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Author Topic: Thought experiment: Male Pack?  (Read 208 times)


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Thought experiment: Male Pack?
« on: April 08, 2021, 12:00:49 am »

Got this idea from someone on another board.  I'll note that this is not something I would be interested in actually doing, but is quite interesting as a thought experiment.

The basic idea is making pack(s) for male characters.

What would be the challenges?

First obviously is that the game text has plenty of places where the text is female-centric.  So without modding or heavily editing text via the _bk.ini there are going to be places where the game text simply cannot be matched by the images.  I think that would just need to be accepted as a consequence.

Another issue would be that, overall, the supply of R34 for male characters is vastly inferior to that for female characters.  While there are almost certainly male characters who would have enough, the pickings is a good bit lower.

A purely functional issue, assuming still male customers, what would be usable for the "sex" tag?  All normal gay-sex activity is well covered by other sex act tags.  This is the same sort of issue, broadly, that we had with covering sex acts for the lesbian tag.

So what other issues/complications would be created by trying to create a male pack or packs?


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Re: Thought experiment: Male Pack?
« Reply #1 on: April 08, 2021, 06:02:57 am »

Glad this is only a thought experiment.

I'm not really interested in male characters' packages...
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Re: Thought experiment: Male Pack?
« Reply #2 on: April 08, 2021, 07:23:11 am »

Thanks but no thanks. Im not intrested either.


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Re: Thought experiment: Male Pack?
« Reply #3 on: April 08, 2021, 01:05:29 pm »

You guys seem to lack the adventuring spirit here... :-\

I think 'assuming still male customers' would probably not be a good idea, and lobbying Goldo to restrict male slaves to female customers would be a relatively easy and sensible thing to do. Let's be honest here, how many gay players does BK have? ;)

But the biggest issue I see is training, especially the farm. The latter is pretty much assumed to be female-only, unlike the situation in the brothel.

There are certain fixations which don't make much sense for males without code changes, like cunnilingus or femdom.

And while I can see male masseurs, bar waiters and even stage dancers, I admit I'm having a bit of a blank when it comes to male geisha. Well, okay, the original geisha might have been male and so on, but BK's version is pretty much a female thing.
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Re: Thought experiment: Male Pack?
« Reply #4 on: April 08, 2021, 07:12:25 pm »

I think just making a pack is kind of pointless on its own (but one could do that as a hobby, of course), if it doesn't fit in the game, and there's almost no instances in the game where it would fit.

I think it would be a better match for a stand-alone mod, which could go after the (insanely) ambitious aim of changing the game to allow male slaves everywhere, or more simply introduce specific male events (with no connection to the core gameplay).

It's not my thing either, but I could give some pointers to the hypothetical bi/gay would-be coder if need be.
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