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Author Topic: Multi ethnicity  (Read 1481 times)

KungFuCharly

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Multi ethnicity
« on: January 21, 2021, 03:39:08 am »

I won't be the first to have brought this up, but I do feel as if this game is missing a fundamentally appealing aspect without multi-racial content.

From the perspective of paper dolls, I can see that many sets would need to be created to offset the existing ones within the game.
The game coding would need to be reworked to factor in this random requirement and subsequent consequential aspects such as using the right type of body and head together.
The database of images would dramatically increase causing stress to the running of the application.

I suppose the only thing I could contribute with my limited knowledge is the paper doll creation as I have used kisekae quite extensively in the past, but I have no idea how to approach anything else.

The questions are, is anyone working towards this?  Is this even possible with the game so developed as it is?
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Malorn

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Re: Multi ethnicity
« Reply #1 on: January 21, 2021, 07:10:04 am »

The race issue isn't really a paperdoll problem, that would be fairly easy to fix.

The problem is a picture problem. The image sources for HHS are generally 'anime' in nature, and thus there simply aren't the images to do this kind of thing justice.

Worse still, a token representation might end up more like fetishization of racial differences... which despite everything else we fetishize... seems like a potentially dangerous place to go.  Dunno, with a significant image source, it should be possible, I just don't think that enough image sources exists in a style matching HHS to have a decent population of black students.

That said, a black teacher or PTA member... that might be possible.
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Shilo

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Re: Multi ethnicity
« Reply #2 on: January 21, 2021, 05:45:21 pm »

Full color control for individual body parts was one goal of the fabled "new paperdoll system", not just for ethnicity reasons but also to create color variation in clothing without requiring an abundance of different asset files.
But alas it's kinda been put on the backburner due to being quite tough to implement and probably requiring way to much manual labour to bring the assets up to par. (As well as there simply being more beneficial things to implement first)

And there once was a black teacher in the game - her name was "Afra Putina". She was scrapped not only for that uncomfortable name but also because the art style did not fit the rest of the game at all (she had a western cartoonish look with thick outlines) and there was no content for her at all other than the paperdoll.

But yeah, if you start introducing different ethnicities in the paperdolls but don't have actual image content to follow through, it stands out in quite an unwelcoming way. Then we might have to consider things like filtering persons by their skin tone, so the event images can fit the participating persons, which would require yet another massive rework of many of the game's events. I just think we are too far into the game's development to introduce something like that at this point. Other scenarios might benefit from it, but Smallville may stay Caucasian for practicality reasons.
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