.  I think the event editor is compatible with the files necessary.

There seems to be two: a hook the drop down picks up that links the choice to the event, and the event xml.
Title: Re: Gameplay questions
Post by: b00marrows on April 15, 2013, 02:35:52 am
i might just try copy pasting the event and just changing the required gender, see what happens.
Title: Re: Gameplay questions
Post by: malcolm75k on April 15, 2013, 05:27:16 am
i might just try copy pasting the event and just changing the required gender, see what happens.

Cool.  Please post what you find out.  I'm interested in how it works out.  Good luck.  :)
Title: Re: Gameplay questions
Post by: b00marrows on April 15, 2013, 10:09:05 am
well... i simply openes "chat-futa student" removed like "<PersonGender>Futanari</PersonGender>" and now the options apear for all students..no issues but futa stuff, so only a little editing is needed. im not up to doing it right now, if someone elce wats to edit the scripts twice (once for female students and once for male) go ahead it shouldent be that hard.
Title: Re: Gameplay questions
Post by: bardolph on April 16, 2013, 06:01:05 am
ok, I'm stuck on Fuzushi's line .. i get the notification to eavesdrop after school but she's nowhere to be seen. Am I missing something?
Title: Re: Gameplay questions
Post by: x0mbiec0rp on April 16, 2013, 03:12:24 pm
ok, I'm stuck on Fuzushi's line .. i get the notification to eavesdrop after school but she's nowhere to be seen. Am I missing something?
No, that's all there is. Yes, it's very frustrating. Yes, there should be a note that it's the end of the questline.
Title: Re: Gameplay questions
Post by: Nevinyrral on April 16, 2013, 06:24:30 pm
Hi. I have a question about stats. I have been changing stats of clubs but im still not sure what all those stats do and which shoulder be positive + and which negative -.
Title: Re: Gameplay questions
Post by: foxlits on April 16, 2013, 06:56:43 pm
Hi. The stats that you need to get studens more deviant is:
Inhibition (need to be lower - lower inhibition - less clothes on the character) and Lust=Sex - more sex is... more sex )
All other stats is "secondary" if it can be said so )
Loyalty - is how this person loyal to you (can she or he accept items from you or just accept some actions from you)
Education is an index of how your school is effective.
Joy - i'd like to know exactly what it does in the game.
Willpower - is a willpower. Same as above )
Appearance and charisma - same - i'd like to know )
Behavior, stamina and authority... Same thing.

As far as i looked at events code - i seen first 4 stats as stats needed for some events. The other parameters are made on a "to be", as i see )

I will be glad if Shilo or Atztec will correct me if i gone wrong in my thoughts )
Title: Re: Gameplay questions
Post by: Nevinyrral on April 16, 2013, 07:36:06 pm
Thanks just what i needed. So for example inhibition -5 is better than -2. Also club cost -5 will take 5# a day and 5 will give 5#?
Title: Re: Gameplay questions
Post by: foxlits on April 16, 2013, 08:18:38 pm
Yes. you take it right.
Title: Re: Gameplay questions
Post by: Shilo on April 16, 2013, 10:15:59 pm
Joy is used to express how much Happiness/Fun the students have in your school.
Title: Re: Gameplay questions
Post by: Nevinyrral on April 17, 2013, 07:42:23 am
How do you make students come to your office? And after I made slave from underwood when i go to her house nothing happens
Title: Re: Gameplay questions
Post by: foxlits on April 17, 2013, 08:48:31 am
You need to add a student to you "favorites" and then you can call them to your office. (If the student is in school of course)
 AFAIK, After you make Underwood your slave - event chain is ended.
Title: Re: Gameplay questions
Post by: Nevinyrral on April 17, 2013, 09:08:56 am
I trigered sister event in cafeteria but i dont know how and when to hack her laptop .
Does principal gender change some events?
Title: Re: Gameplay questions
Post by: KeT on April 17, 2013, 10:20:48 am
I trigered sister event in cafeteria but i dont know how and when to hack her laptop .
Does principal gender change some events?

(click to show/hide)
Title: Re: Gameplay questions
Post by: Scales on April 17, 2013, 06:05:54 pm
While we wait for a new release, I'm gonna poke around again. Could anyone give me a list of the "completed" teachers? [Mild Spoilers Ahead]

For instance, I love Mrs. Fuzu-blah (can never spell her name)... Ms. PurpleHair. Her story seems very interesting, but after I see her hop in the car, and her horny in class... that's pretty much it for now...no closure. Which teachers have events with closure? Some other questions:

(Okay, this is bad, I can't remember some "who is who" so bear with me...)

Ms. RapeTrain..... read through her event a bit, and notice you can go with her to a conference. How do you trigger this? Do you not do anything to her with the groper? Do you save her? Or do you let her get fully raped?

Office Girl, Lydia Swan... Is there any reason to take her over Mrs. Hooter? It doesn't seem any of her "catch her stealing" and "turn her into you mindless sex toy" are in the game. That, and it's really hard to progress the Peter/Susan Hooter story when she's at home all day... There should be a "knock" feature for visiting people in their homes without breaking in.
Title: Re: Gameplay questions
Post by: Shilo on April 17, 2013, 06:30:25 pm
Mrs. Hooter is not at home while she's at work. ;)
Title: Re: Gameplay questions
Post by: ovre on April 18, 2013, 07:21:42 am
 I have question about Walker. After I get his little black book, and see that its all boys names, and after I catch him jerking off boys in music class (naked outfit on), is there anything else. I have red in event screen that there is, but as far as I am reading you need to let him teach something other than music. Is there something in particular or any random class? Also, does it need to be naked outfit or any will do.
 Second question for him. I saw there is mud wrestling, but I newer got any event after I opened advantage wrestling club, so what do I do after that?

 Third, is there point to Kendo club, or is it just there to fill in gym and give some more +rep/loyal points? I always have it opened, but started to wonder why to pay 5 bucks every day for that.
Title: Re: Gameplay questions
Post by: Shilo on April 18, 2013, 07:16:55 pm
Someone was working on some events for the kendo club, I think, but they never got finished.
Title: Re: Gameplay questions
Post by: Thraymn on April 29, 2013, 06:19:32 am
A question that may have been answered already (I tried browsing through but didn't see a post about it.  May have missed it though.)

What are the swimsuits for?  Have one in inventory but can't find a use for it.

Great game, plays well with enough interaction (so far that I've played) that it doesn't feel too repetitive.  Looking forward to further development.
Title: Re: Gameplay questions
Post by: ovre on April 29, 2013, 07:33:16 am
 Swimsuits have several things they do. If you buy and give it to someone it will increese that persons loay, lust, and lower inhibition. (sexy gives more) Second, Carmen event on beach requires of you to have sexy suit in your backpack, also you need tanning lotion. Once you trigger it, you will give her swimsuit and tanning lotion, so you need to buy another one to trigger it again, or take it back from her inventory. Third. You need sexy swimsuit for onsen changing room event. There are several changing events. Dependint what suit you have in inventory, and what you pick there will be diffrent result. Also in onsen changing room there is swimsuit event that I think leads to breast grow event. You need to have sexy swimmsuit to trigger it, and also there needs to be girl with huge breasts in the room.
Title: Re: Gameplay questions
Post by: DIAB on April 30, 2013, 01:24:58 pm
Someone was working on some events for the kendo club, I think, but they never got finished.

Ah yes I wrote several scenes but I've no knowledge of how to program them into events
http://www.henthighschool.com/hhs-development/what-events-are-others-working-on-or-planned-on-working-on/?topicseen (http://www.henthighschool.com/hhs-development/what-events-are-others-working-on-or-planned-on-working-on/?topicseen)
So if anyone wants to take that over they are welcome.
Title: Re: Gameplay questions
Post by: Alfonce on May 03, 2013, 05:28:51 pm
Здравия желаю, товарищи!:))
I've played the HHS 1 and 2. It's very good games and I won them easily, but I have problems with this new hgame HHS+.
Could someone help me to resolve some quests, such as Hooter quest and finding the sleeping machine (like in previous versions). 

1.I found pictures of Susan Hooter, tell about it to Peter, shut up him with money, then talk about Peter's hobby to his mom and take few photos of her. Also i have panties and spycam, and there was an event in school with Peter... bla-bla-bla and choise in the end:
make him sex toy or make him ally. Further is nothing, no event with Hooter family..I'm stuck.

I want to make Susan Hooter my sex toy.
I will play again, but be the man now, not a futa.

2.Is there anywhere sleeping devise? I can't find it.
Title: Re: Gameplay questions
Post by: Severin on May 03, 2013, 05:40:10 pm
@ Alfonce

(click to show/hide)
Title: Re: Gameplay questions
Post by: Alfonce on May 03, 2013, 05:42:44 pm
@ Alfonce

(click to show/hide)
I haven't get his photos..Thanks..



Does anyone know the school Schedule: from what to what time?
Кто-то знает школьное расписание?
Title: Re: Gameplay questions
Post by: KeT on May 03, 2013, 08:22:27 pm
There is no sleeping device currently. But you can find a "MC device" that helps you change the behabiour of people.

The schedule is, if i remember well, from 7 to 17h, with two pauses in between.
Title: Re: Gameplay questions
Post by: dmb5555 on May 03, 2013, 09:39:47 pm
There is no sleeping device currently. But you can find a "MC device" that helps you change the behabiour of people.

The schedule is, if i remember well, from 7 to 17h, with two pauses in between.

There is a sleeping device, you can get it through Keller and the computer room.  Though the only use is the event in the drive bar.  There are no blackmail or corruption events written for it yet.
Title: Re: Gameplay questions
Post by: KeT on May 04, 2013, 12:19:41 am
There is a sleeping device, you can get it through Keller and the computer room.  Though the only use is the event in the drive bar.  There are no blackmail or corruption events written for it yet.

Wopssssss  :P
Title: Re: Gameplay questions
Post by: revenant281 on May 04, 2013, 05:08:58 am
what does "student rogue" mean and how do you stop the guy from attacking you in one of the teachers/pta's houses (forgot who), and the nightclub isn't in is it?
Title: Re: Gameplay questions
Post by: Severin on May 04, 2013, 05:29:43 am
@ revenant281

(click to show/hide)
Title: Re: Gameplay questions
Post by: Alfonce on May 04, 2013, 12:27:27 pm
Русские есть??
Question - How to corrupt Ms. TitsBig?? She is only left to resist me.
Title: Re: Gameplay questions
Post by: dmb5555 on May 04, 2013, 01:37:46 pm
Русские есть??
Question - How to corrupt Ms. TitsBig?? She is only left to resist me.

(click to show/hide)
Title: Re: Gameplay questions
Post by: Alfonce on May 04, 2013, 05:34:01 pm
Русские есть??
Question - How to corrupt Ms. TitsBig?? She is only left to resist me.

(click to show/hide)

Where is the locker room??? In school??
Title: Re: Gameplay questions
Post by: kaladhan on May 04, 2013, 06:40:57 pm
not in locker room, but in gym depot back to gym room
Title: Re: Gameplay questions
Post by: Lem on May 05, 2013, 02:52:30 am
How can I have female teachers as a futa principal? I've tried changing the sexual preferences, but it didn't work.

Sorry if this has been asked before, but I failed to find anything with a few searches.
Title: Re: Gameplay questions
Post by: ovre on May 05, 2013, 08:23:00 pm
 Do not really understand question, cause all but Walker are female teachers. Your choice of principal does not change gender of teachers. If you want to change gender of teachers, you need to build lab, get your chemistry to high (you do that in lab by reasearch), and make drugs that change genders. For that you need to start Hardman chain that starts in school gym.
Title: Re: Gameplay questions
Post by: Lem on May 06, 2013, 11:05:26 pm
>.< Seems I was reading it wrong then. Thanks.

Where can I find the lockpick master trainer?

Also, I ran into some nude students who asked for an exhibitionism club. I got it past the PTA but I can't seem to activate it in the clubs tab.
Title: Re: Gameplay questions
Post by: ovre on May 07, 2013, 07:30:33 am
Seems you did not read as much as you told. There isn't master lock trainer atm in game. So you can not go further than 54 lockpicking. or is it 64, can't remember. But so far there is not anything you need higher locking skill. Only place you can not open is in the police station, but that room is empty anyway, so no need to go there.
 Exebition is not yet in the game. I can't remember who was doing that chain, but it should be bigger chain than just PTA vote. Currently in game its bugged, and keeps looping back to event once you pass PTA vote. Do not do that, as it costs money every time. and it just resets itself.
Title: Re: Gameplay questions
Post by: kremey on May 07, 2013, 06:47:08 pm
Hey Lem,

As ovre said, both those storylines (lockpick master and exhibition club) are not implemented yet... For the exhibition club, you can only get the event in town and then try to open it with the PTA... It will not apply and then the event will repeat itself... For the master lockpicker, you can get your skill maxed at 64 (although somehow I once managed to get to 74 and I'm not sure how)... Level 64 is actually high enough to enter everywhere (even the police station and the jail cells in the back)... When using the lockpick skill, activate it when the bar is at the top of the scale and not the middle... It is a smaller area to hit, but it gives you a +10 to the skill which is enough to open all doors... There is not much beyond the police area... There is a police office in the back where you can meet Jenny Copper and then there is a jail cell beyond that with a guard there (I forget his name)... I assume the lockpick master will be here when the event is finally written, but that's up to whoever further develops this event...

Enjoy,
Kremey
Title: Re: Gameplay questions
Post by: Lem on May 08, 2013, 04:28:36 am
I got confused with "open interaction" as I was reading the principal bit instead of the teacher, so I thought they were all futa. I did read several posts after searching lockpick and found nothing about the master, so I asked about that too.

Thanks a lot for answering.
Title: Re: Gameplay questions
Post by: Flagon on May 08, 2013, 09:16:50 am
Exhibition is not yet in the game. I can't remember who was doing that chain, but it should be bigger chain than just PTA vote. Currently in game its bugged, and keeps looping back to event once you pass PTA vote. Do not do that, as it costs money every time. and it just resets itself.

I've been doing the Exhibition stuff. As I recall, in the current public version there's no events after you open the club anyway. The development version does have events for it, and I'm pretty sure the starting bug is fixed. Should probably double check that though.

As for the longer chain to start it, I've been thinking that a longer story would be better than Naked Students->PTA Vote->NUDITY EVERWHAR would be nice, but I've be coming up blank so far on a story line.
Title: Re: Gameplay questions
Post by: kremey on May 08, 2013, 06:53:09 pm
Hey Flagon,

A suggestion for a more elaborate storyline for the exhibition club...

Every once in a while, the school offers events like car wash... What if the exhibition club helped with the car wash??? It would definitely be a boost to the revenue of the school and it could lead to more corruption for the town as the residents start to enjoy the show...

With a quick google search, this is what I was able to find for images...
http://cdn1.familyguyhentai.net/wp-content/uploads/2012/09/american-dad-family-guy-porn.jpg (http://cdn1.familyguyhentai.net/wp-content/uploads/2012/09/american-dad-family-guy-porn.jpg)
http://media.animevice.com/uploads/0/9455/304329-screenshot009.jpg (http://media.animevice.com/uploads/0/9455/304329-screenshot009.jpg)
http://media-fanart.theotaku.com/123546-20070623112415.jpg (http://media-fanart.theotaku.com/123546-20070623112415.jpg)
http://karumiru.deviantart.com/art/Car-wash-329376958 (http://karumiru.deviantart.com/art/Car-wash-329376958)
http://fsa.zedge.net/content/8/8/8/4/2-295078-8884.jpg (http://fsa.zedge.net/content/8/8/8/4/2-295078-8884.jpg)
http://i01.i.aliimg.com/wsphoto/v0/826702797/Free-Shipping-font-b-Anime-b-font-Dakimakura-hugging-font-b-pillow-b-font-font-b.jpg (http://i01.i.aliimg.com/wsphoto/v0/826702797/Free-Shipping-font-b-Anime-b-font-Dakimakura-hugging-font-b-pillow-b-font-font-b.jpg)

I prefer the last one the most, although it is not quite car wash related...

Toodles,
Kremey
Title: Re: Gameplay questions
Post by: nb.not.tesla on May 20, 2013, 11:59:09 am
Hello.  Just started playing today and i have a few questions.

1.  How do i buy stuff?  the shops have no interactions and the inventory list is empty.

2.  How do I interact with the students better?  All I have is tell at this person, kiss, and talk to the futa with the red head (sandy or sarah hammer-something?)  Or any one really?
Title: Re: Gameplay questions
Post by: Shilo on May 20, 2013, 02:15:12 pm
You can only buy something at the shop when the respective shopkeeper is there. Work times are from 9 am until 20 pm, I think.
Some shops like the Video Store don't sell anything yet. Only a few items can actually be sold.

There aren't any more interaction possibilities yet (except for using the MC Device that you find somewhere in the park).
Title: Re: Gameplay questions
Post by: nb.not.tesla on May 21, 2013, 01:35:53 am
You can only buy something at the shop when the respective shopkeeper is there. Work times are from 9 am until 20 pm, I think.
Some shops like the Video Store don't sell anything yet. Only a few items can actually be sold.

There aren't any more interaction possibilities yet (except for using the MC Device that you find somewhere in the park).

cool thanks.  I have just one more question.  Can you do anything with the sister character yet?  Or is she a placeholder?
Title: Re: Gameplay questions
Post by: kremey on May 21, 2013, 04:05:46 am
Hey,

For the sister there is a storyline that gives you more money... The story opens as follows...

(click to show/hide)

Enjoy,
Kremey
Title: Re: Gameplay questions
Post by: darkminou on June 07, 2013, 10:56:08 am
i've build the lobby and cabaret, send the both cuisine and music club into, their name changed, but how create the maid club? i go to this place but see not more interaction, and can found none of the club in the school when i walk around.

Also, cause the music club goes from the class 2, where they stay before, i can't unlock next event of Walker. There's a way to continue from my actual path? or should i just retyr from beginning? =/
Title: Re: Gameplay questions
Post by: virgil on June 08, 2013, 03:04:16 pm
How do i start the keller event what do i do after the detective has investigated her?What ever choise i pick there seems like there no more options for her.
Title: Re: Gameplay questions
Post by: kremey on June 08, 2013, 03:56:40 pm
Hey darkminou,

Adding the Maid club requires you talk to Amelia Cooper... Once you have created the Cooking club, Music club and Theatre club, you need to visit these clubs during their opening hours (usually around 3:30pm to around 5pm)... You should eventually get an event where you meet Amelia Cooper ("strange girl that just doesn't seem to fit in to any of these clubs")... Once you have met her in all three clubs, you should get an event in the corridor with her where she decides to open a new club based upon her interests (Maid club)... It is important that you complete this event chain BEFORE you upgrade the music, cooking and theatre clubs... Afterwards, just visit all four clubs during work hours to upgrade them...

Hey virgil,

For keller, it depends upon how you responded to the investigation results... For best results, you should NOT try to punish her, but accept it... Then she will oversee your basement/detention room... Once corruption/loyalty is high enough, you will be able to convince the PTA to open those in the basement... There is also an option to use keller at the end of the kidnapped student storyline (once free student from kidnappers, one of the options is to put her in the dungeon with keller to "watch over" her)... I don't think there is any other even material for keller, however...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: virgil on June 08, 2013, 04:10:57 pm
Thnx for the fast reply one more question basemnt dosen't appear in the buildings tab what do i have to do to get it?
Title: Re: Gameplay questions
Post by: Taiho on June 08, 2013, 05:31:35 pm
It should unlock and be accessible once you make the correct choice during the investigation. AFAIK it's not needing to be built, just made accessible via Keller's event.
Title: Re: Gameplay questions
Post by: darkminou on June 09, 2013, 03:18:43 am
Hey darkminou,

Adding the Maid club requires you talk to Amelia Cooper... Once you have created the Cooking club, Music club and Theatre club, you need to visit these clubs during their opening hours (usually around 3:30pm to around 5pm)... You should eventually get an event where you meet Amelia Cooper ("strange girl that just doesn't seem to fit in to any of these clubs")... Once you have met her in all three clubs, you should get an event in the corridor with her where she decides to open a new club based upon her interests (Maid club)... It is important that you complete this event chain BEFORE you upgrade the music, cooking and theatre clubs... Afterwards, just visit all four clubs during work hours to upgrade them...



i've already meet her in music club

but as i said before, i've now open the cabaret, and all the club vanish from their ancient location. they're no longer in their classroom at the convenient time. So how can i met her if i can't see those clubs?
Title: Re: Gameplay questions
Post by: virgil on June 09, 2013, 02:51:05 pm
Is there any way to keep my reputation up at some point it seems to only fall what ever i do.
Title: Re: Gameplay questions
Post by: ovre on June 09, 2013, 07:16:01 pm
 build high wall. You can not always have nude uniforms on. you need to switch to sexy or normal school from time to time. Also, higher corruption of teachers and rest people in town is, less rep you will loose with obscured uniforms. Switch to normal classes sometimes, as classes you get later in game ruin your rep. There are events that give or take rep, like wind events with scoolgirls skirts. Pick look away to gain rep. Do not have sunblock in your inventory while going to beach if you want to gain rep, as most of times you will get event that ruins your rep. If your sex is 80%+ do not go to onsen all the time, cause you will start triggering nude onsen event that reduces rep by 3 I think. Do not be in - with money... you also loose rep that way. Open all clubs. They drain money, but generate rep. If you get MC event in Class 1, and you want to save rep, than just turn around, do not use any of MC choices.
 I think I missed several things, but think you will get the idea, and that now you know you did not try everything.
Title: Re: Gameplay questions
Post by: kremey on June 09, 2013, 08:28:35 pm
Hey darkminou,

An important point about the Maid club chain is the following line I mentioned in my text...
Quote
Once you have met her in all three clubs, you should get an event in the corridor with her where she decides to open a new club based upon her interests (Maid club)... It is important that you complete this event chain BEFORE you upgrade the music, cooking and theatre clubs...

If you have already opened those clubs, then Amelie Cooper will no longer appear, but will just wander around and not be triggerable... You will most likely have to start either from an earlier start point (assuming you had saved) or less appealing, you will have to restart from the beginning... The second option happened to me too, so I know what it feels like when you have to restart from the beginning just to experience certain material... Granted this gets less tedious for me now, since I often restart my game from the beginning when a new version of the game is released to better experience all the material anyhow...

I hope that this helps,
Kremey
Title: Re: Gameplay questions
Post by: darkminou on June 09, 2013, 10:38:24 pm

I hope that this helps,
Kremey

It helps

thanks mister Ash =D

also wanted to know
any event is chained with the new teacher april Raymund?

and if you let nina parker been raped in the subway, there's any folowing event in the chain?
Title: Re: Gameplay questions
Post by: ovre on June 16, 2013, 06:16:02 am
April is just for show, no events. For Nina, Think chain stops whatever you choose. I'm not sure about that.
Title: Re: Gameplay questions
Post by: drysttyrant on June 17, 2013, 12:43:08 pm
i am new to this game i get a event with a girl in your office asking to open a cosplay club i say yes but it does not show up is that is something wrong?
Title: Re: Gameplay questions
Post by: ovre on June 17, 2013, 04:00:01 pm
its event that is not done. There are I thik 2 more random events in game with cosplay, but no pictures at all, and it is not shown as club, so does not generate or reduces money.
Title: Re: Gameplay questions
Post by: Taiho on June 17, 2013, 10:04:23 pm
Cosplay Club is not listed in the clubs xml  or accounts xml currently (hence it not showing up after the first event). I'm only aware of one more event regarding the club at the moment, but I could be mistaken.
Title: Re: Gameplay questions
Post by: webber on June 24, 2013, 02:21:05 pm
where to learn hypnosis?
hypnosis, lockpicking, hacking,photoshop.
What other skills?
Title: Re: Gameplay questions
Post by: Shilo on June 24, 2013, 02:30:21 pm
You should check the room inventory in the detective office. ;)
Title: Re: Gameplay questions
Post by: webber on June 24, 2013, 03:05:48 pm
You should check the room inventory in the detective office. ;)
finally! thank you
Title: Re: Gameplay questions
Post by: webber on June 24, 2013, 04:42:01 pm
mmm..Hypnosis 15 .... how to increase? successfully hypnotized a nurse (the one that comes from time to time) of the effect 0
MCdevice 1  What is it?
Title: Re: Gameplay questions
Post by: kremey on June 25, 2013, 04:33:38 am
Hey Webber,

To increase you hypnosis there are two ways... Every weekend (Saturday and Sunday) you should visit the park to have the hypnosis event on the park bench (I believe it gives you about a 2 point increase)... Every once in a while, you will get an event at the Detective agency where he offers to train you or (once you hypnosis is high enough) get a hypnosis event... I normally always take the hypnosis increase option until I have maxed out Hypnosis (100 max)...

As for the MC device, once you have found it in the forest, you need to take it to the Detective... Assuming you do NOT sell it to him, you will then be able to use it... You may only use it on someone when they are alone with you somewhere... Each use increases the skill by one point, but there is a possibility that they will resist and smash the device, so it is best to save before trying this... Each use also takes time and energy to function so if you continue using it, you will drain yourself to the point that you fall asleep right where you are (thus leading to an event that makes you loose reputation and additional time as you sleep some more to recover (falling asleep in public))...

Just have fun with exploring the items you find... Often just trying to interact with someone when you find something can allow you to figure out what it is for or how to use it... As always, save often in case it is not the effect you wanted...

Toodles,
Kremey
Title: Re: Gameplay questions
Post by: webber on June 25, 2013, 08:11:27 pm
Thanks for the detailed answer.

Where to find a master lockpicking? his name is Felix Longinov ... it seems
Title: Re: Gameplay questions
Post by: Shilo on June 25, 2013, 09:44:49 pm
he's not in the game. that's just a placeholder message for potential later events.
Title: Re: Gameplay questions
Post by: Qayinz on June 29, 2013, 07:00:04 am
Hey guys!
i really need help... if u want to help in a priv msg thats fine too!

a few months ago i "finished" the game, i can't remember all of it but i remmeber finishing all the events for all the pta and teachers
and now im day 52 in game and i cant get ANY progress...
only mission im progressing on is the detective ones.

i need a few hints on each big event to get me going...
i don't even have the detective working for me, he wont talk to me..
i couldn't even get the event where the nurse is inspecting the students infront of me, no slutsky quest, dont have the one with the mom and daughter that i "enslave" slowly, . the teacher that i help financially? and so on..

Peter the kid that likes his mom? after telling peter to meet me after school (after getting panties and pics) there was another event that day after school and since than (around 10 days) he never comes to me after school


also if i can get some hints on
events in churse
roof
hospital
how to get the theater place and its events (ty)

please help
ty!
Title: Re: Gameplay questions
Post by: Druid on June 29, 2013, 06:22:00 pm
Hey guys!
i really need help... if u want to help in a priv msg thats fine too!

a few months ago i "finished" the game, i can't remember all of it but i remmeber finishing all the events for all the pta and teachers
and now im day 52 in game and i cant get ANY progress...
only mission im progressing on is the detective ones.

i need a few hints on each big event to get me going...
i don't even have the detective working for me, he wont talk to me..
i couldn't even get the event where the nurse is inspecting the students infront of me, no slutsky quest, dont have the one with the mom and daughter that i "enslave" slowly, . the teacher that i help financially? and so on..

Peter the kid that likes his mom? after telling peter to meet me after school (after getting panties and pics) there was another event that day after school and since than (around 10 days) he never comes to me after school


also if i can get some hints on
events in churse
roof
hospital
how to get the theater place and its events (ty)

please help
ty!

Which version are you playing?
If this is the 7.0 or 7.1 version: There isn't any event's for the church, roof, hospital, and I'm not aware of a theater (although there is a theater club).
If it's an older version you may want to download the 7.0/7.1 version
If this is the new trial version, I haven't actually played it so i'm not the most helpful for that. (although it may be that they're messing with triggers, and that's why it's not working)
Title: Re: Gameplay questions
Post by: BakaGaijin on June 29, 2013, 11:19:04 pm
new trial version

Color me intrigued. Where is this available?
Title: Re: Gameplay questions
Post by: Qayinz on June 30, 2013, 12:09:20 am
is it just me or are there many bugs?

i have bondage club approved, basment detention, and keller agreed to stay overtime... - cant build the basement (nothing in build)  - than all of a suddon it built itself out of no where

cant build theater - spent DAYS enter cafeteria, no event

exhibition club was approved yet it isnt on the list of clubs (nor those to be opened)

not sure what im doing wrong (using 0.71)
Title: Re: Gameplay questions
Post by: ovre on June 30, 2013, 06:55:01 am
 What your doing wrong is not reading at all. On DL link there is that exhibition club is not implemented. So do not open it, it just drains money to open, but there isnt any. Basment. That is normal. It builds itself after you talk to Kelly (after detective event). Again theater???? There is theater club, there isnt any theater. If your refering to empty house you build for upgrading theater, restaurant, music and maid club, you need to have all 4 at same time. If you upgrade any of them before you get Amely to make maid club, you need to start over, as you can not progress with building anymore. And this was mentioned several times in this posts, so again, you did not read, so thats what your doing wrong.
Title: Re: Gameplay questions
Post by: Qayinz on June 30, 2013, 02:18:31 pm
hey buddy =)
thanks for answering.
not sure why ur going crazy, if u want ill show you the screenshot of my 9 tabs in which i search for things in this post via search function,
but if it took THAT much of an effort from you id prefer u say "run seach for XYZ" and no react in a mean manner.

anyways
ty for telling me about that house, i didnt know it exists - when you say "upgrade" club i assum that is an event triggered in one of the classes?

and when i said theater i mean cabaret - but ill search for it and see what im doing wrong

ty anyway mate
Title: Re: Gameplay questions
Post by: ovre on July 01, 2013, 09:22:37 am
 Sry for the mean way, but just read page 26 and page 27 of this topic. People ask same questions, just page after it has been answered, and it goes on page after page with same question. Think you are 5th or 6th person that asks this, and answer is just page before. You get why some of us that answer question after question get iritated. You do not need search function. All questions are answered here. And it is always best to read this topic from last page to first, as first posts, are old game data.
Title: Re: Gameplay questions
Post by: kitox on July 09, 2013, 10:31:16 am
Hello,

Posting first time, but been playing from 1st HHS edition. Game is really good. But now stuck at one point. I have topless club, Cabaret club (VIP room) modeling and concert in public room. Have bandage club, ect. but can't progress anymore. Can't get event for transe club, and others. Do I miss something? I have read all posts but couldn't find anything. It was written only how to get maid club (which I got). PLease tell if any1 knows what I need to do?
Title: Re: Gameplay questions
Post by: fimbull on July 09, 2013, 07:37:50 pm
Hello,

i have two questions.

first: how can i start the goldengrow Event 2. Im stuck at the Point, where you tell the Girl in the Onsen that she can be your Guinea pig.

second: i have researched corruption slut and breast/penis enlargement but i only can give Corrupter and Slutmaker drugs to other People.

Can somebody give me hints please
Title: Re: Gameplay questions
Post by: ughta on July 09, 2013, 08:29:00 pm
You need to call to the office the same girl from the first phase, but after you've researched the Breast Enlarger II

People have to trust in you in order to give them drugs, so first you have to corrupt them.
Title: Re: Gameplay questions
Post by: ovre on July 10, 2013, 06:29:11 am
@kitox:  There isnt anymore in game. There is no transe club, so that is it for now.

@fimbull. unlike coruption and slut, rest drugs atrent covert items. You need to give them to people my traiding /opening theyr inventory, or leaving drug in rooms, but then you don't know who will pick it up. To be able to traid with people you need to get loyal to 40, I think. Also corruption for some drugs.
Title: Re: Gameplay questions
Post by: kitox on July 10, 2013, 07:14:50 am
Thanks for the answer @ovre. Seems I got all what can be achieved at this point :) Will be waiting for next update. You guys made a very nice and addictive game. High five for that
Title: Re: Gameplay questions
Post by: Taiho on July 10, 2013, 12:02:46 pm
@kitox:  There isnt anymore in game. There is no transe club, so that is it for now.
There isn't? I couldn't sworn I saw a transe club event section while looking at stuff to convert. I think it'd be in Concert Start in the static events folder. No wait, static events wasn't added until after 0.7/0.71 or whatever the latest version is. Yep. Concert start in the Events folder.

For the event to activate (if I'm reading the xml right), you need the random female student used in the event be at 20+ corruption and you need a Hypnosis skill of 30+. Student needs to have 50+ corruption or 60+ loyalty, or you need 60+ Hypnosis to actually pass the event. Plus needing to actually be there during that club's time in the public room for the event to trigger. There's a 15 day break between each time the event occurs. Likewise, Restaurant and Modeling ought to have their next level clubs available with similar requirements within their Start xml in that folder. The levels beyond that aren't available yet though.

Flipside, I have no idea if that part of the sequence actually works (much like the loan event sequence doesn't actually work correctly).
Title: Re: Gameplay questions
Post by: ovre on July 11, 2013, 08:53:38 am
 Hm. I thought you can not open transe club, cause it requires sex experimential club, and you can not open that cause it is not in game (should have been upgrade to panty excange from what I'm reading). I also can read what it should be to open it, but I newer was able, that's why I said that its not in game. Or I'm mistaken, or just unlucky that 3-4 gameplays I newer was able to upgrade that clubs. Can someone else say if they opened that in game, cause I did not.
Title: Re: Gameplay questions
Post by: fimbull on July 12, 2013, 02:23:31 am
I have another problem.

I can't corrupt mrs. Keller higher than 32 when using the corrupt III drug.
I started playing without mrs Keller, later i fired mrs. Parker to hire mrs. Keller.
I allready got the basement detention.

Is there a way to corrupt mrs. Keller more than 32?
I hope you can help.
Title: Re: Gameplay questions
Post by: ovre on July 12, 2013, 10:25:29 am
 Mc device, if you found it. Give her folowing items: sexy swimsuit, delux dildo, sexy cheeleder outfit, delux onehole (if you converted her to futa). That items will corrupt her every day by small amount.
 Tanning oil you can give to her every day. she will use it after midnight. it gives small amount of corruption and loyal I think.
Title: Re: Gameplay questions
Post by: whocares916 on July 13, 2013, 05:35:39 am
what is the best way to  level up hypno
i always am unable to do the park girl
i have read the book from detective office
Title: Re: Gameplay questions
Post by: ovre on July 13, 2013, 09:53:23 am
 only 2 ways you can lvl hipno. on Satturday and Sunday at park. You need to keep trying to hipno that girl in park, eventually you will. Second way is to pay detective. Think every Monday if you go to him, after reading his book, he will teach you for 100 or 200$. Once your hypno is 40 or 50, he will give you quest to hypno girls around town. I suggest you wait till it is 60, cause usualy you fail if it is to low.
Title: Re: Gameplay questions
Post by: whocares916 on July 13, 2013, 07:17:47 pm
one other question
i am having issues croupting 2 teachers
one teacher event refuses to come up  claire *the teacher with the boy student lover quest*
and one other i forget the name off hand

what ways are good to croupt them if i fail there quest
Title: Re: Gameplay questions
Post by: Druid on July 15, 2013, 05:41:24 am
one other question
i am having issues croupting 2 teachers
one teacher event refuses to come up  claire *the teacher with the boy student lover quest*
and one other i forget the name off hand

what ways are good to croupt them if i fail there quest

Carmen is the teacher with the student lover, just keep showing up in her classroom while she's there and it should trigger. Good ways to corrupt all the teachers are to use the detective, give them dildo's, spray them with corruptor drugs, and use the MC device.
Title: Re: Gameplay questions
Post by: whocares916 on August 19, 2013, 05:05:42 am
i can never obtain any drugs to make after i have lab and croupt the nurse

also what section of a file do i change to add or alter rep loss or gain
Title: Re: Gameplay questions
Post by: kremey on August 19, 2013, 06:44:14 am
Hi whocares916,

You may need to increase your chemistry skill first... Certain drugs can only be made at certain levels of chemistry skill...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Taiho on August 19, 2013, 10:33:45 am
If you have Chem Lab, there's a chemistry book in a piece of furniture in the room. Read it to get 15? chemistry skill. Then do research to slowly boost your chemistry skill. Once your skill is 20+, then drugs start becoming available to be created. Some drugs require certain plot events to be complete (the Futa drugs for instance). I think (I haven't looked at drugs in quite a while) that sets of drugs get unlocked for creation every 10 levels of skill starting at 20.
Title: Re: Gameplay questions
Post by: whocares916 on August 19, 2013, 10:17:23 pm
are drugs automatically used
cuase there is no creation to make a physical item in my inventory just invent them

also  how do i trigger carls event
have invesgated him raided his house found a emtpy safe
had frist event trigger with music and telling the boy to stand still
gave him his club for wrestling
Title: Re: Gameplay questions
Post by: BakaGaijin on August 19, 2013, 10:44:53 pm
There is a Store in the Chem Lab. Once you invent the drugs you buy them from there. Not necessary logical but it works better than making you go through another button event. :P
Title: Re: Gameplay questions
Post by: whocares916 on August 20, 2013, 12:07:51 am
just figured that out ^_- it helps to randomly click stuff
thanx
Title: Re: Gameplay questions
Post by: whocares916 on August 26, 2013, 10:41:41 pm
what procs the mc device find
also were do i find exhibition club require ments what file is it under proposals or clubs ?

also if i edit the text part of a event
were it saids girls are not happy with peeking in on them  will it break the file or is it open for change so long as i do not miss with any spaces or marks next to it
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on August 27, 2013, 01:43:11 am
So, how do you vote on things? Whenever I click on the 'Vote' option to allow 'all access on computers' or whatever, it never does anything but show me their projected responses.

Also, how do you get a security camera, since I keep hearing Mrs. Hooter's chain revolves around that (I already got the pics) and how do you show them the pictures if they aren't loyal enough to accept gifts?
Title: Re: Gameplay questions
Post by: konjou on August 27, 2013, 04:10:37 am
the MC device is found in the forest.

the proposal voting will pass when there is enough passing votes from both groups (the teachers and the PTA), though it will not say it had passed.

quick edit, the spy cams can be bought in one of the shops downtown
Title: Re: Gameplay questions
Post by: whocares916 on August 27, 2013, 04:29:30 am
So, how do you vote on things? Whenever I click on the 'Vote' option to allow 'all access on computers' or whatever, it never does anything but show me their projected responses.

Also, how do you get a security camera, since I keep hearing Mrs. Hooter's chain revolves around that (I already got the pics) and how do you show them the pictures if they aren't loyal enough to accept gifts?
votes to pass the pta meeting have to meet a certain crouption level
so the more you croupt the more you can unlock
as for cam you need to go to the mall and buy them at the security shop
Title: Re: Gameplay questions
Post by: Taiho on August 27, 2013, 05:23:07 am
As they've said, Spy Cam is available at the Security Shop in the mall downtown.

You don't actually give them the pictures, but the pictures are basically event triggers. Once you get the pictures, two events become available - an optional one with Peter and a plot progressing one with the mom. Pick the right option from the event with the mom, and at that point you'll need the spy cam for the next part of the quest line involving her panties.
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on August 27, 2013, 10:15:04 am
And how do I get the plot progressing one with the mom? I already got the one with Peter. x_x

And I found out how to get cameras after I typed that. xD

And my corruption is high enough (I think I need 5, and i'm like at 13 or so), but it still won't pass. Maybe I need one more person on my side.

Also, I have a new question. How do you make someone become your PA? I've did the fake picture thing and got her to my personal darkroom and had the (non-gender-appropiate) encounter for it. I got her to give me her key, but she still won't let me kiss her nor can I have a personal assistant yet.

And is there a way to progress the story with the male teacher once you dig up his past and he lies to you?

Maybe someone should write up a wiki-thing, like for Ashford?

Also, this is sort of related:
Is there a way for you to be dominated if you're a female teacher? Whether by your consent or not? I know there's that 'video' at the beginning, but is that all? If not, this is the not-related part, I'd like to see some more. xD
Title: Re: Gameplay questions
Post by: Taiho on August 27, 2013, 10:59:12 am
I think you need her hired. And then I smack myself because I really ought to know that information since I was working on converting part of that line in the last week or so. So now I'm worrying that I messed up the requirements for the try block of the event. Curse you. ;) Okay, looking at the xml for the event, it'll only occur in the School Office with random chance 100. So yeah, need her hired to get that event. Then, you know, walk into the room during the school day and sooner or later it ought to activate.

No clue on the male teacher. I haven't really dug into any of his event files and I haven't actually done any of his events when I've played the game.

As for a wiki, shilo feels one isn't really necessary. I'd like to have one, but I decided to shelve that discussion until after event conversion is complete.

Dominated as a female teacher... I'm thinking no, but there may be an event regarding Parker's event line. The whole train molester event line might have something with that somewhere in it. There may be other spots, but that's the only one I can think of that might have that.
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on August 27, 2013, 06:20:51 pm
I'm assuming that first part is about the PA thing? I do believe I have her hired, as my swimming coach.

Oh... The train Molester event line? I've done where you tell the guy to keep doing it or whatever, and neither of the options after that give you anything like that. Maybe you have to do something different before that point? Because if you confront him after that, you just scare him off.
Title: Re: Gameplay questions
Post by: ChoclateBubblgum on August 27, 2013, 07:56:23 pm
I'm assuming that first part is about the PA thing? I do believe I have her hired, as my swimming coach.

I'm pretty sure she can only be hired as an office girl.  She's one of two office girls to choose from.  After you successfully do all of the Peter stuff, you meet with him at school and tell him a plan to corrupt her.  He agrees and then you just wait a week I think.  Then go into your office and she should prompt the remainder of the 'event'.
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on August 27, 2013, 08:24:31 pm
Yeah, I got that after I played a little more. xD

Although, I'm also wondering how to get Jessica to do more, too, despite her already being 'broken' in my Dark Room...
Title: Re: Gameplay questions
Post by: Taiho on August 27, 2013, 09:11:40 pm
As far as I know, there's no further events with Jessica after that point currently.
Title: Re: Gameplay questions
Post by: BakaGaijin on August 28, 2013, 12:47:00 am
And my corruption is high enough

You simply make the proposal. Your teachers and the parents are the ones that vote. So, they are the ones that need to be corrupted. Which can be achieved through a variety of means.
Title: Re: Gameplay questions
Post by: whocares916 on August 28, 2013, 05:46:53 am
after making the proposal if it fails it will show in red witch did not agree with you
those are the ones you need to croupt
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on August 29, 2013, 09:26:55 am
I have all but two as Yellow, but it won't pass. =/
Title: Re: Gameplay questions
Post by: BakaGaijin on August 29, 2013, 01:28:54 pm
You need a majority both among your teachers and the parents. If any individual member vetoes the proposal it will fail.
Title: Re: Gameplay questions
Post by: kremey on August 29, 2013, 03:47:55 pm
Hello Flower Maiden Cheza,

As Baka and whocares suggested, you will need to find out which members (parent and/or teacher) are not voting the way you want at the PTA meeting... Once you know which ones, you will need to find a way to corrupt them... Some of them, like Edna Example, have no real way to corrupt them through a story (at least not now... I am assuming there will be a way once the long and eagerly awaited new release comes out)... For those members, you will need to do the following (which may also work to corrupt other members even if they have a story already)...

(click to show/hide)

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Dragonblood on August 29, 2013, 10:26:36 pm
Some of them, like Edna Example, have no real way to corrupt them through a story (at least not now... I am assuming there will be a way once the long and eagerly awaited new release comes out)... For those members, you will need to do the following (which may also work to corrupt other members even if they have a story already)...
You can also

(click to show/hide)

though it isn't very effective.
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on September 02, 2013, 06:38:44 am
Oh, so Yellow is a 'Veto'? I figured it was a 'maybe,' and if it's a majority decision, I have all but 2 greens.

I thought Red was a veto, considering that's what happens when i try to get 'basement detention' xD
Title: Re: Gameplay questions
Post by: Prof Wankerton on September 02, 2013, 07:23:33 am
Oh, so Yellow is a 'Veto'? I figured it was a 'maybe,' and if it's a majority decision, I have all but 2 greens.

I thought Red was a veto, considering that's what happens when i try to get 'basement detention' xD
Green is "Yes" and red is "No." Think of yellow as "Almost," as that member is almost corrupted enough to approve the proposal. Also, proposals don't need majority approval, they need unanimous approval. 11 Yes votes and a maybe isn't enough.
Title: Re: Gameplay questions
Post by: Crammer on September 02, 2013, 11:49:49 am
1 question - how open vip room? I simply cannot do that no matter what ;X
Title: Re: Gameplay questions
Post by: Taiho on September 02, 2013, 12:14:24 pm
1 question - how open vip room? I simply cannot do that no matter what ;X
Do you have Maid club open? There should be an event with them during club time in Classroom 3 once the club's ready to evolve that'll unlock the VIP Room for purchase IIRC.
Title: Re: Gameplay questions
Post by: BakaGaijin on September 03, 2013, 05:33:55 am
Oh, so Yellow is a 'Veto'? I figured it was a 'maybe,' and if it's a majority decision, I have all but 2 greens.

I thought Red was a veto, considering that's what happens when i try to get 'basement detention' xD
Green is "Yes" and red is "No." Think of yellow as "Almost,"

Actually, Green is a vote for "Yes"; Yellow simply means they abstained (didn't vote, counts as a "No"); Red means they vetoed the proposal outright. One single veto is enough to prevent any proposal from passing. Abstaining only prevents the proposal from passing if the majority doesn't also vote "Yes".

For example, say you have ten members. Four vote "Yes" (green), six abstain (yellow); the proposal fails. Reverse it: six "Yes", four abstain; the proposal passes. Now add in a veto: nine vote "Yes", one vetoes; the proposal fails.

Of course the majority is slightly more complicated than that. You need a majority among the parents AND the teachers. Say you have six parents and four teachers. Simple majority means you need six votes, however, you have two majorities to win here. Which means four (4:2) votes from the parents and three votes from the teachers (3:1) for seven total.

So these are the conditions required for a proposal to pass:

Title: Re: Gameplay questions
Post by: Prof Wankerton on September 03, 2013, 04:39:05 pm
Oh, so Yellow is a 'Veto'? I figured it was a 'maybe,' and if it's a majority decision, I have all but 2 greens.

I thought Red was a veto, considering that's what happens when i try to get 'basement detention' xD

Green is "Yes" and red is "No." Think of yellow as "Almost,"


Actually, Green is a vote for "Yes"; Yellow simply means they abstained (didn't vote, counts as a "No"); Red means they vetoed the proposal outright. One single veto is enough to prevent any proposal from passing. Abstaining only prevents the proposal from passing if the majority doesn't also vote "Yes".

For example, say you have ten members. Four vote "Yes" (green), six abstain (yellow); the proposal fails. Reverse it: six "Yes", four abstain; the proposal passes. Now add in a veto: nine vote "Yes", one vetoes; the proposal fails.

Of course the majority is slightly more complicated than that. You need a majority among the parents AND the teachers. Say you have six parents and four teachers. Simple majority means you need six votes, however, you have two majorities to win here. Which means four (4:2) votes from the parents and three votes from the teachers (3:1) for seven total.

So these are the conditions required for a proposal to pass:

  • No Vetoes
  • The Majority votes Yes
  • The Majority of the Parents vote Yes
  • The Majority of the Teachers vote Yes

That might be how it's supposed to be implemented, but I've had quite a few proposals that have met those requirements yet still aren't approved.  For example, here are two pics from a situation I just recreated.

http://i.imgur.com/raEQfos.png (http://i.imgur.com/raEQfos.png)

In case the link doesn't work, it's a vote for allowing only smut on the internet. I have 9 yes votes, 3 maybes and 0 vetoes. I have won the parents 5-0 (1 maybe) and the teachers 4-0 (2 maybes). Yet...

http://i.imgur.com/NXUoW68.png (http://i.imgur.com/NXUoW68.png)

I still can only go as far as "no monitoring." In my experience, proposals will only pass with unanimous approval.

EDIT: This happens in version 0.70. Upgrading to version 0.71 makes the PTA work as it's intended.
Title: Re: Gameplay questions
Post by: rgevake on September 05, 2013, 12:54:35 pm
I am near to passing "Only smut on the net" and "The teacher models" but Jessica Underwood vetoes my tries.

I have completed the storyline to the point that I made her lover go to prison and with the MC device stripped her, made her lust, corruption, loyalty and happiness go to 100 and her will power go to 0. But she still vetoes... So what should I do?

P.S. some 15 days later, she also vetoes "Student medical service club" and "Female student models". But I have maxed her stats and given everything from breast and futa enlargers to onaholes and dildos...

P.P.S. After 6 hours of gameplay and 30 or more days ingame time,  she just gave in. Now only two PTA approvals left...
Title: Re: Gameplay questions
Post by: seyfer110 on September 05, 2013, 04:03:34 pm
i can't find Heremy hood starting event anymore O.o
have you changed something in this release, or is just bugged? O.o
Title: Re: Gameplay questions
Post by: Shilo on September 05, 2013, 08:21:18 pm
The Jeremy Hood event has not been converted yet.
The only events in the Park for now should be the one from the Coppers quest line and the Hypnosis event.

You can tell which events have been converted already by looking at their file name extension. All event files that end just on ".xml" are events from the old system and won't be used by the new game engine. Only events that end on ".ve.xml" are actually loaded.
Title: Re: Gameplay questions
Post by: seyfer110 on September 05, 2013, 11:45:11 pm
The Jeremy Hood event has not been converted yet.

without it it's kinda hard to get inHooter's house and in the bar backroom >.<
Title: Re: Gameplay questions
Post by: Taiho on September 06, 2013, 03:34:29 am
...That is a good point. I know I got enough of the Hooter line complete that ally!Peter would be available for appropriate point of the Coppers line (female/futa principals), but never really considered how people would be able to get lockpicking skill to start the Hooter path in the first place. If nothing else, there's the Get Skills in the debug panel at the moment and the lock pick from the security store. Not the best answer, but at least there's a way around the issue.
Title: Re: Gameplay questions
Post by: Thousand on September 28, 2013, 12:24:47 am
I seem to have a problem with the hooter line. I get the panties and have spycams in my inventory yet the event in peter's room won't trigger.

Also, is there any walkthrough with all or the majority of the events?
Title: Re: Gameplay questions
Post by: Prof Wankerton on October 01, 2013, 02:44:51 pm
I seem to have a problem with the hooter line. I get the panties and have spycams in my inventory yet the event in peter's room won't trigger.

Also, is there any walkthrough with all or the majority of the events?

There was going to be, but I'm holding off on writing it because there's going to be a lot of changes between 0.7.1 and 1.0, but I did complete the part for Susan Hooter. This is for version 0.7.1:

SUSAN HOOTER

Susan can be hired as an Office Girl. Doing so gives you more opportunities to use the MC Device and Corruption Sprays on her, as well as makes event-triggering easier.

Once you've learned Lockpicking from the purse thief and have improved your skill at least once, go to the Hooter home, break into the building and go to Peter Hooter's bedroom. There you'll find a secret area; break into it and you'll find some revealing pictures of Susan. Add them to your inventory. Run into Peter Hooter and tell him you've found some his pictures. He'll be mad, but threaten to tell his mom and he'll keep his mouth closed. Next, run into Susan and you'll trigger an event. Tell her that her son was using the pictures as a masturbatory aide. Susan will give you her panties. Then, with the panties and a Spy Cam in your inventory, return to the Hooter home and go back into Peter's room. You'll leave the panties on his bed and install a Spy Cam.  Return to his room a couple days later and you'll find her panties with semen stains on them, as well as some pictures of Peter jacking off into them. The next time you run into Peter, you'll trigger an event. Choose to make him your ally.

A few days later, you'll run into Peter again. He'll have an idea for how to corrupt his mother. He'll steal her rent payment, leaving her with nobody to turn to... but you. You'll soon trigger an event when you see Susan where she'll be worried about not making rent. You'll agree to give her money if she signs a contract to repay you. Once she's signed it, you'll inform her that she owes you some services. She'll give you a key to her building so that you can go to her house after Peter falls asleep. From here on out, every day you enter her bedroom after 23:00, you'll trigger an event. Look at the text at the start of the event; she'll look worried, then excited, then aroused. When she's worried, just have her masturbate. When she's excited, have her son join you. When she's aroused, all options increase her corruption by the same amount.

Once Susan has been corrupted enough, she can be used to help corrupt the rest of the PTA. To do so, go to the Manage School screen and click the Principal button. Select Susan from the Helper dropdown menu and Corrupt PTA from the To-Do menu, then click OK. This will slightly corrupt the rest of the PTA.
Title: Re: Gameplay questions
Post by: Galadios on October 13, 2013, 12:31:56 am
Um how do you use the spycams can u place them in classrooms like in hhs2 if you can how do you do it ? or are they only for specific events ?
Title: Re: Gameplay questions
Post by: Shilo on October 13, 2013, 01:01:41 am
There are some specific events that trigger when you have a Spy Cam in your inventory. There were 4 in 0.71, but I think only 3 have been converted thus far.

We are currently just converting events mostly 1:1, but once all are converted can we probably give it another pass to make some stuff work as button event instead and offer more player interaction in general.
Title: Re: Gameplay questions
Post by: Galadios on October 13, 2013, 07:25:38 pm
k thx was wondering why they are used for now i know it wuld be awesome if u culd place them i classroms toilets offices clubs and so on like in hhs 2 that was awesome ^^ and options like selling used panties and spy cam pictures made the game even better hope u guys will include that stuff here to most i loved on hhs2 was the bit of freedom you had ^^
Title: Re: Gameplay questions
Post by: Ops123 on October 21, 2013, 11:32:49 am
So i just downloaded HHS 1.0 is it just me or..

Lockpiking...
i tried to meet that dam thief for 4-5 days in the parrk i was going evry hour no luck..

Photoshop
when i open the computer room...i enter my inventory select the computer and when i press use item nothing happens...

MC device
i read somewhere on this tread that it dosent work in 1.0 so i can just sell it right...

thx
Title: Re: Gameplay questions
Post by: ovre on October 21, 2013, 11:37:42 am
 Thief is in park on satturday/sunday. Try meeting him between 8 and noon.
Photoshop. Look in the room, there is book that teaches you skill. After that once per day you can pay in computer room to increese skill.
 MC device events are not in game in pre relese.
Title: Re: Gameplay questions
Post by: Ops123 on October 21, 2013, 01:08:38 pm
i tried to meet that thief 1 month and still dind;t see him... i was able to visit him but no event for lockpick... with the librarian the same cant get the event... the comp for photoshop still dosent work... dosent appear anything i even tried buyng a photo from shop and use it but it gives me an error...
i cant save the progres...i will wait for the next release...
thx.
Title: Re: Gameplay questions
Post by: Suic132 on October 29, 2013, 01:35:38 am
If you downloaded the Pre release version. That is mor like an alpha with the new changes beeing seen withot much content. the 0.7 version has most of the content without the new changes made. My question here is if there is a targeted release date (keep in mind if you say something better set it at least two weeks after what you wanted to say to get a buffer if something goes wrong^^)?
Title: Re: Gameplay questions
Post by: xxj6xx on November 01, 2013, 01:32:49 pm
Hey, newbie here. Since this section is 32 pages long with no list of questions already asked (like a FAQ), I'm not sure if this has been asked yet....

How does the school scheduling system work? You have quite a few classrooms available in the building, with 4 class periods a day. Let's say you start by hiring 4 teachers. Each teacher has their own schedule, or at least that is how it seems at first. Is the system set up so that each teacher can teach their specialty (math, English, whatever) for each period each day as if they had their own dedicated classroom, and the students cycle through the classes so that they hit each subject scheduled that day?

And how does the "desired number of classes" setting work with this? I mean, if you have 4 teachers in 4 separate rooms teaching all 4 periods, would that be 16 classes?

Here's an example of what I'm trying to figure out....let's say the student population is a grand total of 80 students. With 4 teachers, and 4 periods a day, they could each teach their classes in different rooms for the entire day. Each period would end up with 20 students in each class, and the students would manage to hit each class scheduled for that day. So, for first period 20 students would be in math, 20 over in english, 20 in home eco, and 20 in whatever the other teacher does, and the day goes on until all students have taken all 4 different classes.
If my question wasn't clear enough, let me know.
The reason I'm asking is because, well, most schools I've been to work this way, and the first day I tried scheduling like that all the teachers ended up in classroom 1 with a crowd of students all during the same period, so......how the heck is this supposed work??

A clear explanation would be greatly appreciated. Thanks!
Title: Re: Gameplay questions
Post by: ovre on November 01, 2013, 06:16:53 pm
 It is suposed to work like you have explaned, but sometimes bug accures and all end up in same class. You have total of 6 classrooms, for 6 difrent teachers + swimmingpool and gym. So that makes 8 rooms in total where students can be at any time in schoolday. Room number depends on order you hired teachers. First teacher will be in clasroom 1, second in classroom 2, etc. Some teachers had in code prefer classroom, so if you hire that teacher, you automaticly overwrite order on hireing. If you fire teacher, code gets screwed up, and most of times people end up in same classrooms. (to me sometimes after loading that happened)
Title: Re: Gameplay questions
Post by: Kasssel on November 11, 2013, 02:00:43 am
Some of them, like Edna Example, have no real way to corrupt them through a story (at least not now... I am assuming there will be a way once the long and eagerly awaited new release comes out)... For those members, you will need to do the following (which may also work to corrupt other members even if they have a story already)...
You can also

(click to show/hide)

though it isn't very effective.

Sure she may corrupt members up to 30-35 points.
Future corruption it's you deal =))

2 nurses you can find at  the hospital.
3d and 4d Pta members hire your school.
Doctor is very expensive. So I recomend to hire her for 1 week use MC device. And try to meet her and detective cooper in the city. It's only the way to hold your habd over the PTA members. Detective will be always loyal to you after drug events.

I look for a school doctor inthe city every weekend.

Have enother qustion.
I've discovered Molly walker.
But where is 6th event with Detective.
How can I use Breast Enlagers at my students?

Play in 0.71 version. 1.0 doesn't wokr for me. I've made many attemps to force it to work. It doesn't work on My Pc and Notebook.

Title: Re: Gameplay questions
Post by: Taiho on November 11, 2013, 06:36:26 am
The last event in the Coppers line is in your house, between 2200 and 2400, IIRC? Evening/Night time frame. If you've had the meeting with Molly in the office, the last part of the line activates at your home.

--

You can either give the Breast Enlargers to them, in which case they'll make use of them over time, or leave them laying around, in which case they'll pick them up and make use of them over time.
Title: Re: Gameplay questions
Post by: Kasssel on November 11, 2013, 01:45:43 pm
Ok, I've already found this event.
And I have the disk. What the next.
I've opened xml file, read again event text. But how can I provide Molly and person on disk with work with work.

There is a bug =)) Event 4Copers in the Police station may be done infinite times =))

I think continue of this events is undone yet =)).


Now I think about how can I obtain Ms. Underwood fake pictures =))
Now I'm seekeng this events (xml).
Title: Re: Gameplay questions
Post by: Taiho on November 11, 2013, 08:12:18 pm
That's the end of the line currently. I'm planning on tying it into the event that upgrades Cabaret Club to Sex Club if you've completed the line before you get to that event. And yeah, the Coppers event at the station is infinitely repeatable. I think I fixed that issue in 1.0.

--

I think fake Underwood pictures is photoshop related? I honestly can't remember on that. :(
Title: Re: Gameplay questions
Post by: Dragonblood on November 11, 2013, 08:23:06 pm
I think fake Underwood pictures is photoshop related? I honestly can't remember on that. :(
It appears to be part of the Underwood2 event in the Computer Room (the event where you are hacking into stuff).
Title: Re: Gameplay questions
Post by: Shilo on November 12, 2013, 01:00:43 am
It's related to the Hacking skill, not Photoshop, I think.
Title: Re: Gameplay questions
Post by: Cochise on November 12, 2013, 06:58:58 am
Hey guys I am a complete newb at this game.  I think it is a very interesting project but the more I play it the more confused I get.  For example, when I go into a room, I have the option to "open interaction" or "convert action".  What do these do? When I click open interaction a window comes up with a picture and the character's stats.  from the drop down menus I can select the characters name and either "kiss" or "yell at person".  When i select kiss the window disappears and nothing happens.  When I select yell at person I get a even which says the character is upset with me.  I am just curious if this is normal?  I know the game isn't 100% complete yet, I just want to know if there may be something wrong with my installation.
Thank you for your help!
Title: Re: Gameplay questions
Post by: Dragonblood on November 12, 2013, 07:03:27 am
No, there's nothing wrong; that was how it worked back when the last public release was made. It's been changed a little bit in that they are both dropdown menus, instead of open interactions being a button that takes you to another screen.

"Covert interactions" are for when you are trying to be stealthy about something. For example, drugging someone or using a mind-control device on them -- you don't want the target or any bystanders to notice.

"Open interactions" are where you don't care so much if others notice you.
Title: Re: Gameplay questions
Post by: Cochise on November 12, 2013, 10:36:04 am
Ok, thank you for your answer Dragonblood!
Title: Re: Gameplay questions
Post by: EthanEverhart on November 12, 2013, 02:13:05 pm
Where do you get the Mind Control device from?
Title: Re: Gameplay questions
Post by: Taiho on November 12, 2013, 03:31:29 pm
Forest. Check inventory and click on the strange rock. Then pick up the device.
Title: Re: Gameplay questions
Post by: dariel77 on November 13, 2013, 05:12:43 pm
Hi there, have a problem with hooters. I got her panties but couldnt leave them in the room. and after a few days they disappeared completely.... strange

I have never gotten the hack PC for the teacher event in the evening.

And also I can not get any drugs into my inventory at all. All researched but I have none.. Any way I can use them?

Forgot to say. I am using 0.7 with 0.71 upgrade.

Thanks for your help in advance!

Title: Re: Gameplay questions
Post by: Zhurgy on November 14, 2013, 10:05:19 pm
@dariel77angel

about drugs, click shopping in the chem lab, you buy them from yourself like energy drinks xD (it never hurts to read previous pages of this topic)

about hooter, you need to have spycam + panties -> go to peter's room and there woudl be an event which woudl leave panties (you don't do it yourself via inventory). (again it doesn't hurt to read previous pages XD)

about hack, I'm not sure about which event you're talking, maybe somebody else does





Altough I have one question that keeps bugging me, is there a way to sneak into house without getting the message that I'm hiding and then my reputation suffers?? (I know about those events which let you sneak into, but I'm curious if it is possible without them as well)
Title: Re: Gameplay questions
Post by: dariel77 on November 15, 2013, 10:19:53 pm
@dariel77angel

about drugs, click shopping in the chem lab, you buy them from yourself like energy drinks xD (it never hurts to read previous pages of this topic)

about hooter, you need to have spycam + panties -> go to peter's room and there woudl be an event which woudl leave panties (you don't do it yourself via inventory). (again it doesn't hurt to read previous pages XD)

about hack, I'm not sure about which event you're talking, maybe somebody else does





Altough I have one question that keeps bugging me, is there a way to sneak into house without getting the message that I'm hiding and then my reputation suffers?? (I know about those events which let you sneak into, but I'm curious if it is possible without them as well)


Hey there, Thank you! I tried to read as much as I could. but here goes what i tried. All trial and errors.

I had panties and cam in my inventory. Went to peters room and hooters room with them when they were in there and out of there. with them in the flat had "sneak in" messages.
I have left panties in his room, secret place, hooters room and hooters bed etc.
I have placed cams not only in their house, but in every possible location in the game through getting cash cheats in debug.
I have hacked into safe file to give me extra panties and so both peter and hooter had a pair of them and cameras as well and i had a full set myself.
I corrupted both of them myself fully manually and then tried to repeat all of the above...
Well, in one word nothing...

Oh yeah. I dont have a shop in the chem labs. Only 2 options back outside and a drop down with experiment and make new drug recipes. I dont have a window for shop... I hacked the save file to get the drugs into my inventory...

A few more things... i have no pawn shop, and the girl from behind school shows up 2ce and i never see her again with no further notification.. i hacked to get myself the match box.. and nothing..

Somehow I have no clue... Also I tried version 1.0 and that one doesnt even enter the location. just gives me an error when i try to enter a location from the map...

Anyway, I will be waiting for the proper release :D
Title: Re: Gameplay questions
Post by: flinger on November 16, 2013, 12:09:43 am
@ dariel77angel - There are several areas or options within the game that still need to be upgraded..

However there are a few changes or additions I think which would help new players a great deal.

The Peter Hooter / Mrs Hooter series of events is one.
Currently there is a hint of what to do when you see Mrs Hooter but I think another hint should be added the first time the player enters Peters room advising the player of what to do next.

Also (although I know its far to early to add in as yet and would require a lot of work) I'd like to see a few more hints in various locations and or may be a short bio about key NPC's the first time the player meets them or when a trigger or objective has been met.
Title: Re: Gameplay questions
Post by: DougTheC on November 24, 2013, 11:41:45 am
I have never gotten the hack PC for the teacher event in the evening.

If this is to hack the police computer to plant stuff that will get Ms Underwood's Master put in jail, that hacking takes place in the school computer lab. You probably will need several sessions of learning from the librarian, but that is a pleasant process.

Hacking your sister Annette's computer takes place at home, about 11 pm or so.
Title: Re: Gameplay questions
Post by: DougTheC on November 24, 2013, 11:48:54 am
I have a question about the drug formulas in 1.0pre.

I've been able to create drugs to enhance and reduce the breast and penis, but have not been able to create a drug that affects the back.

I'm not really sure what this would look like; would J.Lo's back be considered an 'enhanced' version? It's all soo confusing.

Bonus points to the first person who figures this out.

(click to show/hide)
Title: Re: Gameplay questions
Post by: Dragonblood on November 25, 2013, 02:46:28 am
I have a question about the drug formulas in 1.0pre.

I've been able to create drugs to enhance and reduce the breast and penis, but have not been able to create a drug that affects the back.

I'm not really sure what this would look like; would J.Lo's back be considered an 'enhanced' version? It's all soo confusing.

Bonus points to the first person who figures this out.
There currently isn't any setting for butt size. The only body parts that have any size data are breasts, penis, vagina, and anus. The last two are purely for determining how tight a fit sex is.
Title: Re: Gameplay questions
Post by: Renny on November 25, 2013, 08:09:40 am
So I have Jessica Underwoods house key but she's never home. I've spent almost a full 24 hours waiting in 1 hr increments. She simply never comes home nor does she go to her room. Is this an oversight or is there no continued visits like with the Hooters?

Currently playing version .71
Title: Re: Gameplay questions
Post by: DougTheC on November 25, 2013, 10:09:17 am
So I have Jessica Underwoods house key but she's never home. I've spent almost a full 24 hours waiting in 1 hr increments. She simply never comes home nor does she go to her room. Is this an oversight or is there no continued visits like with the Hooters?

Currently playing version .71
Also ver 0.71.

I visited Jessica's home the day after the Principal's "conquest" of her, about 9:00-9:30 pm. Didn't need to pick the lock since I had door key, and in the room called "Jessica Underwood Home" you reach first, she was in the top list of people. This room only appears on entry from outside.

If you have the MC device working, you can have your way with her, but on looking at event code, her conquest seems to end the event starting with hacking the police computer. No specific sex scenes after, so room for someone to create them!

Note: there is an alternate conquest of Ms. Underwood with Keller if you have the basement detention room open.

Title: Re: Gameplay questions
Post by: EthanEverhart on November 29, 2013, 02:12:14 am
Currently playing version 0.71
It's day 91 and it seems like I've pretty much accomplished all there is for me to do in the game.
Very little in the way of new event chains have popped up since about day 70.
However, when looking into some of the xml files, it seems there is still more.
For starters, the exhibition club.
I keep getting the opening event trigger, finding the naked girls wandering down town.
My PTA is corrupt enough to let it pass, but it never shows up as an option for the list of clubs.
Then, even after they've let it pass, I keep getting the event trigger and they let me revote on it.
Is this chain broken or do I need a room in the Cabaret for the club?
Which brings me to my other question.
I currently have the public and VIP rooms, and the topless, modeling, and the concert clubs.
The xml files seem to indicate that there are more rooms and more clubs for the Cabaret.
Are there some event triggers I'm missing or do I just have to wait for the clubs to become corrupt enough?
Title: Re: Gameplay questions
Post by: Taiho on November 29, 2013, 05:11:50 pm
Exhibition Club only has that initial event and the PTA proposal in 0.7x. 1.0 has club meetings around town when it's open.

There are numerous clubs and related rooms that are inaccessible, either because no event was written to access them, or the event does not seem to activate at all in 0.7x. Topless should be available in 1.0 at a minimum, and I'm hoping for Strip/Transe/Sex to be out at 1.0 release as well, or soon after. Any club versions above those do not have any events written to access them.
Title: Re: Gameplay questions
Post by: EthanEverhart on November 29, 2013, 10:50:12 pm
How about the back room?
I see an event in the coding where you rescue a girl from a back room.
Is that something to do with the basement or something to do with the police station?
On top of that, do you ever meet the advanced lock picking guy?
I keep trying to get into the jail cell and I'm always off by just 1 point
Title: Re: Gameplay questions
Post by: membrano on November 30, 2013, 12:10:28 am
Hi Ethan,

if I remember correctly from 0.71, the back room was accessible through an event-chain that started with a lonely girl behind school. That is an event that you probably already stumbled over, however you'll need to leave her alone for the chain to progress (later she will be recorded missing and you'll have to look for her).

It is still in my opinion a major draw-back of the game that one pretty much has to read through all the event coding to access several of the more interesting events, because the necessary starting-events are so easy to miss or because they require counter-intuitive decisions.
I don't yet know though if that improved with 1.0 or not.
Title: Re: Gameplay questions
Post by: EthanEverhart on November 30, 2013, 11:11:42 pm
Last couple gameplay questions:
(click to show/hide)
Title: Re: Gameplay questions
Post by: Taiho on December 01, 2013, 04:52:01 pm

The missing girl line is started by an event where you spot a girl eating lunch off school grounds. If you ignore her, she'll end up missing and the event chain gets going.
Title: Re: Gameplay questions
Post by: EthanEverhart on December 01, 2013, 09:17:38 pm
Thanks!
I've really enjoyed the game. Keep up the great work!
Oh, and sorry to keep beating the dead horse with 0.71, now that the game is in 1.0
Title: Re: Gameplay questions
Post by: DougTheC on December 08, 2013, 09:55:18 am
I have a question about the drug formulas in 1.0pre.

I've been able to create drugs to enhance and reduce the breast and penis, but have not been able to create a drug that affects the back.

I'm not really sure what this would look like; would J.Lo's back be considered an 'enhanced' version? It's all soo confusing.

Bonus points to the first person who figures this out.

There currently isn't any setting for butt size. The only body parts that have any size data are breasts, penis, vagina, and anus. The last two are purely for determining how tight a fit sex is.


Here is the section in the Chem Lab where I am trying to develop a drug to modify the back:

(https://c069kw.bay.livefilestore.com/y2pnIgVDMVIuBzEKsgUOMKenSWwHuPCAurCyPpgI657DBF5klJJnVeU3TaDEOSTP7dDMLBNMMyoAP-U6XedLiTNXugSMU5VRn-bo6dEOEDf9JM/ModifyBack.png?psid=1)

(click to show/hide)
Title: Re: Gameplay questions
Post by: flomo on January 03, 2014, 07:51:56 pm
about the option menu, the part bellow is to select what you dont want to see, but i got confused, does tagging them dissable them or allow thwm to happen?

the reason i have this question is because either way, almost no events (random or not) happen to me, not even common school events,might be a bug, or might be me somehow screwing up the patching, or maybe thats what happen if you use debbug to get more money
Title: Re: Gameplay questions
Post by: Shilo on January 03, 2014, 09:39:17 pm
Whatever is checked there will be filtered (i.e. not shown to you).
Title: Re: Gameplay questions
Post by: EthanEverhart on February 23, 2014, 02:04:38 am
Hey, so I finally got the files sorted out for a working snapshot
thank you very much to whitefiredaemon for directing me to a full download and thank you very much to shilo for providing the torrent and while I'm at it, a very big thanks to everyone who has contributed and put so much effort into this game.

Now with that out of the way, I've got a gameplay issue that I hope doesn't get me the death stare (as I'm sure this has been asked about countless times) but in the snapshot 549, is the lock-picking working?
I can't seem to get the trainer to train me.
Either that or I'm blind and am missing a very obvious "click here to upgrade lock-picking skills" button.
Title: Re: Gameplay questions
Post by: Zalzany on February 23, 2014, 06:27:49 am
Anything close to a guide or wiki yet? I got the basics down, but it feels like I am missing a lot more. Even just some rough bullet points would be nice, I can run the school, but no idea about any of the events or what sets them off.
Title: Re: Gameplay questions
Post by: Ossuum on February 28, 2014, 07:40:49 am
Does the stat change counting work properly in latest build (854)? Despite all classes having +education for teachers, their education drops steadily. Stats change during loading for no apparent reason. Loading counts as entering location (which I'm not sure it should), so it could prompt an event, but even without one values are often marked as increased or reduced upon loading.
Title: Re: Gameplay questions
Post by: Shilo on February 28, 2014, 06:46:20 pm
The stat change simply checks if the new stats after a time update differ from the old ones.

Loading a saved game progresses the time by 1 minute, which is a workaround to make sure that people are distributed to locations and show up in all lists.

Stats change even without events because each location has the ability to influence the stats of persons who enter it. If students stroll around the Park, they might get happier. If they are in a Classroom, they might gain some education. And if they go home at night, they might restore some energy. It's also possible that they lose some education again over time.
I kinda put that system in place to prevent having to rely solely on events to progress the stats of your students. Upgrading buildings can also improve the effect that those buildings have on student stats. But I see how it can be confusing and a bit counterintuitive, so feel free to leave feedback on that system.
Title: Re: Gameplay questions
Post by: strax84mb on February 28, 2014, 08:33:54 pm
I've bean wondering about the function of Smallville Times. I know that it's for reporter event chain, but I remembered the old HHS2 (Zythen's I think) and the option of PR campaign. I think Times location could be used for that purpose. The cost might need to be adjusted. Once the sexier classes get going, the rep will quickly drop and this could be the way to offset it. Maybe increase the cost to avoid making it a habit, more like an ace in the sleeve for really low rep.

If you plan to make a possibility to get a firm grip on the reporter it could lower the price or at least increase efficiency.
Title: Re: Gameplay questions
Post by: mata123 on March 04, 2014, 06:02:18 pm
Hello, find some problems/maybe bugs (have version 854 from torrent). I want to ask if somebody can hel me with these:
1. Hooter - got into part where i should come at night to her room, but then she is there but nothing happens
2. Coppers - Same here, she is in police station, but then nothing happens
3. Is there a way how to get students into clubs and chose club leader?
4. Is there a way how to have sex without hypnosis?

thanks
Title: Re: Gameplay questions
Post by: kremey on March 04, 2014, 06:29:49 pm
Hello Mata,

Quote
1. Hooter - got into part where i should come at night to her room, but then she is there but nothing happens
The Hooter event starts at around 10pm and if you stick around, can be repeated the next day (i.e. midnight from that day)... If you've already done the midnight version, then the following evening will be unavailable until midnight...
Quote
2. Coppers - Same here, she is in police station, but then nothing happens
This event doesn't always trigger... You should ensure you have the right event triggers available (have already opened the chemistry lab)...
Quote
3. Is there a way how to get students into clubs and chose club leader?
The club events trigger randomly... If you enter the rooms they are in during club hours (typically 3:30pm to around 5pm), then there's a chance it will trigger... There is no way (at least in the 0.7 version) to choose club leaders... The only club leader is Amelie Cooper for the Maid club... All other clubs have not designated leader...
Quote
4. Is there a way how to have sex without hypnosis?
The mind control device allows you to have sex with someone... There are also certain events that allow you have sex (Sierra Hardman story, Felicia Titsbig story, Detective Cooper story, etc.)...

Have fun,
kremey
Title: Re: Gameplay questions
Post by: mata123 on March 04, 2014, 07:50:30 pm
ad 1. - probably problem in my version as it didn't triger not at midnight not at other hours (tried repeatedly)
ad 2. - already have it and nothing
ad 4. - i have the device, but don't know how to use it

one more problems with stalled events is titsbig where I came to her house and same as above nothing happens.

I have corruption about 90 over all teachers and PTA but it didn't help
Title: Re: Gameplay questions
Post by: strax84mb on March 04, 2014, 08:08:27 pm

Hope this helps.
Title: Re: Gameplay questions
Post by: sucker21 on March 04, 2014, 08:09:43 pm
ad 1. - probably problem in my version as it didn't triger not at midnight not at other hours (tried repeatedly)
ad 2. - already have it and nothing
ad 4. - i have the device, but don't know how to use it

one more problems with stalled events is titsbig where I came to her house and same as above nothing happens.

I have corruption about 90 over all teachers and PTA but it didn't help

The Hooter event wasn't converted in the latest snapshot, so it doesn't finish.

The MC Device is used from the covert interactions menu.
Title: Re: Gameplay questions
Post by: EthanEverhart on March 12, 2014, 08:32:33 pm
Sorry to keep pestering about this, but I still can't seem to get the lock-picking event to work.
I confront the thief and get him to "show me a few tricks" but after that I can't seem to get him to train me anymore.
Is this event still being processed for the next snapshot or am I just missing something really obvious?
Title: Re: Gameplay questions
Post by: strax84mb on March 12, 2014, 08:41:04 pm
I managed to get him a few times after I topped up Hypnotism skill.

It was only one playthrough so I can't really guarantee it wasn't a fluke.
Title: Re: Gameplay questions
Post by: sucker21 on March 12, 2014, 09:45:40 pm
Sorry to keep pestering about this, but I still can't seem to get the lock-picking event to work.
I confront the thief and get him to "show me a few tricks" but after that I can't seem to get him to train me anymore.
Is this event still being processed for the next snapshot or am I just missing something really obvious?

Neither. It's kind of random.
Title: Re: Gameplay questions
Post by: EthanEverhart on March 14, 2014, 03:09:38 pm
Sorry to keep pestering about this, but I still can't seem to get the lock-picking event to work.
I confront the thief and get him to "show me a few tricks" but after that I can't seem to get him to train me anymore.
Is this event still being processed for the next snapshot or am I just missing something really obvious?

Neither. It's kind of random.

So I take it you've had him show up again and train your lock-picking skills?
If so then thanks, I'll keep trying
Title: Re: Gameplay questions
Post by: Sontilak on March 15, 2014, 04:52:08 pm
I'm sorry if this has been asked before.  A friend gave me a copy of the game and I played around for a few days, but I can't seem to get a good running start.

What's the best way to get started?  (IE: what buildings are most important, what teachers / staff should be hired first, what classes to teach, what clubs to open, etc?  Basically a "New players should focus on this")  I understand the start of the game is supposed to be a bit slow (subtlety and all that), but I just seem to be spinning my wheels and not getting anywhere in the first month or two before giving up and using the Debug menu to just create buckets of money and corrupt the PTA...

Regestered to ask, I'm usually highly innactive on forums, don't be surprised at long periods of silence from me...
Title: Re: Gameplay questions
Post by: WhiteFireDaemon on March 16, 2014, 05:18:17 am
The biggest thing I have to watch out for when I start a new game is not going overboard with the staff. It seems a bit odd, but I can usually only get about 3 teachers and a secretary to start with before I have a negative budget. As you progress in the game, you should get more students if I understand correctly and thus be able to hire more teachers.

Other things to help with finances are the spy cams, opening a snack bar with the cooking club, and some other stuff. I'm not sure what they all are, but whatever.

Once you get money management under control, just keep getting scenes, as you play your stats should rise depending on your choices.
Title: Re: Gameplay questions
Post by: Peejay on March 16, 2014, 05:19:45 pm
Is there ever a reason to set a teacher to teach something else then the class she teaches ? or just set the entire schedule to what she teaches and move on?
Title: Re: Gameplay questions
Post by: Shilo on March 16, 2014, 07:13:59 pm
Well, each subject has different stat effects on the teacher and the students. So you can opt to have a more varied schedule that takes care of all stats. Or perhaps you unlocked some additional subjects but don't have enough teachers. So you can let some teachers teach different subjects in order to get the effects of all of them.

Currently it doesn't really matter. There are no events for exams in place that would require you to properly teach your students and there are also no events that would relate to specific general subjects like history or math classes. Perhaps that will change in the future, but I don't think it's something we should pursue until we overhauled how the whole subject scheduling and class management is handled internally, since it might affect some operations in the editor.
Title: Re: Gameplay questions
Post by: Peejay on March 16, 2014, 11:36:21 pm
Is there any more to be found with Andy (brother) he walked in on a masturbating session @ the house but thats all i seem to find

Title: Re: Gameplay questions
Post by: Aesaris on March 17, 2014, 01:08:09 am
Not for the moment, I made a single event where he comes into the bedroom in night (only for male), and I didn't think of other... I will think of it for next days...
Title: Re: Gameplay questions
Post by: Sontilak on March 17, 2014, 05:16:45 am
Is Club president selection broken? or are there parameters to it that I need to fulfill? The only clubs that list presidents for me are Cosplay and Maid (though Maid lists no members)
Title: Re: Gameplay questions
Post by: Taiho on March 17, 2014, 05:58:38 am
In 0.7x, no club presidents are ever set. Maid club is set because it's leader is only ever going to be Ameli. Not sure about Cosplay Club.

In 1.0, we have the tools to set club presidents, so where possible we've been making sure it's set and using the club president as required for events (such as upgrade events). Of course, "where possible" generally means in an event for the club (such as an upgrade event), because we can't set it in the ClubOpened native event due to no members at that point. So even in 1.0, you'll run into a lack of presidents set in some cases (Kendo club, maybe Cheerleader Club, maybe Exhibition Club...) while others start out empty and later get filled in.
Title: Re: Gameplay questions
Post by: Dragonblood on March 17, 2014, 04:26:08 pm
Of course, "where possible" generally means in an event for the club (such as an upgrade event), because we can't set it in the ClubOpened native event due to no members at that point. So even in 1.0, you'll run into a lack of presidents set in some cases (Kendo club, maybe Cheerleader Club, maybe Exhibition Club...) while others start out empty and later get filled in.
Maybe have a static event that checks all of the clubs and, if they are open, have members, and don't have a president, sets a president, then reschedules itself for a week or so out?
Title: Re: Gameplay questions
Post by: Taiho on March 18, 2014, 02:50:17 am
Hm. Maybe tie it into the Daily native event as a weekly check. Though clubs that don't have presidents set by events... does it really matter if they have a president or not?

Kendo Club has zero events. Cheerleader Club has events, so wouldn't be hard to slip a CPS check/set into one of the events (such as the start of the uniform stuff) if it doesn't already have one. Same with Exhibition Club. Cooking, Music, Theater clubs get president set in their initial upgrade event. Medical Club and Medicalservice Club have no events. Bondage Club has no events. Wrestling in 1.0 is not unlockable. Maid is default set to Ameli Coppers. All CMTM upgrade clubs take the president from the previous version (except in one instance if the president is male, and a CPS is called in that case anyhow).

So I'm not really seeing it as a priority to get all clubs a president when the ones that don't have it set are ones that have no events. Probably something that could get done before actual 1.0 release though.
Title: Re: Gameplay questions
Post by: Sontilak on March 18, 2014, 03:59:15 pm
Ah, I was just curious about that with Club Presidents, it seemed kinda odd.  Also, Cosplay's president is set by whoever approached you in your office to open it (in my case, Annette actually)

I've only been a part of the community for a few days (and lurked a little bit before that), so I'm still getting a sense of what is and isn't enabled in the current release version, so some of my questions probably seem kinda stupid from the perspective of someone who's been here a while.

What I've played of the current version makes me excited for 1.0 when everything will work (in particular it's difficult to corrupt the PTA without some of the relevant events in place).  But I can just use the Debug console until then.  I appreciate the hard work and time that's gone into the project so far.
Title: A few event questions:
Post by: wyldmage on March 23, 2014, 11:52:43 pm
So I've tried to find any mention of each of these in the forums, but I must just be searching for the wrong synonym if they exist.

1)  I seen someone mention a way to re-compile the events so that you can edit them without starting a game over.  Is that possible, and what is needed?  (The confrontation event with Hardman was missing a link, so it wouldn't fire at all)

2)  The Hooter plot line is listed as completed.  Was it complete in the current snapshot (854)?  If so, I could use some advice finishing it.  I have gotten the check from Peter and used the money to coerce Susan into another striptease (at home), but can't get her to do anything else.

3)  What are the requirements/location for the missing girl plot line?  The event editor thoroughly confuses me for complex events or those with a ton of triggers and conditions.

Title: Re: A few event questions:
Post by: Wraith of Seth on March 24, 2014, 01:42:54 am
So far, I was able to do many small changes in the savegame files. Just extract them with a program of your choice handling gz. 7z is what I use. Then you have to look for the particular source text in the resulting file with a text editor. At least in earlier versions they tended to appear quite often. So far, I only changed little things, like the frequency with which certain events happen or how much money you have.
Title: Re: A few event questions:
Post by: Shilo on March 24, 2014, 02:41:49 am
1) From the settings menu can you get into the debug menu. There on the event tab can you add an event that should be reloaded. But you should be aware that this may reset some variables that are used to monitor the progress of event lines, so it's possible that those reset to their beginning or enter a broken state.

2) Not sure about it. I didn't really play through the whole game in ages. And even in the original game did I probably never encounter all events that were actually available, so I don't really know how all things are supposed to play out.

3)
(click to show/hide)
Title: Re: A few event questions:
Post by: wyldmage on March 24, 2014, 02:52:28 am
1) From the settings menu can you get into the debug menu. There on the event tab can you add an event that should be reloaded. But you should be aware that this may reset some variables that are used to monitor the progress of event lines, so it's possible that those reset to their beginning or enter a broken state.

2) Not sure about it. I didn't really play through the whole game in ages. And even in the original game did I probably never encounter all events that were actually available, so I don't really know how all things are supposed to play out.

3)
(click to show/hide)

1)  Thanks!

3)  I'm not able to even start it (for some reason, not meeting the lunch girl, despite spamming visits during all times of the day [including lunchtime] behind the school).
Title: Re: A few event questions:
Post by: Sontilak on March 24, 2014, 03:41:23 am
Hooter's event chain isn't complete in the most recent snapshot, it was finished shortly after that, it'll be fully in next public release.  It currently terminates right after she tells you to visit while her son is sleeping (no matter when you visit her home, nothing will happen)
Title: Re: A few event questions:
Post by: Dragonblood on March 24, 2014, 07:03:32 am
1. Meet girl that has lunch "Behind School" and leave her alone.
It looks like that got moved to the "Normal School" location (i.e., the school entrance) when that event line got converted.
Title: Re: Gameplay questions
Post by: wyldmage on March 24, 2014, 05:01:12 pm
Is it possible, in the VEE, to delete a connection, without deleting one of the connected procedures?

Also, I'm having real trouble figuring out how to increase income enough to actually feel like I'm making progress in the game.

You begin with an income of 15,000.
You can get teachers all in the 2500-3000 range, and secretary.
Three teachers is ~8500/month.
Secretary is another 2500.
Building maintenance starts at 263/week, or ~1000/month.

Already, you're down to 3,000/month to work with for buying things, drugs, clubs, and upgraded building maintenance.
And, to me, this seems perfectly fine for a "start".

What I have trouble with is figuring out how to increase my income by enough to support any significant increase in staff.
The easiest income is building the Cafeteria and Cooking club, which costs 80/week, but earns 50/day, for a net income of 270/week (or 170, I didn't test whether the income comes in on weekends).
Either way, this income isn't even enough to hire a single additional teacher.
Picture sales from swim club don't even cover the cost of the club (since picture sales are weekly, and club expenses are daily).  Cheerleading does, but barely (due to only cost -10/day).

Income increases per month seem trivial (I usually go up to 15200 or so after my first month), which is 10% of the cost to add a teacher.

On top of this, the cost to hire the librarian and doctor are even more exorbitant.  The librarian is 4200, and the doctor over 9000.
I just can't find anything in the game that generates an income high enough to actually support adding these characters to your staff.

Any advice?  Am I missing something?
Title: Re: Gameplay questions
Post by: Dragonblood on March 24, 2014, 05:38:57 pm
Is it possible, in the VEE, to delete a connection, without deleting one of the connected procedures?
Yes. Highlight the originating connection point (i.e., the out square, or the variable triangle or square) and press Delete.

Also, I'm having real trouble figuring out how to increase income enough to actually feel like I'm making progress in the game.
The economy is pretty out of whack at the moment. There are plans to do an entire economy rebalance, but it hasn't happened yet.
Title: Re: Gameplay questions
Post by: wyldmage on March 24, 2014, 06:52:13 pm
So, I think I figured out one of the other problems I'm having.
I haven't been able to get past the Cooking Club (to Restaurant).

I finally found the key events:
SnackBarHero (in cafeteria)
CabaretResearch (in principal's office)

The Cabaret event first checks if you have one of the 3 related clubs (cooking, theater, or music), and then that you haven't already gotten the Cabaret.
Then it gets the current day (so, 1-365).
Then it adds two integers.  The first is a named variable, "CabaretSearch", which is initially defined as 99999.  The second is "2".
Finally, it compares the sum to the current day, and if the day is equal or greater, you get the event.

1)  Can someone who is more familiar with how the variables in the VEE work tell me if the CabaretSearch variable is being re-defined as 99999 every single time this event is checked?

In the SnackBarHero event, the same variable is referenced, though I'm confused by how it is done.
If the Cabaret location is unknown, the CabaretResearch variable is compared (called from CabaretSearch) to 99999.  If CabaretSearch is larger, than 15 minutes pass, and the event can't trigger again for a day.
If CabaretSearch is equal to 99999, it sets CabaretSearch equal to the current day.

So, in theory, if you got to that point, and had failed to initialize the CabaretSearch previously (and thus defined the variable), you would then have a new CabaretSearch set to equal the current day, and have to wait 2 days to go do the search event successfully.

The problem is that this check is deep within SnackBarHero.  The logic for SnackBarHero:
If the Cooking Club Flag is less than 50, and time between 10:00 and 18:00 on a weekday, with an active cooking club of at least 2 members, the snack bar is set up (providing 50/day), and a 7 day delay is set for the next check.  The flag is set to 50.
If the Flag is 50 to 74.99, and the GirlInCookingClub flag (Ameli Coppers event) is 10 or more (set to 10 when event occurs), and the time is between 10:00 and 20:00 on a weekday with 2 active members of the cooking club, then the event checks for a current president.  If not found, it attempts to create one and end the event with a 1 day delay for the next event.  If a president is found, it should proceed with the event.

However, I'm not sure why this isn't happening.

2)  Is there a way with the debugger to check what a current variable is set to?

My debug window shows:
Quote
Location\cafeteria\SnackBarHero.ve.xml
Start Event - Exec
Compare Double Range [35]
Compare Double Range [94]
Get Club President [144]
Compare Objects [186]
Remote Event [188] FunctionLibrary/ClubPresidentSet
Location\cafeteria\SnackBarHero.ve.xml took 72ms (200322 ticks) to process.

As best I can tell, this means the first compare double (0-49.99) bypassed (since my value should be 50).
The second compare double is confirmed (again, should be 50), which leads to the GetClubPresident process.
This matches with the debug log.
The event then processes the following Compare Objects (President object vs "Empty" object), and then calls the Remote Event - which means I didn't have a President.

According to the SnackBarHero logic, what follows after that:
If RemoteEvent is accepted, it executes it.
If RemoteEvent is rejected, it shows some text, passes time, and sets a 1 day delay.
If RemoteEvent is executed, it shows some text, passes time, and sets a 1 day delay.

However, I don't get any text displayed on my screen.
And the exact same thing happens the next time the event triggers.

3) I'm completely confused here.  Any help interpreting what is happening (or not happening)?
Title: Re: Gameplay questions
Post by: Shilo on March 24, 2014, 10:37:52 pm
1) CabaretResearch is not redefining it. It is working as you described it: SnackBarHero sets the value to the current day, so the CabaretSearch variable will pass that next check two days later.
Looks a bit more complicated that it needs to be, since this could probably also be accomplished by using a ScheduleRemoteEvent action in the SnackBarHero and then an EventIsScheduled condition in the CabaretResearch. But I don't know if other things are potentially hooked up to that variable.

2) I just improved the Event Debugger (don't confuse it with the Event Log, which just protocols all the actions to give laymen a way of telling that there is actually stuff going on and to have something to submit in error reports), so it now shows the values of referenced variables if you hover the cursor over the Reference Variable.
To make use of the Event Debugger, just enter the name of the event that you would like to monitor in the text field below the actual Event Log. It will then bring up a modified version of the editor that lets you step through the actions one at a time and see the values of variables after each step. You can even change links and variable values (except referenced ones) at runtime if you want to experiment. The save feature is disabled to prevent someone from accidentally overwriting the original event with runtime values.
Title: Re: Gameplay questions
Post by: Taiho on March 25, 2014, 08:15:42 am
I'm trying to remember if we had Schedule Remote Event action at the time I wrote the CabaretResearch event. I'm thinking not. Because I usually try to avoid using something more complicated if something simpler exists. Probably the only other events that might be hooked to that variable are the Music/Theater club upgrade events, since they might hit that point before cooking club. Maid Club upgrade shouldn't, as it wouldn't look to upgrade until after Cabaret's been unlocked.
Title: Re: Gameplay questions
Post by: TedFallenger on March 27, 2014, 02:40:00 am
Here's one thing that's been bugging me for a long time:

Why are all of the shops closed on the weekends?  One would think that they'd get most of their business over the weekends...

In my opinion only some shops should have days on which they're closed.  Namely shops that are smaller or niche.  Also the days that they're closed should perhaps not be only on weekends.
Title: Re: Gameplay questions
Post by: Igor Prokhorov on April 04, 2014, 12:36:28 pm
how to get club exhibition?
Title: Re: Gameplay questions
Post by: Dragonblood on April 04, 2014, 05:19:52 pm
how to get club exhibition?
Get enough female students with less than 50 Inhibition, and go to one of the streets that the Exhibition Club can meet on (which is, basically, most of the named streets, IIRC).

Currently, it's looking for six qualifying female students in the same location; I might change that to having six such students total at your school instead, to make it a bit easier to trigger.
Title: Re: Gameplay questions
Post by: wyldmage on April 04, 2014, 08:38:54 pm
how to get club exhibition?
Get enough female students with less than 50 Inhibition, and go to one of the streets that the Exhibition Club can meet on (which is, basically, most of the named streets, IIRC).

Currently, it's looking for six qualifying female students in the same location; I might change that to having six such students total at your school instead, to make it a bit easier to trigger.

How about look for 10% of your schools population (about 20% of the women), and then check for 3+ girls at location (uncommon, but can get it if you wait 2-3 hours usually).
Title: Re: Gameplay questions
Post by: MewMaster13 on April 13, 2014, 05:36:28 pm
Is there a quick and easy way to get 'sex' up? Mine keeps on fluctuating between 17 and 17.8
Thanks :)
Title: Re: Gameplay questions
Post by: Scales on April 18, 2014, 12:41:00 am
Is there a quick and easy way to get 'sex' up? Mine keeps on fluctuating between 17 and 17.8
Thanks :)

Cheat Way: Debug Menu
Non-Cheat Way: Drugs, Slut potions...make a bunch, leave them lying around, spray people with them (though save first)...lots and lots of Drugs.

Or: Focus on drugging/slutting the PTA members, this lets you get new rules that raise sex more, and therefore transfers it to the student population.
Title: Re: Gameplay questions
Post by: jaxicus on April 19, 2014, 07:25:19 am
Im sure someone has already asked this question but when I go to the forest I cant trigger the mc device event. Is there a certain day or time i need to go?
Title: Re: Gameplay questions
Post by: searchfun on April 19, 2014, 01:29:46 pm
Dont know if there is a Event for it. But you can find the MC Device searchung the Forrest by the Invenory Menue. Then you can get the MC Device
Title: Re: Gameplay questions
Post by: kugo-j on April 19, 2014, 01:42:08 pm
Dont know if there is a Event for it. But you can find the MC Device searchung the Forrest by the Invenory Menue. Then you can get the MC Device
If I am not mistaken then this is not really an event. It's just an Item you can find. Try opening inventory and look for "Strange Rock" under furniture. There you should find the "Strange device".

(This is just my observation from playing the game(snapshot 854), if this has changed in the intern version or I said anything wrong please correct me)

edit: searchfun beat me to it  :P
Title: Re: Gameplay questions
Post by: searchfun on April 19, 2014, 06:04:14 pm
Dont know if there is a Event for it. But you can find the MC Device searchung the Forrest by the Invenory Menue. Then you can get the MC Device
If I am not mistaken then this is not really an event. It's just an Item you can find. Try opening inventory and look for "Strange Rock" under furniture. There you should find the "Strange device".

(This is just my observation from playing the game(snapshot 854), if this has changed in the intern version or I said anything wrong please correct me)

edit: searchfun beat me to it  :P

Hehe, tried my best  ::)

But i have a Problem, too. I am abaout Day 70 and got all PTA´s convinced. But the exhibition Club wont get pass. Mrs. Keller is still regreting (red Sign) it. All others are Green. She is up to 90 Loyal and Corrupt. Dont know what i should do to her. The Basement is open, but i cant get through the Basement Detention, because she wont let it pass, too. Someone have a Idea ?
Title: Re: Gameplay questions
Post by: searchfun on April 19, 2014, 06:39:33 pm
Dont know if there is a Event for it. But you can find the MC Device searchung the Forrest by the Invenory Menue. Then you can get the MC Device
If I am not mistaken then this is not really an event. It's just an Item you can find. Try opening inventory and look for "Strange Rock" under furniture. There you should find the "Strange device".

(This is just my observation from playing the game(snapshot 854), if this has changed in the intern version or I said anything wrong please correct me)

edit: searchfun beat me to it  :P

Hehe, tried my best  ::)

But i have a Problem, too. I am abaout Day 70 and got all PTA´s convinced. But the exhibition Club wont get pass. Mrs. Keller is still regreting (red Sign) it. All others are Green. She is up to 90 Loyal and Corrupt. Dont know what i should do to her. The Basement is open, but i cant get through the Basement Detention, because she wont let it pass, too. Someone have a Idea ?

Hmmm, somehow it seems no to be connected to her Stats. The Girls wanted to open the Club, but she was against it. I spread some more Drugs and lowered the inhibition at schooland now she acceped it.
Title: Re: Gameplay questions
Post by: mjunh on April 21, 2014, 12:45:09 am
im having trouble making money so i started over yet again and decided first thing to do was invest in cabaret but i can't find it nor can i find a thread for it can someone help please.

on a side note because im already asking for help might as well include the fact that i was unable to take students out of detention and could not find out how. i have maintenance detention on.
Title: Re: Gameplay questions
Post by: konjou on April 21, 2014, 02:37:18 am
im having trouble making money so i started over yet again and decided first thing to do was invest in cabaret but i can't find it nor can i find a thread for it can someone help please.

on a side note because im already asking for help might as well include the fact that i was unable to take students out of detention and could not find out how. i have maintenance detention on.
The Caberet is something that takes time to build up due to the required clubs that need to be opened and upgraded
Title: Re: Gameplay questions
Post by: trippers on April 21, 2014, 03:45:27 am
I'm guessing investigating does nothing in the latest release besides waste money

anyway else to get teachers on your side?
Title: Re: Gameplay questions
Post by: Dragonblood on April 21, 2014, 04:48:06 am
I'm guessing investigating does nothing in the latest release besides waste money

anyway else to get teachers on your side?
Really? I thought we had most of the investigations working in the snapshot. They should be starting event lines.
Title: Re: Gameplay questions
Post by: trippers on April 21, 2014, 05:00:46 am
I'm playing 854, and every time I spend money on a detective it gives me nothing, and after awhile I'm able to hire him to do nothing again

I'm playing as a female principal if that matters
Title: Re: Gameplay questions
Post by: Dragonblood on April 21, 2014, 05:42:37 am
I'm playing 854, and every time I spend money on a detective it gives me nothing, and after awhile I'm able to hire him to do nothing again

I'm playing as a female principal if that matters
I'm unable to replicate that problem, even when using some of the detective events that haven't been touched since before 854.  ???
Title: Re: Gameplay questions
Post by: strax84mb on April 21, 2014, 08:08:20 am
I'm playing 854, and every time I spend money on a detective it gives me nothing, and after awhile I'm able to hire him to do nothing again

I'm playing as a female principal if that matters

Happened to me too, when futanari or male. Haven't tried female. I read somewhere that it takes to not save/load between starting investigations and time for results but I haven't tested it. If it's true than it's a saving/loading issue.
Title: Re: Gameplay questions
Post by: wyldmage on April 22, 2014, 01:39:25 am
im having trouble making money so i started over yet again and decided first thing to do was invest in cabaret but i can't find it nor can i find a thread for it can someone help please.

on a side note because im already asking for help might as well include the fact that i was unable to take students out of detention and could not find out how. i have maintenance detention on.

Finances are a MAJOR problem in the 854 snapshot.
In the current dev build:
Income has been increased across the board, based on your reputation (your Principal salary)
Goth and Hardman have had their salaries decreased to be more realistic (relative to the teachers)
Income based on student population has been minorly adjusted
Rate of change of student population has been overhauled so that, if you focus on getting education, happiness, and reputation for the first month, you can easily afford to add more teachers/buildings.
Minor other improvements

Snapshot 854 is effectively unplayable without using the debug tool for money or getting all the club-incomes going strong (and even in the latter, you really can't grow the school very well).
And if I recall correctly, the club upgrades aren't working very properly in 854.

For that reason, I strongly recommend using the debug +money option to a level you are comfortable with.  Once a new snapshot comes out based on the devbuild progress, you'll be a lot happier with the economy :)
Title: Re: Gameplay questions
Post by: trippers on April 23, 2014, 04:18:02 am
I'm playing 854, and every time I spend money on a detective it gives me nothing, and after awhile I'm able to hire him to do nothing again

I'm playing as a female principal if that matters

Happened to me too, when futanari or male. Haven't tried female. I read somewhere that it takes to not save/load between starting investigations and time for results but I haven't tested it. If it's true than it's a saving/loading issue.
yes I tried it again taking pains not to save at all and the investigator worked
before I was saving lots and also loading lots while I was testing out things and backtracking
Title: Re: Gameplay questions
Post by: Dragonblood on April 23, 2014, 04:36:09 am
Hmm... I seem to recall that having been a problem in the past, but I thought it was supposed to have been fixed. Let me test if it's still an issue in the internal version. If it is, then I think I already know how I can fix it.

Edit: Well, the save/load issue is still a problem, but my fix doesn't do anything. The problem is apparently in some hard-coded check; it needs a reference to a person, but that reference presumably is not included in the save file (I don't think any references to object instances are saved there anywhere).

In the meantime, my advice would be to just pay the $1,000 tip so that it gets done in 2 days, and try not to save or load in that time.
Title: Re: Gameplay questions
Post by: Shilo on April 23, 2014, 01:01:19 pm
Honestly, the entire Investigator functionality could be turned into a Visual Event at this point. There is really no need at all to have a dedicated window or event type for that. In the VEE we can set an account active, we can check conditions (teacher is hired, etc.), we can provide the player with a dialog to choose the amount of bonus money that he wants to pay, we can store and check time and date data in the event and we can activate the respective event chains for the investigated person as Remote Event. There is nothing special about "Detective Events" anymore that couldn't be handled this way.

So yeah, I might change that in the near future.
Title: Re: Gameplay questions
Post by: cyanmadness on April 23, 2014, 04:30:25 pm
Hello. Is Underwood hacking event working properly? Even with maxed hacking skills I can't hack police database
Title: Re: Gameplay questions
Post by: Shilo on April 23, 2014, 05:37:59 pm
Not exactly sure about the release version. Internally I changed all events that involve hacking to use the new hacking minigame, so it will be less of a hardcoded barrier where you require a specific hacking skill. Instead, the minigame will just become easier when your skill is higher.
Title: Re: Gameplay questions
Post by: wyldmage on April 23, 2014, 11:34:12 pm
Not exactly sure about the release version. Internally I changed all events that involve hacking to use the new hacking minigame, so it will be less of a hardcoded barrier where you require a specific hacking skill. Instead, the minigame will just become easier when your skill is higher.

I've completed the minigame on the dev version in multiple playthroughs.
So once the next snapshot is out, it should be working fine.
Title: Re: Gameplay questions
Post by: Shilo on April 24, 2014, 01:33:50 am
I believe the minigame is still too easy at this point. Need to find a good balance to make it harder at lower hacking skill levels, so it becomes an actual challenge and encourages you to get higher skill levels.
The hacking skill basically only increases the amount of time you have. Currently I feel like I still have more than one minute left in the end on low skill levels, even when choosing wrong codes multiple times.

Some feedback on whether you find it more difficult to beat the hacking with short codes or longer codes would be nice as well. The original minigame of which I based this one off handled it so that the more difficult stages had longer codes, but I swapped that here because I found it always easier to discover the large non-moving sections in the field than just 1-2 individual ones.
Title: Re: Gameplay questions
Post by: Dragonblood on April 24, 2014, 03:30:30 am
Some feedback on whether you find it more difficult to beat the hacking with short codes or longer codes would be nice as well. The original minigame of which I based this one off handled it so that the more difficult stages had longer codes, but I swapped that here because I found it always easier to discover the large non-moving sections in the field than just 1-2 individual ones.
Longer codes are definitely easier. Of course, I find the minigame to be difficult regardless, as all the quickly-changing numbers and letters give me a headache and make it hard for me to focus.
Title: Re: Gameplay questions
Post by: konjou on April 24, 2014, 04:15:05 am
v2 has a nice clean look to it
Title: Re: Gameplay questions
Post by: wyldmage on April 24, 2014, 07:00:57 am
I believe the minigame is still too easy at this point. Need to find a good balance to make it harder at lower hacking skill levels, so it becomes an actual challenge and encourages you to get higher skill levels.
The hacking skill basically only increases the amount of time you have. Currently I feel like I still have more than one minute left in the end on low skill levels, even when choosing wrong codes multiple times.

Some feedback on whether you find it more difficult to beat the hacking with short codes or longer codes would be nice as well. The original minigame of which I based this one off handled it so that the more difficult stages had longer codes, but I swapped that here because I found it always easier to discover the large non-moving sections in the field than just 1-2 individual ones.

Longer codes are definitely easier, since you're really just looking for "that block of characters that aren't changing every second".  When there are 4 of them next to each other, its much easier.

What I'd suggest from trying it:
1 skill = 2 letter code, minimal time between resets, standard total duration.  (So, maybe 5 seconds between resets with 2.5 minutes total).

At skill 30 and 60, your codes get 1 letter longer.
Every 5 points of skill, the resets space out by +2 second.  This maxes at 50 skill (25 seconds).
After 50 skill, every 5 skill increases your duration by 15 seconds (5 minute maximum).

This way, by the time you reach 100 skill, the game should be a breeze (25 seconds between resets, 4-digit code, and 5 minute total time).
But even just reaching 30 skill is a huge improvement (17 second resets, 3-digit code, and 2.5 minutes total) over the base.

Hopefully, this would make the game nearly impossible at under 10 skill (yay resets in 5-9 seconds), challenging when you're in the 20-40 range, fairly easy by the time you reach 50, and a cake-walk by 75.
Title: Re: Gameplay questions
Post by: Shilo on April 24, 2014, 01:05:24 pm
I also have a Difficulty variable plugged into the minigame at this point, which allows the event author to vary the difficulty in a range of 0 to 10. That difficulty is currently what determines the overall time limit and length of codes.
Title: Re: Gameplay questions
Post by: Aesaris on April 24, 2014, 01:11:40 pm
I think, the number of caractere should depend of the dificulty of the hack, and the time depending of your skill level. So, you have more time with a higher skill to complet a small number of caracter, and if you have a lower skill, it's practically impossible to do a high level hack.
Title: Re: Gameplay questions
Post by: MewMaster13 on May 30, 2014, 10:40:33 am
Sorry if this has been asked before, but which fetishes actually change gameplay? I know about the hypnosis one giving you the hypnosis skill at the start, but that's all I know.
Title: Re: Gameplay questions
Post by: Aesaris on May 30, 2014, 12:38:52 pm
The Fetishes gives you some stat bonus or object at the begining:
Exhibisionism gives you -15 inhibition
Forced Sex gives you +10 Corrustion and +10 Lust
Mind Control gives you the Hypnosis Tutorial
Lacation gives you Lacation Drug
Drugs gives you Slut Maker I and Corruptor I
Nymphomania gives you +10 Stamina
Sex Toys gives you Deluxe Dildo OR Deluxe Onahole
Big Breast gives you Breast Enlarger I
And Big Cocks gives you Penis Enlarger I
After that it depends on the events, where you can have multiple ending depending on your fetishes.
Title: Re: Gameplay questions
Post by: MewMaster13 on June 02, 2014, 03:50:03 am
Thanks  :)
Title: Re: Gameplay questions
Post by: Scales on June 02, 2014, 08:42:21 pm
Is it just me, or is it odd that you can have loli/shota fetishes in game, but the forum rules prohibit loli/shota content?

Also, Why no incest fetish? (Which I consider far more palpable than "forced sex" aka Rape)
It could be +Corruption +Inhibition, because it is still taboo, but you also don't want to advertise it, normally...
Title: Re: Gameplay questions
Post by: meowbarrel on June 02, 2014, 08:44:12 pm
Since most of us would rather not be arrested, I'd say that isn't odd at all.
Title: Re: Gameplay questions
Post by: Scales on June 02, 2014, 08:48:16 pm
Since most of us would rather not be arrested, I'd say that isn't odd at all.
What I mean is, it is technically a part of the game, but yet it is against the rules. Why is it both there but not allowed? Wouldn't it be better to consider it all/nothing? If loli is a checkable option in game, then there should be a location where events can be developed. Or if out of fear, they don't want it, then remove the checkable option in game.

Also, the details of loli/shota are grey in many countries, and often aren't prosecuted against unless that person also has far more illegal type content. Though if you are in England/Australia, it is full-blown illegal there. I guess it depends where the forum servers are based.

Edit (Just elaborating): Consider the case of Peter Hooter. He is of age, but he might be considered a "Shota", that doesn't automatically make him a red flag, as shota can also be a term used to describe rather effeminate males, that just happen to look younger. Which is valid, as for almost 12 years, I have been commented to look far younger than I actually was. Even when I was 20 years old, I could pass off as 14.
Title: Re: Gameplay questions
Post by: meowbarrel on June 02, 2014, 09:00:00 pm
I'm not a dev here, but from what I know because the developers are creating a framework as well as a game, and they're not telling you what to do with your game.  They would rather not take their chances hosting any of it.  (I actually don't know if the forum host is a dev on this project or not.)
Title: Re: Gameplay questions
Post by: Aesaris on June 02, 2014, 09:39:14 pm
The incest fetish is present in the game, there is no Bonus/malus for the principal at the begining, but it gives ones to the students/parents: https://www.henthighschool.com/hhsplus/wiki/smallville/characters/start (https://www.henthighschool.com/hhsplus/wiki/smallville/characters/start)

For the shota/loli thing, even if it's legal, it can be understand like "promoting pedophilia" for those who enforce laws and don't understand it...
There was also a debate about the student age (18+ in the internal release), for the same reasons, but I don't want to revive the debate.
Title: Re: Gameplay questions
Post by: Scales on June 02, 2014, 09:45:33 pm
Fair enough, I always considered it more an art style than an actual age thing.

Was unaware that Incest as a fetish appeared for random chars. Good to know. Still would like to see it on the Principle sometime, as there is the whole brother/sister situation.
Title: Re: Gameplay questions
Post by: Aesaris on June 02, 2014, 10:10:05 pm
I also see shota/loli as art, but... it can misinterpret by some people...
It is also a Principal fetish. I make the brother events, I didn't used it very much, but I will see to make only incest fetish event or something like that. But  for now, the fetish are mostly used in invisible changes, like stats or arousal, more than a different outcome.
Title: Re: Gameplay questions
Post by: alewolf on June 12, 2014, 12:19:04 am
I have tried running this game with different global settings and buildings.  I have never been able to upgrade Cooking, Music, Theater or maid club.  I have also not been able to get the Sandwich hero.   Is there any levels/buildings/time or events that must be triggered before I can get the upgrade.

I was also interested what happens if I let ms. Keller slide on the tapes vs. confront her?
Title: Re: Gameplay questions
Post by: Dole on June 27, 2014, 11:42:32 pm
Can somebody tell me what I have do to when I try to hack a site?
Title: Re: Gameplay questions
Post by: God_of_He11fire on June 28, 2014, 12:05:20 am
Hypnosis?

Was it removed or am I doing something wrong?
It never showed up on my skills menu.  Whenever I tried to use it via text prompt (music room), I fail.  I even started with the hypnosis for teachers book, but when I used it, it just disappeared with no effect.

Am I supposed to do something else to get the skill?
Title: Re: Gameplay questions
Post by: whocares916 on June 28, 2014, 12:13:06 am
if it is in the same location you need the book from the dective to learn it
or edit your game file to give your self the skill
Title: Re: Gameplay questions
Post by: Zalzany on June 28, 2014, 12:17:33 am
Hypnosis?

Was it removed or am I doing something wrong?
It never showed up on my skills menu.  Whenever I tried to use it via text prompt (music room), I fail.  I even started with the hypnosis for teachers book, but when I used it, it just disappeared with no effect.

Am I supposed to do something else to get the skill?

Exactly I did the same thing and got no hypnosis skill...
Title: Re: Gameplay questions
Post by: kugo-j on June 28, 2014, 12:21:47 am
I even started with the hypnosis for teachers book, but when I used it, it just disappeared with no effect.
Do you have this hotfix https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239 (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239) ?

As far as I know it should fix the hypnosis book bug.

edit: You might also want to have a look here if you find a bug : https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs (https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs)
Title: Re: Gameplay questions
Post by: Zalzany on June 28, 2014, 12:24:57 am
I even started with the hypnosis for teachers book, but when I used it, it just disappeared with no effect.
Do you have this hotfix https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239 (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239) ?

As far as I know it should fix the hypnosis book bug.

edit: You might also want to have a look here if you find a bug : https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs (https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs)

These need to be edited on to page one, there is a lot posts to dig threw to find these with out a link...
Title: Re: Gameplay questions
Post by: kugo-j on June 28, 2014, 12:45:34 am
These need to be edited on to page one, there is a lot posts to dig threw to find these with out a link...
Thats why I gave you that link.  ;)
Also the official bug report topic (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/ (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/)) is already a sticky topic and this thread is more for non-bug questions. Right now everyone is pretty busy with fixing the incoming bug reports as fast as possible, so I think it's understandable that updating all threads doesn't has the highest priority at the moment.
Title: Re: Gameplay questions
Post by: whocares916 on June 28, 2014, 12:49:04 am
These need to be edited on to page one, there is a lot posts to dig threw to find these with out a link...
Thats why I gave you that link.  ;)
Also the official bug report topic (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/ (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/)) is already a sticky topic and this thread is more for non-bug questions. Right now everyone is pretty busy with fixing the incoming bug reports as fast as possible, so I think it's understandable that updating all threads doesn't has the highest priority at the moment.
better this way i think lol means fixes asap rather than answering 100pages of reports
Title: Re: Gameplay questions
Post by: whocares916 on June 28, 2014, 12:54:03 am
https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239 (https://www.henthighschool.com/hhsplus/offical-bug-report-tread/msg13239/#msg13239)
3 hot fix patches are out atm
Title: Re: Gameplay questions
Post by: Dole on June 28, 2014, 01:22:17 am
Hypnosis

Detective-inventory-book-read=2 Hypnosis
when you Hypnosis students/teacher for example Sierra Hardman=1 Hypnosis

Event Hooter (they changed a lot)
get pick skills from the thief in the park=blackmail him to show you
learn pick skills
go to Hooters House (Street change sometimes)=enter Peters Room=inventory=Peters Drawer
get pic from Peters Mother
Blackmail Mrs Hooter with Peter Masturbate=get panties
go with this panties and a spy cam to Peters Room=automatic
Come back a day later to get the spy cam
Talk to Peter in the Gym
Talk to Peter in his Room
Talk to Peter in his Room (next day? or maybe you must wait longer)=get the stolen money from Peter
Go to School Office talk to Mrs Hooter
visit Mrs Hooter in her room before 24pm

Hardman Event stucked in Principal Office (handjob/blowjob/fuck) and Sister I don´t know at the moment how I can start it

Hack Game

I think the time is to fast in the Game so hurry.
You need a Computer for this buy it and place it at your home.
You have at both sites numbers/words and you must find it below in the text. The right words don´t move so look and find it quick and put the word above and click ok. When the time in the middle is at the end the text changed and the right word ist on another place. Each hacked site=at the Moment nothing
Title: Re: Gameplay questions
Post by: Dragonblood on June 28, 2014, 03:45:58 am
go to Hooters House (Street change sometimes)
Not any more. All PTA and teacher homes are in set locations now.
Title: Re: Gameplay questions
Post by: Dole on June 28, 2014, 03:59:20 am
go to Hooters House (Street change sometimes)
Not any more. All PTA and teacher homes are in set locations now.

I thought in my Game before Hooters are living in an other street as in my new Game.
Title: Re: Gameplay questions
Post by: justin6477 on June 28, 2014, 04:05:01 am
Okay, how do I make the Hooter event chain work? I went to the house and got the pictures.... I'm not sure how to get her panties. I've been in the office with her and I know it doesn't seem to be a an option in the drop down menus.
Title: Re: Gameplay questions
Post by: whocares916 on June 28, 2014, 05:13:54 am
Okay, how do I make the Hooter event chain work? I went to the house and got the pictures.... I'm not sure how to get her panties. I've been in the office with her and I know it doesn't seem to be a an option in the drop down menus.
as far as i know atm it is broken  they got a lot of fixes needing to be done
also suggest downloading the 3 hot fix patches to one of those may of fixed it
Title: Re: Gameplay questions
Post by: justin6477 on June 28, 2014, 05:27:41 am
Okay, how do I make the Hooter event chain work? I went to the house and got the pictures.... I'm not sure how to get her panties. I've been in the office with her and I know it doesn't seem to be a an option in the drop down menus.
as far as i know atm it is broken  they got a lot of fixes needing to be done
also suggest downloading the 3 hot fix patches to one of those may of fixed it

I've downloaded all the patches up to this point, so I guess there's a problem somewhere.
Title: Re: Gameplay questions
Post by: Dragonblood on June 28, 2014, 07:31:46 am
Okay, how do I make the Hooter event chain work? I went to the house and got the pictures.... I'm not sure how to get her panties. I've been in the office with her and I know it doesn't seem to be a an option in the drop down menus.
You'll have to add hotfix v1.0a, and will probably need to start a new game after that.

Once you have gotten the pictures from Peter's secret stash, it should trigger an event while you're still in his room (this is how you know that the update worked). From there, you just visit the School Office again while Susan is there (though you need to wait at least a day from when you started the event line), and it should start another event with her. The first option results in the panties (allowing you to proceed in the event), though you can redo this part if you pick one of the other options.
Title: Re: Gameplay questions
Post by: justin6477 on June 28, 2014, 07:51:03 am
Okay, how do I make the Hooter event chain work? I went to the house and got the pictures.... I'm not sure how to get her panties. I've been in the office with her and I know it doesn't seem to be a an option in the drop down menus.
You'll have to add hotfix v1.0a, and will probably need to start a new game after that.

Once you have gotten the pictures from Peter's secret stash, it should trigger an event while you're still in his room (this is how you know that the update worked). From there, you just visit the School Office again while Susan is there (though you need to wait at least a day from when you started the event line), and it should start another event with her. The first option results in the panties (allowing you to proceed in the event), though you can redo this part if you pick one of the other options.

I've actually applied all three hotfixes and started a new game. What I'm not getting is the confirmation when I retrieve the pictures, so I guess that's the issue. I'll try it again with a fresh principal (I saved the template, but that shouldn't be the issue) and see if it'll clear.
Title: Re: Gameplay questions
Post by: justin6477 on June 28, 2014, 08:00:09 am
Sorry for the double post, but I don't want the change to go unnoticed.

So I installed hotfixes A-D (I know I installed three of them originally, pretty sure it was 1-3) and now it works. So I guess I originally missed the first one? Either way, problem solved.
Title: Re: Gameplay questions
Post by: sucker21 on June 28, 2014, 05:04:47 pm
'Kay, so I did the second Peter's room event, with the spycamera

What next?

EDIT: Made Peter my ally. Haven't been able to progress from there.
Title: Re: Gameplay questions
Post by: Dragonblood on June 28, 2014, 05:15:20 pm
'Kay, so I did the second Peter's room event, with the spycamera

What next?

EDIT: Made Peter my ally. Haven't been able to progress from there.
Once he's your ally, it takes some time for him to come up with a plan. Once he has, he'll tell you the next time he sees you.
Title: Re: Gameplay questions
Post by: sucker21 on June 28, 2014, 05:17:54 pm
'Kay, so I did the second Peter's room event, with the spycamera

What next?

EDIT: Made Peter my ally. Haven't been able to progress from there.
Once he's your ally, it takes some time for him to come up with a plan. Once he has, he'll tell you the next time he sees you.

How long?
Title: Re: Gameplay questions
Post by: Taiho on June 28, 2014, 06:50:51 pm
I believe I saw mentioned 3 days elsewhere regarding the issue.
Title: Re: Gameplay questions
Post by: flinger on June 28, 2014, 06:52:42 pm
I'm starting from scratch and trying to understand a little more of how the game works with regards to the students for a possible new series of events / attacks I have in mind.

Without using the MC Device or any drugs and taking into account the school polices what other effects will adjust the students attributes?  I'm assuming the class they are in and the corruption of the teacher play some part.

Secondary follow up question
What effect does shouting and detention have?

Sorry if theses questions seem a little basic (101) but trying to figure out what has an effect and if there is something that I create and introduced such as possibly adding additional player attacks on a select student without having to resort to drugs or the mc device to get them to be more cooperative lets say.  :P

Title: Re: Gameplay questions
Post by: sucker21 on June 28, 2014, 06:55:58 pm
I believe I saw mentioned 3 days elsewhere regarding the issue.

I'd have to check to be sure, but I think it's been a couple of weeks so far.

Certainly long enough for me to do Sierra Hardman.

EDIT: Got it. Apparently you have to be in his bedroom between 20:00-07:00

Is that what it's supposed to be?
Title: Re: Gameplay questions
Post by: Sontilak on June 28, 2014, 07:43:07 pm
I'm starting from scratch and trying to understand a little more of how the game works with regards to the students for a possible new series of events / attacks I have in mind.

Without using the MC Device or any drugs and taking into account the school polices what other effects will adjust the students attributes?  I'm assuming the class they are in and the corruption of the teacher play some part.

Secondary follow up question
What effect does shouting and detention have?

Sorry if theses questions seem a little basic (101) but trying to figure out what has an effect and if there is something that I create and introduced such as possibly adding additional player attacks on a select student without having to resort to drugs or the mc device to get them to be more cooperative lets say.  :P

Classes affect both Teacher and Students (the fewer students in the class the greater the effect on them).  In general each + or - is 0.1 to the stat each day, and each (+) or (-) is half that, 0.05 per day.

Yelling at someone doesn't appear to have any effect other than passing time, and lowering your reputation.

Study Detention raises Education (0.2) Loyalty (0.1) and Reputation (0.3)

Maintenance Detention raises Loyalty (0.3) and Reputation (0.3)

Corporal Punishment LOWERS happiness (-0.4) and raises Reputation (0.35)

No Detention raises happiness (0.5) and LOWERS reputation (-0.2)

Basement Detention raises loyalty (0.75!) and LOWERS reputation (-0.5!)


Other rules (like Computer Monitoring and Dress code) have similar effects, you can read the specifics for classes in the Subject List XML in the School Subjects folder, and the various rules in their respective XMLs in the Rules folder.

Also, if you're in a room during class you can get events that also directly modify stats, from simply observing, to telling students not to sleep in class, to helping calm down a rowdy class.  These will help get your stats into respectable ranges quicker than otherwise.
Title: Re: Gameplay questions
Post by: Taiho on June 28, 2014, 08:09:33 pm
There's also items they have in inventory, such as dildos or onaholes.
Title: Re: Gameplay questions
Post by: fimbull on June 28, 2014, 08:30:33 pm
I dont know if it is the right thread but i have  a question.

Why is the corruption level of mud Wrestling 0?

I mean when i open the Club.xml there is:

Wrestling Club  --> Corruption Level 0
advanced Wrestling  --> Corruption Level 0
mud Wrestling --> Corruption Level 0

should be at least the corruption Level from mud Wrestling higher than 0?
Title: Re: Gameplay questions
Post by: flinger on June 28, 2014, 08:32:24 pm
many thanks Sontilak

At this stage its just a few ideas but with paperdolls and careful programming to keep it in balance it could work well.  If anyone has any thoughts or ideas to expand this further or wants to help please PM and I'll be happy to coordinate it and at least get it into a pdf along with a flow drawing or a means to simplify explaining it.
Title: Re: Gameplay questions
Post by: searchfun on June 28, 2014, 08:38:33 pm
I hope someone could help me out.

I saw tree Girls chating about a Nightclub at the Schoolyard. At Evening i saw them dressed slutty and follow them to the Night Club. But i couldn´t get inside. The Man said i woulnd´t be dressed correctly. But where to get the Clothes ? Or continues this Chain at another Way ?
I couldnt get the Girls or the Club come up again until now.
Title: Re: Gameplay questions
Post by: Shilo on June 29, 2014, 12:19:05 am
I hope someone could help me out.

I saw tree Girls chating about a Nightclub at the Schoolyard. At Evening i saw them dressed slutty and follow them to the Night Club. But i couldn´t get inside. The Man said i woulnd´t be dressed correctly. But where to get the Clothes ? Or continues this Chain at another Way ?
I couldnt get the Girls or the Club come up again until now.

Are you playing as male or female principal? The event chain doesn't really continue past that point, but the female principal gets an additional option with the bouncer.
Title: Re: Gameplay questions
Post by: searchfun on June 29, 2014, 12:24:17 am
Ah ok, playing as Male. So it´s over for me at this Point. Thx for the Hint
Title: Re: Gameplay questions
Post by: Taiho on June 29, 2014, 02:11:00 am
Why is the corruption level of mud Wrestling 0?
That's an artifact from when the clubs were added originally. We haven't gotten around to dealing with that yet (since for the most part I don't think the wrestling club upgrades are available in game yet?).
Title: Re: Gameplay questions
Post by: searchfun on June 29, 2014, 02:15:54 am
Hmmm is the corruption Level of a Club sticked to their stats (like coruption) or could it just be raised by some triggered Events ?
And where i can start the Exhibition Club now ? Former Versions i saw some Girls runing around in Town but until now they never showed up to me in 1.0. Someone had this one, too ?
Title: Re: Gameplay questions
Post by: Ver Greeneyes on June 29, 2014, 10:05:14 am
I'm infinitely confused by the new hacking minigame - what the heck am I supposed to be doing?
Title: Re: Gameplay questions
Post by: searchfun on June 29, 2014, 10:14:11 am
I'm infinitely confused by the new hacking minigame - what the heck am I supposed to be doing?

It just looks somehow "confusing" if you see the Game first Time.
You can see the Numbers/Letters you looking for (for example ER01 and 0B) in the uper left and right corner of the Number Block. They are displayed in blue letters. You can use the arrows, left and right side under the Number block, to move the searched Combination. So all you have to do is to find the matching Letters/Numbers at the Field. In my Example there WILL be ER01 and 0B that doesnt change as all the other Letters and Numbers. After you positioned the blue Letters correct, use the OK Button and you win.
Title: Re: Gameplay questions
Post by: Ver Greeneyes on June 29, 2014, 10:21:14 am
Holy crap, they are in there. The fact that there were some numbers that weren't changing was completely invisible to me, so I figured I somehow had to match up the changing numbers to the ones at the top, and they would change less frequently as my hacking skill goes up.
Title: Re: Gameplay questions
Post by: ii03 on June 29, 2014, 01:00:04 pm
Is virginity used in game?
Title: Re: Gameplay questions
Post by: Aesaris on June 29, 2014, 02:38:36 pm
It's not really used, in some events there is a parallel branch with another text if the student is virgin, but it's not used to change stat or anything.
Title: Re: Gameplay questions
Post by: ii03 on June 29, 2014, 02:59:22 pm
Its just looks weird for me that males have the same chance to lose their anal virginity. Even before you become a principal.
Title: Re: Gameplay questions
Post by: searchfun on June 29, 2014, 03:13:42 pm
Hmmm is the corruption Level of a Club sticked to their stats (like coruption) or could it just be raised by some triggered Events ?
And where i can start the Exhibition Club now ? Former Versions i saw some Girls runing around in Town but until now they never showed up to me in 1.0. Someone had this one, too ?

Someone got me a Hint how the corrupt of the Clubs can be done ? Just by random Events triggered by special Stats or can they be affected by "working" at the Members (drugs/hypno and so on) ?
Title: Re: Gameplay questions
Post by: dessie on June 29, 2014, 06:15:20 pm
Can someone advice me on how to start the Golden Outgrow events?
Got my Chemistry up and created Boob Enlargement I but nothing seems to happen in the Onsen Changing Room.
Even after spamming wait for very long time.
Am I in the wrong place?
Title: Re: Gameplay questions
Post by: sucker21 on June 29, 2014, 10:27:57 pm
'Kay, after I blackmail Karin Hardman, then what?

EDIT: Also, I appear to be missing Ronda Bells Detective event.
Title: Re: Gameplay questions
Post by: Dragonblood on June 29, 2014, 10:47:23 pm
Can someone advice me on how to start the Golden Outgrow events?
Got my Chemistry up and created Boob Enlargement I but nothing seems to happen in the Onsen Changing Room.
I think that one was bugged due to a List Intersection it was using. I've changed that to a List Filter (Job), and it'll be included in the next hotfix.
Title: Re: Gameplay questions
Post by: Roseys on June 30, 2014, 05:53:06 am
I'm attempting to black mark Peter and I got his mother's stained panties or w/e but I'm not sure what to do after that?
Title: Re: Gameplay questions
Post by: Sontilak on June 30, 2014, 05:55:26 am
Go plant them in his room, bring a spy camera too.  You need some evidence against him to sway him to your side.
Title: Re: Gameplay questions
Post by: Roseys on June 30, 2014, 06:05:56 am
I have the evidence though but how do I talk to him? making him my favorite student and making him come to my room doesn't do anything - and being at his house which I lock picked in doesn't do anything either.
Title: Re: Gameplay questions
Post by: sammyw on June 30, 2014, 08:34:16 am
Holy crap, they are in there. The fact that there were some numbers that weren't changing was completely invisible to me, so I figured I somehow had to match up the changing numbers to the ones at the top, and they would change less frequently as my hacking skill goes up.

If you played the game Alpha protocol it's basically the exact same system. The problem with this one is it's not black on a white background, it's grey on a fake google background and the numbers you're holding are orange. So it's almost impossible to actually see the numbers if they're near the top.
Title: Re: Gameplay questions
Post by: KSpyGreat on June 30, 2014, 10:13:44 am
Can somebody describe what effect each stat does? Student's "strong will" is that good or bad for me? for example...

Sorry for my bad english.
Title: Re: Gameplay questions
Post by: Ops123 on June 30, 2014, 10:22:10 am
any1 got problmes with susan hooter quest... so far i took the picture then got the panties but i dind;t have them in inventory the next thing i did was go in peter home with camera the event played even if i dind;t had the panties in inventory after a day i gone back in the house got the stained panties again i dind;t see them in inventory... and after this i have to meet peter for event but i tried calling him to my office it didn;t work i met him in class outside on corridor and still the even dind;t play.. .and yea i have all the hotfix...
Title: Re: Gameplay questions
Post by: dariel77 on June 30, 2014, 11:26:19 am
Good point about panties in the inventory. I haven't seen them either.

My question is for Underwood. If i remember correctly you need to go to her house to check things out but there is a guy who kicks you out and takes some cash from you.
It says the problem needs some high tech solution... I had pretty much every item in game, including 5 tasers.. How much more high tech can you get?  :o
Title: Re: Gameplay questions
Post by: Ops123 on June 30, 2014, 11:30:13 am
Good point about panties in the inventory. I haven't seen them either.

My question is for Underwood. If i remember correctly you need to go to her house to check things out but there is a guy who kicks you out and takes some cash from you.
It says the problem needs some high tech solution... I had pretty much every item in game, including 5 tasers.. How much more high tech can you get?  :o
high tech solution is u going in the computer room when no1 is around u get a event trying to hack her computer ... then hack the police computer so no1 finds anything about u...
Title: Re: Gameplay questions
Post by: Ops123 on June 30, 2014, 12:41:47 pm
after i make ms underwood come to my home and do the event in the dark room i get the key... ive gone to her home mid day after 8pm 10pm 3am and i don;t get any more events is that it that u can do with her?
Title: Re: Gameplay questions
Post by: Ossuum on June 30, 2014, 12:57:09 pm
What are conditions for triggering the talk with Peter Hooter? That punk won't talk during class, club or at principal's office, and he pretty much teleports around everywhere else.
Title: Re: Gameplay questions
Post by: futuredark on June 30, 2014, 04:40:44 pm
What are conditions for triggering the talk with Peter Hooter? That punk won't talk during class, club or at principal's office, and he pretty much teleports around everywhere else.

I had to break into the Hooter house and walk right into his room. Finding him at school or calling him to the office never seemed to trigger the "plan" conversation. I was getting a bit frustrated with it, too.
Title: Re: Gameplay questions
Post by: Ops123 on June 30, 2014, 05:21:25 pm
how do u continue the event with carmen smith after u say that u will look in the rumors that go around the school about her fuking studends...??
Title: Re: Gameplay questions
Post by: dessie on June 30, 2014, 05:52:04 pm
how do u continue the event with carmen smith after u say that u will look in the rumors that go around the school about her fuking studends...??

After around 2 weeks and enter a classroom with her and the followup event should start.
Title: Re: Gameplay questions
Post by: Ops123 on June 30, 2014, 06:04:06 pm
how do u continue the event with carmen smith after u say that u will look in the rumors that go around the school about her fuking studends...??

After around 2 weeks and enter a classroom with her and the followup event should start.

i already done this... im given 2 choises to either look in to the rumor or to squash it.. .i think these were the choises
Title: Re: Gameplay questions
Post by: dessie on June 30, 2014, 06:22:45 pm
how do u continue the event with carmen smith after u say that u will look in the rumors that go around the school about her fuking studends...??

After around 2 weeks and enter a classroom with her and the followup event should start.

i already done this... im given 2 choises to either look in to the rumor or to squash it.. .i think these were the choises

If so then, I believe that seems to be the end of her event chain.
Title: Re: Gameplay questions
Post by: kantocan1 on July 01, 2014, 01:43:46 am
I investigated June Perrier, told to talk to Rie Perrier about her poor grades. Couldn't find Rie anywhere, and when I used debug to try find her, the location read Back room. Is this another event that I am supposed to trigger?
Title: Re: Gameplay questions
Post by: wyldmage on July 01, 2014, 01:47:40 am
I investigated June Perrier, told to talk to Rie Perrier about her poor grades. Couldn't find Rie anywhere, and when I used debug to try find her, the location read Back room. Is this another event that I am supposed to trigger?

When using debug to check a student's location, keep in mind that the schedule handler moves students randomly between distant rooms every single time you move, unless they have a set place they are supposed to be.
So, it is quite likely that she just happened to be in that room at the moment you checked.

A better method for finding her location is the Manage School menu in your office.
1)  Make sure you have as many teachers as classes.  If not, decrease your number of classes.
2)  Make sure school is in session.
3)  Wait around for a new class period to begin (ie, wait for 14:30 to catch 4th period).
4)  Bring up the Manage School menu, go to students, find Rie in the list, and it will display her location.

If she's listed in a classroom, go there.
If she's listed as "not at school", then there's something else going on (and going wrong, I believe).
Title: Re: Gameplay questions
Post by: heishiken on July 01, 2014, 05:15:34 am
How do you get into the secret Club (0.00 At Red Corner) always getting told i need other outfit ;(
Title: Re: Gameplay questions
Post by: Taiho on July 01, 2014, 06:52:25 am
How do you get into the secret Club (0.00 At Red Corner) always getting told i need other outfit ;(
That's the current end of that chain.
Title: Re: Gameplay questions
Post by: heishiken on July 01, 2014, 08:05:43 am
Ah thank you :)
Title: Re: Gameplay questions
Post by: kantocan1 on July 01, 2014, 11:03:13 am
I've collected Mrs. Hooters panties as well as the spy cam from Peter Hooters room, waited three days, the journal entry tells me that I have incriminating pictures and to speak to him, yet when I call him in nothing happens. I've opened the event corresponding to it, but can't see any requirements, is there something I haven't done?
Title: Re: Gameplay questions
Post by: throwawayhunter on July 01, 2014, 11:35:47 am
I've collected Mrs. Hooters panties as well as the spy cam from Peter Hooters room, waited three days, the journal entry tells me that I have incriminating pictures and to speak to him, yet when I call him in nothing happens. I've opened the event corresponding to it, but can't see any requirements, is there something I haven't done?

I also had an issue with that part of the event. I posted this in the bug report forums as well, but for me there was an issue where it was trying to draw the paperdoll for Peter but didn't causing the event to stop. I think that's what happened anyway, I'm not an expert with the VEE. How I fixed it was just opening the event in the debugger and then just making it so that it skips that step.
Title: Re: Gameplay questions
Post by: Bahzingah on July 01, 2014, 06:31:32 pm
Hi, i was just wondering if there are events for Rondo Bells and April Raymund in the current version (1.01) or if i should just ignore them.
Title: Re: Gameplay questions
Post by: Aesaris on July 01, 2014, 06:49:02 pm
I'm not quite sure, but I don't think there are...
Title: Re: Gameplay questions
Post by: kremey on July 01, 2014, 10:27:18 pm
I've collected Mrs. Hooters panties as well as the spy cam from Peter Hooters room, waited three days, the journal entry tells me that I have incriminating pictures and to speak to him, yet when I call him in nothing happens. I've opened the event corresponding to it, but can't see any requirements, is there something I haven't done?

I also had an issue with that part of the event. I posted this in the bug report forums as well, but for me there was an issue where it was trying to draw the paperdoll for Peter but didn't causing the event to stop. I think that's what happened anyway, I'm not an expert with the VEE. How I fixed it was just opening the event in the debugger and then just making it so that it skips that step.

This storyline required patience... Eventually (like a few weeks of searching for Peter), I manged to corner him and he said that he will help me corrupt the students (i.e. he becomes your ally whom you can use to corrupt other students from the Principal tab)... Later on, he approaches you saying he has an idea of how to corrupt his mother... A couple of days later, he'll give you his mother's rent money and then you can approach her (a few days after that) for her allowing you to visit her at evenings (any time after 10pm) and corrupt her (with sex)...

Enjoy,
kremey
Title: Re: Gameplay questions
Post by: Zalzany on July 01, 2014, 10:32:37 pm
I've collected Mrs. Hooters panties as well as the spy cam from Peter Hooters room, waited three days, the journal entry tells me that I have incriminating pictures and to speak to him, yet when I call him in nothing happens. I've opened the event corresponding to it, but can't see any requirements, is there something I haven't done?

I also had an issue with that part of the event. I posted this in the bug report forums as well, but for me there was an issue where it was trying to draw the paperdoll for Peter but didn't causing the event to stop. I think that's what happened anyway, I'm not an expert with the VEE. How I fixed it was just opening the event in the debugger and then just making it so that it skips that step.

This storyline required patience... Eventually (like a few weeks of searching for Peter), I manged to corner him and he said that he will help me corrupt the students (i.e. he becomes your ally whom you can use to corrupt other students from the Principal tab)... Later on, he approaches you saying he has an idea of how to corrupt his mother... A couple of days later, he'll give you his mother's rent money and then you can approach her (a few days after that) for her allowing you to visit her at evenings (any time after 10pm) and corrupt her (with sex)...

Enjoy,
kremey

I think it might be a new bug in earlier hotfixes I could do it easy, I went a month with out triggering Peter, I just gave up and mastered hypnosis and started corrupting his mom that way...
Title: Re: Gameplay questions
Post by: heishiken on July 03, 2014, 01:36:40 am
Got 2 quick questions :)
1st: How much of the Maid Club is already done (Got topless bar maidclub and orchestra, but after that I can't seem to get anything else)

2nd: After you sucessfuly corrupted Mrs: Coppers you get 2 girls that "want" to work for you as cumsluts, after I got the video from the wnd girl I can't seem to get further again.

Thanks for reading  and I hope you can anwer my Questions.
Title: Re: Gameplay questions
Post by: Sontilak on July 03, 2014, 03:40:57 am
Got 2 quick questions :)
1st: How much of the Maid Club is already done (Got topless bar maidclub and orchestra, but after that I can't seem to get anything else)

2nd: After you sucessfuly corrupted Mrs: Coppers you get 2 girls that "want" to work for you as cumsluts, after I got the video from the wnd girl I can't seem to get further again.

Thanks for reading  and I hope you can anwer my Questions.
That's presently the end of those lines.  Well, the Maid Club itself has one more upgrade in game to the Cabaret (name of the club), which meets in the Cabaret (Location) VIP Room.  But it's final upgrade (Sex Club) as far as I know, isn't in game yet.
The Video is the present end of the Coppers line.
Title: Re: Gameplay questions
Post by: Taiho on July 03, 2014, 03:54:17 am
Strip, Transe, and Sex Clubs are not available in game.

Getting the video is the end of the line currently, yes.
Title: Re: Gameplay questions
Post by: DarkSinfulMage on July 03, 2014, 05:16:24 am
Does the Hardman chain end at confronting the mother and getting the recipes?
Title: Re: Gameplay questions
Post by: wyldmage on July 03, 2014, 05:52:55 am
Does the Hardman chain end at confronting the mother and getting the recipes?
As far as I'm aware, that is correct.
However, the recipe you get is usable if your Chemistry skill is high enough (once the Hardman chain reaches that point, you can create gender reassignment drugs).
Title: Re: Gameplay questions
Post by: VuK on July 03, 2014, 02:08:59 pm
I have a question, I was leading a nice and civil school for about 2 months, didnt allow any sex or non moral things, but was always ussing helpers and with 160 students and 5 teachers was having a hell of the time keeping education on 52%. How to get it better?

Second, as I have corupted all the PTA members and the teachers, I got bored with just keeping a nice school and proclaimed first sexy uniforms and then nude uniforms after 2 weeks, after that my education, loyalty and reputation just sunk, and nothing that I did could keep it, then with all corupted PTA members, teachers, and a happy, sexy school with around 200 students the money for the month was just 4K and was 13 K with 160 before open nudity, all improvements have been build before.

Any thoughts?
Title: Re: Gameplay questions
Post by: wyldmage on July 03, 2014, 02:31:58 pm
I have a question, I was leading a nice and civil school for about 2 months, didnt allow any sex or non moral things, but was always ussing helpers and with 160 students and 5 teachers was having a hell of the time keeping education on 52%. How to get it better?

Second, as I have corupted all the PTA members and the teachers, I got bored with just keeping a nice school and proclaimed first sexy uniforms and then nude uniforms after 2 weeks, after that my education, loyalty and reputation just sunk, and nothing that I did could keep it, then with all corupted PTA members, teachers, and a happy, sexy school with around 200 students the money for the month was just 4K and was 13 K with 160 before open nudity, all improvements have been build before.

Any thoughts?

If you corrupt the school too quickly, your reputation will plummet.
If you switch classes to sex stuff, the students will no longer be gaining education from their time at school.

So, if you want more education (and thus, faster student enrollment), go back to teaching "boring" stuff.
Title: Re: Gameplay questions
Post by: VuK on July 03, 2014, 06:56:06 pm
Well I just had 1 teacher teaching practical sex, the rest where teaching normal classes but as my sex in school went up, the education just was droping and when inhibition was low enough the reputation also plumited.

So is there a way to have a school with nude uniforms that actualy keeps students learning?
Title: Re: Gameplay questions
Post by: vabidveasle on July 03, 2014, 11:57:52 pm
I'm having a hard time advancing the Coppers event, I don't know if I'm running into a bug or just don't know what I'm doing.  I completed the park event and can't get any thing past that.  Several months have passed and nothing has happened. Are there requirements I have missed?
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 12:50:34 am
I'm having a hard time advancing the Coppers event, I don't know if I'm running into a bug or just don't know what I'm doing.  I completed the park event and can't get any thing past that.  Several months have passed and nothing has happened. Are there requirements I have missed?

1)  I can promise that this is functional in the current dev-build.  So 1.02 will definitely be functional.  (I'm working on a dev playthrough right now).

2)  The event after the park is CoppersOffice1, and takes place in your office.
It requires that you have both a Slut Maker, and a Corruptor.  If you are a female, it also requires that you have progressed the Hooter chain to the point where Peter is your ally or toy.
Title: Re: Gameplay questions
Post by: vabidveasle on July 04, 2014, 01:01:55 am
I'm having a hard time advancing the Coppers event, I don't know if I'm running into a bug or just don't know what I'm doing.  I completed the park event and can't get any thing past that.  Several months have passed and nothing has happened. Are there requirements I have missed?

1)  I can promise that this is functional in the current dev-build.  So 1.02 will definitely be functional.  (I'm working on a dev playthrough right now).

2)  The event after the park is CoppersOffice1, and takes place in your office.
It requires that you have both a Slut Maker, and a Corruptor.  If you are a female, it also requires that you have progressed the Hooter chain to the point where Peter is your ally or toy.

Ah, that explains it.  I'm playing female and my hooter chain is bugged.  Thank you, that was driving me nuts.
Title: Re: Gameplay questions
Post by: searchfun on July 04, 2014, 05:47:42 am
Maybe someone can help me out. Last Time i played i used 1.0 and Patches from 1.0a - 1.0g

Which Event Chains (Teachers and PTA Members) should actually work correctly ?
Rie Perrier (Chain until Sex with her Classmate and Mother at Weekend Callup), Underwood (Chain leads her to be the Slave of Mrs. Keller), Nina Parker (Train Groping Events but then the Chain stops), Samantha Keller (Detective find out her Domina Secret and she can be my ally), Hardman (Futanary Daughter used to blackmail Nurse Mother to help by naughty medical service and Drug research), Hooter (Make Son ally/Toy to Blackmail Moher ito help), Titsbig (Drug Adiccted Daughter blackmailed to Hypnosis Therapie and after that doing same to her Mother). All those Chains i got to work. Sometimes sooner, sometimes later in a Game.

But are there others i should get started, or are the other Parent/PTA Member Chains buggy/don´t exist at the Moment ?
Just asking, because its hatd to try something, if it maybe doesn´t exist at the Moment  ;)
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 06:05:05 am
Maybe someone can help me out. Last Time i played i used 1.0 and Patches from 1.0a - 1.0g

Which Event Chains (Teachers and PTA Members) should actually work correctly ?
Rie Perrier (Chain until Sex with her Classmate and Mother at Weekend Callup), Underwood (Chain leads her to be the Slave of Mrs. Keller), Nina Parker (Train Groping Events but then the Chain stops), Samantha Keller (Detective find out her Domina Secret and she can be my ally), Hardman (Futanary Daughter used to blackmail Nurse Mother to help by naughty medical service and Drug research), Hooter (Make Son ally/Toy to Blackmail Moher ito help), Titsbig (Drug Adiccted Daughter blackmailed to Hypnosis Therapie and after that doing same to her Mother). All those Chains i got to work. Sometimes sooner, sometimes later in a Game.

But are there others i should get started, or are the other Parent/PTA Member Chains buggy/don´t exist at the Moment ?
Just asking, because its hatd to try something, if it maybe doesn´t exist at the Moment  ;)

The differences between 1.0g and 1.01 are minimal.
If you've played through on 1.0, and want to do your next playthrough when the chains are better working, wait for at least 1.02 or 1.03.  I'll be putting out a new torrent each week (Sat, Sun, or Mon) with the latest dev build, as long as there are significant bug fixes and other updates.
Title: Re: Gameplay questions
Post by: cmacleod on July 04, 2014, 06:48:46 am
Some general gameplay and event queries. My apolgies if these have been asked and answered but I have failed to find references.

1) when you wait in an area a random event can trigger. Does it matter if you use the 10 minute, 30 minute or 1hr wait? In other words if I use the 10 minute wait do I get 6x the chance of an event?

2) I have seen references to a Kidnap event and references to a location Behind the school. Can someone please give me a hint how to start the event

3) I have recently been progressing the Detective Coopers event and have a set of repeating events when you visit the police station where a detective loses control and you have sex. I have both the detectives quite corrupted and slutted up.  The Journal just says for me to visit the Police Station. Is there more to this event or am I at the end of the currently written content.

4) what is the chance a person will slap an aerosol out of your hand based on? Loyalty?

5) I have done the Mad Science event in the Chem Lab (creating a super version of a drug and trying to place it in the Cities Water supply) I get past someone at the Filtration Plant and then no text noting what happened, and no noticable effect on stats. Again is this incomplete?

6) Small quert, when you get the Anatomical Dummies, are there any graphic to go with these, say in class rooms, or does this just open up random events in class rooms?

7) are there any keyboard shortcuts, especialy for navigating around the school/town

Thanks in advance for any replies.

Title: Re: Gameplay questions
Post by: saip on July 04, 2014, 07:05:37 am
Not sure if this is the right place but for the Computer room monitoring event for Ms Keller, how do you get it to begin?  Ive tried with both spy cams installed and with spy cams not installed (rigid monitoring in both) and nothing pops up.
Title: Re: Gameplay questions
Post by: Dragonblood on July 04, 2014, 07:15:49 am
1) when you wait in an area a random event can trigger. Does it matter if you use the 10 minute, 30 minute or 1hr wait? In other words if I use the 10 minute wait do I get 6x the chance of an event?
There's no difference between them. Doing six 10-minute waits would give you six times as many opportunities to trigger events as one 1-hour wait.

2) I have seen references to a Kidnap event and references to a location Behind the school. Can someone please give me a hint how to start the event
Normal School location at lunchtime; if you see an event about a girl having lunch outside the walls, choose the option to chat with her. That starts the Kidnapped Girl event line.

The Journal just says for me to visit the Police Station.
It keeps going. You need to visit each of them (Coppers is there on Mon/Wed/Fri, King is there Tue/Thu/Weekends) enough times (I think it was about 5), and then you will trigger a new event where they are both present.

6) Small quert, when you get the Anatomical Dummies, are there any graphic to go with these, say in class rooms, or does this just open up random events in class rooms?
As far as I know, just random events.
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 11:24:20 am
Some general gameplay and event queries. My apolgies if these have been asked and answered but I have failed to find references.

4) what is the chance a person will slap an aerosol out of your hand based on? Loyalty?

5) I have done the Mad Science event in the Chem Lab (creating a super version of a drug and trying to place it in the Cities Water supply) I get past someone at the Filtration Plant and then no text noting what happened, and no noticable effect on stats. Again is this incomplete?

7) are there any keyboard shortcuts, especialy for navigating around the school/town

Thanks in advance for any replies.
4)  It is a 40% chance.  However, there are several conditions for auto-success (indicated by the "perfume" dialogs), such as them having at least 60 loyalty ("trust").  The % chance itself is static, though.

5)  I made this event, and didn't think I'd left a connection out like that :P
Were you attempting to use Hypnosis?  I left off the connection for "if skill under 40, auto fail".
If you got any text after the "get past security" decision point, it would be obvious whether it was success or fail text.  Failure results in a 1-4 point loss of reputation, while success affects a random portion of people in the city.  However, because of how I wrote it, the effect doesn't occur immediately (for many of the drugs, I simply spawn the item in their inventory for them to use).

7)  No.
Title: Re: Gameplay questions
Post by: cmacleod on July 04, 2014, 11:34:12 am
Some general gameplay and event queries. My apolgies if these have been asked and answered but I have failed to find references.

4) what is the chance a person will slap an aerosol out of your hand based on? Loyalty?

5) I have done the Mad Science event in the Chem Lab (creating a super version of a drug and trying to place it in the Cities Water supply) I get past someone at the Filtration Plant and then no text noting what happened, and no noticable effect on stats. Again is this incomplete?

7) are there any keyboard shortcuts, especialy for navigating around the school/town

Thanks in advance for any replies.
4)  It is a 40% chance.  However, there are several conditions for auto-success (indicated by the "perfume" dialogs), such as them having at least 60 loyalty ("trust").  The % chance itself is static, though.

5)  I made this event, and didn't think I'd left a connection out like that :P
Were you attempting to use Hypnosis?  I left off the connection for "if skill under 40, auto fail".
If you got any text after the "get past security" decision point, it would be obvious whether it was success or fail text.  Failure results in a 1-4 point loss of reputation, while success affects a random portion of people in the city.  However, because of how I wrote it, the effect doesn't occur immediately (for many of the drugs, I simply spawn the item in their inventory for them to use).

7)  No.
I tried using Hypnosis, but my skill was well over 40 at that time, I think it was maxed out

If I took the round edge of the city then I saw text telling me I succeeded.

If you spike the schoolds water I do not remember any success text, but there may of been.

Will the water tower route be completed any time in the forseeable future?

Also, is this event intended to be repeatable? I have seen it multiple times, so I assume so.
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 11:58:28 am
Some general gameplay and event queries. My apolgies if these have been asked and answered but I have failed to find references.

4) what is the chance a person will slap an aerosol out of your hand based on? Loyalty?

5) I have done the Mad Science event in the Chem Lab (creating a super version of a drug and trying to place it in the Cities Water supply) I get past someone at the Filtration Plant and then no text noting what happened, and no noticable effect on stats. Again is this incomplete?

7) are there any keyboard shortcuts, especialy for navigating around the school/town

Thanks in advance for any replies.
4)  It is a 40% chance.  However, there are several conditions for auto-success (indicated by the "perfume" dialogs), such as them having at least 60 loyalty ("trust").  The % chance itself is static, though.

5)  I made this event, and didn't think I'd left a connection out like that :P
Were you attempting to use Hypnosis?  I left off the connection for "if skill under 40, auto fail".
If you got any text after the "get past security" decision point, it would be obvious whether it was success or fail text.  Failure results in a 1-4 point loss of reputation, while success affects a random portion of people in the city.  However, because of how I wrote it, the effect doesn't occur immediately (for many of the drugs, I simply spawn the item in their inventory for them to use).

7)  No.
I tried using Hypnosis, but my skill was well over 40 at that time, I think it was maxed out

If I took the round edge of the city then I saw text telling me I succeeded.

If you spike the schoolds water I do not remember any success text, but there may of been.

Will the water tower route be completed any time in the forseeable future?

Also, is this event intended to be repeatable? I have seen it multiple times, so I assume so.

Haha!  Had the values flip flopped.  So hypnosis was impossible to succeed with :P

The event is repeatable.  However, there are several random chance operations inside it, so you may just fail, no matter what choice you take, sometimes.
That said, the consequence for failure is the loss of whatever superdrug you came up with.  As the event clues you in to, high risk, high reward.

I don't know when I'll get into finishing the other route, it's at least 2 hours of work setting it all up, plus the writing.
Title: Re: Gameplay questions
Post by: cmacleod on July 04, 2014, 12:52:02 pm
Some general gameplay and event queries. My apolgies if these have been asked and answered but I have failed to find references.

4) what is the chance a person will slap an aerosol out of your hand based on? Loyalty?

5) I have done the Mad Science event in the Chem Lab (creating a super version of a drug and trying to place it in the Cities Water supply) I get past someone at the Filtration Plant and then no text noting what happened, and no noticable effect on stats. Again is this incomplete?

7) are there any keyboard shortcuts, especialy for navigating around the school/town

Thanks in advance for any replies.
4)  It is a 40% chance.  However, there are several conditions for auto-success (indicated by the "perfume" dialogs), such as them having at least 60 loyalty ("trust").  The % chance itself is static, though.

5)  I made this event, and didn't think I'd left a connection out like that :P
Were you attempting to use Hypnosis?  I left off the connection for "if skill under 40, auto fail".
If you got any text after the "get past security" decision point, it would be obvious whether it was success or fail text.  Failure results in a 1-4 point loss of reputation, while success affects a random portion of people in the city.  However, because of how I wrote it, the effect doesn't occur immediately (for many of the drugs, I simply spawn the item in their inventory for them to use).

7)  No.
I tried using Hypnosis, but my skill was well over 40 at that time, I think it was maxed out

If I took the round edge of the city then I saw text telling me I succeeded.

If you spike the schoolds water I do not remember any success text, but there may of been.

Will the water tower route be completed any time in the forseeable future?

Also, is this event intended to be repeatable? I have seen it multiple times, so I assume so.

Haha!  Had the values flip flopped.  So hypnosis was impossible to succeed with :P

The event is repeatable.  However, there are several random chance operations inside it, so you may just fail, no matter what choice you take, sometimes.
That said, the consequence for failure is the loss of whatever superdrug you came up with.  As the event clues you in to, high risk, high reward.

I don't know when I'll get into finishing the other route, it's at least 2 hours of work setting it all up, plus the writing.
Thank for checking. I guess if you fail using hypnosis there was no failure message?
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 01:00:19 pm
Correct, due to a lack of a connector between the Compare operation, and the failure outputs.  The event would just end.
Title: Re: Gameplay questions
Post by: Adon on July 04, 2014, 02:44:05 pm
Any tips on getting Daisy Maddox events to trigger in 1.01?  I used to regularly get her events to happen in older releases, but no luck so far in this one.
Title: Re: Gameplay questions
Post by: harold761 on July 04, 2014, 09:22:32 pm
classroom question
are all rooms exclusive like the biology and chemistry rooms or just those rooms ?

to put it another way I have Carmen teaching English on Wednesday in the morning is one of the numbered classrooms the English room or is it just random?
Title: Re: Gameplay questions
Post by: wyldmage on July 04, 2014, 11:37:49 pm
classroom question
are all rooms exclusive like the biology and chemistry rooms or just those rooms ?

to put it another way I have Carmen teaching English on Wednesday in the morning is one of the numbered classrooms the English room or is it just random?

Some events are specific to certain classrooms.
Others are in the "Classroom Shared" folder, which can be triggered from any classroom.
Title: Re: Gameplay questions
Post by: Sontilak on July 05, 2014, 12:51:18 am
classroom question
are all rooms exclusive like the biology and chemistry rooms or just those rooms ?

to put it another way I have Carmen teaching English on Wednesday in the morning is one of the numbered classrooms the English room or is it just random?

Some events are specific to certain classrooms.
Others are in the "Classroom Shared" folder, which can be triggered from any classroom.
Not quite what he was asking I think.  He's asking if classes that don't have a specific classroom requirement, like Math, Geography, History or English, always take place in a specific classroom.
Given that you can't have 2 teachers teaching those classes as the same time on the same day, I'd wager the answer is probably yes.  Even though those classes don't require a specific classroom setup (unlike Biology or Chemistry), they appear to always take place in specific rooms anyway.
Title: Re: Gameplay questions
Post by: dessie on July 05, 2014, 01:20:31 am
Not sure if this is the right place but for the Computer room monitoring event for Ms Keller, how do you get it to begin?  Ive tried with both spy cams installed and with spy cams not installed (rigid monitoring in both) and nothing pops up.

I have difficulty triggering this event too.
Title: Re: Gameplay questions
Post by: harold761 on July 05, 2014, 01:25:15 am
classroom question
are all rooms exclusive like the biology and chemistry rooms or just those rooms ?

to put it another way I have Carmen teaching English on Wednesday in the morning is one of the numbered classrooms the English room or is it just random?

Some events are specific to certain classrooms.
Others are in the "Classroom Shared" folder, which can be triggered from any classroom.
Not quite what he was asking I think.  He's asking if classes that don't have a specific classroom requirement, like Math, Geography, History or English, always take place in a specific classroom.
Given that you can't have 2 teachers teaching those classes as the same time on the same day, I'd wager the answer is probably yes.  Even though those classes don't require a specific classroom setup (unlike Biology or Chemistry), they appear to always take place in specific rooms anyway.

That's what I mean and if those rooms were static could the button for the room be changed so you would have just the button for the class say like "classroom 1(math)"
or would that be rendered moot by the scheduler overhaul that one of the devs mentioned?

And a new question is mrs kellers locker in the teacher's lounge functional?
I click on it the lock pick screen comes up but even when the pick screen goes away after the 1st click nothing happens my lock pick skill is pretty high
Title: Re: Gameplay questions
Post by: flinger on July 05, 2014, 02:13:34 am
And a new question is mrs kellers locker in the teacher's lounge functional?
I click on it the lock pick screen comes up but even when the pick screen goes away after the 1st click nothing happens my lock pick skill is pretty high

The locker used to be part of an event chain with another teacher but I'm guessing the event hasn't been added in full or its been adjusted so the action that used to be required isn't required now.

Title: Re: Gameplay questions
Post by: searchfun on July 05, 2014, 05:18:11 pm
Playing 1.01

I got the Cooper Chain to work he first Time. I got her and her Officer Partner corrupted enough to give me Details of the Female shop owner. After that they Corrupt the Shop owner for me using the Drug Devices. Copper told me one of my Students working as a Hooker and the Sister of this Student send me a Disc showing her giving BJ and want she want to work for me. It seems all want to be Cumsluts but now the Chain ends somehow. I dont get anything to start. No more Event From Copper, her Detective Partner, the Student, her Sister or Shop owner.
Is the sended Disk showing of the Students sister the last PArt of the Chain at the Moment ?
Title: Re: Gameplay questions
Post by: Dragonblood on July 06, 2014, 01:34:20 am
Is the sended Disk showing of the Students sister the last PArt of the Chain at the Moment ?
Yes.
Title: Re: Gameplay questions
Post by: wyldmage on July 06, 2014, 04:21:27 am
That's what I mean and if those rooms were static could the button for the room be changed so you would have just the button for the class say like "classroom 1(math)"
or would that be rendered moot by the scheduler overhaul that one of the devs mentioned?

And a new question is mrs kellers locker in the teacher's lounge functional?
I click on it the lock pick screen comes up but even when the pick screen goes away after the 1st click nothing happens my lock pick skill is pretty high
Only events that are keyed to specific classrooms are specific.
Most of the events can trigger in any classroom.
In the numbered rooms ("Classroom 1, Classroom 2, etc"), the only events specific to a single room are for club activities.

So, with the current architecture, there cannot be a "math" classroom, since where the math class occurs is determined by the game picking an empty classroom (first empty one).
And all the events you run into while a math class is in session are shared among all classrooms.
Title: Re: Gameplay questions
Post by: saip on July 06, 2014, 09:44:47 pm
Has anyone been able to get the Filtration plant scene to succeed?  I've tried  atleast 20 times and have a charisma of 100 and have been unable to succeed.
Title: Re: Gameplay questions
Post by: wyldmage on July 06, 2014, 11:56:46 pm
Has anyone been able to get the Filtration plant scene to succeed?  I've tried  atleast 20 times and have a charisma of 100 and have been unable to succeed.

Fixed this for next release.  Had variables inverted.
Big events like this with so many variables used have soooo many spots for mistakes.
Title: Re: Gameplay questions
Post by: Zalgo on July 07, 2014, 01:45:34 pm
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Oh and after the park even with Coppers assistant what do I do?
Title: Re: Gameplay questions
Post by: searchfun on July 07, 2014, 10:22:43 pm
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Oh and after the park even with Coppers assistant what do I do?

What Park Event ? You gave her the Drug first Time ? Then you need another Set of Drugs in Inventory (slutmaker and the Corrupt) and Copper will show up in your Office
Title: Re: Gameplay questions
Post by: vabidveasle on July 07, 2014, 10:29:20 pm
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Oh and after the park even with Coppers assistant what do I do?

What Park Event ? You gave her the Drug first Time ? Then you need another Set of Drugs in Inventory (slutmaker and the Corrupt) and Copper will show up in your Office

Also, as I understand it, if your female you have to have corrupted peter as well to get the third copper event.
Title: Re: Gameplay questions
Post by: Ouchmaker on July 07, 2014, 10:49:38 pm
Could someone explain what exactly is supposed to happen in the Sierra Hardman event(s)? What do you need to start it, etc? And how far do the events go with her?
Title: Re: Gameplay questions
Post by: flinger on July 07, 2014, 11:24:26 pm
Could someone explain what exactly is supposed to happen in the Sierra Hardman event(s)? What do you need to start it, etc? And how far do the events go with her?

Without giving too much away you need to be in the gym to get the event to trigger, from there if you select the correct option the majority of the following events take place in the principal's office of which the first few will automatically trigger then you need to ask Sierra to come to your office.  Towards the end of the chain you will need to visit the Hardman home (I think the time of arrival is semi-critical (bedtime) or at least it used to be) then to finish the chain the last event is back in the school to unlock the last of the drugs. 
Title: Re: Gameplay questions
Post by: vabidveasle on July 07, 2014, 11:27:03 pm
Could someone explain what exactly is supposed to happen in the Sierra Hardman event(s)? What do you need to start it, etc? And how far do the events go with her?

If im remembering right you just have to find here in the gym.  you follow here and find out here secret.  then you meet her in the principal's office and decide how to deal with here. this will lead to gaining control of her mom and the futa drug. I'm not sure if there is more to the event than that.
Title: Re: Gameplay questions
Post by: flinger on July 07, 2014, 11:28:14 pm
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Trying talking to his mother or may be visit Peter whilst he is at home.

Title: Re: Gameplay questions
Post by: flinger on July 07, 2014, 11:33:33 pm
Oh and after the park even with Coppers assistant what do I do?

You need to have both types of aerosols in your inventory to trigger things or try visiting the police station to continue on from there. I should of reworded the event to make it a little clearer but you will need to visit the police station several times to get to the end of the chain of events.
Title: Re: Gameplay questions
Post by: dariel77 on July 07, 2014, 11:43:07 pm
Oh and after the park even with Coppers assistant what do I do?

You need to have both types of aerosols in your inventory to trigger things or try visiting the police station to continue on from there. I should of reworded the event to make it a little clearer but you will need to visit the police station several times to get to the end of the chain of events.

Erm... a few? i went there like 6-7 times already.. Wait, its not meant to be perpetual assault of police officers? :P
Title: Re: Gameplay questions
Post by: heishiken on July 08, 2014, 12:11:09 am
I got a question concerning the Inhibiton Club( It is in the Game isn't it) can't seem to get it to work, I know the prerequisites are very rare, but it is 5 low inhabition Students in one of the main Streets with the principal present isn't it? Never seem to get the event. So am I just unlucky or is the event rare as hell Oo

Ah and Dariel its 5 Times for each Detective so 10 times in total if I remember correctly,
Title: Re: Gameplay questions
Post by: flinger on July 08, 2014, 01:45:56 am
Quote
Dariel77
Wait, its not meant to be perpetual assault of police officers? :P

Ah and Dariel its 5 Times for each Detective so 10 times in total if I remember correctly,

Sounds about right Heishiken, if I remember rightly it ties in with one of the ending events where the officers are asked to dose another NPC 5 times over the next week before they are asked to think about what they most want.

Continuation
(click to show/hide)
Title: Re: Gameplay questions
Post by: Zalgo on July 08, 2014, 04:15:53 am
 :o
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Trying talking to his mother or may be visit Peter whilst he is at home.
His mother has nothing to say and Peter kicks me out of his house.
Title: Re: Gameplay questions
Post by: justin6477 on July 08, 2014, 04:55:25 am
:o
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Trying talking to his mother or may be visit Peter whilst he is at home.
His mother has nothing to say and Peter kicks me out of his house.

Wait, I'm not understanding this. You got the panties or the picture of her panties? If you have the picture, you talk with Mrs. Hardman and tell her that her son has been jerking off with the pics. The other options don't get you anywhere. If you have the panties, you drop them off in Peter's room. If you have the pics of him masturbating with the panties, you need to talk to Peter outside of the house.

I recommend adding all the important students to your call list on the first day of the game. Sierra Hardman, Suzy Slutsky, Ameli Coppers (haven't run into anything sexual with her, but I'd be prepared for it anyways), Peter Hooter, your sister (or brother, once they're available), Rie Perrier, and Hana Fuda. I may've missed somebody. You should be able to instigate talking to Peter by summoning him to your office.
Title: Re: Gameplay questions
Post by: Zalgo on July 08, 2014, 05:08:51 am
:o
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Trying talking to his mother or may be visit Peter whilst he is at home.
His mother has nothing to say and Peter kicks me out of his house.

Wait, I'm not understanding this. You got the panties or the picture of her panties? If you have the picture, you talk with Mrs. Hardman and tell her that her son has been jerking off with the pics. The other options don't get you anywhere. If you have the panties, you drop them off in Peter's room. If you have the pics of him masturbating with the panties, you need to talk to Peter outside of the house.

I recommend adding all the important students to your call list on the first day of the game. Sierra Hardman, Suzy Slutsky, Ameli Coppers (haven't run into anything sexual with her, but I'd be prepared for it anyways), Peter Hooter, your sister (or brother, once they're available), Rie Perrier, and Hana Fuda. I may've missed somebody. You should be able to instigate talking to Peter by summoning him to your office.
It never gave me any picture only the panties when I went to his room.
Title: Re: Gameplay questions
Post by: wyldmage on July 08, 2014, 06:51:32 am
Hooter questline had bugs reported from 1.00 and 1.01 already, and should be fixed up for 1.02.
I'm currently not double checking new reports, since I was able to play through the chain successfully myself.

Once 1.02 comes out, I recommend trying to go through the chain on a new game.
Title: Re: Gameplay questions
Post by: kremey on July 08, 2014, 03:51:00 pm
:o
After I get the panties from Peters room what am I supposed to do nothing happens when I find Peter again.

Trying talking to his mother or may be visit Peter whilst he is at home.
His mother has nothing to say and Peter kicks me out of his house.

Wait, I'm not understanding this. You got the panties or the picture of her panties? If you have the picture, you talk with Mrs. Hardman and tell her that her son has been jerking off with the pics. The other options don't get you anywhere. If you have the panties, you drop them off in Peter's room. If you have the pics of him masturbating with the panties, you need to talk to Peter outside of the house.

I recommend adding all the important students to your call list on the first day of the game. Sierra Hardman, Suzy Slutsky, Ameli Coppers (haven't run into anything sexual with her, but I'd be prepared for it anyways), Peter Hooter, your sister (or brother, once they're available), Rie Perrier, and Hana Fuda. I may've missed somebody. You should be able to instigate talking to Peter by summoning him to your office.
It never gave me any picture only the panties when I went to his room.

For the Peter Hooter chain here are the steps for most of the chain...
(click to show/hide)

This is one of the longer event chains, but fun to run through...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Guntag on July 08, 2014, 05:19:15 pm
I have the pictures of Peter masturbating (at least I got the event, I don't have them in my inventory), but I can't talk to him about that.
Title: Re: Gameplay questions
Post by: Zalgo on July 09, 2014, 02:25:12 am
Hooter questline had bugs reported from 1.00 and 1.01 already, and should be fixed up for 1.02.
I'm currently not double checking new reports, since I was able to play through the chain successfully myself.

Once 1.02 comes out, I recommend trying to go through the chain on a new game.
Any idea when 1.02 will be out?
Title: Re: Gameplay questions
Post by: wyldmage on July 09, 2014, 11:13:56 am
Hooter questline had bugs reported from 1.00 and 1.01 already, and should be fixed up for 1.02.
I'm currently not double checking new reports, since I was able to play through the chain successfully myself.

Once 1.02 comes out, I recommend trying to go through the chain on a new game.
Any idea when 1.02 will be out?

Once the currently reported bugs are figured out, or a few days pass without any progress made.
Or, I guess, a couple weeks at the absolute latest (in the interest of letting everyone have access to the version with a functional Hooter chain, and some other bugs fixed).
Title: Re: Gameplay questions
Post by: Dragonblood on July 09, 2014, 09:00:16 pm
Once the currently reported bugs are figured out, or a few days pass without any progress made.
Or, I guess, a couple weeks at the absolute latest (in the interest of letting everyone have access to the version with a functional Hooter chain, and some other bugs fixed).
I'd recommend sooner rather than later. The list of fixed bugs already looks to be about the same size as in v1.01, and I wouldn't be surprised if it takes a while to hammer out the rest of the bugs.
Title: Re: Gameplay questions
Post by: dariel77 on July 09, 2014, 09:03:08 pm
Guys, Just a quick question, who uses haruhi suzumiya face in game? The face of the maid club who keeps running around like crazy from refectory to music to maid club? What's her ingame name and is she a proper NPC with a paperdoll or just an event character?

I thought it was Fuda girl, but i would like to be sure.
Title: Re: Gameplay questions
Post by: Dragonblood on July 09, 2014, 09:08:33 pm
Guys, Just a quick question, who uses haruhi suzumiya face in game?
Ameli Coppers.
Title: Re: Gameplay questions - Daisy Maddox
Post by: DougTheC on July 13, 2014, 01:47:33 am
Any tips on getting Daisy Maddox events to trigger in 1.01?  I used to regularly get her events to happen in older releases, but no luck so far in this one.
I miss her too.

I used the VEE debugger - nice tool, but not easy to figure out. The main thing that could prevent her 10% event in any classroom during school hours from occurring is if school dress code is not "Normal School Uniform" or "Sexy school Uniform."

Noted also that player char needs to be hetro or bi, but since male/female/futa not checked, DaisySpied won't execute for female-lesbian/futa-lesbian.

Successfully got an encounter (by changing to 90% chance).

Suggest you find which class Daisy is in (Manage - Students), go there, and repeat wait 10 minutes.
Title: Re: Gameplay questions
Post by: Zalzany on July 13, 2014, 02:38:07 am
So I have been trying for a while now to learn all I can by myself, but the hardman girl, the Futa I find in the gym I just can't seem to do anything with that event chain. I get the first part easy find her in the gym and find her in my office, but I can't seem to get her to come back to the office or continue the even chain anymore. Not sure if its a bug like Hooter boy one, or I just got lucky the first time and had the futa come back. I wanted to see if the chain is done enough that I can use my chemistry skill to study the futa and help her be a real girl like I promise her. Also it would be nice to corrupt the school nurse her mother with out spending forever with an MC device or hypnosis.
Title: Re: Gameplay questions - Sierra Hardman
Post by: DougTheC on July 13, 2014, 03:28:52 am
So I have been trying for a while now to learn all I can by myself, but the hardman girl, the Futa I find in the gym I just can't seem to do anything with that event chain. I get the first part easy find her in the gym and find her in my office, but I can't seem to get her to come back to the office or continue the even chain anymore.
I've gotten further on the chain; are you returning to Principal's office during the school break in afternoon to catch her "exercising" her gift? And after it mentions you can summon her for more play, don't forget to do that.
Title: Re: Gameplay questions
Post by: kremey on July 13, 2014, 03:31:49 am
So I have been trying for a while now to learn all I can by myself, but the hardman girl, the Futa I find in the gym I just can't seem to do anything with that event chain. I get the first part easy find her in the gym and find her in my office, but I can't seem to get her to come back to the office or continue the even chain anymore. Not sure if its a bug like Hooter boy one, or I just got lucky the first time and had the futa come back. I wanted to see if the chain is done enough that I can use my chemistry skill to study the futa and help her be a real girl like I promise her. Also it would be nice to corrupt the school nurse her mother with out spending forever with an MC device or hypnosis.

The Hardman chain... I'll give it to you in separate spoilers so you can uncover as much of it yourself or as little...

1-
(click to show/hide)
2-
(click to show/hide)
3-
(click to show/hide)
4-
(click to show/hide)
5-
(click to show/hide)

Enjoy,
kremey
Title: Re: Gameplay questions - Daisy Maddox
Post by: wyldmage on July 13, 2014, 03:49:28 am
Any tips on getting Daisy Maddox events to trigger in 1.01?  I used to regularly get her events to happen in older releases, but no luck so far in this one.
I miss her too.

Near as I can tell from VEE, the main thing that could prevent her 10% event in any classroom during school hours from occurring is if the DaisySpied.ve.xml event had not been scheduled. Also possibly if school dress code is not "School Uniform" or "Sexy school Uniform"; hard to tell.

Don't know what would schedule the event originally.

Noted also that player char needs to be hetro or bi, but since male/female/futa not checked, DaisySpied won't execute for female-lesbian/futa-lesbian.

Took a look at this chain, and found several issues with game balance (stat changes to the entire student body that were fairly significant, and strange chioces with the schedule timer).

The first time to encounter the event, you need to run into Daisy in a classroom, with either normal or sexy school uniforms, and be a hetero or bi sexual principal (gender doesn't matter).  [Changed for 1.02 to be "you must like Daisy's current gender"]

Once you have sexy uniforms, and choose to "watch", you move on to the next step of the chain.
At this point, you have to use LiveCams for the Changing Room during school hours.


I have a request though:  This event chain has girls with zero appearance consistency.  If someone can find a set of pictures that include ones that satisfy all of the following (or multiple similar sets, so that Daisy at least has a single look, not changing hair color every 5 seconds).  Bold are required.  The rest are less important.
Phone pic showing off lack of panties
Girl in an office setting
Girl being molested/fondled (office setting, ideally)
Girl near window (can't have visible panties)
Girl with lifted skirt (or no skirt/panties), at a window (spanking context)
Same as prior, but not near a window (same)
Girl being fucked  (office)
Girl giving a blowjob (office)
Girl in a shower alone (can be playing with herself)
Girl in shower with a boy (not having sex, only fooling around)

Girl kissing a boy, regular uniform (classroom preferred)
Girl kissing a boy, sexy uniform (classroom preferred)

Girl masturbating
Girl kissing a boy, without panties (classroom preferred)
Girl in hallway (no visible panties)
Girl bending over, showing lack of panties
Girl being fucked (classroom or hallway)
More pictures of bj/sex in school/office settings

Anyone who gets those pics gathered up nicely (listed pics in one folder, "more pics" in another, all zipped up, and emailed to me or a link to it on a fileshare) will get added to event credits (since original author used a TON of images, but they kinda ruin immersion by changing her appearance so often).
Title: Re: Gameplay questions - Daisy Maddox
Post by: DougTheC on July 13, 2014, 04:55:17 am
Any tips on getting Daisy Maddox events to trigger in 1.01?  I used to regularly get her events to happen in older releases, but no luck so far in this one.

Took a look at this chain, and found several issues with game balance (stat changes to the entire student body that were fairly significant, and strange chioces with the schedule timer).

I strongly agree. When student corruption is 5.6, and this one event adds or subtracts 1 or 2 to that, for all students, that's major and unrealistic.

Title: Re: Gameplay questions
Post by: Zalzany on July 13, 2014, 08:28:48 am
So I have been trying for a while now to learn all I can by myself, but the hardman girl, the Futa I find in the gym I just can't seem to do anything with that event chain. I get the first part easy find her in the gym and find her in my office, but I can't seem to get her to come back to the office or continue the even chain anymore. Not sure if its a bug like Hooter boy one, or I just got lucky the first time and had the futa come back. I wanted to see if the chain is done enough that I can use my chemistry skill to study the futa and help her be a real girl like I promise her. Also it would be nice to corrupt the school nurse her mother with out spending forever with an MC device or hypnosis.

The Hardman chain... I'll give it to you in separate spoilers so you can uncover as much of it yourself or as little...

1-
(click to show/hide)
2-
(click to show/hide)
3-
(click to show/hide)
4-
(click to show/hide)
5-
(click to show/hide)

Enjoy,
kremey

Thanks Kremey that is why I had such hard time I was going to the office at random times, by my last play through I thought I knew a lot so was spending time at my favorite places all day long trying to start repeatable events. I thought it was a random event to see her again during class breaks
(click to show/hide)

Oh and Kremy you don't mind me coping your info, for my records trying to help with wiki with what I can get my hands on so will put that into a notepad file for later, with your permission of course. I just get rough data on my end then when I feel its not crazy talk I send it to some one who has editing rights to make it pretty and correct any newb mistakes I may have put in.
Title: Re: Gameplay questions
Post by: kremey on July 13, 2014, 07:57:10 pm
Hey Zalzany,

I don't mind if you copy my work... I expect a cut however... ;)

***image of kremey with cuts all over his body***

Not quite what I meant... *gasp*

When I'm bandaged up, you're welcome to ask for more help on the game too...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Advint on July 16, 2014, 07:53:05 am
So I'm going to put this in a spoiler just because I can, but it involves late story line for the missing student.

(click to show/hide)
Title: Re: Gameplay questions
Post by: JohnBlack on July 18, 2014, 11:13:13 am
'Kay, so I did the second Peter's room event, with the spycamera

What next?

EDIT: Made Peter my ally. Haven't been able to progress from there.
After you get the spy cam and used panties from his room, how do you continue?  I've been chasing him for a couple of weeks now and haven't gotten the interaction screen.  I've even visited his bed room, and gotten thrown out, and called him into the office to see if there was anything on the drop-down.
Title: Re: Gameplay questions
Post by: Advint on July 18, 2014, 02:03:39 pm
After you get the spy cam and used panties from his room, how do you continue?  I've been chasing him for a couple of weeks now and haven't gotten the interaction screen.  I've even visited his bed room, and gotten thrown out, and called him into the office to see if there was anything on the drop-down.
[/quote]

1.01 seems to have an issue concerning this quest line and sometimes the Hooter quest is impassible beyond the point you are at.
Title: Re: Gameplay questions
Post by: JohnBlack on July 18, 2014, 05:14:09 pm

1.01 seems to have an issue concerning this quest line and sometimes the Hooter quest is impassible beyond the point you are at.
Ah.  Well, that's lovely.

EDIT - How do you access Spoiler 2 below?  I followed the instructions inside it on multiple days, and nothing happens.

The Hardman chain... I'll give it to you in separate spoilers so you can uncover as much of it yourself or as little...

1-
(click to show/hide)
2-
(click to show/hide)
3-
(click to show/hide)
4-
(click to show/hide)
5-
(click to show/hide)

Enjoy,
kremey
Title: Re: Gameplay questions
Post by: kremey on July 19, 2014, 07:09:54 pm

1.01 seems to have an issue concerning this quest line and sometimes the Hooter quest is impassible beyond the point you are at.
Ah.  Well, that's lovely.

EDIT - How do you access Spoiler 2 below?  I followed the instructions inside it on multiple days, and nothing happens.

The Hardman chain... I'll give it to you in separate spoilers so you can uncover as much of it yourself or as little...

1-
(click to show/hide)
2-
(click to show/hide)
3-
(click to show/hide)
4-
(click to show/hide)
5-
(click to show/hide)

Enjoy,
kremey

The event will not trigger immediately after the event for spoiler 1... Wait a few days and then walk in on Sierra in your office (ensure it is during the lunch hour)... You may have to try it a few times to trigger it, but this is the next step in the Hardman chain...

Good luck,
kremey
Title: Re: Gameplay questions
Post by: JohnBlack on July 20, 2014, 06:22:15 am
The event will not trigger immediately after the event for spoiler 1... Wait a few days and then walk in on Sierra in your office (ensure it is during the lunch hour)... You may have to try it a few times to trigger it, but this is the next step in the Hardman chain...

Good luck,
kremey

Ah.  I didn't know if you had to choose a specific option to trigger it, or if it would do it with any choice.  Guess I'll try again.
Title: Re: Gameplay questions
Post by: cmacleod on July 20, 2014, 06:29:21 am
For the Nina Parker corruption events I believe once you have investigated her with the Detective, the next event is to follow her on a train trip.

Form a check of the ve xml files I think this is started when you overhear a conversation in the teachers room on a holiday.

My query is when are holidays? I have looked at the calendar and I see special days like Christmas, New Years noted, but no clear school holidays etc. Maybe they are there but I am unclear where they fall (doubly so as I am not from the US if they use that model).

Also the calendar is odd on my system, there is a left arrow, but moving to the right sort of goes off screen, there is no right arrow. This may be related to a font size issue I reported before.

Title: Re: Gameplay questions
Post by: rn1101 on July 20, 2014, 06:57:34 am
For the Nina Parker corruption events I believe once you have investigated her with the Detective, the next event is to follow her on a train trip.

Form a check of the ve xml files I think this is started when you overhear a conversation in the teachers room on a holiday.

My query is when are holidays? I have looked at the calendar and I see special days like Christmas, New Years noted, but no clear school holidays etc. Maybe they are there but I am unclear where they fall (doubly so as I am not from the US if they use that model).

Also the calendar is odd on my system, there is a left arrow, but moving to the right sort of goes off screen, there is no right arrow. This may be related to a font size issue I reported before.

The next event for Nina Parker after the detective is at the Train Station.

In the TeacherRoom\ParkerPlay event (which comes later), the outputs of the "Is Holiday" block are:
Title: Re: Gameplay questions
Post by: dariel77 on July 20, 2014, 11:32:19 am
I have never questioned it, but how come we can not hire all the teachers? Personally I never hire Walker since there is 1 teacher that can not be hired. I never once in all history of the game hired him.

But whats the logic? is it the code that prevents hiring every single person?

And conversely, why we can hire 2 secretaries? swan and hooter?
Title: Re: Gameplay questions
Post by: flinger on July 20, 2014, 01:07:04 pm
I may be slightly wrong but IMHO the original version of the game was centred around the corruption of the teachers to progress and it didn't matter what subjects they taught. Now with the changes to how the subjects affect the students and teachers and the addition of named classrooms the whole dynamic has changed and to me it seems its more centred on careful scheduling of the various subjects to get the most out of them for each teacher/student followed by lock-picking and drugs to speed things up.

Carl Walker was written based on the old game where he was just a music teacher and happy to sit in the music room all day slowly corrupting his class especially the boys so now he doesn't work in the new game which is why I suggested that he was removed from the game. I'm happy to rewrite a new chain of events for him or co-write with someone else but I'm not too sure I understand the dynamic of the game at the moment or the direction the devs want to take.

 
 
Title: Re: Gameplay questions
Post by: cmacleod on July 20, 2014, 01:14:04 pm
Having more teachers than you can use is a good thing really. It adds re-playability, as all teachers have a story and custom events. Carl Walker has the Wrestling club and the events to blackmail him.

So you can play a game with him and get that story, or a game without him and a different teachers story.

So really have 10 teachers, as long as each has some story elements to customise gameplay
Title: Re: Gameplay questions
Post by: wyldmage on July 20, 2014, 06:29:58 pm
Having more teachers than you can use is a good thing really. It adds re-playability, as all teachers have a story and custom events. Carl Walker has the Wrestling club and the events to blackmail him.

So you can play a game with him and get that story, or a game without him and a different teachers story.

So really have 10 teachers, as long as each has some story elements to customise gameplay

I'd actually like to see more teachers added, for just this reason.
So you can have a custom setup for which teachers you like.

But this requires that all teachers have "useful" points, no teacher gives more significant benefit, and no teachers are required to unlock something that can be considered an "important game element".
Title: Re: Gameplay questions
Post by: rn1101 on July 20, 2014, 07:23:04 pm
I have never questioned it, but how come we can not hire all the teachers?

Probably a really, really, really stupid question...

We can't hire all the teachers?  I'm new here, and I've only played a few months of the game, but I can hire all 9 that I can see (Raymund, Manili, Walker, Smith, Fuzushi, Underwood, Parker, Bells, Keller).

Are there more that show up later?  I don't see anything in the Staff folder that I don't recognize.
Title: Re: Gameplay questions
Post by: flinger on July 20, 2014, 08:37:57 pm
I'd actually like to see more teachers added, for just this reason.
So you can have a custom setup for which teachers you like.
But this requires that all teachers have "useful" points, no teacher gives more significant benefit, and no teachers are required to unlock something that can be considered an "important game element".

First of all I will say to the devs how can I help more than I currently am. I'm trying to learn how to write events but I expect I'll be limited to creating only 50% on VEE as I can't wrap my tiny brain around some of the functions/coding or probably what is simple such as how to start to create a new special NPC and what most of the other VEE functions do and why they are used. A detailed FAQ with examples would be great if someone is prepared to write it so it covers all the different functions and why they are used...

Looking at the game
As things stand a first time player will probably find it difficult to know what to do from the very start let alone progress at a reasonable pace so they are getting some where to keep them wanting to continue. Even though they have 2.5 years in total it takes several hours of game play to progress to the point the player can start to see regular amounts of R rated content let alone X rated unless they know what to do to unlock the Hooters but even then Peter (if you make him a sex toy for instance) is only really available until you select option 3 after which is reverts back to being like every other student. The same goes for Sierra who does the same when you've completed her chain.


To partly solve this I think there needs to be some thoughts on balancing, some adjustments to the current event chains and a lot more content when the player visits a classroom both good and possibly some bad with it being tailored to show the player is making progress but there is soo much more to discover.

I would love to know how long (realtime) it would take to progress through the game from start to finish without using the debug tool at all. I've played without using the debug tool and found it difficult to feel I'm making good progress towards unlocking some of the PTA events within 2-3 hours of real time game play.

I'd like to purpose the following:
More interaction between the principal and the staff through casual conversation > innuendo > flirting as well as possibly offering incentives to the teacher to make some changes to their lessons (minor levels of corruption) for example "The department for schools have released a statement to all principals demanding we cover X in your class." This can be done very simply even if its just a line or two of text and then the amount of stat change improvement for the teacher directly and then the amount the students in the class with gain/lose over the next week. The player selecting which stat he/she wants to work on.

Extending some of the event chains for some teachers and rewriting others to better suit the longer game time.

Student incentives - promise of gifts, better grades, time off, small amounts of cash to do x,y or z. Student common room which can be upgraded with pool table, jukebox, smoking lounge, turn a blind eye to some activities.

Detention - whole world of possibilities

Principal - taking lessons

Open up some areas of the school for hire to help pay to upgrade the school a little quicker

Teacher homelife/hobbies/back stories - x partners, fetishes, bank account, dirty little secrets

Students - as above

Parents - as above again

Student campus

Online learning centre - income generator over time including hosting some additional types of sites to generate good money.

In short over time the school becomes the centre for more of the townsfolk to interact with.

I could go on and on but I'll stop there and wait to see the responses.
 
Title: Re: Gameplay questions
Post by: Dragonblood on July 21, 2014, 03:34:13 am
such as how to start to create a new special NPC
Create a new folder in /Staff/, then copy and paste the contents of one of the other special NPCs. Tweak the XML file as needed.

If it's a student, you'll also need to enroll them; you can either do this in Events/NativeEvents/Initialize.ve.xml (which enrolls them from the start of the game), or through an event (if you want them enrolled later on).

and what most of the other VEE functions do and why they are used.
A lot of them have tooltips to help give some information about them. The stuff has gotten to be second-nature enough to me that I doubt I'll be any good at giving general advice, but I'm more than willing to answer questions (preferably asked here (https://www.henthighschool.com/hhs-development/is-there-a-tutorial-or-a-writeup-on-the-new-vee/), though, instead of derailing this thread); all the debugging I've done has gotten me quite familiar with how to best get stuff done in the VEE.  :D
Title: Re: Gameplay questions
Post by: Excess on July 21, 2014, 03:56:48 am

Looking at the game
As things stand a first time player will probably find it difficult to know what to do from the very start let alone progress at a reasonable pace so they are getting some where to keep them wanting to continue. Even though they have 2.5 years in total it takes several hours of game play to progress to the point the player can start to see regular amounts of R rated content let alone X rated unless they know what to do to unlock the Hooters but even then Peter (if you make him a sex toy for instance) is only really available until you select option 3 after which is reverts back to being like every other student. The same goes for Sierra who does the same when you've completed her chain.


As a more or less first time player, it was quite difficult to figure out how to start out. Class scheduling seems odd, as do PTA votes. It feels like there should be more ways to slightly corrupt the school earlier, or some PTA votes that are easier to pass early on or something. There may be ways but they don't seem easy to find while simply playing. It's a very interesting game, it just doesn't explain itself very well, even the existence of event chains and how to progress them is kind of hidden. As I learn more it gets better, but some things feel like they could be streamlined.
Title: Re: Gameplay questions
Post by: wyldmage on July 21, 2014, 09:24:34 am
First of all I will say to the devs how can I help more than I currently am. I'm trying to learn how to write events but I expect I'll be limited to creating only 50% on VEE as I can't wrap my tiny brain around some of the functions/coding or probably what is simple such as how to start to create a new special NPC and what most of the other VEE functions do and why they are used. A detailed FAQ with examples would be great if someone is prepared to write it so it covers all the different functions and why they are used...
Contribute to the wikipedia.  This serves multiple purposes.
1)  Everything that you add is something a dev doesn't "waste" time working on (instead, they can work on developing stuff).
2)  Gives you an extra reason to go poking around in the events to figure out how it works, to post to the wiki.  And the more you poke around, the better you'll understand the editor.
3)  Builds your own knowledge/understanding of the game, which allows you to help people by answering questions on the forum more often.
Looking at the game
As things stand a first time player will probably find it difficult to know what to do from the very start let alone progress at a reasonable pace so they are getting some where to keep them wanting to continue. Even though they have 2.5 years in total it takes several hours of game play to progress to the point the player can start to see regular amounts of R rated content let alone X rated unless they know what to do to unlock the Hooters but even then Peter (if you make him a sex toy for instance) is only really available until you select option 3 after which is reverts back to being like every other student. The same goes for Sierra who does the same when you've completed her chain.
This is largely where the concept for the Journal came from.  However, there is a TON of room for improvement.  The tutorial is 10x better than r854 was, but still can leave a new player a bit stranded.
The journal didn't even exist in r854, but still is missing parts that could be useful.

Extending some of the event chains for some teachers and rewriting others to better suit the longer game time.
So the big issue you run into here is that this game is designed to be open to up to 9 different play styles (combination of player's gender, and their sexuality).
Some of the chains are currently single-style.  Usually male principal, heterosexual.
And its generally a higher priority to expand the types of players that a chain includes, rather than making it longer (so that everyone who plays gets to see some content).

Student incentives - promise of gifts, better grades, time off, small amounts of cash to do x,y or z. Student common room which can be upgraded with pool table, jukebox, smoking lounge, turn a blind eye to some activities.
Love this idea!  I've jotted it down for when I go picture hunting.  I'll see if I can find some stuff for it, and get it added as a "worthless" upgrade to the school (worthless until events get added for it).
Title: Re: Gameplay questions
Post by: useless.stuff on July 22, 2014, 06:32:35 pm
Hi,

A few questions,

   - How do I make use of Beth as my helper? Do I need to ask her to teach math every day or I can do it just once and she will keep doing it forever. Also, how much money do I earn from her teaching math and does that accumulate on a daily basis?
   - Corruptors version 1,2 and 3 all cost 100. Whereas the Slut Makers 1,2 and 3 cost 30, 60 and 90 each. Is this intended or a bug?
   - The journal entry for Nina Parker currently reads something to the effect of 'look out for more trouble from her while in your office'. I have been waiting for multiple days now in the Principal's office. Is the next event implemented? If yes, any tips on what I need to do?
   - Regarding the master lock picker, the latest entry I found in this thread is dated to March 2013. Has it been implemented? I read in some forum post about breaking him out of jail? Is that how it works?
   - In one play-through I broke Mrs Underwood in my dark room and got the key. In another play-through I let Samantha Keller break her. In the second one I didn't get the key. Is that how it works? If so, how do I proceed with corrupting her? Currently I am spraying her (and pretty much every one else) with the Corruptor/Slut-Maker drugs when she is sleeping.
   - I am under the impression that successfully completing a chain unlocks the house for that person and allows me to corrupt them further via some means (is it a open interaction menu option or does the scene automatically trigger?). Unfortunately the only house I unlocked was for Underwood in the previous play through and I didn't realize the significance of it. I don't have that save. Anyway, what is supposed to happen after I get the persons key?
   - Samantha Keller is my ally. How do I use her? Is getting her to manage the BDSM detention the only option? Or is there something similar to the Mrs Hooter option (I believe she can be asked to corrupt the PTA. I haven't reached that part yet, so not sure how that works).
   
I read in some forum post that I can use the World Editor to open items and see what effects they perform. That's really cool! I was struggling to figure out what the dildos/onaholes/collars etc did and how to use them. Will post more questions as I come across them.

Thanks!

EDIT 1:
   - What role do the fetishes selection when creating a principal play? I read in some forum post that some add items to my inventory while some boost my stats.   
   - How do my stats play into the overall game? What actions can I perform in-game to increase my stats?
   - The wiki mentions the effects of fetish when a student or parent has them. How do I know what fetish a parent/student has or should I not bother about it (as in no in-game action of mine can affect it, its all managed by the game engine)?

EDIT 2:
   - What are my options for increasing loyalty of the PTA members as well as the teachers? The corruptor is one. Once the loyalty is above 40, I should be able to equip them with a slave collar. Short of spraying them with "Corruptor 1" to increase the loyalty till 40, is there anything else I can do?
Title: Re: Gameplay questions
Post by: useless.stuff on July 22, 2014, 07:33:46 pm
Hi,

I am posting this in a separate post as the explanation is a bit huge.

I am trying to understand how to allocate subjects and the effects the subjects and my actions have on the stats.

Code: [Select]
                T1      T2      T3      T4      T5      T6
Monday  P1      S1      S5      S3      S2      S6      S4
Monday  P2      S2      S6      S4      S3      S1      S5
Monday  P3      S3      S1      S5      S4      S2      S6
Monday  P4      S4      S2      S6      S5      S3      S1

Tuesday P1      S5      S1      S2      S3      S4      S6
Tuesday P2      S6      S2      S3      S4      S5      S1
Tuesday P3      S1      S3      S4      S5      S6      S2
Tuesday P4      S2      S4      S5      S6      S1      S3

This way I have 6 teachers (T1-T6), 6 subjects (S1-S6) distributed teaching all 4 periods (P1-P4) for all days. The 6 subjects together should give me +1.1 education. I showed the periods for both Monday and Tuesday to demonstrate that each teacher teaches each subject atleast twice over the course of a week. Also, considering that each subject is taught 4 times in a day, shouldn't my education increase by 4*1.1 for each day?

This is not happening. Instead at best the education increases by 1, at worst it actually decreases by a small amount! How is the overall education stat calculated? Do I need to visit every single class room for all periods? Also, why does education decrease? I spend most of the time in some other (non school) location spamming the wait button hoping for an event to occur :P. I understand if I were to allow immoral actions to occur, then education could decrease, but I don't do that. Also, the education seems to decrease during weekends.
Title: Re: Gameplay questions
Post by: Dragonblood on July 22, 2014, 09:23:16 pm
- How do I make use of Beth as my helper? Do I need to ask her to teach math every day or I can do it just once and she will keep doing it forever. Also, how much money do I earn from her teaching math and does that accumulate on a daily basis?
All Helper events have a one-time effect, and cost money. I'll see about getting the cost displayed somewhere, so you know what it'll cost you before using it.

- Corruptors version 1,2 and 3 all cost 100. Whereas the Slut Makers 1,2 and 3 cost 30, 60 and 90 each. Is this intended or a bug?
Probably a bug.

- The journal entry for Nina Parker currently reads something to the effect of 'look out for more trouble from her while in your office'. I have been waiting for multiple days now in the Principal's office. Is the next event implemented? If yes, any tips on what I need to do?
Head to your office in the morning on a school day. The next event involves her being late to work because she spends the whole night out.


- Regarding the master lock picker, the latest entry I found in this thread is dated to March 2013. Has it been implemented? I read in some forum post about breaking him out of jail? Is that how it works?
Not implemented yet, and I'm honestly not even sure whose idea that was originally. I've got it fixed so that, in the meantime, Jeremy Hood will be able to train players all the way up to 100 skill, but that change didn't make it into v1.01.

- In one play-through I broke Mrs Underwood in my dark room and got the key. In another play-through I let Samantha Keller break her. In the second one I didn't get the key.
That's how it's currently set up; I haven't worked much with that event line, so I'm not entirely sure what's going on with it.

If the current setup is a problem, I can always add some text about Ms. Keller giving you a copy of the key, and have both branches give it to you.

- I am under the impression that successfully completing a chain unlocks the house for that person and allows me to corrupt them further via some means (is it a open interaction menu option or does the scene automatically trigger?). Unfortunately the only house I unlocked was for Underwood in the previous play through and I didn't realize the significance of it. I don't have that save. Anyway, what is supposed to happen after I get the persons key?
Originally, the key items did nothing except prevent a break-in event when you were trespassing in a PTA member's house. I've changed the events that give the keys to make it so that they also unlock the homes for you (independent of you having the keys, so you can dump the keys in your house and still not need to unlock the rooms, though you would then trigger the trespass event). Not all of the event lines ever had keys involved, though, and I haven't gone through and added new keys yet.

- Samantha Keller is my ally. How do I use her? Is getting her to manage the BDSM detention the only option?
Currently, yes.
   
I read in some forum post that I can use the World Editor to open items and see what effects they perform.
Only until Shilo's item system update is out. Once that happens, item effects will be entirely controlled by events.

- What role do the fetishes selection when creating a principal play? I read in some forum post that some add items to my inventory while some boost my stats.
Varies from fetish to fetish. Some add items, some add stats, some add extra arousal during some events, and a few currently do nothing at all that I am aware of.

- How do my stats play into the overall game? What actions can I perform in-game to increase my stats?
The answer for most is "not much". Player stats haven't been heavily involved in the game so far.

- The wiki mentions the effects of fetish when a student or parent has them. How do I know what fetish a parent/student has or should I not bother about it (as in no in-game action of mine can affect it, its all managed by the game engine)?
Not bothering with it is certainly an option. For students, if you can get them up to 60 Loyalty, it will show their fetishes on the Students page of the School Management panel.
Title: Re: Gameplay questions
Post by: useless.stuff on July 22, 2014, 10:08:11 pm
All Helper events have a one-time effect, and cost money. I'll see about getting the cost displayed somewhere, so you know what it'll cost you before using it.

Lol. That explains why making Beth teach maths wasn't causing me to earn money. I was looking at her as an opportunity to earn money (the way I get paid for tutoring Rei). I now realize (with help from the Helper Events file) that her purpose is to increase the school wide education/intelligence stat.

Probably a bug.

Should I create an issue in the bug tracker when I see instances that might be a bug. Normally in community driven projects I would create a bug report after looking/searching for a duplicate report. If the "bug" is actually intentional if would be resolved with a "Works as intended" status. Should I follow that flow for this project? Or is it better to first post in the forums and wait for someone to confirm it as a bug before creating an issue in the tracker?

Only until Shilo's item system update is out. Once that happens, item effects will be entirely controlled by events.

I think it's already implemented. The Energy Drink item is supposed to increase energy by 100. Whereas the Energy Drink ItemEvent is supposed to increase by a random number between 100 and 200. And it looks like the value (100) is hardcoded in the ItemEvent and not read from the Energy Drink item. Consuming the Energy Drink always increases the energy by more than 100.


Any thoughts on
EDIT 2:
   - What are my options for increasing loyalty of the PTA members as well as the teachers? The corruptor is one. Once the loyalty is above 40, I should be able to equip them with a slave collar. Short of spraying them with "Corruptor 1" to increase the loyalty till 40, is there anything else I can do?

The above is linked with my question regarding the keys. Even though I have Keller as my ally, I don't get her unconditional support for all PTA proposals. I still need to increase her corruption. It seemed weird to break into an ally's house and to dose her with Corruptor. If that's how its implemented currently then no issues. I just wanted to confirm two things - a) we don't get a key for all event chains, b) even if I get a key, it only unlocks the house - I still need to dose her with corruptor.
Title: Re: Gameplay questions
Post by: Bloodly on July 22, 2014, 10:31:19 pm
Hypnosis is an answer, if you're willing to raise it.  It's one of the only things that CAN raise corruption/loyalty.  Also one of the ways to raise Authority, which impacts Education.
Title: Re: Gameplay questions
Post by: useless.stuff on July 22, 2014, 11:00:52 pm
Hypnosis is an answer, if you're willing to raise it.  It's one of the only things that CAN raise corruption/loyalty.  Also one of the ways to raise Authority, which impacts Education.

From what I have seen, hypnosis is not something I can trigger at will. Its only available as an option in certain other events if my skill is high enough. There is a "Hypnosis (Test)" covert/open action, but that is supposedly meant for debugging and will be removed in a later version. @Devs, please correct me if I am wrong.

As an alternative, I could use the MC device to corrode will, corrupt mind, enflame lust. However even there I didn't see an option to increase loyalty.

@Bloodly, thanks for hinting at the relationship between Education and Authority. Could you elaborate on what how exactly each stat affects the other? My third last post (including this one) mentions a subject scheduling that in my opinion is not increasing education as much as it should.

----------------

All Helper events have a one-time effect, and cost money. I'll see about getting the cost displayed somewhere, so you know what it'll cost you before using it.

This will be very very helpful. In the meanwhile is there someplace (.xml file) where I can read the cost values? I couldn't find it in `BethManiliMathTutoring.ve.xml`. In case the value is hardcoded in the UI code, could you please post the costs for each of the helper actions? I am aware of only three, though that folder has 6 files.

Thanks in advance!
Title: Re: Gameplay questions
Post by: Dragonblood on July 22, 2014, 11:13:31 pm
All Helper events have a one-time effect, and cost money. I'll see about getting the cost displayed somewhere, so you know what it'll cost you before using it.

Lol. That explains why making Beth teach maths wasn't causing me to earn money. I was looking at her as an opportunity to earn money (the way I get paid for tutoring Rei). I now realize (with help from the Helper Events file) that her purpose is to increase the school wide education/intelligence stat.
Yup. Look at it this way: You get paid for tutoring Rei because you are the one doing the teaching. With Manili, she's the one doing the teaching, so she'll be the one making the money (which needs to come from somewhere, and since you're the one making the request...).

Probably a bug.

Should I create an issue in the bug tracker when I see instances that might be a bug. Normally in community driven projects I would create a bug report after looking/searching for a duplicate report. If the "bug" is actually intentional if would be resolved with a "Works as intended" status. Should I follow that flow for this project? Or is it better to first post in the forums and wait for someone to confirm it as a bug before creating an issue in the tracker?
Posting on the forum is fine. We're also tracking bugs on the wiki (which is being taken from both the forum and the bugtracker), so you can check there first if you're worried about submitting a duplicate.

https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs (https://www.henthighschool.com/hhsplus/wiki/game/1.0-bugs)

Only until Shilo's item system update is out. Once that happens, item effects will be entirely controlled by events.

I think it's already implemented. The Energy Drink item is supposed to increase energy by 100. Whereas the Energy Drink ItemEvent is supposed to increase by a random number between 100 and 200. And it looks like the value (100) is hardcoded in the ItemEvent and not read from the Energy Drink item. Consuming the Energy Drink always increases the energy by more than 100.
That was still part of the old item system. It was, up until v1.01, using events for player usage of the items, and the item XML's stats for NPC usage of the item and for player usage when there wasn't an item event.

The new item system is going to be using events for everything the items do, in addition to adding a few new fields for us to play with.

Even though I have Keller as my ally, I don't get her unconditional support for all PTA proposals.
That's intentional (though it sounds like the event chain probably isn't affecting her stats enough). Favors only increase shift the votes that they will make (e.g., an abstain becomes a yes, a no becomes an abstain, etc. for small favors).

a) we don't get a key for all event chains,
Correct.

b) even if I get a key, it only unlocks the house
Also correct.
Title: Re: Gameplay questions
Post by: dariel77 on July 24, 2014, 09:34:21 am
I have a feeling that i am moving from bug reports to game questions these days.

How do you increase teacher stats??
In all of the game versions I had to manually do something with them.
Well corruption and lust seemed to be hardcoded to school stats.(or maybe its my imagination) But their loyalty, teaching abilities and authority... lets just say those stats infinitely approach zero even during the "endgame" if i do not do manual improvements.
It doesn't make it any easier since we cant see stats in the current version.

and on the side note. I kinda miss Edna Example. did she have any events? maybe i write something saying... oh we had a teacher but she had to move out of town?..
Title: Re: Gameplay questions
Post by: wyldmage on July 24, 2014, 02:36:20 pm
I have a feeling that i am moving from bug reports to game questions these days.

How do you increase teacher stats??
Teachers stats are affected by them teaching classes (the 2nd column).

In all of the game versions I had to manually do something with them.
Well corruption and lust seemed to be hardcoded to school stats.(or maybe its my imagination) But their loyalty, teaching abilities and authority... lets just say those stats infinitely approach zero even during the "endgame" if i do not do manual improvements.
It doesn't make it any easier since we cant see stats in the current version.
Most of the "corrupt"/sexual classes have really poor stat growth in the "good" ways.  Early on you should be doing better.
However, I've noticed that it is REALLY hard, no matter what time of game you're in, to actually get the stats to raise reasonably.
Title: Re: Gameplay questions
Post by: Shilo on July 24, 2014, 03:28:21 pm
That is partly because the "GameMind" tells everyone to keep their stats in a certain range and will push them slowly back into that range if they leave it. In the internal version did I recently add operations which allow to modify this range, so we can have events that influence the general idea of the population of what is considered "acceptable".
Title: Re: Gameplay questions
Post by: useless.stuff on July 24, 2014, 03:40:54 pm
I am noticing two things regarding stats (I am still early game. Mid March 2010).

   - The global education stat increases by around 5-6 during the weekdays (I need to visit every single classroom atleast twice each day) and falls by around 3-4 by the time Monday rolls around. Thus the net increase in education is only around 1-2. Is there something I can do to prevent this drop over the weekend?
   - I have Mrs Hooter as a helper and I can have sex with her at her home. Using the MC Device I boosted her corruption to 100. However when I checked the stats for her after a week or two, it had come down to 80. The global corruption is at around 8. Again, is there something I can do to prevent her corruption from falling so quickly? I suppose the "GameMind" Shilo mentioned could be forcing this down. If I managed to raise my global corruption to around 50 or more, would the decay in an individual's corruption slow down?
Title: Re: Gameplay questions
Post by: DougTheC on July 25, 2014, 05:09:52 am
I have a feeling that i am moving from bug reports to game questions these days.

How do you increase teacher stats??
Teachers stats are affected by them teaching classes (the 2nd column).

For example:
(click to show/hide)

These effects may be changed somewhat by rebalancing at any time, but have probably been about these levels for a while.

What I hear of planned class schedule revamp still lets you tell teachers what classes they are allowed to teach, so you would still have some control.
Title: Re: Gameplay questions
Post by: wyldmage on July 25, 2014, 07:30:27 am
I have a feeling that i am moving from bug reports to game questions these days.

How do you increase teacher stats??
Teachers stats are affected by them teaching classes (the 2nd column).

For example:
(click to show/hide)

These effects may be changed somewhat by rebalancing at any time, but have probably been about these levels for a while.

What I hear of planned class schedule revamp still lets you tell teachers what classes they are allowed to teach, so you would still have some control.

I definitely think that the classes need to be re-balanced.
Every class should be equal in stat changes (or at least on a tiered system, with equality inside each tier).
Right now, there are just too many classes that are "bad", because they give very minimal positive impact.

Here is the current list (someone with the wiki, please make use of it):
(Values are teacher/student, all values are in 1/100th units (so 1 = .01)
Work in progress - posting now so I can edit later
SubjectLustAuthArouCorrEduIntStamAppChaLoyInhHappWill
Anatomy10/1010/1010/---30/3025/25---------15/-15--20/10
Art--5/0------------20/2515/15-15/-1510/15--
Biology5/510/05/5--20/2520/20---------5/-5--10/5
Bondage10/1030/-10/2015/20----10/10---5/-55/5-15/-155/-15-/-30
Chemistry--10/-----25/3025/25-----5/-5----5/510/5
SubjectLustAuthArouCorrEduIntStamAppChaLoyInhHappWill
English--10/---5/55/105/5----5/1010/10--5/10--
Geography--10/---5/55/105/5-----/515/15---/-5-/-5
History--20/-----10/205/5-----10/-10/10-----/-10
Home Ec--10/-----5/55/5----5/510/20--15/15--
Math--20/-----15/2015/30------------10/10
SubjectLustAuthArouCorrEduIntStamAppChaLoyInhHappWill
Music0/-5/-------------20/2020/20--20/20-5/-10
Prac SexEd15/205/--20/-2015/10----10/5-------20/-20-/15--
School Sport--20/---------20/2510/15---/5-5/-10-/10--
Science--10/-----20/2520/20-----5/-5----5/510/5
Swimming-/510/-10/10------20/2510/25--5/5-10/-1010/10--
Theory SexEd5/520/-10/100/155/5--------10/10-10/-10-/10--
SubjectLustAuthArouCorrEduIntStamAppChaLoyInhHappWill



So, I may take another swing through at tweaking the numbers some (I'll run the suggestion by you, Dragonblood, before changing anything).  Underlined the subjects that are "most dramatic" for changing a given stat, and based on that, you can pretty much ignore all the basic classes.
Which, to me, is undesirable.
Working at "valuing" the classes with my own viewpoint.  Nice first run, though Dragonblood.
Also, we definitely need to add some more unlockable classes.
Title: Re: Gameplay questions
Post by: Dragonblood on July 25, 2014, 09:04:24 am
Every class should be equal in stat changes (or at least on a tiered system, with equality inside each tier).
That's actually what I did in the last rebalance pass on subject stats.

Classes that don't need any rooms built or proposals passed have the least amount of net stat changes.
Classes that need a special room or need a mid-tier proposal to pass have more net stat changes.
The last tier (which I think ended up just being the bondage class) was for high-tier proposals, and had the most net stat changes.

I did weight some stats (such as Charisma) lower than the others, because currently they are hardly ever used for anything.
Title: Re: Gameplay questions
Post by: Taiho on July 25, 2014, 08:19:13 pm
I'm going to open a dev forum thread on classes. Have it cover stat rebalancing, adding classes, the class/teacher scheduler stuff, etc. FYI. :)
Title: Re: Gameplay questions
Post by: Kts on July 26, 2014, 09:45:42 am
em, i don't understand something.
At start, i hire 3 teacher, desired number of classer 3.
For test set all subjects to favorite for each teacher.   And nobody comes to school. In classroom only teacher during all day.
What i'm doing wrong?
Title: Re: Gameplay questions
Post by: cmacleod on July 26, 2014, 10:55:06 am
em, i don't understand something.
At start, i hire 3 teacher, desired number of classer 3.
For test set all subjects to favorite for each teacher.   And nobody comes to school. In classroom only teacher during all day.
What i'm doing wrong?
This is a known bug and fixed in the pending new version.

The issue seems to happen if you load a game via the Settings button.

To work around
a) exit game, re-run and load the game

b) go to Manage Schools in your office/home and change the number of desired classes, say increase it to 4 and then decrease back to 3
Title: Re: Gameplay questions
Post by: Kts on July 27, 2014, 09:10:46 am
thanks, cmacleod
Title: Re: Gameplay questions
Post by: deadbob43 on July 28, 2014, 05:29:00 am
What are the triggers for the Computer room and Sport field cams?  I've had them for months now and never had an event fire.
Title: Re: Gameplay questions
Post by: deadbob43 on July 28, 2014, 05:44:34 am
Also, is there:
1. more than 1 image/event for the modeling club?
2. any content/events for the topless restaurant?
3. any content/events for the VIP room?

BTW, the game rocks.  I have totally been sucked into it.
Title: Re: Gameplay questions
Post by: cmacleod on July 28, 2014, 09:51:03 am
What are the triggers for the Computer room and Sport field cams?  I've had them for months now and never had an event fire.
The computer rooms is linked to events with Samatha Keller and if you have Rigid Monitoring set. You can approach her to monitor and sometime later see something on the cams. This is part of her corruption events.

Except, a number of posts indicate the events are broken in some way and never happen.
Title: Re: Gameplay questions sport
Post by: DougTheC on July 29, 2014, 01:34:19 am
What are the triggers for the Computer room and Sport field cams?  I've had them for months now and never had an event fire.

(Answers for ver 1.01, accuracy: near as I can tell from files)

Sport field cam has no trigger for events; once you place spycam to record cheerleaders, it provides income and you can look at pics in your office.

Modeling club has a fashion show in Public Room for possible school uniform, at very high school sex level. Only event I see.

Topless club, no events past founding, should provide extra income but that is bugged in ver 1.01, fixed for next release.

VIP room: no events.
Title: Re: Gameplay questions
Post by: DougTheC on July 29, 2014, 01:44:45 am
I am noticing two things regarding stats (I am still early game. Mid March 2010).

   - The global education stat increases by around 5-6 during the weekdays (I need to visit every single classroom atleast twice each day) and falls by around 3-4 by the time Monday rolls around. Thus the net increase in education is only around 1-2. Is there something I can do to prevent this drop over the weekend?

I narrowed down one cause of my school's education dropping from Sunday eve to Monday morning:

New students being added, with very low current Education stats.

I will be posting a request in Wishlist thread. Be reassured this effect will diminish once your student growth levels off. 

Also, you can increase the high-student-education classes taught (like Chemistry) - See "Classes" thread.
https://www.henthighschool.com/hhs-development/classes-stats-new-ones-scheduler-etc/ (https://www.henthighschool.com/hhs-development/classes-stats-new-ones-scheduler-etc/)
Title: Re: Gameplay questions
Post by: deadbob43 on July 29, 2014, 03:26:03 am
My apologies on the computer room and sport field cam question.  I wasn't all that clear.  I put the cams in, and never get any images other than the default.  What triggers different pictures showing up?
Title: Re: Gameplay questions
Post by: cmacleod on July 29, 2014, 03:51:59 am
My apologies on the computer room and sport field cam question.  I wasn't all that clear.  I put the cams in, and never get any images other than the default.  What triggers different pictures showing up?
As I and the others replied the showing of non-default images are caused by events.

As noted there are none at all for the Sports Field

The computer room events appear to be broken in the current release
Title: Re: Gameplay questions
Post by: deadbob43 on August 02, 2014, 04:58:15 pm
Where/when do we use the other drugs?  I never seem to have the option to use anything but the corrupter and slut maker drugs.  Also, are there events around any of the other items?  Such as the slave collar, dildo, etc.?
Title: Re: Gameplay questions - applying drugs
Post by: DougTheC on August 03, 2014, 07:02:48 am
Where/when do we use the other drugs?  I never seem to have the option to use anything but the corrupter and slut maker drugs.  Also, are there events around any of the other items?  Such as the slave collar, dildo, etc.?

Under the current game mechanics, the corrupter and slut maker drugs can be secretly sprayed on people through the Covert action when you display the person's paper doll by double-clicking on their name.  Some events also automatically use drugs you currently have.

Using the other drugs on other people involves the Inventory system and what I call "gifting." Click on the Inventory button at the bottom, and you get a list of locations and people you can do inventory transactions with.

People need a minimum Loyalty to you (about 25 I think) even to receive items. You select that person from the top-left Inventory page, and shift selected items from your inventory to theirs by clicking the arrow button. (Transferring items to you requires higher loyalty, represented by the person's inventory box not being grayed-out.)

In former releases, if you left a drug in a location, it would likely get used by some person who some time is at that location. Will see if that works now.
Edit: This does not work now, likely disabled to prepare for Inventory revamp.

Inventory system has a major revamp under development (probably release 1.03), where giving/taking items will use the action options instead of "picking peoples' pockets."

I have not experimented much with the Principal using these drugs on himself/herself, but "Use Item" likely would have an effect as long as the gender was appropriate.

Consumable items of NPCs will get used have about a 10% chance of getting used at the end of day (spraying takes effect immediately). Items like dildos will have a recurring daily effect on possessor's stats.

Information on recovering from right-hand Inventory always grayed-out:

-- I have seen one (futa) event that had different dialogue if you had various sex toys, but those events are probably rare.
Title: Re: Gameplay questions
Post by: deadbob43 on August 03, 2014, 08:50:18 am
Thanks!  that explains a lot.
Title: Re: Gameplay questions
Post by: deadbob43 on August 03, 2014, 06:01:03 pm
How early do I have to get into the office for the last Nina Parker event?  and is there a specific day I need to get in early on?  been trying for a while to get this event to trigger.
Title: Re: Gameplay questions
Post by: whocares916 on August 04, 2014, 03:20:05 am
questions on starting a fresh game

so normaly i cheat like mad with altering stats and money gains
this time around i want to play normaly no cheats

what classes are good to go for at the start as well as teachers

what clubs are good and have actual events early on *normal events and stat boost*
also the drugs gender changer are there currently any events added to them or is it in the making
how will i know when to further upgrade the school

and does the sibling vist end or is it permanent and if he or she does leave
do they come back ?
Title: Re: Gameplay questions
Post by: kremey on August 04, 2014, 05:41:26 am
Hello whocares,

I can answer some of those questions of yours (since I normally cheat as well)... ;)

For clubs, cooking and computer room are good ones to start up to get money boosts and corruption... Cooking for the food sales that happen and ties into the upgrading of other clubs like Theatre, Music and Maid clubs... Computer room has the Secret Panty Exchange which is a club that gives revenue (as you sell said panties) and also some corruption which can be difficult to obtain early in the game (since you are trying to increase you non-corruption skills at that point)...

As for the gender changing drugs, the only event I am aware of that is tied to this is the Karin/Sierra Hardman chain... Potentially, the "mad scientist" event (once your chemistry is maxed out) has you putting said drug in the water supply (of school or even the town)... I don't believe there is any event tied to this however other than you meeting up with more futas...

As for the sibling visit... I have only played through the sister variant, but this eventually leads to her paying you rent for the place by having sex on webcams which increases her rental contribution up to $125... I am guessing that the brother variant is similar (especially if your principal in interested in the brother sexually)... I don't know how it would turn out if the principal is male and you are not homosexual or at least bisexual...

I hope this partial answer helps...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: dariel77 on August 05, 2014, 10:42:49 am
I have a question about the stats. Not sure if it was answered before, can't find it anywhere.

Could you please let me know the NPC stats that can be changed and, as a result, referenced by the VEE?
If you know the ranges the game logic holds those stats in, please let me know as well.

I am trying to create a complex storyline and so would like to trigger events at certain stats levels.
Title: Re: Gameplay questions
Post by: dragonf2 on August 05, 2014, 12:47:30 pm
The stats I can access and change in the editor are:

People Stats

School Stats

As far as I'm aware these are all 0-100 ranges.

Theres also a bunch of other stuff you can change for people like:

I think that covers most of it. Feel free to correct anything I got wrong or missed.
Title: Re: Gameplay questions
Post by: Dragonblood on August 05, 2014, 09:08:12 pm
As far as I'm aware these are all 0-100 ranges.
Energy is 0-2000, but is almost exclusively used for the player character. I don't think there is anything that checks it on NPCs, though there might be a few spots that I'm not aware of.

Traits (Honestly not sure what these are.)
Mostly just for noting who is a member of the PTA, I think. Not sure if there's anything else, but that's certainly one of the biggest usages. It's not something you'll likely be needing to mess with in the VEE.

Who they love (Also not sure what this actually does.)
I don't think it does anything hardcoded, but there are a few usages in events. For example, you don't get the trespassing event in PTA homes if somebody there loves you.
Title: Re: Gameplay questions
Post by: wyldmage on August 05, 2014, 09:41:35 pm
As far as I'm aware these are all 0-100 ranges.
Energy is 0-2000, but is almost exclusively used for the player character. I don't think there is anything that checks it on NPCs, though there might be a few spots that I'm not aware of.
There are things that check it on NPCs.  I know, since I made at least one event (it uses energy to determine if the student behind the school is sleeping or not).
Its also a fairly random stat, since I added in work that will manually fluxuate the stat.  High stamina NPCs will tend to have good energy, and low stamina NPCs will tend to be low.
Who they love (Also not sure what this actually does.)
I don't think it does anything hardcoded, but there are a few usages in events. For example, you don't get the trespassing event in PTA homes if somebody there loves you.
It is also used for many events where there is a couple involved.  If the 1st random student has a love, their love is used as the 2nd student.
Title: Re: Gameplay questions
Post by: dariel77 on August 05, 2014, 09:57:36 pm
Thanx! It sounds more complex then i thought it was. Now that its all cleared will try to make the events more reasonable.

So far there is only a rule of thumb, going 30, 50, 70 for core stats.

Right. Things are coming together   ;D
Title: Re: Gameplay questions
Post by: DougTheC on August 07, 2014, 05:45:14 am
So far there is only a rule of thumb, going 30, 50, 70 for core stats.
Should warn you that the "Students Gamemind" currently makes it very difficult to get some NPC stats above low levels.

Student stats above these listed levels get strongly nudged downwards daily, requiring great effort to grow them:
There are separate soft limits for Parents; both are in the DefaultGameConfig.xml, read at new game start.

There are the beginnings of plans to modify this, avoiding damping down stats as much. For me, I changed most of the "Max" values to 70 or 80, and the "maxValue" to 80-100 (larger values reduce the amount of decrease).
Title: Re: Gameplay questions
Post by: dariel77 on August 07, 2014, 09:49:13 am
So far there is only a rule of thumb, going 30, 50, 70 for core stats.
Should warn you that the "Students Gamemind" currently makes it very difficult to get some NPC stats above low levels.

Student stats above these listed levels get strongly nudged downwards daily, requiring great effort to grow them:
  • 60 Authority
  • 30 Corruption
  • 40 Education
  • 70 Happiness
  • 60 Loyalty
There are separate soft limits for Parents; both are in the DefaultGameConfig.xml, read at new game start.

There are the beginnings of plans to modify this, avoiding damping down stats as much. For me, I changed most of the "Max" values to 70 or 80, and the "maxValue" to 80-100 (larger values reduce the amount of decrease).

Hmmm... If all the students add up to one school, but all the students have very hard limits, how come the whole school can get all stats 100, but individual student can not?

And if students and school have different stats, then is the school treated as separate entity, kind of a hive mind that stands above the members of its clan?  :o
If so, isn't that, i don't know, very, very illogical, making it possible for school to survive with no students at all?
Title: Re: Gameplay questions
Post by: Team Impy on August 07, 2014, 03:21:09 pm
As an idea for a fix to this, we could add a second set of stats to each character that define the minimum values. Then we set the stats so that they cannot decay below minimum values. Major changes in stats like the completion of an quest will move the minimum value values up, while minor day-to-day stuff wont.

Another idea is to allow for a range of values, rather then pushing everything towards a singular whole. For example have no sliding occur while characters are within 20 points or so of the school norm. The downside here is that much higher values of corruption will now be needed to pull the rest of the student body along.
Title: Re: Gameplay questions
Post by: Marn on August 07, 2014, 03:38:53 pm
Having character specific min/max stats would be a very useful idea actually, to stop odd things happening to a chars stats that would create really odd situations regarding event chains involving them. As an example the stuff with Jenny Coppers would be kind of weird if you've already messed with her stats such that she's getting drugged to do things which her stats indicate should be normal for her, as it would make her reactions to that contradictory. That and I'll admit I like the idea since I'm a decent way into making an event chain involving a char who it'd be really nice to have a minimum willpower value for that could be removed depending on how the events go.
Title: Re: Gameplay questions
Post by: dariel77 on August 07, 2014, 03:55:19 pm
As an idea for a fix to this, we could add a second set of stats to each character that define the minimum values. Then we set the stats so that they cannot decay below minimum values. Major changes in stats like the completion of an quest will move the minimum value values up, while minor day-to-day stuff wont.

Another idea is to allow for a range of values, rather then pushing everything towards a singular whole. For example have no sliding occur while characters are within 20 points or so of the school norm. The downside here is that much higher values of corruption will now be needed to pull the rest of the student body along.

So you suggest to have something similar to floating average or bollinger bands?
have the school be the pivot around which individual student stats fluctuate?

Wouldn't it be easier to make Sigma(student stats)=school stat?
This way you can have a mixture of corrupt and innocent students and still have your school relatively normal.
Why all the problems with the "game logic" that pushes everything into boundaries?
Title: Re: Gameplay questions
Post by: deadbob43 on August 08, 2014, 05:42:51 am
How do I get someone in my dark room?
Title: Re: Gameplay questions
Post by: cmacleod on August 08, 2014, 05:50:17 am
How do I get someone in my dark room?
Have you done the Kidnapped girl event. One path allow you to keep her there once rescued.

You can also use it when corrupting Mrs Underwood
Title: Re: Gameplay questions
Post by: DougTheC on August 08, 2014, 06:34:25 am
Hmmm... If all the students add up to one school, but all the students have very hard limits, how come the whole school can get all stats 100, but individual student can not?

I really doubt anyone with ver. 1.01 has gotten a school to 100 corruption, etc. with these gamemind effects. Anyone gotten close?
Title: Re: Gameplay questions
Post by: deadbob43 on August 08, 2014, 08:04:50 am
I've gotten both of those, I was wondering if there was anything else you could do in the dark room.
Title: Re: Gameplay questions
Post by: EthanEverhart on August 08, 2014, 09:22:29 am
Here's a question, when is a good time to break into the Hooter's house and Peter's "Secret Place"?
I've tried over and over again, even when Peter was supposed to be in school.
But every single time, I'd get caught by Peter in his room.
Anyone else having this problem?
Title: Re: Gameplay questions
Post by: cmacleod on August 08, 2014, 10:08:50 am
Here's a question, when is a good time to break into the Hooter's house and Peter's "Secret Place"?
I've tried over and over again, even when Peter was supposed to be in school.
But every single time, I'd get caught by Peter in his room.
Anyone else having this problem?
Yesm there is a known bug in version 1.01 where students stop coming to school. This happens when you load the game using the Settings button.

You can fix this by either
a) exit game and re-run and load from the main dialogue
or
b) fo yo your office and change the number of desired classes and wait a little.

Students including Peter will be properly at school then.

For note this bug is reported as fixed for the forthcoming version 1.02
Title: Re: Gameplay questions
Post by: cmacleod on August 08, 2014, 10:10:32 am
I've gotten both of those, I was wondering if there was anything else you could do in the dark room.
I have not seen anything.

I think in the kdnapped girl event if you raped her and then get blacmailed to working for the kidnappers there may be a series of kidnapped girls to train for them but I am not sure. I had absolutely no interest in that path.
Title: Re: Gameplay questions
Post by: deadbob43 on August 09, 2014, 06:11:05 am
Does anything ever happen in the Meeting Room?
Title: Re: Gameplay questions
Post by: cmacleod on August 09, 2014, 07:21:29 am
Does anything ever happen in the Meeting Room?
No events can be triggered by entering or waiting there. If you look at the folder
Schools\NormalSchool\Events\Location\Meeting Room
you will see no xml files there so nothing can trigger there.

I think some events elsewhere move you in there as such but none start there
Title: Re: Gameplay questions
Post by: wyldmage on August 09, 2014, 09:09:52 am
Doug, I know I explained the Gamemind to you, so please do NOT present partial information.

SO EVERYONE UNDERSTANDS:

Shilo added the Mind mechanic to the game.  This mechanic replaced the old soft caps that stats had.
It was set significantly LOWER than the old soft caps.

The result is that in version 1.00 & 1.01, stat decay is rather harsh, particularly for Education.
For the next release, I have already provided ways to increase the Mind stat for students' education from 30 to 55.
There are not "beginnings of plans to modify".  The assimilation of this new ability is already underway by those of us working on the game.

The Mind mechanic's advantage is that it allows the soft caps to be changed in value and intensity (how hard they cap the stat) via events in-game.
This is why it was added.

So early on, stats can be capped at one point, but later on, that cap can change.

As an idea for a fix to this, we could add a second set of stats to each character that define the minimum values. Then we set the stats so that they cannot decay below minimum values. Major changes in stats like the completion of an quest will move the minimum value values up, while minor day-to-day stuff wont.

Another idea is to allow for a range of values, rather then pushing everything towards a singular whole. For example have no sliding occur while characters are within 20 points or so of the school norm. The downside here is that much higher values of corruption will now be needed to pull the rest of the student body along.
The Mind mechanic covers maximum AND minimum.  Thus it works to keep inhibition from going too low easily, as well.
But it can also be used to raise minimum education above 0 after certain progression is achieved.
Having character specific min/max stats would be a very useful idea actually, to stop odd things happening to a chars stats that would create really odd situations regarding event chains involving them. As an example the stuff with Jenny Coppers would be kind of weird if you've already messed with her stats such that she's getting drugged to do things which her stats indicate should be normal for her, as it would make her reactions to that contradictory. That and I'll admit I like the idea since I'm a decent way into making an event chain involving a char who it'd be really nice to have a minimum willpower value for that could be removed depending on how the events go.
I think we just need another Mind array for special characters (non-random) that is more lenient than the random students/adults.

I also raised the Mind mechanic for stats that aren't currently cap-raisable in-game, and added a normalization event (so people far away from the school/town average will gravitate towards the average - but this is MUCH slower than the stat impact from the Mind mechanic).
Title: Re: Gameplay questions
Post by: EthanEverhart on August 09, 2014, 06:08:25 pm
Is there a specific time to come to the computer room for the Secret Panty Exchange?
Or are there different triggers for it now?
Title: Re: Gameplay questions
Post by: kremey on August 09, 2014, 08:05:03 pm
Hey Ethan,

I have found the Secret Panty Exchange at break time hours (1pm to 2:30pm and 4pm to 6pm)... There needs to be some people in the room for it to trigger and these are some of the more reliable times to meet others in the room... That is not to say that a wandering delinquent student might not pop in and trigger the event, but it is more likely at those listed times... Good luck triggering it, as you will have to do multiple visits to trigger it as it is not a 100% guarantee...

Once it's done however, you can get a reliable source of revenue... It may even be a trigger to other events (like the "install sex games on all the computer" event)...

Have fun,
kremey
Title: Re: Gameplay questions
Post by: searchfun on August 10, 2014, 02:38:26 am
As kremey wrote before, i had triggered the Event in different Times. Sometimes first 3-4 visits at the Computer Room, sometimes after Days. So i couldn´t say if there is a exact Trigger Rule
Title: Re: Gameplay questions
Post by: deadbob43 on August 10, 2014, 06:25:44 am
Are there any events in the Secret Panty Exchange club, or is it just a revenue generator?
Title: Re: Gameplay questions
Post by: deadbob43 on August 10, 2014, 06:33:26 am
4 questions:
1. how do I trigger the exhibitionist club?  Even with cheating I have not been able to trigger it.
2. what time of day do I need to be in my office to trigger the final Nina Parker event?  I've gone through all the groping events and now it tell me to "keep an ear out for trouble"
3. How do I trigger the kidnap in the forest event?  I've already got the prelude event telling me to get a girl alone in the Forest.  And have had a few girls show up alone, but nothing happens.
4. Librarian - it says I should order her to my place  for punishment, how do I do that, or is it just fluff?
Title: Re: Gameplay questions
Post by: kremey on August 10, 2014, 07:13:58 am
Hey deadbob,

I'll answer the questions I know the answers to (the others I'll answer, but not to your satisfaction (i.e. don't know the answer but answering them anyway)) ;)
Quote
1. how do I trigger the exhibitionist club?  Even with cheating I have not been able to trigger it.
I figure you need to have the school settings at Nude school and the students sufficiently corrupt... Other than that I can't be more specific as I don't know the exact details... I have not been able to trigger it myself using 1.01, but I did see the event using previous versions of HHS...
Quote
2. what time of day do I need to be in my office to trigger the final Nina Parker event?  I've gone through all the groping events and now it tell me to "keep an ear out for trouble"
I know for the groping event (of which you already alluded to) is triggered by visiting the Teacher's Lounge during lunch hour... The follow-up event after the groping... I am unsure of myself...
Quote
3. How do I trigger the kidnap in the forest event?  I've already got the prelude event telling me to get a girl alone in the Forest.  And have had a few girls show up alone, but nothing happens.
Of this event, I have never seen... It sounds like an event tied to the kidnapped girl event... I know that if when you attempt to free the girl from the Red Corner and if you are caught, the kidnappers ask you to kidnap other girls for them... I have never experienced this event...
Quote
4. Librarian - it says I should order her to my place  for punishment, how do I do that, or is it just fluff?
The punishment aspect is only filler text... I have tried multiple ways myself and there is nothing else to it...
(click to show/hide)

I hope that this helps and keep plugging along enjoying this great game...
kremey


Title: Re: Gameplay questions
Post by: Dragonblood on August 10, 2014, 07:45:04 am
I figure you need to have the school settings at Nude school and the students sufficiently corrupt...
Nope to both. It's entirely based on Inhibition. In v1.01, it's using an older mechanic where it requires 6 or 7 (I forget which) low-inhibition students to be in the same street as you; naturally, this makes the triggering event pretty rare. When v1.02 comes out, it'll be using a revised mechanic where you just need that number of enrolled students with low inhibition.

2. what time of day do I need to be in my office to trigger the final Nina Parker event?  I've gone through all the groping events and now it tell me to "keep an ear out for trouble"
It's a morning event. Basically, she shows up late for teaching the first class of the day.

4. Librarian - it says I should order her to my place  for punishment, how do I do that, or is it just fluff?
Just fluff at the moment.
Title: Re: Gameplay questions
Post by: DougTheC on August 10, 2014, 12:37:49 pm
I think we just need another Mind array for special characters (non-random) that is more lenient than the random students/adults.

Would be a good development.
Title: Re: Gameplay questions
Post by: kremey on August 10, 2014, 01:58:06 pm
Hey Dragonblood,

Thanks for the corrections... I only knew some of the answers to deadbob's questions and others I was assuming a trigger (like with exhibition event)... It's sometimes nice to know the mechanics, but I just try to enjoy the game for itself...  ;D

Toodles,
kremey
Title: Re: Gameplay questions
Post by: cmacleod on August 10, 2014, 03:13:26 pm
4. Librarian - it says I should order her to my place  for punishment, how do I do that, or is it just fluff?
Just fluff at the moment.
Pity! It would be nice to expand on this and enslave her or at least spank her silly.

Is anyone responsible for her and working on events here? If not I would be interested in learning the event language so could develop some events here.
Title: Re: Gameplay questions
Post by: Dragonblood on August 10, 2014, 05:33:52 pm
Is anyone responsible for her and working on events here? If not I would be interested in learning the event language so could develop some events here.
I don't think her events have been significantly worked on since at least v0.71, maybe earlier.
Title: Re: Gameplay questions
Post by: deadbob43 on August 10, 2014, 05:38:36 pm
Game is awesome.  and frustrating.  :)  so many rooms/buildings/people yet not a lot of documentation on how to do things.  and lot of dead end paths still.  There is a ton of content, yet it seems thin because of all the possibilities. 

Title: Re: Gameplay questions
Post by: deadbob43 on August 10, 2014, 05:45:48 pm
ok, a couple more questions - I'm really addicted to this game, it is a blast.

1. Smallville Times thread.  After I complete all the photos the editor says "Come by after work some time for a bit of celebetory fun"  never been able to trigger that, is it more fluff?

2. I broke Mrs. Underwood in my dark room and got here key.  Yet whenever I go to here house nothing happens.  Is that one more fluff too?
Title: Re: Gameplay questions
Post by: kremey on August 10, 2014, 05:52:06 pm
ok, a couple more questions - I'm really addicted to this game, it is a blast.

1. Smallville Times thread.  After I complete all the photos the editor says "Come by after work some time for a bit of celebetory fun"  never been able to trigger that, is it more fluff?

2. I broke Mrs. Underwood in my dark room and got here key.  Yet whenever I go to here house nothing happens.  Is that one more fluff too?

Hey again deadbob,

I'll answer both your questions with one word...
Fluff...

If you have any ideas about extending those storylines, you are welcome to write stuff out and submitting it to the developers... If you feel the developer's itch yourself, you could even try to code your own event... The developer's team is large, but more hands could always help improve the game... This speaking from someone who is not a developer...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Kenji on August 10, 2014, 06:08:09 pm
How is the exhibition club supposed to trigger?  I can't seem to get the club to start no matter what I do.
Title: Re: Gameplay questions
Post by: deadbob43 on August 10, 2014, 06:11:35 pm
is there anyway to actually get into the dive bar the first time, when you follow your students?  it says I'm not dressed right, but I can't seem to find any way to change my outfit.  or is it just the teaser to start the whole kidnap thread?
Title: Re: Gameplay questions
Post by: gorthos on August 10, 2014, 06:34:14 pm
Are you playing as a female? If not it just doesn't work (I believe).





Gorthos
Title: Re: Gameplay questions
Post by: Balalaechnik on August 10, 2014, 06:35:41 pm
It's not work at all. If your playing as female there will be another option but it lead nowhere too.
Title: Re: Gameplay questions
Post by: heishiken on August 10, 2014, 11:56:42 pm
It's not work at all. If your playing as female there will be another option but it lead nowhere too.

This event is not finished yet, so you can not get into the Bar. Maybe we will see more in 1.02.
Title: Re: Gameplay questions
Post by: deadbob43 on August 11, 2014, 06:14:40 am
Thanks.  kind of what I expected.  not what I wanted of course.  :)


How do I trigger the Nina Parker and Beth Manili helper events?
Title: Re: Gameplay questions
Post by: Dragonblood on August 11, 2014, 06:20:58 am
How do I trigger the Nina Parker and Beth Manili helper events?
Finish their respective event lines, and then they'll be available through the Principal tab of the Management panel.
Title: Re: Gameplay questions
Post by: Bloodly on August 11, 2014, 09:00:49 am
There's apparently a way to change the swimming uniform.

Never seen it.  Any ideas?
Title: Re: Gameplay questions
Post by: wyldmage on August 11, 2014, 12:12:37 pm
There's apparently a way to change the swimming uniform.

Never seen it.  Any ideas?

Its a rule change - in the management panel.
Title: Re: Gameplay questions
Post by: DougTheC on August 11, 2014, 02:10:29 pm
There's apparently a way to change the swimming uniform.

Never seen it.  Any ideas?

Its a rule change - in the management panel.

And currently no change in the paper doll display.
Title: Re: Gameplay questions
Post by: Bloodly on August 11, 2014, 04:11:18 pm
I repeat, never seen it.  The option to change the uniform has never shown up.  If it's unlocked via event, I've never seen it.

There's 'usual uniform, wear what you like', and never anything else, even with 'nude school uniform' activated.  There's never a PTA option for it either.
Title: Re: Gameplay questions
Post by: Balalaechnik on August 11, 2014, 04:14:35 pm
As far as I know you should open a swimming club, then option for usual swimsuits will appear in PTA vote.
Title: Re: Gameplay questions
Post by: deadbob43 on August 12, 2014, 03:39:59 am
going crazy here.  I have been trying for over a week (in game) to get the last Nina Parker event to trigger.  I'm in my office by 6:30 AM every day and just sit there until 9:00 and never trigger anything.  Should I be roaming the halls, or is there a specific day, or do I just need to keep waiting?
Title: Re: Gameplay questions
Post by: kremey on August 12, 2014, 04:21:52 am
Hey deadbob,

As far as I know, the Nina Parker event is triggered in the Teacher's Lounge... She will talk about taking a trip by train at one point during the lunch hour break (1pm to 2:30pm)... Then you need to go to the train station that evening to trigger the event... If there is an event after this one I have not seen it... It may not be coded yet...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Dragonblood on August 12, 2014, 04:56:50 am
going crazy here.  I have been trying for over a week (in game) to get the last Nina Parker event to trigger.  I'm in my office by 6:30 AM every day and just sit there until 9:00 and never trigger anything.  Should I be roaming the halls, or is there a specific day, or do I just need to keep waiting?
What's her journal entry say? As kremey noted, one of the events takes place in the Teacher's Lounge, which may be the problem, or there may be a bug in one of the events (and knowing which journal entry you're seeing would help greatly in narrowing down the possible causes).
Title: Re: Gameplay questions
Post by: deadbob43 on August 12, 2014, 06:40:17 am
her journal says: ...You'll just have to remember keep an ear out for trouble from your office...
Title: Re: Gameplay questions
Post by: Dragonblood on August 12, 2014, 08:25:04 am
her journal says: ...You'll just have to remember keep an ear out for trouble from your office...
I figured out the problem. When I was converting that line, I forgot to go back and link up the schedule remote event operation in the previous event.

I've got the fixed ParkerPlay event attached (goes in the Teacher Room event folder), but there's unfortunately not much that can be done to fix it in an existing save, short of manually editing the save file.
Title: Re: Gameplay questions
Post by: DougTheC on August 12, 2014, 11:01:18 am
her journal says: ...You'll just have to remember keep an ear out for trouble from your office...
I figured out the problem. When I was converting that line, I forgot to go back and link up the schedule remote event operation in the previous event.

I've got the fixed ParkerPlay event attached (goes in the Teacher Room event folder), but there's unfortunately not much that can be done to fix it in an existing save, short of manually editing the save file.

deadbob43:

Since the chain tracking variable & everything else is OK, you can use the debugger to force the schedule of the next event:


Note this event runs 8:00-12:00 school days. Refresh the ParkerPlay.ve.xml using debugger if you will be replaying it before next update.

Any questions, PM me.
Title: Re: Gameplay questions
Post by: DougTheC on August 12, 2014, 12:17:31 pm
I repeat, never seen it.  The option to change the uniform has never shown up.  If it's unlocked via event, I've never seen it.

There's 'usual uniform, wear what you like', and never anything else, even with 'nude school uniform' activated.  There's never a PTA option for it either.

The rules xml says there should be a "Nude allowed" rule (swim dress code), but I don't know what will make that available for PTA vote. Having swim club open like Balalaechnik says wouldn't hurt. I haven't corrupted the school that much yet.
Title: Re: Gameplay questions
Post by: wyldmage on August 12, 2014, 08:51:11 pm
I repeat, never seen it.  The option to change the uniform has never shown up.  If it's unlocked via event, I've never seen it.

There's 'usual uniform, wear what you like', and never anything else, even with 'nude school uniform' activated.  There's never a PTA option for it either.

The rules xml says there should be a "Nude allowed" rule (swim dress code), but I don't know what will make that available for PTA vote. Having swim club open like Balalaechnik says wouldn't hurt. I haven't corrupted the school that much yet.

I believe Nude Uniform is inherited from the main school Nude Uniform (seems silly to wear nothing to school, then put on a swimsuit for JUST swim class).
Whether this is functioning properly, I couldn't currently say.
Title: Re: Gameplay questions
Post by: Bloodly on August 12, 2014, 09:41:49 pm
It's honestly kinda funny, given at high corruption, the teachers will go nude by default in swimming, if possible.
Title: Re: Gameplay questions
Post by: deadbob43 on August 13, 2014, 04:56:02 am
Thanks Dragonblood and DougTheC.  I will see if I can follow your instructions and get it to work. 
Title: Re: Gameplay questions
Post by: deadbob43 on August 13, 2014, 05:57:35 am
That did it.  thanks!
Title: Re: Gameplay questions
Post by: deadbob43 on August 17, 2014, 05:55:32 pm
OK, now how do I use the helpers?  I've got Beth Manili set to do sex-ed but nothing seems to happen.  are there actual events for helpers?

also, I've done the Sierra Hardman chain and blackmailed Karin.  Should there be another cam for me to inspect?
Title: Re: Gameplay questions
Post by: deadbob43 on August 17, 2014, 06:03:48 pm
and one more question, what is the impact of Sayoko influencing someone?
Title: Re: Gameplay questions
Post by: Saryon on August 17, 2014, 11:46:30 pm
In the quest for the missing student, i choose rape her.

Then, i have to capture others students for the slavers. I come in the forest and have event to do so but you get catch and jail and game over.

I finally found a mind controler hide in the forest: i think this is probably use to make student slaves for you or the slavers.

I use it through "Cover action" plenty of time to modify the girls stats like with hypnotism. I think that if i lower mind and will and increase lust to maximum she will became a slave.

That don't seem to work because after this plenty of time, i never reach any maximum. Is this quest finish at the state of developpement of the game? If it so how to you get slave and how do you take them to slavers?

(I have the Dark Room, but i have not yet make the quest with Kellers and the basement).
Title: Re: Gameplay questions
Post by: Shilo on August 18, 2014, 12:58:52 am
Getting a game-over in the forest is chance-based. If you have the MC device or a taser, you also have a chance to successfully capture a slave.

(Personally, I don't like this approach. It's confusing to people if they get a game-over based on randomness in an otherwise legit outcome. It doesn't add anything to the game because you can just keep reloading your safe until it finally works. But this is just how the original author created it for now.)
Title: Re: Gameplay questions
Post by: Saryon on August 18, 2014, 01:58:43 am
Ok, so no possibility to create slave with hypnosis and such?

No very logic, but i got it!

Maybe in a future update...
Title: Re: Gameplay questions
Post by: kremey on August 18, 2014, 02:00:18 am
OK, now how do I use the helpers?  I've got Beth Manili set to do sex-ed but nothing seems to happen.  are there actual events for helpers?

also, I've done the Sierra Hardman chain and blackmailed Karin.  Should there be another cam for me to inspect?

Hey deadbob,

Re: the helpers... You go to the principal menu and at the bottom of the page, you select the helper and the activity they do... Depending upon the activity it can affect the population (teaching math - increased education, teaching sex ed - increased arousal and/or corruption, etc.)... Peter Hooter and Susan Hooter are also supposed to be helpers, but since that particular event chain is broken there is no helper option for them... And yes, it is being fixed for the new version so no need to complain about it to the devs as they are aware and have fixed this issue...

Re: Sierra / Karin Hardman chain and cam pics... Once you have corrupted them both (i.e. you have filmed Karin and Sierra sleeping together and shown this evidence to Karin), the event is over... What you get out of it is as follows...
- Recipe for futa girl potion;
- Compromising pics of girls visiting the clinic (not the actual pics, but a boost to your revenue); and
- Karin Hardman's support on the PTA (and this support is not complete... She will not vote for EVERYTHING you put forward (like the basement dungeon), until the whole PTA is corrupt enough).

This last point is because (taken from a realistic perspective) it would look suspicious if she was supporting such outlandish proposals when the rest of the PTA is still weary about sexy student uniforms... It has to do with the hard and soft limits on group corruption... Until the remainder of the PTA gets corrupt enough, she will not side with you unless there is a majority going that way already...

Re: Sayoko's corruption... It is just a statement that the town itself is getting slightly more corrupt... It is only one person at a time, but over time it makes a difference... I haven't actually sought of the corrupted person myself (although I may do so now that I've thought about this), so I don't know if the character has actually been corrupted... I could let you know should I stumble across this later on in my play throughs...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Xorgroth on September 08, 2014, 11:29:10 am
I'm sure this question has been asked several times on the board but couldn't find a clear answer in my searches. Its regarding Peter Hooter, I'm at the point where you get the spycam and panties of his mother to blackmail him with. I guess you're either supposed to call him to your office or just see him and the next event will trigger. However I can never get that event to trigger.
Title: Re: Gameplay questions
Post by: cmacleod on September 08, 2014, 11:47:33 am
I'm sure this question has been asked several times on the board but couldn't find a clear answer in my searches. Its regarding Peter Hooter, I'm at the point where you get the spycam and panties of his mother to blackmail him with. I guess you're either supposed to call him to your office or just see him and the next event will trigger. However I can never get that event to trigger.
The event is broken in version 1.01, and has been completely fixed for the developement version for 1.02

A fix was posted in the bug report thread and another thread also asking this question.
https://www.henthighschool.com/hhsplus/hooter-family-story-chain-question/ (https://www.henthighschool.com/hhsplus/hooter-family-story-chain-question/)

It is an update for one of the xml files
Title: Re: Gameplay questions - Peter Hooter
Post by: DougTheC on September 09, 2014, 05:01:47 am
I'm sure this question has been asked several times on the board but couldn't find a clear answer in my searches. Its regarding Peter Hooter, I'm at the point where you get the spycam and panties of his mother to blackmail him with. I guess you're either supposed to call him to your office or just see him and the next event will trigger. However I can never get that event to trigger.
The event is broken in version 1.01, and has been completely fixed for the developement version for 1.02

A fix was posted in the bug report thread and another thread also asking this question.
https://www.henthighschool.com/hhsplus/hooter-family-story-chain-question/ (https://www.henthighschool.com/hhsplus/hooter-family-story-chain-question/)

It is an update for one of the xml files

I looked at the suggested fix, and for my debug session, it is actually the "SchoolInSession" function library call that is broken. I bypassed it in debugger to successfully progress to full Peter domination.

Here is my recreation of the file I used.  Replace it into Schools\NormalSchool\Staff\PeterHooter\Events\PeterOffice.ve.xml then refresh event using debugger, or start new game. (Note that Mantis bugtrack link for other suggestion should be https://www.henthighschool.com/hhsplus/bugs/view.php?id=191 (https://www.henthighschool.com/hhsplus/bugs/view.php?id=191).)

And the continuation event triggers when you are in the same location as Peter (would have also required during school hours if that had worked).

Edit:

I tried my fix from memory, but found you need both my and the other fix to be successful. Replacement file attached (sorry for the first 2 downloaders).
Title: Re: Gameplay questions
Post by: Xorgroth on September 09, 2014, 05:52:15 am
Thanks for the replies, the first one I had no luck with. Tried starting a new game and everything. The PeterOffice file, well, ran into a another bug on a new game. It no longer thinks I have secretary so can't summon Peter to my office or any other students for that matter. Guess I'll have to figure out the debugger or wait till 1.02.

Thanks
Title: Re: Gameplay questions - Peter Hooter
Post by: DougTheC on September 09, 2014, 06:03:50 am
Thanks for the replies, the first one I had no luck with. Tried starting a new game and everything. The PeterOffice file, well, ran into a another bug on a new game. It no longer thinks I have secretary so can't summon Peter to my office or any other students for that matter. Guess I'll have to figure out the debugger or wait till 1.02.

Thanks

I had to combine my fix and the other fix and uploaded new file to previous post.  Two downloads occurred before I fixed it.

Fairly easy to copy it to the folder, then use Event tab of Debug, Add the file to first box using button, then refresh to include it in current game status.
Title: Re: Gameplay questions - Peter Hooter
Post by: Xorgroth on September 09, 2014, 06:14:03 am
Thanks for the replies, the first one I had no luck with. Tried starting a new game and everything. The PeterOffice file, well, ran into a another bug on a new game. It no longer thinks I have secretary so can't summon Peter to my office or any other students for that matter. Guess I'll have to figure out the debugger or wait till 1.02.

Thanks

I had to combine my fix and the other fix and uploaded new file to previous post.  Two downloads occurred before I fixed it.

Fairly easy to copy it to the folder, then use Event tab of Debug, Add the file to first box using button, then refresh to include it in current game status.

Yeah, I copied over your file and also PeterHome one also. So the both of them are in there and just started a new game to test. The PeterHome one alone did nothing for me and then tried yours on a new game also. I get the pictures from his room and also the panties to blackmail him with. Then waited a day and went back to the School office, says I need a secretary to summon students to the office. Have Susan Hooter in the School Office, so I have no idea. This is on a clean new game too, so no save files.

EDIT: Got it finally, clicked on another student to summon and the Order to your room button finally came back. Phew, that almost turned to a headache.
Title: Re: Gameplay questions
Post by: DougTheC on September 10, 2014, 01:32:33 am
I definitely think that the classes need to be re-balanced.
Every class should be equal in stat changes (or at least on a tiered system, with equality inside each tier).
Right now, there are just too many classes that are "bad", because they give very minimal positive impact.

Here is the current list (someone with the wiki, please make use of it):
(Values are teacher/student, all values are in 1/100th units (so 1 = .01)
Work in progress - posting now so I can edit later

SubjectLustAuthArouCorrEduIntStamAppChaLoyInhHappWill

Added two wiki pages and put this on one, noted for v1.01:
https://www.henthighschool.com/hhsplus/wiki/smallville/classes/start (https://www.henthighschool.com/hhsplus/wiki/smallville/classes/start)
Title: Re: Gameplay questions
Post by: Ashe on October 14, 2014, 07:14:49 pm
Hello everyone. Perhaps this question has already been asked somewhere, but I have not found. How to get a helper? And who it could be? Need any special requirements or needs to be in a certain place at the right time? And the second question. What determines the education and how to increase it? Value is always about 5-6 points. Need to hire all teachers and I have not noticed any function?

Once again, sorry for repeating question. And my bad language.
Title: Re: Gameplay questions
Post by: acien on October 14, 2014, 07:26:56 pm
Hello everyone. Perhaps this question has already been asked somewhere, but I have not found. How to get a helper? And who it could be? Need any special requirements or needs to be in a certain place at the right time? And the second question. What determines the education and how to increase it? Value is always about 5-6 points. Need to hire all teachers and I have not noticed any function?

Once again, sorry for repeating question. And my bad language.

to get helpers you must complete event chains the beth manilli chain will allow her to tutor students and the hooter chain will allow peter to corrupt students and susan to corrupt the pta

as to increasing education the values displayed at the top of the screen are the averages for either the entire town or the students in the school so to increase them you have to affect more then just one person. a easy way to increase education is to find a class room that has the most students in it and pass the entire school day there waiting 10 minutes at a time for a few days triggering a ton of event that will raise the education value for those students and improving the average for everyone
Title: Re: Gameplay questions
Post by: Ashe on October 14, 2014, 07:57:19 pm
Thanks for the answer. But there is a problem with the teacher beth Manili. Detective gave me her photo from the restaurant. I talked to her and she ran away from me. A little later, the detective gave me another one the same photo, but talk to the teacher on this subject does not come out. It must be found in any particular time or in a certain place? Or is it by chance that in the teacher's office?
Title: Re: Gameplay questions
Post by: Dragonblood on October 14, 2014, 08:02:18 pm
Thanks for the answer. But there is a problem with the teacher beth Manili. Detective gave me her photo from the restaurant. I talked to her and she ran away from me. A little later, the detective gave me another one the same photo, but talk to the teacher on this subject does not come out. It must be found in any particular time or in a certain place? Or is it by chance that in the teacher's office?
You should be able to talk to her about it any time you are both on school grounds during school hours.
Title: Re: Gameplay questions
Post by: Ashe on October 14, 2014, 09:24:43 pm
Many thanks! Thanks to your advice I have done The event this teacher. Now she helps with learning, and later with another starts to help, right? Who is going to ask the last question - where and how do I talk to Peter to continue Hooter event with his mama? Her photos and panties in my inventory. Camera in the room of her son, I found out I think.

I apologize once again for a bunch of noob questions. English is not my native language, I am confused in it.
Title: Re: Gameplay questions
Post by: Dragonblood on October 14, 2014, 11:22:41 pm
Now she helps with learning, and later with another starts to help, right?
Yep. Both of her helper actions raise the intelligence and education (to a max of her int/edu) of up to 30 students, chosen randomly from all students that can gain any benefit. Once she gets corrupted enough, it upgrades to a sex-ed version that does everything the math tutoring action does, but also raises lust and lowers inhibition, IIRC.

Who is going to ask the last question - where and how do I talk to Peter to continue Hooter event with his mama? Her photos and panties in my inventory. Camera in the room of her son, I found out I think.
I think it was still broken in v1.01, but you should need to talk to him next, and I think it needs to be in your office in the v1.01 version of the event line. Try calling him to your office and waiting for the shortest amount of time possible.
Title: Re: Gameplay questions
Post by: Nytemare on November 07, 2014, 07:31:29 am
where and how do I talk to Peter to continue Hooter event with his mama? Her photos and panties in my inventory. Camera in the room of her son,

I apologize once again for a bunch of noob questions. English is not my native language, I am confused in it.

If you still haven't modified the files, you most likely won't be finishing the Hooter quest chain. If you have the fixed files, I think the chain can trigger anywhere you can find Peter. Personally, I broke into his room and waited for him.
Title: Re: Gameplay questions
Post by: zxcv on November 08, 2014, 03:07:55 am
What happened to MC device, was it removed? Event with stone doesn't trigger in the park anymore like in 1.01.
Title: Re: Gameplay questions
Post by: cmacleod on November 08, 2014, 03:11:17 am
What happened to MC device, was it removed? Event with stone doesn't trigger in the park anymore like in 1.01.
A random event will happen in the park where you see a suspicious looking man and you follow him into the forest. So it is not availabe from the start of game, not sure if there is a timer etc but it usually happens a while into game in my tests to date, a week or two, but that may just be chance.
Title: Re: Gameplay questions
Post by: Dragonblood on November 08, 2014, 03:45:09 am
What happened to MC device, was it removed? Event with stone doesn't trigger in the park anymore like in 1.01.
A random event will happen in the park where you see a suspicious looking man and you follow him into the forest. So it is not availabe from the start of game, not sure if there is a timer etc but it usually happens a while into game in my tests to date, a week or two, but that may just be chance.
It's only available starting 14 days after the game begins. Each visit has a 10% chance of triggering the event, and a 10% chance of rescheduling it for the next day.
Title: Re: Gameplay questions
Post by: lord_toker on November 08, 2014, 10:56:53 am
Right now is there any way I can make peter hooter my slave like in previous versions? The only option it gives me is make him my ally.
Title: Re: Gameplay questions
Post by: VuK on November 08, 2014, 11:01:59 am
What is Your char and sexual preference, my female bisexual had no problem last night with making him a boy toy.
Title: Re: Gameplay questions
Post by: cmacleod on November 08, 2014, 11:03:39 am
Right now is there any way I can make peter hooter my slave like in previous versions? The only option it gives me is make him my ally.
That option is almost certainly based on corruption for him, Have you developed the various drugs, try corrupting him, or using hypnosis etc
Title: Re: Gameplay questions
Post by: lord_toker on November 08, 2014, 10:29:54 pm
Maxed out peter until the point of where he shows up in my office wearing just his underwear. He responds to almost all my commands but I still don't have the option of enslaving him.

Also, is there anything I can do with the neighbour that wants me to babysit her kid after I fuck her? I chose to make her do as I say and now I never see her. I think there was a brief mention of the computer room...
Title: Re: Gameplay questions
Post by: ramen46 on November 09, 2014, 01:07:14 am
ok im stuck on the ghost chain. ive gotten as far as to when she first appears at the school after you did some research and chose a path but i cant figure out whats the next part.


any ideas?

Nvm seems she is just random i think.
Title: Re: Gameplay questions
Post by: cmacleod on November 09, 2014, 03:46:28 am
ok im stuck on the ghost chain. ive gotten as far as to when she first appears at the school after you did some research and chose a path but i cant figure out whats the next part.


any ideas?

Nvm seems she is just random i think.
Wander around town at night, to find the book and read it and wander more.
Title: Re: Gameplay questions
Post by: Nytemare on November 09, 2014, 07:10:15 am
Maxed out peter until the point of where he shows up in my office wearing just his underwear. He responds to almost all my commands but I still don't have the option of enslaving him.

Also, is there anything I can do with the neighbour that wants me to babysit her kid after I fuck her? I chose to make her do as I say and now I never see her. I think there was a brief mention of the computer room...

School computer lab every like 3-5 days at around 16:30 - 17:45 range I think? Maybe a little later. If you take her other route, She ends up being at the lake in the park.


My own issue I'm having, what happens with Claire's event chain after I spot her at the sex shop a second time and it become obvious she's a prostitute?

Also, on 1.02 version, Jessica Underwood didn't seem to trigger any further after me hacking into the database and framing her master? I think in version 1.01, I just went to her place but this triggers nothing?
Title: Re: Gameplay questions
Post by: cmacleod on November 09, 2014, 08:23:16 am
Also, on 1.02 version, Jessica Underwood didn't seem to trigger any further after me hacking into the database and framing her master? I think in version 1.01, I just went to her place but this triggers nothing?
Make sure to investigate her first with the Detective, once you do this break in to her home and the events will progress
Title: Re: Gameplay questions
Post by: lord_toker on November 10, 2014, 04:45:25 pm
I got the hardman event finished but for some reason I didn't get the futa drug from the mother. I have researched the futa cure however. Is there something I am missing?
Title: Re: Gameplay questions
Post by: Nytemare on November 10, 2014, 05:38:23 pm
I got the hardman event finished but for some reason I didn't get the futa drug from the mother. I have researched the futa cure however. Is there something I am missing?

Very curious about the Hardman chain too, after I confronted the mother in the Ward, nothing else progressed in version 1.01 or 1.02. Maybe I'm missing something?
Title: Re: Gameplay questions
Post by: Snapped on November 10, 2014, 05:48:24 pm
Don't know if this is a bug, so quick question: When do you get paid? Is it at the start/end of a month, or every two weeks? I went from barely 1K to 9K and didn't notice when.

It might of been after the tutoring student thing, I got to the part where you go home with her in the rain. If someone was a digit off and the money from tutoring was bumped up accidently.

But since I'm not sure of when you get money I didn't want to bug report it.
Title: Re: Gameplay questions
Post by: Nytemare on November 10, 2014, 05:51:15 pm
Are there any events in the Secret Panty Exchange club, or is it just a revenue generator?

If this hasn't been answered yet, I'm pretty sure it's just for money right now, but to be honest, it brings in way less than other clubs
Title: Re: Gameplay questions
Post by: Kenji on November 10, 2014, 06:07:54 pm
The secret panty exchange is currently just a revenue generator.  I have some plans for it though.
Title: Re: Gameplay questions
Post by: Nytemare on November 11, 2014, 12:35:37 am
Also, on 1.02 version, Jessica Underwood didn't seem to trigger any further after me hacking into the database and framing her master? I think in version 1.01, I just went to her place but this triggers nothing?
Make sure to investigate her first with the Detective, once you do this break in to her home and the events will progress

The step that I'm on can't be done before investigating her.

I've Investigated > Broke into her house > Hacked her account > Framed her master > Chain breaks here. In 1.01, I was then able to take her to my dark room or send her the the basement at school
Title: Re: Gameplay questions
Post by: Nytemare on November 11, 2014, 12:38:08 am
The secret panty exchange is currently just a revenue generator.  I have some plans for it though.

Damn, really? I was going to try to make events for it because it's my personal fave. I just started with release 1.01 about a week ago and I really want to help make it even better~ I look forward to what you have in store!
Title: Re: Gameplay questions
Post by: Nytemare on November 11, 2014, 12:54:40 am
I'm a little confused about Claire's parent gym club trigger. It sounds like a prostitution ring, but how do I trigger it? When I listen in on her phonecall in the teacher's room it says her chain ends here. Also, Claire is Paart of the cosplay Chain. and I'm pretty sure she's agreed to follow whatever I say because of the neighbor chain. It's pretty clear that Claire gets around, but sometimes I feel too many chains center on her. :/
Title: Re: Gameplay questions
Post by: cmacleod on November 11, 2014, 03:40:31 am
Also, on 1.02 version, Jessica Underwood didn't seem to trigger any further after me hacking into the database and framing her master? I think in version 1.01, I just went to her place but this triggers nothing?
Make sure to investigate her first with the Detective, once you do this break in to her home and the events will progress

The step that I'm on can't be done before investigating her.

I've Investigated > Broke into her house > Hacked her account > Framed her master > Chain breaks here. In 1.01, I was then able to take her to my dark room or send her the the basement at school
That worked last time I tried it, testing in 1.02

You have to meet her to trigger the next part after framing her master, I do not think it is automatically part of the framing process.
Title: Re: Gameplay questions
Post by: Dragonblood on November 11, 2014, 03:44:24 am
Damn, really? I was going to try to make events for it because it's my personal fave.
Nothing's stopping you from doing so. It's just that it currently is nothing but a revenue generator. Same sort of deal with the Kendo club; it's there, but there's no content yet (though that one doesn't even generate revenue).
Title: Re: Gameplay questions
Post by: Nytemare on November 11, 2014, 04:15:04 am
Dragonblood, the only thing stopping me is that I don't know quite how to program them yet. I was linked to a topic about VEE and I'm going to study up while I recover from carpal tunnel. Hopefully by the time I can use my right hand again, I will have some idea of a storyline/flowchart for the panty exchange. If I do program an event, how do I go about letting other people access it? Just link the file here?
Title: Re: Gameplay questions
Post by: cmacleod on November 11, 2014, 05:47:53 am
Dragonblood, the only thing stopping me is that I don't know quite how to program them yet. I was linked to a topic about VEE and I'm going to study up while I recover from carpal tunnel. Hopefully by the time I can use my right hand again, I will have some idea of a storyline/flowchart for the panty exchange. If I do program an event, how do I go about letting other people access it? Just link the file here?
You can just write the event and supply any images you feel appropriate, and ask another knd person to code the events.

This is what dariel777 has done here
https://www.henthighschool.com/hhs-development/new-events-written-not-coded/ (https://www.henthighschool.com/hhs-development/new-events-written-not-coded/)
and had many events included in the game.
Title: Re: Gameplay questions
Post by: Dragonblood on November 11, 2014, 06:22:44 am
Dragonblood, the only thing stopping me is that I don't know quite how to program them yet.
That's fine. The wording of your previous comment had made it sound like you thought that there was some sort of prohibition against events for it or something, so I just wanted to make clear. :)
Title: Re: Gameplay questions
Post by: Nytemare on November 11, 2014, 10:22:10 am
I did see daniel's storylines, I really liked his panty collector ideas. I was trying to see if his ideas coud be worked into a chain to level up the secret panty exchange maybe? I'm not as good at writing as I'd like to be, so to start I was going to try to understand the best way to work with VEE so that when I can stumble my way through a decent story, I'd know how to set it up!
Title: Re: Gameplay questions
Post by: nemo on November 12, 2014, 03:59:07 pm
I'm stuck on a couple of events.

First, I'm supposed to wait for Nina Park on Head Street in the evening with a bottle of slutmaker. I've stood there clicking wait 10 from 16:00 to 0:00 for several days, and she never shows up.

Second, I've discovered that Claire Fuzushi is working as a prostitute and I'm supposed to be talking to her about it, but can't figure out how. I've tried waiting for her at the sex store, but when she showed nothing happened. I've also tried "wait 10" in the teacher's office whenever she's there.

What am I supposed to be doing?
Title: Re: Gameplay questions
Post by: Nytemare on November 12, 2014, 05:19:41 pm
I'm stuck on a couple of events.

First, I'm supposed to wait for Nina Park on Head Street in the evening with a bottle of slutmaker. I've stood there clicking wait 10 from 16:00 to 0:00 for several days, and she never shows up.

Second, I've discovered that Claire Fuzushi is working as a prostitute and I'm supposed to be talking to her about it, but can't figure out how. I've tried waiting for her at the sex store, but when she showed nothing happened. I've also tried "wait 10" in the teacher's office whenever she's there.

What am I supposed to be doing?

I suspect the Nina Parker Chain is broken (it was listed on the bug tracker).

When you say that you've discovered that Claire is working as a prostitute, do you mean that you've seen her at the sex shop twice? If so, after that, you can Fin her in the teacher room around 14:00-16:00 range (just throwing out numbers) and it will trigger an even where she will get a phone call. You can either choose to listen in on her phone call and you get a message that says "the event chain currently ends here", or you can check her computer and you get an image of her listing herself on an adult dating site. Either one pretty much seems to Dead End Claire's chain at this point in time until more content is written/programmed.

Claire also has some kind of trigger to Open Parent Gym Club (basically a prostitution ring) but I don't know the exact details about what (if any) flags are required to trigger it. I have not been able to trigger this event myself yet.
Title: Re: Gameplay questions
Post by: abcabc123123 on November 13, 2014, 05:34:26 am
With the fundraising events, why not just add it to the drop down in the principle's office? Give it a "cooldown" similar to the Work on Paperwork function (but like 2 weeks or something), and give a choice of what type of fundraising to do. You could even tie in active clubs eventually, adding in different fundraisers for each one (bake sale for cooking, concert for music, etc)
Title: Re: Gameplay questions
Post by: nemo on November 14, 2014, 05:56:06 am
I finally got the Fuzushi phone call event Nytemate described, but it took (in game terms) at least six months to happen. I think the frequency of some of these events could stand to be increased just a little.
Title: Re: Gameplay questions
Post by: Nytemare on November 14, 2014, 07:32:37 am
I finally got the Fuzushi phone call event Nytemate described, but it took (in game terms) at least six months to happen. I think the frequency of some of these events could stand to be increased just a little.

I think you can force this event by taking Claire off duty as a teacher and she will sit around in the teacher room, it will give you many more chances for the event to trigger. If I'm trying to "force" an event, usually I set up the conditions for the event and then I save. After saving, I hit wait 10 minutes, until the event triggers. If it doesn't trugger, I load from my save and try again. The only problem that I have with waiting on Claire's phonecall is the fact that her storyline has next to zero content as both branches from the phonecall die at that point.
Title: Re: Gameplay questions
Post by: Kenji on November 14, 2014, 04:51:26 pm
I finally got the Fuzushi phone call event Nytemate described, but it took (in game terms) at least six months to happen. I think the frequency of some of these events could stand to be increased just a little.

I think you can force this event by taking Claire off duty as a teacher and she will sit around in the teacher room, it will give you many more chances for the event to trigger. If I'm trying to "force" an event, usually I set up the conditions for the event and then I save. After saving, I hit wait 10 minutes, until the event triggers. If it doesn't trugger, I load from my save and try again. The only problem that I have with waiting on Claire's phonecall is the fact that her storyline has next to zero content as both branches from the phonecall die at that point.

I just checked, and there was a 10% random chance before it even checked if Claire was present.  I have bumped that up to 25%.
Title: Re: Gameplay questions
Post by: Nytemare on November 14, 2014, 05:31:12 pm
Honestly, I looked at the .ve file for the event like once and only to find out if it was one of the requirements to trigger her Parent Gym Club thing (which I still can't trigger after 5 games). And like I said, the content drops off at the phonecall, so it's not like it matters if it triggers.
Title: Re: Gameplay questions
Post by: BlackHarpoon on November 19, 2014, 09:48:12 pm
Hey guys how I can trigger cosplay club event ?
Title: Re: Gameplay questions
Post by: DDC1234 on November 19, 2014, 10:32:25 pm
What is the requirements for Sierra Hardmen both options ?
Title: Re: Gameplay questions
Post by: oratorio on November 19, 2014, 10:45:19 pm
What is the requirements for Sierra Hardmen both options ?

Just how far you have progressed the event.
Title: Re: Gameplay questions
Post by: DDC1234 on November 19, 2014, 10:50:13 pm
I have gotten to the part  where she is crying in my office and then i say normal girl happens twice for some reasons and then wait and nothing happens ?
Title: Re: Gameplay questions
Post by: oratorio on November 19, 2014, 11:22:19 pm
I have gotten to the part  where she is crying in my office and then i say normal girl happens twice for some reasons and then wait and nothing happens ?
Then you have to call her to your office.
Title: Re: Gameplay questions
Post by: DDC1234 on November 20, 2014, 12:42:13 am
I call her to my office and nothing happens it just has her name at the side and that is it
Title: Re: Gameplay questions
Post by: oratorio on November 20, 2014, 01:19:02 am
I call her to my office and nothing happens it just has her name at the side and that is it

I don't know what's happening. In my current versions (which are just waiting for me to add some pictures to be done), all of the events appear to be triggering properly. Should have a full update of the chain by early next week.
Title: Re: Gameplay questions
Post by: shyntrak on November 20, 2014, 08:28:34 am
I call her to my office and nothing happens it just has her name at the side and that is it

I've found that the events in her chain only ever fire during breaks between classes (I usually get them during lunch, haven't checked the two earlier 15 minute breaks). If it will fire automatically (catching her "relieving" herself), then just enter your office (or wait, or call someone into your office, or get sent there by an event, or ...) and it will trigger. If you need to call her into your office, then call her during a break and it'll trigger (calling her to your office earlier will do nothing, but if you then leave and come back during a break, or wait, it'll then trigger automatically).

TL;DR: Try calling her into your office during lunch and see if anything happens.
Title: Re: Gameplay questions
Post by: DDC1234 on November 20, 2014, 03:57:38 pm
Wait from 1300 to 1430 in office
WHen in and out from 1300 to 1430 out of office
Call her between 1300 to 1430 in office did this for a week and half still nothing.
This is all after first office event
Title: Re: Gameplay questions
Post by: oratorio on November 20, 2014, 06:04:15 pm
Wait from 1300 to 1430 in office
WHen in and out from 1300 to 1430 out of office
Call her between 1300 to 1430 in office did this for a week and half still nothing.
This is all after first office event

I am doing final work on the next release of that chain. I have changed the triggering of that event so hopefully it will work for you. Be patient just a little longer. (PS: you are going to want to redo it anyway. Lots of new images and fixed text.)
Title: Re: Gameplay questions
Post by: DDC1234 on November 20, 2014, 06:52:17 pm
Thanks think it might be a bug in some other sierra file in princepal office folder so when u upload plz included all the files for her event there  ;D
Title: Re: Gameplay questions
Post by: seyfer110 on November 22, 2014, 07:37:05 pm
i see that in the images folder there are some images for event with both the Neighbor and claire Fuzushi...How to trigger them? ^^
I've only come up to the son ruote-->black mail to have sex with her...and then nothing more happened anyway O.o
Title: Re: Gameplay questions
Post by: Nytemare on November 22, 2014, 07:41:56 pm
i see that in the images folder there are some images for event with both the Neighbor and claire Fuzushi...How to trigger them? ^^
I've only come up to the son ruote-->black mail to have sex with her...and then nothing more happened anyway O.o

Same route. When you blackmail the neighbor, you either choose to be mean to her, or nice to her. If you are mean to her, you demand that she meets with you at the school in the computer room a few days from now. So, you have to wait in the computer room after school to finish her chain. If you are nice to her, you tell her to meet you at the Lake in a few days after school and her chain will continue. As of right now, whichever one you choose leads to the content with Claire either way.
Title: Re: Gameplay questions
Post by: seyfer110 on November 22, 2014, 08:51:46 pm
Same route. When you blackmail the neighbor, you either choose to be mean to her, or nice to her. If you are mean to her, you demand that she meets with you at the school in the computer room a few days from now. So, you have to wait in the computer room after school to finish her chain. If you are nice to her, you tell her to meet you at the Lake in a few days after school and her chain will continue. As of right now, whichever one you choose leads to the content with Claire either way.
oh...then i've completely missed out the last part >.<
Thanks =)
Title: Re: Gameplay questions
Post by: DDC1234 on November 23, 2014, 09:37:19 pm
Getting the missing girl event is really really hard to get sometimes any easy was to get her ?
Title: Re: Gameplay questions
Post by: Nytemare on November 23, 2014, 10:31:08 pm
Getting the missing girl event is really really hard to get sometimes any easy was to get her ?

Simple answer? Not really. The file is located in the Events > Location > Normal School, it seems that it has to be School Time and Lunch Break and you only have a 25% chance for it to trigger after that. So if you're really trying to find the missing girl, wait outside in front of the school during lunch time (check the cooking club for actual lunch times) it's around 13:25-14:30  range, if you sit in front of the school during lunch and hit "wait 10 minutes"until lunch is over, that's your best bet. Sorry that wasn't more helpful.
Title: Re: Gameplay questions
Post by: Jojobomb on November 24, 2014, 12:21:03 am
Hi, longtime fan, first time poster. I'm curious about the event at the beach where you meet the Smallville Times reporter and start the Photoshop chain. I've played through a few times and only once saw her show up, entirely by accident. Besides that one time, no matter what, I've been entirely unable to get this started again. I've tried every day of the week and have stayed at the beach all day with no results. Are there some criteria that need to be met to make this happen? Or is it entirely random and I've just got crap luck?
Title: Re: Gameplay questions
Post by: rn1101 on November 24, 2014, 12:40:27 am
Hi, longtime fan, first time poster. I'm curious about the event at the beach where you meet the Smallville Times reporter and start the Photoshop chain. I've played through a few times and only once saw her show up, entirely by accident. Besides that one time, no matter what, I've been entirely unable to get this started again. I've tried every day of the week and have stayed at the beach all day with no results. Are there some criteria that need to be met to make this happen? Or is it entirely random and I've just got crap luck?

Make sure you've read all of the newspaper articles.  One of the articles is needed to trigger the event (plus a random chance at the beach).
Title: Re: Gameplay questions
Post by: oratorio on November 24, 2014, 12:41:15 am
Hi, longtime fan, first time poster. I'm curious about the event at the beach where you meet the Smallville Times reporter and start the Photoshop chain. I've played through a few times and only once saw her show up, entirely by accident. Besides that one time, no matter what, I've been entirely unable to get this started again. I've tried every day of the week and have stayed at the beach all day with no results. Are there some criteria that need to be met to make this happen? Or is it entirely random and I've just got crap luck?

You must read the article "Dana's Smallville Diary" in the newspaper before it will trigger. Then you need to be at the beach during the day (8:00 - 20:30) and there is a chance it will trigger.
Title: Re: Gameplay questions
Post by: Jojobomb on November 24, 2014, 01:34:44 am
Well, I feel like a goof. Thanks to you both.
Title: Re: Gameplay questions
Post by: Nytemare on November 24, 2014, 03:30:35 am
Well, I feel like a goof. Thanks to you both.

Don't. Some of these events don't have clear triggers unless you actually look at the events in the event editor and even then sometimes the events and their conditions aren't 100% clear. So if you ever have questions, feel free to ask here. That's why this community is great.
Title: Re: Gameplay questions
Post by: seyfer110 on November 24, 2014, 11:00:07 am
While being at the schoolyard, the principal heard a group of girls talk about a certain Night Club in a Back Street...
The only Back Street that i know of, is the one accessible  while on the Missing Girl Quest, but i can't access it anymore after that....
Is there something more about that event? or just that conversation?
Title: Re: Gameplay questions
Post by: cmacleod on November 24, 2014, 11:04:27 am
While being at the schoolyard, the principal heard a group of girls talk about a certain Night Club in a Back Street...
The only Back Street that i know of, is the one accessible  while on the Missing Girl Quest, but i can't access it anymore after that....
Is there something more about that event? or just that conversation?
Try the Red Corner
Title: Re: Gameplay questions
Post by: Nytemare on November 24, 2014, 11:23:13 am
While being at the schoolyard, the principal heard a group of girls talk about a certain Night Club in a Back Street...
The only Back Street that i know of, is the one accessible  while on the Missing Girl Quest, but i can't access it anymore after that....
Is there something more about that event? or just that conversation?
Try the Red Corner

You'll be sadly disappointed because the content dead ends. Stay away from the red corner and just imagine a sexy nightclub with yout trio of slutty students.
Title: Re: Gameplay questions
Post by: DDC1234 on November 24, 2014, 01:20:47 pm
How do i get the sleepover events for Annette?
Or the pictures in the folder ?
Title: Re: Gameplay questions
Post by: seyfer110 on November 24, 2014, 02:23:02 pm
While being at the schoolyard, the principal heard a group of girls talk about a certain Night Club in a Back Street...
The only Back Street that i know of, is the one accessible  while on the Missing Girl Quest, but i can't access it anymore after that....
Is there something more about that event? or just that conversation?
Try the Red Corner

You'll be sadly disappointed because the content dead ends. Stay away from the red corner and just imagine a sexy nightclub with yout trio of slutty students.

lol, ok, Tnx =)
Title: Re: Gameplay questions
Post by: dariel77 on November 24, 2014, 03:02:01 pm
While being at the schoolyard, the principal heard a group of girls talk about a certain Night Club in a Back Street...
The only Back Street that i know of, is the one accessible  while on the Missing Girl Quest, but i can't access it anymore after that....
Is there something more about that event? or just that conversation?
Try the Red Corner

You'll be sadly disappointed because the content dead ends. Stay away from the red corner and just imagine a sexy nightclub with yout trio of slutty students.

lol, ok, Tnx =)

or you could read things from here :P
https://www.henthighschool.com/hhs-development/new-events-written-not-coded/ (https://www.henthighschool.com/hhs-development/new-events-written-not-coded/)
It is actually written already. Sadly it is not coded, so you can only read it for now.
Title: Re: Gameplay questions
Post by: Tehemai on November 24, 2014, 10:52:25 pm
How do you get the order prostitute button to appear? I'm not sure if there's a bug in the event or if I'm just missing some condition so I thought I'd ask before reporting it. I have the newspaper (and read through it), player is hetero male and is alone.

Looking at the event file, I don't really see why it's not working. By tinkering with the the true or falses of the event, it seems to get stuck at the event scheduled block. Is there maybe some thing I didn't do to get it scheduled for the initial pass through the try section?
Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 01:03:29 am
How do you get the order prostitute button to appear? I'm not sure if there's a bug in the event or if I'm just missing some condition so I thought I'd ask before reporting it. I have the newspaper (and read through it), player is hetero male and is alone.

Looking at the event file, I don't really see why it's not working. By tinkering with the the true or falses of the event, it seems to get stuck at the event scheduled block. Is there maybe some thing I didn't do to get it scheduled for the initial pass through the try section?

I'm not sure where the event is located, I'm sorry. I tried to search for it before but couldn't seem to find it. But the event -might- be broken in 1.03. Or maybe you can't order the hooker because your sister/brother is in the room.
Title: Re: Gameplay questions
Post by: acien on November 25, 2014, 01:15:34 am
you have to be alone in your house its a button event on the couch button I'm not sure if your arousal has to be at a certain point or not I never trip it I just don't like the event
Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 01:33:33 am
In the current version, Annette is almost always in your damn house it seems. :X
Title: Re: Gameplay questions
Post by: Tehemai on November 25, 2014, 02:40:26 am
I am alone, have the newspaper, annette is not yet living with me, arousal is high, right gender and sex orientation. 

The event file is in Location/Your Home.

I think it's broken. It's probably something that schedules the event the first time. Either that or there's already another event that schedules that I haven't found but it really isn't clear from the files or plot. I dirty fixed it on mine by adding the scheduler at the end of a random other event. I'll wait another day before reporting it as maybe someone else knows more.

Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 02:42:54 am
What's the exact event file? I figured it would be locate in "your home" but there's like 25 events in there....
Title: Re: Gameplay questions
Post by: Tehemai on November 25, 2014, 02:45:58 am
Sorry, it's Btn_OrderProstitute.ve.xml.
Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 02:51:00 am
Sorry, it's Btn_OrderProstitute.ve.xml.

Thanks, try this.
Title: Re: Gameplay questions
Post by: Tehemai on November 25, 2014, 02:58:57 am
Tried to make a new game but it still doesn't work it seems. What did you change? Cause as I said before, the event works fine once you schedule it for the first time. I think maybe it ought to be added in the event that you pick up the newspaper or when you read it.
Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 03:07:40 am
Tried to make a new game but it still doesn't work it seems. What did you change? Cause as I said before, the event works fine once you schedule it for the first time. I think maybe it ought to be added in the event that you pick up the newspaper or when you read it.

I deleted the newspaper picked up stuff, you say it didn't work?
Title: Re: Gameplay questions
Post by: Tehemai on November 25, 2014, 03:17:29 am
Nah it didn't. That part seemed shady to me as well so I actually tried that myself earlier. I then tried tinkering with all the blocks in the try section and found it is the Event Scheduled block that it's getting stuck at and if I allowed it to pass when false as well, the event would work in game. But that's not really an option because then you can just spam it all the time.

I managed to fix mines by doing a remote schedule event from the btn shower event but that's cause I'm a noob at this and it really doesn't make any sense for the game. What would make sense though is if you put the remote schedule somewhere in either the event where you find the newspaper or read it. I think that would be the proper way to fix the event but I'm still pretty new at this so I'm not sure.
Title: Re: Gameplay questions
Post by: rn1101 on November 25, 2014, 03:27:59 am
How do you get the order prostitute button to appear? I'm not sure if there's a bug in the event or if I'm just missing some condition so I thought I'd ask before reporting it. I have the newspaper (and read through it), player is hetero male and is alone.

Looking at the event file, I don't really see why it's not working. By tinkering with the the true or falses of the event, it seems to get stuck at the event scheduled block. Is there maybe some thing I didn't do to get it scheduled for the initial pass through the try section?

The event works fine in 1.03 as-is, starting on February 12.
I couldn't find a set remote event block for it within the events using grep, so perhaps it has an initial schedule set somewhere in legacy code.

But it does work, starting on Feb 12, with only the newspaper in hand needed.  I verified it with a couple of fresh games.
Title: Re: Gameplay questions
Post by: Nytemare on November 25, 2014, 03:30:28 am
okay well crap I dunno what issue there was then
Title: Re: Gameplay questions
Post by: oratorio on November 25, 2014, 03:46:09 am
How do you get the order prostitute button to appear? I'm not sure if there's a bug in the event or if I'm just missing some condition so I thought I'd ask before reporting it. I have the newspaper (and read through it), player is hetero male and is alone.

Looking at the event file, I don't really see why it's not working. By tinkering with the the true or falses of the event, it seems to get stuck at the event scheduled block. Is there maybe some thing I didn't do to get it scheduled for the initial pass through the try section?

The event works fine in 1.03 as-is, starting on February 12.
I couldn't find a set remote event block for it within the events using grep, so perhaps it has an initial schedule set somewhere in legacy code.

But it does work, starting on Feb 12, with only the newspaper in hand needed.  I verified it with a couple of fresh games.

It's not legacy code. In the event properties (found in the edit menu in the VEE) you can set the first schedule date of the event (in this case 12). This can also be used to set a date that will never come and then remote schedule an event when you are ready for it. Something I removed from the Hardman line because it is just confusing to figure out.
Title: Re: Gameplay questions
Post by: Dragonblood on November 25, 2014, 03:48:09 am
The event works fine in 1.03 as-is, starting on February 12.
I couldn't find a set remote event block for it within the events using grep, so perhaps it has an initial schedule set somewhere in legacy code.
No, it's set in the event properties.

Edit --> Event Properties

On the screen that pops up, about halfway down, there will be a Scheduling section. On that event, the initial day is set to 12 (meaning February 12th is the first day it will pass the Event Is Scheduled check).

you have to be alone in your house its a button event on the couch button I'm not sure if your arousal has to be at a certain point or not I never trip it I just don't like the event
Yeah, I'm not a fan of it either.
Title: Re: Gameplay questions
Post by: Tehemai on November 25, 2014, 03:49:38 am
Oh well I learned something new. That's gonna help a shtload for debugging. Thanks!
Title: Re: Gameplay questions
Post by: rn1101 on November 25, 2014, 04:33:46 am

No, it's set in the event properties.

Edit --> Event Properties

On the screen that pops up, about halfway down, there will be a Scheduling section. On that event, the initial day is set to 12 (meaning February 12th is the first day it will pass the Event Is Scheduled check).

Thanks!  That would have saved me the trouble of stepping through 12 days...  But I learned something, and that is always good.
Title: Re: Gameplay questions
Post by: MSlvr on November 25, 2014, 07:13:18 pm
I have seen many mentions of the "Missing Girl" quest chain and from what I gathered, it is the one that allows to make use of the Dark room. I cannot for the life of me figure out how to trigger it. I heard the conversation behind the school and decided to take matters into my own hands so I called the parents and then it says to look behind the school again. I figured the Bush I saw back in 1.01 is involved somehow but all I get is the conversation triggering again. I am stuck in that loop. What did I miss?
Title: Re: Gameplay questions
Post by: flinger on November 25, 2014, 09:21:18 pm
I could be wrong here but when I last played this chain I choose to take action and didn't approach the parents.

Guessing-
The chain isn't complete so the option you chose may not be fully functioning or complete considering there has been a lot of changes between pre 1.01 when I last played this chain and now. I'm sure someone will be able to confirm.
Title: Re: Gameplay questions
Post by: niraw on November 25, 2014, 09:45:03 pm
go complet it you need to:
-have a event on "Smallville high"(the gate of the school) where you see a girl eating outside the fence(before building the "high wall" ) and chose to "Keep her company".
-have a event "behind school" where you hear about the missing girl and chose to "Investigate the case yourself"
-search the bush
-poke around "red corner"
-go to "Drive Lounge"
 // interesting 400 character and i get bored i should note that somewhere to make statistic
// nevermind
-go into the bar and get trow out
-search the bin in the  "Back Street"
-go to the "Back room"
-chose to take the girl to your "Dark Room" (if build) or the "School Basement" (if build)
-break the girl ( that take some time )

after that you can fuck her once a day, useful for controlling the arousal
Title: Re: Gameplay questions
Post by: KR on November 25, 2014, 09:55:22 pm
In the current version, Annette is almost always in your damn house it seems. :X
So, Annette-NEET event chain when?
Title: Re: Gameplay questions
Post by: MSlvr on November 25, 2014, 11:05:34 pm
Quote
go complet it you need to:
-have a event on "Smallville high"(the gate of the school) where you see a girl eating outside the fence(before building the "high wall" ) and chose to "Keep her company".
-have a event "behind school" where you hear about the missing girl and chose to "Investigate the case yourself"
-search the bush
-poke around "red corner"
-go to "Drive Lounge"
 // interesting 400 character and i get bored i should note that somewhere to make statistic
// nevermind
-go into the bar and get trow out
-search the bin in the  "Back Street"
-go to the "Back room"
-chose to take the girl to your "Dark Room" or the "School Basement"
-break the girl ( that take some time )

after that you can fuck her once a day, useful for controlling the arousal

First of all, thanks for taking the time to answer.
Second : That's the thing, the bush never shows up.
After I posted the question, I saved my game and quit to eat a bit. Once I came back, I visited the basement for some reason and then I had to choose between "Torture" and "Comfort". I skipped the whole quest and somehow got the girl.

For clarity, here is what happened :
- Stay with the girl at school entrance to eat lunch
- Hear the conversation behind the school, chose to investigate myself.
- Save and quit.
- Load
- Torture the girl in the basement and eventually fuck her

I am so confused right now
Title: Re: Gameplay questions
Post by: lord_toker on November 25, 2014, 11:35:18 pm
Is there pregnancy in 1.03? If so how do I go about enabling it?
Title: Re: Gameplay questions
Post by: Nytemare on November 26, 2014, 12:54:40 am
Is there pregnancy in 1.03? If so how do I go about enabling it?

Nope
Title: Re: Gameplay questions
Post by: Nytemare on November 26, 2014, 12:56:36 am
In the current version, Annette is almost always in your damn house it seems. :X
So, Annette-NEET event chain when?

Well, most NEETs are shutins and can't interact with people. Sadly, I need my slutty sister Annette to interact with people on webcam to make her rent. Maybe later on a NEET chain.
Title: Re: Gameplay questions
Post by: KR on November 26, 2014, 02:06:23 am
Well, most NEETs are shutins and can't interact with people. Sadly, I need my slutty sister Annette to interact with people on webcam to make her rent. Maybe later on a NEET chain.
It was more of a throwaway joke, but if you want to actually do it then yay from me.

But you are confusing NEET and hikikomori here. NEETs are not shutins, they just have no job (or school/university). They usually coincide by pretty much every hikikomori obviously having no job (and not going to school), but not every NEET being also a socially challenged shutin.

(Which also makes my use of the term NEET in that joke technically wrong because Annette would still be enlisted in the school. But I was going more for the pop-culture version of the guy/girl who sits around in front of their computer/tv/video games all day anyway.)
Title: Re: Gameplay questions
Post by: Nytemare on November 26, 2014, 02:11:32 am
Eh, I was just going off the loose terminology from Welcome to the NHK where they pretty much use both words as meaning the same thing.
Title: Re: Gameplay questions
Post by: niraw on November 26, 2014, 02:20:44 am
and now i already think about a event chain were
Annette get harass at school, become hikikomori / sex-cam all day
mid-part with massive use of the "dark room"
the end where she got "cure" with some "bitch take to a walk at night" event
and it's 2am so I'm gonna dream of that lovely story, goodnight
Title: Re: Gameplay questions
Post by: Nytemare on November 26, 2014, 02:44:07 am
It's only 6pm, silly.
Title: Re: Gameplay questions
Post by: Bloodly on November 27, 2014, 05:58:51 pm
go complet it you need to:
-have a event on "Smallville high"(the gate of the school) where you see a girl eating outside the fence(before building the "high wall" ) and chose to "Keep her company".
-have a event "behind school" where you hear about the missing girl and chose to "Investigate the case yourself"
-search the bush
-poke around "red corner"
-go to "Drive Lounge"
 // interesting 400 character and i get bored i should note that somewhere to make statistic
// nevermind
-go into the bar and get trow out
-search the bin in the  "Back Street"
-go to the "Back room"
-chose to take the girl to your "Dark Room" or the "School Basement"
-break the girl ( that take some time )

after that you can fuck her once a day, useful for controlling the arousal

Alternately you can actually bring her home, in which case she(In her own words) gives you freely what the kidnappers would take-as I recall she practically forces the point-you can't refuse.  You may have sex with her by summoning her to your office for roughly a week, and a swift pregnancy is the result.  She takes responsibility for the child herself.

I believe she's the single person who has sex with you willingly, without force or blackmail, in the entire game.  Even Sierra's kinda messy in that regard.
Title: Re: Gameplay questions
Post by: Nytemare on November 27, 2014, 06:14:44 pm
As for the missing girl, you can accept money for her rescue, or you can accept sex, or you can refuse both. If you accept sex, it starts a sex chain that follows on for a bit.
Title: Re: Gameplay questions
Post by: fma9595 on December 07, 2014, 11:38:21 am
go complet it you need to:
-have a event on "Smallville high"(the gate of the school) where you see a girl eating outside the fence(before building the "high wall" ) and chose to "Keep her company".
-have a event "behind school" where you hear about the missing girl and chose to "Investigate the case yourself"
-search the bush
-poke around "red corner"
-go to "Drive Lounge"
 // interesting 400 character and i get bored i should note that somewhere to make statistic
// nevermind
-go into the bar and get trow out
-search the bin in the  "Back Street"
-go to the "Back room"
-chose to take the girl to your "Dark Room" or the "School Basement"
-break the girl ( that take some time )

after that you can fuck her once a day, useful for controlling the arousal

The only events I can do in the backroom is either "free her" or "rape her". If I choose any of the other two, it just resets her back into the backroom.
Title: Re: Gameplay questions
Post by: Zero on December 09, 2014, 12:44:07 am
Hello. New to the game and just wondering if the fetishes on the character creation make any difference to the game. Apart from some items in the bedroom I don't see any difference with the different fetishes.
Title: Re: Gameplay questions
Post by: rn1101 on December 09, 2014, 02:28:12 am
Hello. New to the game and just wondering if the fetishes on the character creation make any difference to the game. Apart from some items in the bedroom I don't see any difference with the different fetishes.

An event creator can associate a fetish with part of an event - if your character has the required fetish, you can gain more arousal from the event.  An event can also check to see if you have a fetish to proceed in an event or a path within an event.

As to how many events are set up like that - or how many of the fetishes are used by events - I couldn't say.  I have seen more than a few while looking at events in the editor.
Title: Re: Gameplay questions
Post by: acdcc13433 on December 10, 2014, 11:40:30 pm
i am somehow unable to find the Basement again :/

update: ok i found the basement, but now i want to get the "missing girl" there but she doesnt move she is still in the back room :/ dark room didnt work either.
Title: Re: Gameplay questions
Post by: safrican on December 11, 2014, 05:35:47 am
Hey, all

How can I repair the maid club thread? I experienced no crashes after downloading HHS1.03, but the maid club never showed up at the VIP room. I then downloaded Clubs.xml from the forum (dated 26 Nov 2014?) and ClubUpgradeMaid.ve, as well as to repair the topless restaurant on Accounts.xml. Now the game crashes after informing Ameli Coppers that the VIP room is available?

The bug has been reported, but I was hoping someone here has already figured out what to do.
Title: Re: Gameplay questions
Post by: Jojobomb on December 11, 2014, 08:36:10 pm
I'm curious how you unlock Practical Sex Ed. I only saw it during one playthrough. Since then, whenever Theoretical Sex Ed is passed by the PTA, there is no followup proposal for it. Likewise, the one time that Practical Sex Ed was available and was passed, there were no followup proposals available for the next level of class.

Is there some event that makes it available? Or is it glitched in some way?

In my previous playthrough, I activated Theoretical early in the game and waited on and on to see whether Practical shows up eventually. This time, I'm keeping the class unproposed to see if a higher corruption level in the PTA will make it appear, in case it really is some kind of bug.
Title: Re: Gameplay questions
Post by: rn1101 on December 11, 2014, 09:03:42 pm
I'm curious how you unlock Practical Sex Ed. I only saw it during one playthrough. Since then, whenever Theoretical Sex Ed is passed by the PTA, there is no followup proposal for it. Likewise, the one time that Practical Sex Ed was available and was passed, there were no followup proposals available for the next level of class.

Is there some event that makes it available? Or is it glitched in some way?

In my previous playthrough, I activated Theoretical early in the game and waited on and on to see whether Practical shows up eventually. This time, I'm keeping the class unproposed to see if a higher corruption level in the PTA will make it appear, in case it really is some kind of bug.


There is an event in the Principal's Office with Samantha Keller that unlocks the proposal.
Title: Re: Gameplay questions
Post by: Skydream on December 13, 2014, 10:48:53 pm
hi , i have a question about the Ghost event , when the even is done , sometime i see a ghost , and my character say , is nothing , anything about thats? or i just "nothing" ^^ (i have read the book , make the event with the hentai scene , and the ghost disaspear , but whats now ?


thx for answer , and sorry for my bad english !


ps:thx for this game , is very a good game
Title: Re: Gameplay questions
Post by: Jojobomb on December 14, 2014, 05:11:54 am
I'm curious how you unlock Practical Sex Ed. I only saw it during one playthrough. Since then, whenever Theoretical Sex Ed is passed by the PTA, there is no followup proposal for it. Likewise, the one time that Practical Sex Ed was available and was passed, there were no followup proposals available for the next level of class.

Is there some event that makes it available? Or is it glitched in some way?

In my previous playthrough, I activated Theoretical early in the game and waited on and on to see whether Practical shows up eventually. This time, I'm keeping the class unproposed to see if a higher corruption level in the PTA will make it appear, in case it really is some kind of bug.


There is an event in the Principal's Office with Samantha Keller that unlocks the proposal.
Thanks for that. Followup, though: What criteria have to be met to get the Keller event in the office? Again, I had pretty high corruption and sex levels and nothing happened, no matter how long I was playing.
Title: Re: Gameplay questions
Post by: rn1101 on December 14, 2014, 02:47:20 pm
I'm curious how you unlock Practical Sex Ed. I only saw it during one playthrough. Since then, whenever Theoretical Sex Ed is passed by the PTA, there is no followup proposal for it. Likewise, the one time that Practical Sex Ed was available and was passed, there were no followup proposals available for the next level of class.

Is there some event that makes it available? Or is it glitched in some way?

In my previous playthrough, I activated Theoretical early in the game and waited on and on to see whether Practical shows up eventually. This time, I'm keeping the class unproposed to see if a higher corruption level in the PTA will make it appear, in case it really is some kind of bug.


There is an event in the Principal's Office with Samantha Keller that unlocks the proposal.
Thanks for that. Followup, though: What criteria have to be met to get the Keller event in the office? Again, I had pretty high corruption and sex levels and nothing happened, no matter how long I was playing.

You need to have Keller hired, someone has to be teaching Theoretical SexEd sometime during the week, and Keller needs a corruption over 70.  The corrupt and sex levels of the school just have to be over 40.
Title: Re: Gameplay questions
Post by: Druid on December 14, 2014, 09:37:55 pm
I've missed a release or so, so maybe this was changed in a previous release or something, but what happened to the hypno ray? It's been under a rock in the forest for as long as it's been around but in the .03 version I downloaded the rock or gun is nowhere to be seen. Thanks in advance.
Title: Re: Gameplay questions
Post by: oratorio on December 14, 2014, 09:51:27 pm
I've missed a release or so, so maybe this was changed in a previous release or something, but what happened to the hypno ray? It's been under a rock in the forest for as long as it's been around but in the .03 version I downloaded the rock or gun is nowhere to be seen. Thanks in advance.

Somewhere after day 14 you will see a suspicious man in the park. If you go to the forest after that, you will find the rock.
Title: Re: Gameplay questions
Post by: TiberousBSD on December 28, 2014, 02:54:26 pm
I'm playing a female principle and I'm doing some event line where she is exhibiting herself. I got to the point where she decides exercise would be good for her, but I'm having a problem triggering the next step. I've tried the Sport Area, Gym, Swimming Pool & the Fitness Center. Could someone point me in the right direction please? Thank you in advance.
Title: Re: Gameplay questions
Post by: Nytemare on December 29, 2014, 12:03:56 am
I'm playing a female principle and I'm doing some event line where she is exhibiting herself. I got to the point where she decides exercise would be good for her, but I'm having a problem triggering the next step. I've tried the Sport Area, Gym, Swimming Pool & the Fitness Center. Could someone point me in the right direction please? Thank you in advance.


Open the event file in the visual event editor and look there? It's basically impossible to know where you are in that chain without you giving a more accurate description, there's 18 events involved.
Title: Re: Gameplay questions
Post by: TiberousBSD on December 29, 2014, 02:27:13 pm
I'm playing a female principle and I'm doing some event line where she is exhibiting herself. I got to the point where she decides exercise would be good for her, but I'm having a problem triggering the next step. I've tried the Sport Area, Gym, Swimming Pool & the Fitness Center. Could someone point me in the right direction please? Thank you in advance.


Open the event file in the visual event editor and look there? It's basically impossible to know where you are in that chain without you giving a more accurate description, there's 18 events involved.

Thanks, figured out I was on the second to last one. So I tried hunting down the event line with Molly and Detective Coppers. The last event I got was a video sent to my front door of her sister applying to join. Where is that event or what is the next step for it? Thanks again in advance.
Title: Re: Gameplay questions
Post by: Taiho on December 29, 2014, 02:38:12 pm
AFAIK, the Coppers line ends at that point. There's been some speculation and plotting on extending it, but nothing has been created as of yet.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 01, 2015, 11:23:09 pm
I'm currently playing version 1.03 and I have some newbie questions, that I just can't figure out, even with the help of the wiki.

Class size, teachers, and scheduling.

I'll use April Raymund for my confusion.  I set her for Home Ec., Chemistry and Sports.  I also hire 4 more teachers for a total of 5.  The only class that is shared is the sports.  I didn't count her Home Ec. class, but it had about 20 students.  Her chemistry class only had one student.  I quit before the sports class.  I don't understand why the chemistry class had one student when her Home Ec. class had more.   I haven't played long enough to know if teachers with favorite classes like history, geography, and science will become available.

Character skills.

Is there a preference to which skill to improve first?  I'm raising the skills I have available simultaneously with photocopy in the lead followed by hypnosis, hacking, lock picking and suggestion.  I haven't unlocked any more than these 5. I asked this question because I have too many events happening at the same time.

Events.

I have one ongoing event at the Times, and three events I haven't been able to complete because of timing.  I haven't figure out the condition to visiting Hooter bedroom.  So far it seem to be a weekly event.  I haven't been able to figure out the timing to visit the lake for the neighbor.  Lastly, I stuck in the ghost event after reading the book.   
   
Any advice or help will be appreciated and thank you.
Title: Re: Gameplay questions
Post by: Nytemare on January 02, 2015, 01:41:24 am
Quote from: Rpgfan650
Class size, teachers, and scheduling.

I'll use April Raymund for my confusion.  I set her for Home Ec., Chemistry and Sports.  I also hire 4 more teachers for a total of 5.  The only class that is shared is the sports.  I didn't count her Home Ec. class, but it had about 20 students.  Her chemistry class only had one student.  I quit before the sports class.  I don't understand why the chemistry class had one student when her Home Ec. class had more.   I haven't played long enough to know if teachers with favorite classes like history, geography, and science will become available.

Each teacher has their own "favorite class" it says what class is their favorite before you hire them. Generally speaking a favorite class will give them better stat changes or they will have better influence on their students. I don't schedule any of my teachers for more than one subject per person. I pick a subject and use the button that makes that subject be the only one taught by that teacher. Having 1 teacher teach many subjects leads to scheduling issue which is what I think you are running into.

Quote from: Rpgfan650
Character skills.

Is there a preference to which skill to improve first?  I'm raising the skills I have available simultaneously with photocopy in the lead followed by hypnosis, hacking, lock picking and suggestion.  I haven't unlocked any more than these 5. I asked this question because I have too many events happening at the same time.

There's a lot of skills in this game. There's lock picking, hypnosis, photo shopping, hacking, chemistry, lactation, MC device, and suggestion. I'm not sure why you have too many events happening at one time the game is full of events, that's how the game works. Events are what make things happen. It doesn't matter which you raise first usually. Different skills have different benefits. If you need to make photoshop pictures for events, then raise that skill. If you need to break into somebody's home, raise lock picking.

Quote from: Rpgfan650
Events.

I have one ongoing event at the Times, and three events I haven't been able to complete because of timing.  I haven't figure out the condition to visiting Hooter bedroom.  So far it seem to be a weekly event.  I haven't been able to figure out the timing to visit the lake for the neighbor.  Lastly, I stuck in the ghost event after reading the book.   
   
Any advice or help will be appreciated and thank you.

The Hooter bedroom has some bad logic right now, it's going to be hard to trigger. It's not impossible, but it's unlikely. So that might be part of the problem. As for visiting the lake, it depends. If you are on the "nice" chain for the neighbor, you should check the lake between 18:00 and 23:00. If you're looking for the neighbor and Claire, the conditions are "is Wednesday" and between 18:00-23:00
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 02, 2015, 03:49:18 am
TY for the information and advice. 

I'm just a little overwhelm, having 3 events near completion at the same time and no sense of completing any of them.

Edit: Since no one posted I'll add the question to this post.

Is Lydia Swan only a secretary or can she be fired as a secretary and rehired somewhere else like the cabaret manager?

Are the girls that refuse to talk part of the missing girl event?

Thanks again
       
Title: Re: Gameplay questions
Post by: Nytemare on January 03, 2015, 03:18:06 am
Lydia Swain is only a secretary. There's like 0 events for Cabaret. I'm not sure which girls that refuse to talk you mean, it's not enough information. Based on my knowledge of the chain, the answer is likely no. But there's always a chance. I'd need more details about "the girls that refuse to talk"
Title: Re: Gameplay questions
Post by: Dragonblood on January 03, 2015, 03:59:18 am
I think he's talking about the event(s?) that have one of the female students taking her panties off as part of a dare. At low stats, IIRC, she refuses to talk to you about it, and if you press her on the subject, she throws the panties at you and runs off.

It's a totally separate event that isn't part of any chain that I'm aware of (and also one that probably needs better requirements on the Try block, since I always seem to get it extremely early in the game).
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 03, 2015, 04:22:07 am
@Nytemare
Have you seen the To Luv-Ru anime?  The blond assassin reminds me of the girl that refuse to talk.  Also, she is given detention punished.  I'm only working off the image and description.  Sorry, if this doesn't help.

Edit: The image is Yami.  Here's Part of the description with that image.
It's always important to check if your students are actually following the dress code.
Skipped line with students name.
She refuses to say anything, so your forced to punish her.  But you can't help wonder is there something odd going on at your school.  Well, something odd that not part of your plan.

I believe I encounter her using west corridor to classroom 1,2 and 3.


@Dragonblood
I don't remember the part about throwing the panties.  Next time, I'll see if I failed to comprehend that part.

Edit.  I found a different girl for the throwing panties.  It a backside image with her panties at the knees and her left leg off the ground. 
I encountered her behind the school and not in the school.
Title: Re: Gameplay questions
Post by: fimbull on January 03, 2015, 10:18:05 pm
I hope you can help me.

Version 1.03

Question: i have found the Hooters picture in Peters room.
Then i have talked to Mrs. Hooter in my Office. I told her, that her son has used the pics for "his desires". There was a message that i got her panties but there is nothing in my inventory. Untiel now i haven't meet Peter in my Office.
 Can i go on with the Event or is it failed?
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 03, 2015, 11:17:09 pm
I hope you can help me.

Version 1.03

Question: i have found the Hooters picture in Peters room.
Then i have talked to Mrs. Hooter in my Office. I told her, that her son has used the pics for "his desires". There was a message that i got her panties but there is nothing in my inventory. Untiel now i haven't meet Peter in my Office.
 Can i go on with the Event or is it failed?

I don't remember the all the choices, but I selected the first choice about masturbation.  I did get the panties and was able to continue the event.  As far as it being a failed event I suspect yes. Nytemare and Dragonblood know more than I do.

Here's a brief summary of the event.
(click to show/hide)

Edit.
I just redid that quest.  The panties don't appear in the inventory until you do the next part of the event. 
Title: Re: Gameplay questions
Post by: dachurchill on January 04, 2015, 02:13:25 pm
Got told to buy the building for the cooking club to do their restaurant, haven't been able to figure out what to do next. anyone got any info. 
Title: Re: Gameplay questions
Post by: Nytemare on January 04, 2015, 02:42:12 pm
Got told to buy the building for the cooking club to do their restaurant, haven't been able to figure out what to do next. anyone got any info.

Talk to the lady that owns the sex shop.
Title: Re: Gameplay questions
Post by: Taiho on January 04, 2015, 03:36:43 pm
Alternately, you could wait 3ish days to get an event in the Principal's Office that tells you to go talk with Slutsky, then go do what Nytemare said. And when he says talk, he does mean talk and not "visit location" for event. There should be a unique interaction option available for her regarding cabaret stuff.
Title: Re: Gameplay questions
Post by: dachurchill on January 05, 2015, 01:13:52 am
ahh thanks for the info. u kept trying to figure it out next thing i know its a month down the road.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 05, 2015, 09:48:31 pm
Does the MC Device have a specific task in HHS+?  Too be more specific, is there an event the requires this device?  I use hypnotize and wonder if this is a must have item.
Title: Re: Gameplay questions
Post by: kremey on January 06, 2015, 02:32:55 pm
Hello Rpgfan650,

No the MC device is not really used for events... The only event you will encounter is the occasional opportunity to use it on a student at the back of the school... The advantage to the MC device is that it works on different stats than hypnosis...

Toodles,
kremey
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 07, 2015, 05:41:28 am
Hello Rpgfan650,

No the MC device is not really used for events... The only event you will encounter is the occasional opportunity to use it on a student at the back of the school... The advantage to the MC device is that it works on different stats than hypnosis...

Toodles,
kremey

Thanks for the information.   The sale price is tempting when your short on money.  Especially when you need a high money upgrade, like the Ward and Dr. Hardman.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 11, 2015, 12:11:24 am
I don't know if this is the proper thread for these event questions, so I going to use spoiler tags.

Sayoko and Claire.
(click to show/hide)

The School Secretary
(click to show/hide)




Title: Re: Gameplay questions
Post by: Nytemare on January 11, 2015, 03:13:39 am
Lydia and Hooter are two different options. Right now, Lydia doesn't have a chain in place for her corruption. Hooter has a chain for corruption and it's easy enough that you won't ever really need drugs, MC device or hypnosis to make her get corrupt faster.

As for the neighbor and Clair, I can't remember how the event works but it shouldn't be able to trigger without Claire being hired.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 11, 2015, 04:23:16 am
I didn't want to get to specifics, but I am wondering if it would not be better to have some conditions establish before a event becomes available.

Currently to finish Sierra Hardman event you need a ward and Dr. Hardman.  I'm suggesting having the ward and Dr. Hardman as a condition before the Sierra Hardman event becomes available.  Also, I don't know the connection between Sayoko and Claire, but a condition before Sayoko starts visiting the Principal home would be to have hired Claire and have the art room.  As the game is now, Nina Parker and Sayoko are fighting over the same time frame.  If Sayoko event is delayed by the condition of having hired Claire and the art room, then Nina Parker event could be cleared with out interruption.   

Maybe this belongs in suggestions.
     

Title: Re: Gameplay questions
Post by: Nytemare on January 11, 2015, 09:54:41 am
I didn't want to get to specifics, but I am wondering if it would not be better to have some conditions establish before a event becomes available.

Currently to finish Sierra Hardman event you need a ward and Dr. Hardman.  I'm suggesting having the ward and Dr. Hardman as a condition before the Sierra Hardman event becomes available.  Also, I don't know the connection between Sayoko and Claire, but a condition before Sayoko starts visiting the Principal home would be to have hired Claire and have the art room.  As the game is now, Nina Parker and Sayoko are fighting over the same time frame.  If Sayoko event is delayed by the condition of having hired Claire and the art room, then Nina Parker event could be cleared with out interruption.   

Maybe this belongs in suggestions.
     

The neighbor, Sayoko, isn't competing for the same time frame as Nina Parker...

Sayoko events trigger from 8:00 til about 19:00 or 20:00. Only later in the chain do events start to require 18:00-23:00.

Nina Parker events are around 17:30 to 0:30 so in reality, you can see both in the same day.

Having the ward and having Dr. Hardman hired becomes a money issue. If we block Sierra Hardman's events with her mother being hired, the events are unlikely to ever trigger because Sierra Hardman is not forced into the location that her chain starts in. So unless the player actually knows how the Sierra Hardman chain starts, it's very unlikely to trigger in late game because the more teachers you have assigned tot he school, the less likely to accidentally trigger the chain from ever starting.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 11, 2015, 09:28:00 pm

The neighbor, Sayoko, isn't competing for the same time frame as Nina Parker...

Sayoko events trigger from 8:00 til about 19:00 or 20:00. Only later in the chain do events start to require 18:00-23:00.

Nina Parker events are around 17:30 to 0:30 so in reality, you can see both in the same day.
I usually encounter Sayoko after school when I need to be on the train with Nina.  This is why I thought they used the same time frame.  My principal is hardly home on weekends until the Perrier event starts.   


Having the ward and having Dr. Hardman hired becomes a money issue. If we block Sierra Hardman's events with her mother being hired, the events are unlikely to ever trigger because Sierra Hardman is not forced into the location that her chain starts in. So unless the player actually knows how the Sierra Hardman chain starts, it's very unlikely to trigger in late game because the more teachers you have assigned tot he school, the less likely to accidentally trigger the chain from ever starting.

Money Issues?  Being nagged by Sierra Hardman every time you step into your office, because you have not hired her mother and built the ward for three months is not the problem?  Ok then, my only solution to the Money Issues is to never use the MC device and let it become the most useless item in my games.

thanks for the info, time to make the MC device useless.

Title: Re: Gameplay questions
Post by: nemo on January 11, 2015, 10:43:57 pm
So unless the player actually knows how the Sierra Hardman chain starts, it's very unlikely to trigger in late game because the more teachers you have assigned tot he school, the less likely to accidentally trigger the chain from ever starting.

I've found that triggering that chain is very unlikely even if you do know how it starts. After reading about it here, I've tried to trigger it in two games. In the first, I had to stalk Sierra in the gym for three weeks before it triggered, and the chain never progressed past an event where I was thinking about whether to talk to her mother. In the second game, I stalked her for eight months and the even never triggered.
Title: Re: Gameplay questions
Post by: Nytemare on January 12, 2015, 04:04:20 am
I've found that triggering that chain is very unlikely even if you do know how it starts. After reading about it here, I've tried to trigger it in two games. In the first, I had to stalk Sierra in the gym for three weeks before it triggered, and the chain never progressed past an event where I was thinking about whether to talk to her mother. In the second game, I stalked her for eight months and the even never triggered.

I can get the Hardman chain to start on day 1 almost every try. The trick to it is. Start a new game. Hire whatever teachers you like and only schedule 1 for School Sports, and enter the sports area. This has the best chance of Sierra Hardman being in gym class. The more teachers you assign to more classes, the less likely that Sierra Hardman will ever step foot in the gym. I'm not sure how scheduling handles students attend classes, but they don't seem to change rooms much.
Title: Re: Gameplay questions
Post by: nemo on January 12, 2015, 06:41:01 am
I've never had any trouble finding Sierra in the gym, it's getting her event chain to start once she's there that takes a lot of effort (or just doesn't happen at all). The chance for the first event to fire is apparently very, very low.
Title: Re: Gameplay questions
Post by: Nytemare on January 12, 2015, 11:22:18 am
I've never had any trouble finding Sierra in the gym, it's getting her event chain to start once she's there that takes a lot of effort (or just doesn't happen at all). The chance for the first event to fire is apparently very, very low.

There's literally no chance involved at all. The event checks to see if you have futa Blacklisted, if the nude uniform is inactive, if it's a weekday (which is wrong, it should be is school time: class in session), than check to see if Sierra Hardman and a teacher are present in the gym. There's not a single element of chance involved aside from Sierra being in the classroom.
Title: Re: Gameplay questions
Post by: wyldmage on January 12, 2015, 03:15:36 pm
I've never had any trouble finding Sierra in the gym, it's getting her event chain to start once she's there that takes a lot of effort (or just doesn't happen at all). The chance for the first event to fire is apparently very, very low.

There's literally no chance involved at all. The event checks to see if you have futa Blacklisted, if the nude uniform is inactive, if it's a weekday (which is wrong, it should be is school time: class in session), than check to see if Sierra Hardman and a teacher are present in the gym. There's not a single element of chance involved aside from Sierra being in the classroom.

While technically true, it isn't actually exactly true.
There is a random chance involved, because the Hardman event can be "beat to the punch" by other events.
So there random chance is any random chance assigned in the try phase of other events.
So if you get another event in the gym, you may have to wait (or leave and re-enter) to try again.
Title: Re: Gameplay questions
Post by: Nytemare on January 12, 2015, 03:54:03 pm
While technically true, it isn't actually exactly true.
There is a random chance involved, because the Hardman event can be "beat to the punch" by other events.
So there random chance is any random chance assigned in the try phase of other events.
So if you get another event in the gym, you may have to wait (or leave and re-enter) to try again.

I understand things being beat to the punch. As the gym has a decent amount of events. But usually the Hardman chain will start after 2-4 "wait 10 minute" clicks after the 3 or 4 scenes in the gym, most of the other gym events should be on cooldown and the Hardman start would be the only valid event at that point.

So this way there is no need for Nemo to stalk Sierra for 8 months before starting the chain.
Title: Re: Gameplay questions
Post by: Flower Maiden Cheza on January 13, 2015, 01:11:01 pm
I have a question, since I've been curious about this for a while.

What's Authority used for currently, and what are the plans for it later? I'm asking because Nytemare is kind enough to make some events for me, and a way to use a check for these events could be to use Authority, but without knowing what it does / plans for it, he doesn't want to mess with it too much. Understandable, so I'd like to know what it does.
Title: Re: Gameplay questions
Post by: Dragonblood on January 13, 2015, 05:08:22 pm
It affects student Loyalty growth. It's also used in conditions for a number of events, especially the unruly class stuff.

I'm not sure what other plans there are for it in the future.
Title: Re: Gameplay questions
Post by: abcabc123123 on January 14, 2015, 02:18:50 am
Money Issues?  Being nagged by Sierra Hardman every time you step into your office, because you have not hired her mother and built the ward for three months is not the problem?

This should actually be a pretty simple problem to fix. The cooldown is currently set to a fairly short period (I would see her about once a day), I would suggest to one of the devs to change that to once per week. And it really is annoying.
Title: Re: Gameplay questions
Post by: safrican on January 22, 2015, 07:08:11 pm
I have the concert club and the modelling club, and the restaurant just became the topless restaurant. But the weird thing is that my club members are all as corrupt as they can be, yet the corruption level for concert and modelling is still at zero.

What affects the club corruption level? Is it the club itself, or the corruption of its members?

Thanks
Title: Re: Gameplay questions
Post by: Nytemare on January 22, 2015, 07:12:15 pm
I have the concert club and the modelling club, and the restaurant just became the topless restaurant. But the weird thing is that my club members are all as corrupt as they can be, yet the corruption level for concert and modelling is still at zero.

What affects the club corruption level? Is it the club itself, or the corruption of its members?

Thanks

Nothing affects corruption level of a club. It's an unused stat in the game that's generally ignored. I think it was intended to be sort of a "guideline" of how corrupt the club events would be in the club, or how much the club would spread it's corruption to other students. But unless somebody has extra information on the subject, it's a meaningless number and is never used/
Title: Re: Gameplay questions
Post by: Taiho on January 22, 2015, 09:11:33 pm
As nytemare says, corruption level is set by club and is not affected by other things. Think of it as their tier. Music / Theater will always be 0. Concert / Modelling will always be 1. Transe / Strip will be 2 until club overhaul time and I can hopefully shove them up to always 3. Brainwash / "Forniphilia" would be 3 until they're shoved up to 4 and forniphilia gets replaced by something that makes more sense for the chain.

As for unused... that's not necessarily true. In the club join/quit code, there's a "prestige" variable which may actually be referring to the club corruption level. Never did find out where cl.Prestige came from or if it was simply a set to 0 variable for something that ended up not implemented later on. (If you dig up the Daily Tasks to Event Space thread from last march, you can see the code I'm talking about.)
Title: Re: Gameplay questions
Post by: Dragonblood on January 23, 2015, 02:26:40 am
I just checked in the code. The only use of the Corruption Level club stat is the display in the management panel.

(Also, IIRC, prestige is calculated each day to see who should be joining/leaving each club.)
Title: Re: Gameplay questions
Post by: Nytemare on January 23, 2015, 02:39:01 am
I just checked in the code. The only use of the Corruption Level club stat is the display in the management panel.

(Also, IIRC, prestige is calculated each day to see who should be joining/leaving each club.)

I've never looked at the code because i never knew where to find it, but I had a pretty good idea this was the only place it was used. Thank you for the confirmation.
Title: Re: Gameplay questions
Post by: Goth on January 27, 2015, 12:18:51 am
I am trying to navigate my way through the game and I have a few questions...

1) Asking someone to you place. According to the event folder at some point you should be able to have sex with someone. I have never been able to do so. Is it broken? I have cheated in that I edited the save game file and given myself max energy and max arousal and give my date max arousal and max corruption. And still I can never get this option to trigger.

2) Clubs

a) I have heard of the maid club but I can't get it to trigger.
b)Cooking club ---> cabaret : I can get the event chain to this point but isn't there a vip room to this chain? (I recall reading this somewhere and the VEE for the club mentions milk bar. (VEE is greek to me I have no idea how to use it to edit)
c) Theatre Club ---- I can't seem to get this club to fire any events like other clubs, i have gone during club hours to the room and hit wait 10 over and over and over again but nothing happens.
d) Music club ------> Concert club also seems stuck as I can't get it to upgrade to a Trances club (VVE says there is a next step at least)
e) How does the medical club upgrade?
f) Exhibitionist club I downloaded a fix for this and i can now find their events but it never progresses past this point. Is that the end? [i downloaded a fix on the official bug thread for 1.03 so I could find them]

3) Event trees Many of the events trees i have navigated quite easily other not so much...

a) Carmen smith - I can't seem to navigate this chain even with a spy camera in the bathroom they claim I have no proof. is it bugged? Also when i choose to have students walk in I get a second event later where i can choose to investigate which appears to dead end or I can side with her which also appears to dead end.

b)Underwood - After you take her to your darkroom the first time (via the subtle method) is that the end? i can't seem to do anything with her after that.

c) neighbour chain so my neighbour comes by and tells me about her progress (annoyingly often) does it actually Do anything? Is she actually raising the corruption of people in the game? Or is it just an chain end event repeats over and over again?

4) Proposals  My school has 75+ corruption and 75+ sex stats. Some of these proposals never show up.
Bondage uniforms, Bondage club, Unisex school

5) Rules

Cafeteria rules never seem to be an option after I build it but there is a file for them.

6) Basement During the intro there is mention of a basement and I see it reference on the forum but i can never seem to unlock it.

7) Skills -- so I found a way to increase most of my skills but two I am unsure of Suggestion (i don't even know how I got that skill.) and lactation (I don't know if that is gender specific or what it does in game)


Part of my problem is that i don't know what is a bug and what is a work in progress and what is working as intended. The kendo club appears to be working as intended it simply opens up the gym for gym events after school. The night club you can't get into that the three girls talk about appears to be a work in progress as it dead ends after being rejected at the door.  But on the surface these two things can appear to be bugs.

The wiki seems devoid of info, I don't know why, but if it had information on there you could read to find out if you event chain has just ended or if your club progression stops at x. I get people not wanting spoilers but that is what spoiler tags are for. I enjoy exploring on my own and discovering things on my own but when I get stuck i no longer care about a spoiler i just want to see if the chain is done or if there is a bug. Without having to spend hours combing through post and threads.

And the last so I don't sound overly negative...

I do like the game's balance, I find that i have to make choices with money and progression is a process of playing not grinding. Having the hooters able to corrupt the students or the PTA is a great feature but it cost $100 each time so that can eat away your budget in no time, so its an actual choice to spend the money or not. Holding off hiring a teacher until you need to aka over 40 students per class, slows down your access to events but it also pads your income as a higher ratio of students to teachers means your make more money per month. Also its easier to win over the PTA as you need to corrupt fewer people. The fact that both methods of play are viable shows the strength of the system and how well it is balanced.
Title: Re: Gameplay questions
Post by: Nytemare on January 27, 2015, 01:27:34 am
1) Depends, if you "invite" somebody over, you should be able to watch movies with the, get them drunk and have sex with them. I'm not sure about the exact details, but it can happen. If you "force" somebody to come to your place, they go directly to your bedroom and I -think- that is bugged.

2) 
a) To get the maid club, you have to do a club progression event with Ameli Coppers.
b) all the events that lead to the cabaret dead end there due to lack of people working on events in those areas.
c) there's very few music club events, it's pretty boring, at this point, it only exists to lead to another club that dies in the cabaret, even though it's dead before it goes there.
d) concert club is in cabaret and is dead
e) medical club becomes medical experimentation or something through a school rule, but I can't honestly say I've seen many of the events there. I know some exists, but I've almost never been able to trigger them.
f) it's broken somewhere along the chain, I have no idea where, it's been noted, but nobody's looked into fixing it.

3)
a) that event doesn't check anything about the spycam, it's broken according to logic in that respect, but  also, disclosing the fact that you have spycams in the bathroom wouldn't be your best option. The way to get the event to pass is to go find somebody else to confront them. But don't worry, her events die there too.
b) Underwood event dies there I'm pretty sure there was suppose to be another event in her home or something, but it's most likely broken or unfinished.
c) It is increasing the corruption of people around town, but I don't remember how many and to what degree. Sometimes you get unlucky and are spammed by her, other times, you never see her because other events block hers.

4 and 6 are related. You have to investigate Samantha Keller to unlock the basement and bondage club and the bondage uniforms. As for Unisex school, this is the first time I've heard it mentioned, where did you see anything about it?

5) Cafeteria rules sure are unfinished/broken, whichever you like to say.

7) Lactation isn't used Suggestion likely isn't used.


Real talk. Kendo dead ends the second the club starts. If you hire Carl Walker, there's a way to start a wrestling club and then an advanced wrestling club that focus on yaoi events. The night club dead ends. I don't know who updates the wiki, but they likely have other things to do rather than update the wiki every time something changes. I know I don't bother, because as soon as something is in the wiki as "official" it's most likely already been changed. Money will be less of an issue in further releases due to certain changes. And also, if you do the clubs right, instead of clubs costing money, they end up making you good money.

Hopefully the info helps
Title: Re: Gameplay questions
Post by: Goth on January 27, 2015, 03:21:22 am
1) Depends, if you "invite" somebody over, you should be able to watch movies with the, get them drunk and have sex with them. I'm not sure about the exact details, but it can happen. If you "force" somebody to come to your place, they go directly to your bedroom and I -think- that is bugged.

I am talking about inviting them over not using MC or Hypnosis. As far as I can tell its bugged completely, I can get them drunk watch pornos and when I chat they tell me what they are going to do to me later tonight but the have sex option never shows up at all. I have done this with someone with 100 arousal, 100 corruption, 0 inhibition, 100 lust, with my energy at 2000 (1000+stamina 100 allows for 2000) + arousal 100. (Granted i cheated to create the "perfect" conditions but I was testing the feature) has anyone been able to get this to work with 1.03?   

Quote
2) 
a) To get the maid club, you have to do a club progression event with Ameli Coppers.

I got a few events with her quitting the cooking club and the music club but then that's it, no more events after that.

Quote
b) all the events that lead to the cabaret dead end there due to lack of people working on events in those areas.
So the milk club isn't in the game? Once you get it as a topless bar that is it? because VEE says otherwise, but like I said VEE is greek to me so I have no idea if i am reading things correctly on it.

Quote
c) there's very few music club events, it's pretty boring, at this point, it only exists to lead to another club that dies in the cabaret, even though it's dead before it goes there.
d) concert club is in cabaret and is dead
e) medical club becomes medical experimentation or something through a school rule, but I can't honestly say I've seen many of the events there. I know some exists, but I've almost never been able to trigger them.
f) it's broken somewhere along the chain, I have no idea where, it's been noted, but nobody's looked into fixing it.
Thanks
3)
a) that event doesn't check anything about the spycam, it's broken according to logic in that respect, but  also, disclosing the fact that you have spycams in the bathroom wouldn't be your best option. The way to get the event to pass is to go find somebody else to confront them. But don't worry, her events die there too.[/quote]
I do pick the get someone else and then defend her against the rumours as at the moment that seems to make her more likely to support your PTA proposals but I wasn't sure if that was because the event chain was bugged or unfinished or very small.
Quote
b) Underwood event dies there I'm pretty sure there was suppose to be another event in her home or something, but it's most likely broken or unfinished.
c) It is increasing the corruption of people around town, but I don't remember how many and to what degree. Sometimes you get unlucky and are spammed by her, other times, you never see her because other events block hers.

4 and 6 are related. You have to investigate Samantha Keller to unlock the basement and bondage club and the bondage uniforms. As for Unisex school, this is the first time I've heard it mentioned, where did you see anything about it?[/quote]

Thanks that clears things up.
The unisex school is near the bottom of the proposals.xml file there are two cross dressing proposals as well.
Code: [Select]
<Proposal>
    <Name>Unisex school</Name>
    <Description>The best way to avoid sexual relations between students, is to only have one gender in attendance.  We should convert to a Unisex School, either male or female.</Description>
    <Cost>0</Cost>
    <NeededCorruption>15</NeededCorruption>
    <EnableSubject />
    <EnableRule>Unisex school</EnableRule>
    <EnableRule2 />
    <EnableClub />
    <EnableRuleChoice>Male unisex school</EnableRuleChoice>
    <EnableRuleChoice2>Female unisex school</EnableRuleChoice2>
    <PutItemInRoom />
    <CanBeProposed>false</CanBeProposed>
    <EnableProposal />
    <EnableProposal2 />
    <SupportingMembers />
  </Proposal>

Quote
5) Cafeteria rules sure are unfinished/broken, whichever you like to say.

7) Lactation isn't used Suggestion likely isn't used.

Lactation i only found via snooping in the game files but I did SOMETHING in the game that gave me suggestion 1 so its used enough that you can actually gain the skill, which isn't to say the skill is used in any events.


Quote
Real talk. Kendo dead ends the second the club starts. If you hire Carl Walker, there's a way to start a wrestling club and then an advanced wrestling club that focus on yaoi events. The night club dead ends. I don't know who updates the wiki, but they likely have other things to do rather than update the wiki every time something changes. I know I don't bother, because as soon as something is in the wiki as "official" it's most likely already been changed. Money will be less of an issue in further releases due to certain changes. And also, if you do the clubs right, instead of clubs costing money, they end up making you good money.

Hopefully the info helps

Thanks that helps it seems that i have been able to take things to their conclusion but as any WIP project I hit the "end of content" wall (at least with the above events). I like that money has to be managed. I have found it makes the game choices meaningful. And if money isn't "tight" then the MC devise offer price is meaningless. No one will ever need a loan and hiring a teacher and buying a building no longer feels like you earned that content.

I am going to see if I can trigger the maid club with a new game as something went wrong and the events stopped with copper.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 27, 2015, 03:51:54 am
Suggestion can be increased by using hypnosis(test) and changing behavior.  I use on my secretary and family member.  Once I finish the detective hypnosis events/training and my hypnosis skill is over 50, I start to change the behavior of the family member.  Once hypnosis reaches about 80 I use it on my secretary Lydia Swan.  Once I satisfied with her changes I'll hire Hooter, which I haven't done yet.

Edit
This pure speculation but wouldn't a futanari school be considered Unisex.
Title: Re: Gameplay questions
Post by: Taiho on January 27, 2015, 04:14:13 am
I got a few events with her quitting the cooking club and the music club but then that's it, no more events after that.
You need theater club event then. After that, some events encountering her around school, then Maid Club opens.

Quote
So the milk club isn't in the game? Once you get it as a topless bar that is it? because VEE says otherwise, but like I said VEE is greek to me so I have no idea if i am reading things correctly on it.
Milk, Transe, and Sex Clubs are not in game. There's VEE stuff in place for club upgrade stuff, but no upgrade event. Transe and Sex at least have non-functional event plans from pre-VEE that can be used as a basis, but Milk doesn't even have that IIRC. There are a number of clubs in the clubs.xml that are accounted for for upgrading but aren't available in game yet.

Quote
e) medical club becomes medical experimentation or something through a school rule, but I can't honestly say I've seen many of the events there. I know some exists, but I've almost never been able to trigger them.
Medical Club becomes Student Medicalservice Club or something along those lines via proposal IIRC.

Quote
I do pick the get someone else and then defend her against the rumours as at the moment that seems to make her more likely to support your PTA proposals but I wasn't sure if that was because the event chain was bugged or unfinished or very small.
That chain ends after the defend her option.

There are proposals in game that are not actually available yet. The crossdressing and unisex school options were planned as part of the event chain with Andy, but the chain has yet to get far enough for any of them to appear. IIRC.

Suggestion works with Hypnosis and MC Device because they use the same 'back end' now. Hypnosis is used to put someone in a trance, while MC Device pretty much skips the success check. The stuff you do to someone in a trance involves Suggestion.
Title: Re: Gameplay questions
Post by: Goth on January 27, 2015, 04:25:00 am
I got a few events with her quitting the cooking club and the music club but then that's it, no more events after that.
You need theater club event then. After that, some events encountering her around school, then Maid Club opens.

Quote
So the milk club isn't in the game? Once you get it as a topless bar that is it? because VEE says otherwise, but like I said VEE is greek to me so I have no idea if i am reading things correctly on it.
Milk, Transe, and Sex Clubs are not in game. There's VEE stuff in place for club upgrade stuff, but no upgrade event. Transe and Sex at least have non-functional event plans from pre-VEE that can be used as a basis, but Milk doesn't even have that IIRC. There are a number of clubs in the clubs.xml that are accounted for for upgrading but aren't available in game yet.

Quote
e) medical club becomes medical experimentation or something through a school rule, but I can't honestly say I've seen many of the events there. I know some exists, but I've almost never been able to trigger them.
Medical Club becomes Student Medicalservice Club or something along those lines via proposal IIRC.

Quote
I do pick the get someone else and then defend her against the rumours as at the moment that seems to make her more likely to support your PTA proposals but I wasn't sure if that was because the event chain was bugged or unfinished or very small.
That chain ends after the defend her option.

There are proposals in game that are not actually available yet. The crossdressing and unisex school options were planned as part of the event chain with Andy, but the chain has yet to get far enough for any of them to appear. IIRC.

Suggestion works with Hypnosis and MC Device because they use the same 'back end' now. Hypnosis is used to put someone in a trance, while MC Device pretty much skips the success check. The stuff you do to someone in a trance involves Suggestion.

Thank you.

So I encountered a bug with the theatre club then. As no amount of going to the club and saving the game waiting 10 minutes over and over again then reloading and then waiting 10 minutes over and over again triggers an event. I don't know why it happened but it is bugged (on current play through) i will try with the new one.
Title: Re: Gameplay questions
Post by: Rpgfan650 on January 28, 2015, 04:03:00 am
I'm curious about something  I encounter when maximizing my hypnosis skills.  No matter how many time I used hypnosis I could not get it to 100.  Not until I went back to the park and did that event. Why? Also, is it limited to hypnosis skill?   
Title: Re: Gameplay questions
Post by: shyntrak on January 28, 2015, 06:32:27 am
I'm curious about something  I encounter when maximizing my hypnosis skills.  No matter how many time I used hypnosis I could not get it to 100.  Not until I went back to the park and did that event. Why? Also, is it limited to hypnosis skill?   

I've found that the different options after hypnotizing your victim have different caps for the overall skill. Changing stats and the lesser sexual acts (fondling, etc.) will cap in the mid-range, while vaginal/anal sex will let you skill-up all the way to 100. There's some optimization to do here on the player's part about which option will cost the least energy/time while still gaining skill.

Suggestion seems to increase in a similar way, with different skill caps for each of the hypnosis options (not sure about skill gains from MC Device options).
Title: Re: Gameplay questions
Post by: Taiho on January 28, 2015, 09:37:41 am
As of 1.03 (which I think eliminated the old MC Device stuff in favor of the "(test)" version, even if the name might not have been fixed to remove that part), MC Device and Hypnosis use the same events after trancing someone. Hypnosis requires checks to successfully hypnotize someone, MC Device auto-succeeds if the person doesn't see the thing in time. After that, they ought to be using the same events and therefore have the same caps, etc.

Not sure why hypnosis capped until a park event occurred. It could be a case of partially implemented cap unlocking stuff from during pre-1.0 days that's tied to that event?
Title: Re: Gameplay questions
Post by: Dragonblood on January 28, 2015, 07:15:25 pm
Not sure why hypnosis capped until a park event occurred. It could be a case of partially implemented cap unlocking stuff from during pre-1.0 days that's tied to that event?
No, I think he just meant that the park event put him over the cap. Which isn't surprising, since the park event is a really old one.
Title: Re: Gameplay questions
Post by: Goth on January 28, 2015, 10:31:03 pm
I can't seem to progress the Beth manili detective quest line, I have tried to befriend her and to blackmail her as the female principle and both seem to dead end at this point nothing happens. Am I missing a trigger?

Title: Re: Gameplay questions
Post by: Kenji on January 28, 2015, 11:16:30 pm
Once you have befriended her, try going to visit her at her house on the weekend..
Title: Re: Gameplay questions
Post by: RogueHippie on January 29, 2015, 12:16:45 am

Quote
There are proposals in game that are not actually available yet. The crossdressing and unisex school options were planned as part of the event chain with Andy, but the chain has yet to get far enough for any of them to appear. IIRC.

Speaking of Andy, how do you progress with him after you find the panties?
Title: Re: Gameplay questions
Post by: Nytemare on January 29, 2015, 01:13:28 am
Andy's events are pretty much dead. There's none that really are fleshed out and nobody has worked on those events for ages. So it's quite possible that's it.
Title: Re: Gameplay questions
Post by: shyntrak on January 29, 2015, 06:39:16 am
Not sure why hypnosis capped until a park event occurred. It could be a case of partially implemented cap unlocking stuff from during pre-1.0 days that's tied to that event?

I don't think it was a matter of hypnosis being capped until the park event, but rather the park event always gives you a skill up (provided you succeed the first step, and you aren't already at 100 skill). Going back and messing with people's stats or fondling them would still yield no further skill ups, as those individual actions are at their own specific caps, but park events and hypnosis -> sex should take the player's skill to 100.
Title: Re: Gameplay questions
Post by: Astralon on January 30, 2015, 10:03:33 pm
So.....what are the actual effects of the fetishes you select at the beginning? Is there anything special you can do because of your choices?

And I have the futa cure for siera hardman, but all of a sudden she isn't appearing in the office every 10 seconds...is this event over, or am I missing something
Title: Re: Gameplay questions
Post by: Taiho on January 30, 2015, 11:52:39 pm
There are effects from some fetishes. You can look them up in the... initialize.ve event file IIRC. Or, it appears that the list is on the wiki's Character Creation (https://www.henthighschool.com/hhsplus/wiki/game/character_creation) page.
Title: Re: Gameplay questions
Post by: Nytemare on January 31, 2015, 12:15:24 am
So.....what are the actual effects of the fetishes you select at the beginning? Is there anything special you can do because of your choices?

And I have the futa cure for siera hardman, but all of a sudden she isn't appearing in the office every 10 seconds...is this event over, or am I missing something

There's a few things that fetishes do. Also, some events are locked unless you have a certain fetish. There's not many in the game, but there's more coming by next release. Also, when reworking some events, having some fetishes also allows the player more options during certain events that ar in the game. So like a person that's a voyeur would have more chances or opportunities to see those types of events.
Title: Re: Gameplay questions
Post by: Astralon on January 31, 2015, 06:57:37 am
There are effects from some fetishes. You can look them up in the... initialize.ve event file IIRC. Or, it appears that the list is on the wiki's Character Creation (https://www.henthighschool.com/hhsplus/wiki/game/character_creation) page.

I'll be honest, I can't make heads or tails of the code in the initialize file. I can find the listing for the fetishes in them, but what they mean is beyond me.

 I did find the wiki page helpful, though. Thanks.
Title: Re: Gameplay questions
Post by: Shilo on February 01, 2015, 02:24:18 am
I'll be honest, I can't make heads or tails of the code in the initialize file. I can find the listing for the fetishes in them, but what they mean is beyond me.

 I did find the wiki page helpful, though. Thanks.

You need to open the file in the Visual Event Editor that is accessible from the game's main menu. Just reading the XML file won't give you much of a clue.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 02, 2015, 11:47:00 pm
Thanks for the information about skill caps.  I never thought of that possibility when I was stuck 99.

This is my problem with starting over too many times. An ally for one principal, wasn't an ally for the other one.

In the PTA, Is there a system to let you know who your allies are? Besides taking a vote, which depends on the issue.  I thought the journal might do it, but it's still a WIP.
 
 

   
Title: Re: Gameplay questions
Post by: Kenji on February 03, 2015, 02:31:03 am
The PTA information is a work in progress still.  I posted a mock up here of what I was thinking of:  https://www.henthighschool.com/hhs-development/management-panel-pta-headshots/ (https://www.henthighschool.com/hhs-development/management-panel-pta-headshots/)

Unfortunately, that isn't in the dev version yet.  The overlays are made, but it will take some work to implement it, so no one with the ability has been able to do it yet.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 03, 2015, 03:35:06 am
The PTA information is a work in progress still.  I posted a mock up here of what I was thinking of:  https://www.henthighschool.com/hhs-development/management-panel-pta-headshots/ (https://www.henthighschool.com/hhs-development/management-panel-pta-headshots/)

Unfortunately, that isn't in the dev version yet.  The overlays are made, but it will take some work to implement it, so no one with the ability has been able to do it yet.

That's fine for corruption and loyalty, but that doesn't help with the ally part.  A perfect example is the Hooters. After her event, her loyalty and corruption doesn't play a part when she votes in favor of a proposal.   
Title: Re: Gameplay questions
Post by: Dragonblood on February 03, 2015, 04:15:52 am
After her event, her loyalty and corruption doesn't play a part when she votes in favor of a proposal.
It actually still does. The way the system works is that the allies / favors / blackmailing / etc. just add a bonus to their effective corruption level for PTA votes (as does being their Love).

As far as having some visual feedback for it... I guess a symbol could get overlain on one of the upper corners, but I haven't the faintest idea of what to use for such a symbol.
Title: Re: Gameplay questions
Post by: Kenji on February 03, 2015, 05:22:41 am
Probably just a simple plus sign would work best.  Are we keeping the low favor and max favor mechanics in the game?  We can shift the color of the symbol to show the different levels of alliance.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 03, 2015, 07:59:11 am
After her event, her loyalty and corruption doesn't play a part when she votes in favor of a proposal.
It actually still does. The way the system works is that the allies / favors / blackmailing / etc. just add a bonus to their effective corruption level for PTA votes (as does being their Love).

As far as having some visual feedback for it... I guess a symbol could get overlain on one of the upper corners, but I haven't the faintest idea of what to use for such a symbol.

Sorry about my earlier comments.  Evidently, I haven't asked for a proposal that required a higher corruption. 

As for the visual feedback, how about a single dot that changes between two colors.  A dark one for an unallied member and a bright one for an allied member. 
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 04, 2015, 02:34:56 am
The classes with no favored teachers, anything in development? 
Title: Re: Gameplay questions
Post by: Kenji on February 04, 2015, 05:24:29 am
Short answer: Nothing currently in development.

Long answer:  There is a plan to revise the subjects to approach them from a teacher progression angle.  So, for example, there would be a Science track, and you would be able to unlock different levels in that track.  For more info, go see the Management Panel Rework thread.  As part of this, I'm sure the favorite subjects will be looked at.  I believe that in order to have all of the favorite subjects covered, we would need to add teachers, even after the rework.  However, take that with a grain of salt because I haven't done an exhaustive count.
Title: Re: Gameplay questions
Post by: Taiho on February 04, 2015, 08:12:57 am
Favorite subjects might be (have been partially?) changed to refer to overall subjects rather than specific classes. So someone with favorite subject Biology would provide favorite subject bonus for all subjects in that progression before/after Biology. I think. We'd be looking at ~11-15 subject categories after rework, so more teachers would still be necessary to cover everything.

@kenji
You're actually thinking of the Classes thread. It's likely 2-3 pages back in the Dev forum.
Title: Re: Gameplay questions
Post by: Dragonblood on February 04, 2015, 09:39:40 am
Favorite subjects might be (have been partially?) changed to refer to overall subjects rather than specific classes. So someone with favorite subject Biology would provide favorite subject bonus for all subjects in that progression before/after Biology.
Correct, and I'm almost certain that this is the case in the last public release as well.

Teachers get a bonus to any subject related to their favorite subject (e.g., Biology as favorite subject still gives a bonus when teaching Anatomy), and a larger bonus for teaching their favorite subject.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 04, 2015, 10:27:29 pm

Teachers get a bonus to any subject related to their favorite subject (e.g., Biology as favorite subject still gives a bonus when teaching Anatomy), and a larger bonus for teaching their favorite subject.

I don't know if I didn't read the wiki properly or it hasn't been updated.  Thanks for the clarification.  My next challenge is class subject groupings.

Edit on 2015/02/05
Can I view the classes in VEE?  I haven't been able to find them.   
Title: Re: Gameplay questions
Post by: Dragonblood on February 06, 2015, 04:56:26 am
Can I view the classes in VEE?  I haven't been able to find them.
The class data is in:

[...]\Schools\NormalSchool\SchoolSubject\ListOfSchoolSubects.xml
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 06, 2015, 10:35:15 am
Can I view the classes in VEE?  I haven't been able to find them.
The class data is in:

[...]\Schools\NormalSchool\SchoolSubject\ListOfSchoolSubects.xml

No wonder I couldn't find it with VEE.  It's a xml.

Edit.
I looked at that file and if I understand it correctly, only six teachers have one favorite subjects.  Only two teachers have two or more subjects.  If Underwood were to be reassigned to chemistry or general education subjects, then Bells could be a third teacher to effect two subjects.  If Underwood did general education subjects, she would be the fourth teacher.  This would be a 50/50 split with the current teachers.  The game would still be lacking a teacher for chemistry.

How much work is involved in moving Underwood from swimming to chemistry or general education?     
Title: Re: Gameplay questions
Post by: Dragonblood on February 06, 2015, 05:17:07 pm
How much work is involved in moving Underwood from swimming to chemistry or general education?
Changing her favorite subject line in her XML file.

Keep in mind, though, that there's a big redesign of the subjects planned.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 07, 2015, 02:05:11 am
Keep in mind, though, that there's a big redesign of the subjects planned.

I found the thread and it's one ambitious redesign.

I hope my current starting criteria will hold up to the new classes. Which means I use the teachers events for my hiring priority.
If your interested.
(click to show/hide)

   
Title: Re: Gameplay questions
Post by: trees on February 08, 2015, 10:23:58 am
So can anyone tell me what event chains are in the game and the best ways to go about them?
Title: Re: Gameplay questions
Post by: vrtrtr on February 08, 2015, 12:57:24 pm
So can anyone tell me what event chains are in the game and the best ways to go about them?

While I commend your curiousity, a big part of the game is exploration and discovery - and I wouldn't want to take that away from weaker-willed players.
On top of that, there are a lot of things in the game (also depending on your gender) - and listing them all would take quite a lot of time.
That being said, you can expect quest chains for the better part of the PTA, about half of the clubs and for most of the teachers...furthermore, there are a few misc ones starting from random events in and out of the campus.
The best way to go about them - save often, at least once a week (don't overwrite, just make a new savegame), try out everything, visit every place and don't be afraid to wait for something to happen. Lollygaggin is no punishable offense in this town.
Title: Re: Gameplay questions
Post by: Apeless on February 12, 2015, 05:00:47 pm
Hey, a few question.

How does one into hacking? Makes no sense to me.

There is loli in the whitelist/blacklist, but I've not seen any loli in the game, even tho I have loli whitelisted, so is there simply no in the game at the moment or am I just unlucky with the events or wat?

Why are the developers so awesome?

Thank you!
Title: Re: Gameplay questions
Post by: Taiho on February 12, 2015, 05:12:49 pm
There is loli in the whitelist/blacklist, but I've not seen any loli in the game, even tho I have loli whitelisted, so is there simply no in the game at the moment or am I just unlucky with the events or wat?
Loli/shota are options on the blacklist because people could make content for it. There is no loli/shota in the official releases though.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 12, 2015, 10:51:55 pm
How does one into hacking? Makes no sense to me.

If you are asking where to start.
(click to show/hide)

The easiest way to increase it higher
(click to show/hide)

I know of one event that needs it.
(click to show/hide)

To reach 100
(click to show/hide)

Edit:
To play mini game. 
(click to show/hide)

Hopefully one these will answer your question.
Title: Re: Gameplay questions
Post by: Rpgfan650 on February 13, 2015, 12:04:14 am
I have two questions involving the lower right area of the game.

1. When moussing over the principal name, can the player increase the size of the principal stats/skills window? Probably no, but I'm using a magnifying glass to read it during it brief appearance.

2. Does opening and closing the debug window cause any changes to the game? Example. Opening window to read Principal stats then closing.

The last question deals with the three of Principal stats.
What cause the change in Happiness, Loyalty and Inhibitions?  I've narrowed down all the stats except these three.  I never seen a change to inhibitions. Happiness changes, but I haven't been tracking what changes it.  With Loyalty, no clue.

Here's an thank you in advance.   

 



Title: Re: Gameplay questions
Post by: Gunblazer42 on February 17, 2015, 07:06:40 pm
So I have a question. Is the principal supposed to have a daughter? I keep making new games to try out various debug things (as well as a couple where I'm actually making an effort instead of the easy way), and I notice that my male principal games always have a daughter assigned to the principal. even n the games where I'm just using debug to find people. Is there/was there something planned for having a daughter, or is the principal character just part of the pool of people that can "have" a child?
Title: Re: Gameplay questions
Post by: Dragonblood on February 17, 2015, 09:06:51 pm
So I have a question. Is the principal supposed to have a daughter?
No. That was a bug in the population generation code that has been fixed in the dev version.
Title: Re: Gameplay questions
Post by: allofthequestionable on February 18, 2015, 04:45:21 am
So I have a question. Is the principal supposed to have a daughter?
No. That was a bug in the population generation code that has been fixed in the dev version.
awww i kinda enjoyed the daughter. i never did anything to her but her existence made me moderate some of my behavior not prevent me from doing things but made me slow down a bit so she could get used to the chages also i never hypnotized a class she was in at the time that just seemed ... off to me
the sistere that looks nothing like you gets treated much worse by me than the daughter i cant even interact with... maybe that says something about my character
not to mention that in all my games the daughter looks like an anime character that i liked so it makes me thing she got her looks from mom the woman who in the introduction apparently left you  when your fetishes came out
i like the idea
eh anyway i enjoyed the game plenty before i found my daughter and i am sure i will like it fine after she is removed
it was also a bit of validation that she seemed to move with me and enroll in my new school obviously the court must have found me innocent of any significant wrongdoing to let me keep her even if my reputation was so stained by the scandal that no one wanted to hire me
until they ran out of options

was a cool bit of flavor while it lasted though
Title: Re: Gameplay questions
Post by: little soldier on February 18, 2015, 07:22:31 pm
question - what do i do in the carmen smith questline after ive decided to "look into" the rumours about her. is there something about a beach scene in here? also, ive been stuck on sierra hardman/karin hardmans questline for a while now. Ive got the futa cures but dont know what to do with them
Title: Re: Gameplay questions
Post by: ovre on February 18, 2015, 08:01:44 pm
Its the end of the lines. There is no more content.
Title: Re: Gameplay questions
Post by: rsenor on February 26, 2015, 02:51:04 am
The journal for Nina says nothing to do but wait, how long do i have to wait?

EDIT: I got the next nina event, but i have a new problem, i never find sierra in my office, it's been like 2 in game months
Title: Re: Gameplay questions
Post by: Pornkrog on February 26, 2015, 04:29:36 pm
i never find sierra in my office, it's been like 2 in game months
You have to call her into your office. Manage School->Students
Title: Re: Gameplay questions
Post by: rsenor on February 27, 2015, 01:44:33 am
so i made peter my sex toy, what now?
Title: Re: Gameplay questions
Post by: Astralon on February 27, 2015, 08:54:24 am
so i made peter my sex toy, what now?

If you call him to your office, you will have a special option in the upper dropbox. Something about playing with your toy.
Title: Re: Gameplay questions
Post by: primalfear92 on March 16, 2015, 01:08:54 am
What exactly does the MadScience event do if it is succesful (in my case, I managed to "dump" my load in the town's Water Plant)? Also, how do you actually have sex if you invite someone over? All I've managed to do is watch porn with the invited person until I have to go to sleep.
Title: Re: Gameplay questions
Post by: shyntrak on March 16, 2015, 08:48:21 am
What exactly does the MadScience event do if it is succesful (in my case, I managed to "dump" my load in the town's Water Plant)?

The outcome of a successful MadScience event will depend on what you do with the chosen drug:
  1. Research it - You lose the drug, but gain intelligence and chemistry skill.
  2. School's Water - Adds 1 dose of the chosen drug to all enrolled students and all hired staff. Gender-specific drugs will only be added to people of the appropriate gender (ex. Breast Enlarger will only be added to females or futanari, Male Futa Maker will only be added to males, etc.)
  3. City's Water (the option you chose) - Adds 1 dose of the chosen drug to -everyone in town- (except you). Gender-specific drugs will only be added to people of the appropriate gender. FYI, the different routes determine how long this option takes, your chance of success, and how much reputation you lose if you fail,
  4. Convert it to normal drugs - adds 5 doses of the chosen drug to your inventory for you to do with as you please.

Also, how do you actually have sex if you invite someone over? All I've managed to do is watch porn with the invited person until I have to go to sleep.

I'm not completely familiar with these events, as I've never tried any of them in-game before, but I've looked over all the event files so the following -should- be accurate:

The sex options during a date only seem to require that your character's arousal be greater than 20, and your partner's arousal be greater than 20 (I didn't see any Inebriation tags in the files, so I don't think getting them drunk has any bearing). Raising your arousal and your partner's arousal prior to the date will help you pass the stat check for the sex options. Raising your partner's arousal and lust, and lowering their inhibition, will allow for more variety in the images shown, and allow more explicit actions.

Hope this helps.
Title: Re: Gameplay questions
Post by: primalfear92 on March 16, 2015, 07:38:51 pm
So, if you wanted to corrupt the whole town you'd be interested in using either the Corruptor or Slut Maker on the Water Tower or on the other I can't remember. The only thing I'm currently thinking of is that I don't know if they consume said drugs by having them in their inventory, since you usually need to use these drugs on the person yourself.
Title: Re: Gameplay questions
Post by: shyntrak on March 17, 2015, 01:33:00 am
So, if you wanted to corrupt the whole town you'd be interested in using either the Corruptor or Slut Maker on the Water Tower or on the other I can't remember.

The other option was the water filtration plant. And yes, this event will allow you to corrupt the entire town, but it has many drawbacks that make it less favourable:

  - The Mad Science event can only be repeated after several days have passed, regardless of outcome.
  - Critical failures on the drug making part of the event, or failures on the drugging the water supply part of the event, will lower your reputation (and letting your reputation reach 0 results in a game over)
  - Corruptor, slut maker, and breast/penis enlarger/reducer will only affect people within certain stat ranges, based on the level of the drug. For instance, the initial corruptor will only have an effect on people with less than 30 corruption. Researching higher level drugs allows them to have greater effects and increases the stat range they can affect, but getting the required skill and creating the drugs is a major time investment.
  - Unless you achieve a critical success, the drug you use in the event is chosen at random from the list of all drugs available for you to purchase, so in order to use high level corruptors/slut makers you have to pass a LOT of random chance checks successfully. See my first point again for why this can be a pain.

All things considered, you CAN corrupt the entire town this way, but it will take a large time investment to do so. Alternatives to consider include corrupting the PTA and passing all available proposals (which will alter the "game mind" of the town), opening the Exhibition Club and triggering the club events around town (alters the stats of everyone present), just making a ton of drugs and leaving them on the ground around town for people to pick up (quicker but more costly way of doing what this event does), and many more - explore the game to see for yourself!

The only thing I'm currently thinking of is that I don't know if they consume said drugs by having them in their inventory, since you usually need to use these drugs on the person yourself.

If an NPC has an item in their inventory that they CAN use, they will use it themselves (at midnight each day, I think), so everyone that gets a drug from this event will consume them unless their already too corrupt/slutty.

Aside: If the NPC is willing to accept a trade from you, consider just filling their inventory with the drugs you want them to use, rather than using it on them and risking getting caught.
Title: Re: Gameplay questions
Post by: Zero_Blazer on March 17, 2015, 08:39:41 am
Alternatives to consider include corrupting the PTA and passing all available proposals (which will alter the "game mind" of the town), opening the Exhibition Club and triggering the club events around town (alters the stats of everyone present), just making a ton of drugs and leaving them on the ground around town for people to pick up (quicker but more costly way of doing what this event does), and many more - explore the game to see for yourself!

I can't find my Exhibition club. I know where they are, but events don't show up. Is it a low chance?
Title: Re: Gameplay questions
Post by: Taiho on March 17, 2015, 08:59:49 pm
There's a bug (#253 on the bugtracker) dating back to 1.02 where the Exhibition Club doesn't always show up in town. Ever. It was thought fixed for 1.03, but got reported as still happening. Unknown if it was fixed since Nov.

So either you have really bad luck on getting the events, or you're encountering the bug.
Title: Re: Gameplay questions
Post by: oratorio on March 17, 2015, 10:56:03 pm
There's a bug (#253 on the bugtracker) dating back to 1.02 where the Exhibition Club doesn't always show up in town. Ever. It was thought fixed for 1.03, but got reported as still happening. Unknown if it was fixed since Nov.

So either you have really bad luck on getting the events, or you're encountering the bug.

If I recall correctly, it is a scheduling problem which is fixed in the dev but not in any release version.
Title: Re: Gameplay questions
Post by: Kenji on March 18, 2015, 05:28:52 am
During a playtest yesterday I encountered the Exhibition club downtown (in the current dev build).  I haven't explored that path yet, so I'll try to go through it and make sure it is functioning as it should.  On the bright side, the Exhibition Club Starting event definitely happens now.
Title: Re: Gameplay questions
Post by: shyntrak on March 18, 2015, 06:08:13 am
During a playtest yesterday I encountered the Exhibition club downtown (in the current dev build).  I haven't explored that path yet, so I'll try to go through it and make sure it is functioning as it should.  On the bright side, the Exhibition Club Starting event definitely happens now.

On the live version, I've gotten to initial club opening event, as well as the follow-up event a month later where they ask to be allowed to have sex in public. I -think- I saw a club meeting event in town once or twice, but I'm usually hanging around the pool during after school club times, so I wouldn't normally see them anyways.

Update: Wonder Dog posted a fix for this problem in the bug report thread: https://www.henthighschool.com/hhsplus/(hhs-1-03)-official-bug-report-thread/msg18326/#msg18326 (https://www.henthighschool.com/hhsplus/(hhs-1-03)-official-bug-report-thread/msg18326/#msg18326)

Just save his attachment into the folder he specifies (overwriting the file already there) and the club events will trigger properly.
Title: Re: Gameplay questions
Post by: Astralon on April 02, 2015, 02:02:08 pm
So one of the teachers approached me with the offer of starting a parent gym class. I agree to the class, but I can't find it for the life of me. It's supposed to start 18-21pm, haven't seen anyone around there.

Is this a dead event chain or am I missing something?
Title: Re: Gameplay questions
Post by: kremey on April 02, 2015, 04:42:53 pm
Hello Astralon,

As far as I know the "parent gym class" is not an event (someone can correct me if I'm wrong)... There is nothing programmed for it so no trigger will happen...

Have fun,
kremey
Title: Re: Gameplay questions
Post by: Kenji on April 02, 2015, 06:02:45 pm
The Fuzushi quest lines are a little bit of a wasteland right now.  We have four different quest lines (prostitution, parent gym, cosplay, Neighbor sex) that don't really connect at all as currently implemented.  Maybe one of the other developers can speak to if there is an image set and quest line planned for her, but as far as I know it was something that was started and then dropped.

So, to make a long story short, you're not missing something.  It doesn't go anywhere currently.
Title: Re: Gameplay questions
Post by: Astralon on April 02, 2015, 06:41:47 pm
Ah. Thank you.

I'm aware of the cosplay & neighbor chains, but how do you get the prostitution chain to occur?
Title: Re: Gameplay questions
Post by: Kenji on April 02, 2015, 06:50:35 pm
You have to see Claire Fuzushi in the sex shop. It is hard to make it trigger, and there is currently very little payoff, so I wouldn't try too hard.
Title: Re: Gameplay questions
Post by: Zaiaku on April 03, 2015, 11:30:21 am
What's the difference between trust and loyalty? This is because according to the trade items window x person doesn't trust me enough to show me their inventory despite debugging loyalty all the way up to ensure that everyone is pretty much loyal to me.
Title: Re: Gameplay questions
Post by: Dragonblood on April 03, 2015, 12:08:33 pm
What's the difference between trust and loyalty? This is because according to the trade items window x person doesn't trust me enough to show me their inventory despite debugging loyalty all the way up to ensure that everyone is pretty much loyal to me.
It was bugged in the last release. That issue should be resolved in the next public release.
Title: Re: Gameplay questions
Post by: Igor Prokhorov on April 10, 2015, 02:15:30 pm
When and how will enter the basement?
Title: Re: Gameplay questions
Post by: little soldier on April 11, 2015, 01:47:20 am
what do you do with the futa maker drugs after the hardman questline?
Title: Re: Gameplay questions
Post by: shyntrak on April 11, 2015, 02:49:21 am
When and how will enter the basement?

Hire Samantha Keller, have the detective investigate her, then when the detective tells you what he found choose to be nice to Samantha. This will give you access to the school basement, which you can then enter from the schoolyard. I've heard mention of plans for an alternate way to access the basement, but I'm not if it's implemented yet or not.

what do you do with the futa maker drugs after the hardman questline?

If you give them to people, you will change their gender to futa. Futa maker works on women, and male futa maker works on men. There's also a pair of futa cure drugs you can make, then turn futas into men or women, so you could use combinations of these drugs to change anyone's gender into any other gender you want.
Title: Re: Gameplay questions
Post by: little soldier on April 11, 2015, 02:56:42 am
thanks, so is there anything left in the hardman questline after you go to karins place or is that the end of it. the journal says she will do experiments for you but i dont know how to trigger them.

and how do i go about getting the daisy maddox spying chain to trigger (not the breast growth one, the one that triggers when you see her making out with someone in a classroom)
Title: Re: Gameplay questions
Post by: someonesomeone1 on April 11, 2015, 06:32:48 am
once you finish the hooter line allegedly you can have sex with her in the office and looking the game files there are images for that but I don't know how to activate them. If you order her to the office and ask she will refuse (which maybe should be changed to always accept if the questline is finished and same for all characters with questlines because it just doesn't make sense), is there some other way to activate the scenes?

Once you witness Fuzushi in the store buying clothes once the journal tells you to go back to see her again in the store, but I can't seem to get a trigger again in the store, is this line not complete or is there a specific time to go there and see her?

Also I have a suggestion, why not remove the second secretary from the game? she doesn't do anything (I think) and it just probably makes people who don't know about the hooter line (first time comers) to hire her over hooter and then the miss this questline which I consider one of the first in the game. There doesn't really seem to be a need for 2 secretarys in the game anyway so why not make hooter do the introduction.
Title: Re: Gameplay questions
Post by: shyntrak on April 11, 2015, 06:59:03 pm
thanks, so is there anything left in the hardman questline after you go to karins place or is that the end of it. the journal says she will do experiments for you but i dont know how to trigger them.

After you confront her in the ward, she gives you her notes on how she made the drugs that turned Sierra into a futa (no actual notes are added to your inventory). This enables you to develop new drugs in the Chem Lab if your chemistry skill is 90+. If you told Sierra you'd help her become normal, you'll need to make these drugs and give them to her to finish the event chain. If you told Sierra you like her as she is, then confronting Karin in the ward was the end of the event chain. The message in the journal about Karin performing tests on students at school was hinting at events that haven't been implemented yet.

and how do i go about getting the daisy maddox spying chain to trigger (not the breast growth one, the one that triggers when you see her making out with someone in a classroom)

The requirements for this are a little strict. You have to be in a classroom during school time, Daisy has to be there, no other events can trigger before this one gets checked, and this event needs to pass a 10% random chance. The first two requirements are easy to work around if you check her current location in your office (Manage school -> students tab -> find her on the list of students (adding her to your favourites helps)) or if you track her location in the debug window. The latter two requirements mean that you can be chasing her around the school for months without getting anything. Luck and persistence are the only things that help.

once you finish the hooter line allegedly you can have sex with her in the office and looking the game files there are images for that but I don't know how to activate them. If you order her to the office and ask she will refuse (which maybe should be changed to always accept if the questline is finished and same for all characters with questlines because it just doesn't make sense), is there some other way to activate the scenes?

The event being referenced when you finish corrupting her takes place in the School Office (where she is during school hours, not the Principal's Office). You need to be playing as a male principal and Susan's arousal has to be higher than 60 for the event to trigger, so you aren't likely to see it until her lust is nearly maxed out (due to the way arousal is adjusted each night). Kissing her, wearing cologne, hypnosis/MC device can boost her arousal as well.

Once you witness Fuzushi in the store buying clothes once the journal tells you to go back to see her again in the store, but I can't seem to get a trigger again in the store, is this line not complete or is there a specific time to go there and see her?

The second encounter in the store has to be at least a day after the first encounter, she has to be hired, and she has to actually be in the store with you. She won't be in the store during school hours (since she'll be at school if you hired her) so checking the store after school, or just idling in the store all day on the weekend are your best bets. Also, make sure you're looking for her in the sex shop, not any of the other stores, since she's buying sex toys and not clothing. Other than that, it's just a matter of patiently waiting for her to show up.

Also I have a suggestion, why not remove the second secretary from the game? she doesn't do anything (I think) and it just probably makes people who don't know about the hooter line (first time comers) to hire her over hooter and then the miss this questline which I consider one of the first in the game. There doesn't really seem to be a need for 2 secretarys in the game anyway so why not make hooter do the introduction.

They introduced her to the game for the sake of the tutorial events, wanting there to be an unbiased third party explaining things to you. At some point they let you hire her, presumably because someone liked her design enough to give her a full set of paper doll outfits, as well as for some variance. There's been some talk recently about adding in events for her, so although she's a bit of a beginner's trap in her current form, I doubt they'll remove her.
Title: Re: Gameplay questions
Post by: little soldier on April 12, 2015, 05:14:20 am

The requirements for this are a little strict. You have to be in a classroom during school time, Daisy has to be there, no other events can trigger before this one gets checked, and this event needs to pass a 10% random chance. The first two requirements are easy to work around if you check her current location in your office (Manage school -> students tab -> find her on the list of students (adding her to your favourites helps)) or if you track her location in the debug window. The latter two requirements mean that you can be chasing her around the school for months without getting anything. Luck and persistence are the only things that help.


thanks. so with this, what do you mean by no other events can trigger before this one gets checked, and is this the same pathway that gets the gangbang and the gym depot bits with daisy maddox or is that something else entirely.

thanks for the help dude
Title: Re: Gameplay questions
Post by: anonisland on April 12, 2015, 05:27:01 am

thanks. so with this, what do you mean by no other events can trigger before this one gets checked, and is this the same pathway that gets the gangbang and the gym depot bits with daisy maddox or is that something else entirely.

thanks for the help dude

They're talking about the little random events that you get in classrooms, like "The class is out of control!" "The students are feeding a stray cat" "this student fell asleep," etc
Title: Re: Gameplay questions
Post by: little soldier on April 12, 2015, 07:06:51 am

They're talking about the little random events that you get in classrooms, like "The class is out of control!" "The students are feeding a stray cat" "this student fell asleep," etc

cheers. so how do i unlock the gym depot and the rest of maddox's lines
Title: Re: Gameplay questions
Post by: TiberousBSD on April 12, 2015, 12:43:12 pm
So I ran into a gloryhole option and even looked at the event with the viewer but for whatever reason I can't seem to get it to pop. What am I missing? Thanks for your response in advance.
Title: Re: Gameplay questions
Post by: shyntrak on April 13, 2015, 01:38:03 am