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Re: Test version for 0.2 by Herman
[Today at 03:23:59 pm]


Re: Gameplay and design discussion by Goldo
[Today at 03:20:36 pm]


Re: Gameplay and design discussion by Jman
[Today at 03:11:39 pm]


Re: Gameplay and design discussion by _neronero
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Author Topic: Test version for 0.2  (Read 129848 times)

DougTheC

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Re: Test version for 0.2
« Reply #1050 on: January 06, 2021, 11:38:04 pm »

More typos as noticed:

(click to show/hide)
« Last Edit: January 08, 2021, 02:29:57 am by DougTheC, Reason: add hyphen to chock-full »
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Freimann

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Re: Test version for 0.2
« Reply #1051 on: January 07, 2021, 03:18:31 am »

The new 'autorest' status icon doesn't display. It's just the gray 'no picture found' icon.
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Goldo

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Re: Test version for 0.2
« Reply #1052 on: January 07, 2021, 04:48:38 pm »

With new patch, before starting a new game; hadn't updated with other patches in last two weeks.

Start menu, Preferences, Game Options gave this error (reproducible):

(click to show/hide)

Yeah it's because you are using an older version of persistent dictionary 'persistent.show_girl_status'. There is a built-in repair when you access the 'girls' tab. Can you go to the girls tab first, then see if it fixes your problem?

If not, you can use the console and type:
Code: [Select]
del persistent.show_girl_status
Then restart the game.
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Looking for the latest 0.2 patch? It's right here: (it will always be right here :))). !!!Do not use with 0.15!!!

DougTheC

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Re: Test version for 0.2
« Reply #1053 on: January 07, 2021, 11:28:48 pm »

Gizel in foreground and background, after she defeats Arios templar, and MC says You don't want to fight me:

hide gizel was commented out for some reason.
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vadi92

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Re: Test version for 0.2
« Reply #1054 on: January 09, 2021, 04:37:07 pm »

If we talk about typos here. Its straight not straigth
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alpha_and_omega

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Re: Test version for 0.2
« Reply #1055 on: January 10, 2021, 10:03:07 pm »

I have some remarks on the mouseover-toolbox for the "Brothel" button on the main-screen.

Consisteny:
- The {b} that is currently after "Advertising" is off. It could be placed in front of "Advertising", completely removed or (my favorite) one could set {b}{/b} around "Advertising", "Security" and "Maintenance".
- The "." in front of \nSecurity has to be removed, otherwise double dots.


Quality of life/display:

I know that the balance between showing as little as possible and as much as necessary is hard to hit.
The following propositions might work for me, but maybe not for you / Goldo, so please take them with a grain of salt.
The overall aim of these proposition is a more lisible toolbox:
(click to show/hide)

- The word "report" is of little to no value. It could be left out entierly.
- Advertising: Use of count_customers_description(short=True) in the toolbox for the Home screen, and the detailed count_customers_description() in the toolbox for the dedicated Brothel screen.
(click to show/hide)
- Security: "The threat to your brothel is ..." -> "The threat level is ..."
- Maintenance: Just slightly shortening the maintenace_desc in BKinit_variables.
(click to show/hide)


These small modifications combined lead to a cleaner toolbox and bigger script. See attachments for a before-after comparison.





-----
Edit:
There is also a small anomaly in the contract descriptions.
The organiser's name loses its capital letters, though I don't know why.

Should say "Brothel Master Quinn" but shows as "Brothel master quinn".
« Last Edit: January 10, 2021, 10:37:00 pm by alpha_and_omega »
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DougTheC

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Re: Test version for 0.2
« Reply #1056 on: January 11, 2021, 05:39:22 am »

I have some remarks on the mouseover-toolbox for the "Brothel" button on the main-screen.


I support shortening the mouseover toolbox display, and bolding changes as suggested.
Also the black font on status security "normal" and possible other statuses is nearly invisible on most room backgrounds even with the added top area gray filter.
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DougTheC

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Re: Test version for 0.2
« Reply #1057 on: January 12, 2021, 12:29:27 am »

Would help to exclude girls away on quests or classes from showing in Resting numbers on brothel report summary for Today due to scheduler status (and for Yesterday also if not already).
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DougTheC

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Re: Test version for 0.2
« Reply #1058 on: January 13, 2021, 01:15:47 am »

Favorite line: 
(click to show/hide)

Typos as found:

(click to show/hide)
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Jman

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Re: Test version for 0.2
« Reply #1059 on: January 13, 2021, 05:39:18 am »

Counter-proofing:
(click to show/hide)
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lolzoke

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Re: Test version for 0.2
« Reply #1060 on: January 14, 2021, 04:36:56 am »

I have major random performance issues with this version. The game will run cleanly on one day, but I end the day to the next and the game is almost unplayable due to slow down that increases the longer I don't end that day. Sometimes it will be laggy, and then the lag will go away during that day. Sometimes the game will just lag into a freeze and CTD. Doesn't seem to matter if its a new game or not. Anyone have any experience with this?

I was also told of an event in The "Guild Quarter" for a shop of some sort but I've explored at least 10 times a day and nothing has happened. Is this ingame or did I miss a trigger somehow?
« Last Edit: January 14, 2021, 04:42:36 am by lolzoke »
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DougTheC

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Re: Test version for 0.2
« Reply #1061 on: January 14, 2021, 11:25:43 am »

I have major random performance issues with this version. The game will run cleanly on one day, but I end the day to the next and the game is almost unplayable due to slow down that increases the longer I don't end that day. Sometimes it will be laggy, and then the lag will go away during that day. Sometimes the game will just lag into a freeze and CTD. Doesn't seem to matter if its a new game or not. Anyone have any experience with this?

I was also told of an event in The "Guild Quarter" for a shop of some sort but I've explored at least 10 times a day and nothing has happened. Is this ingame or did I miss a trigger somehow?

I have had some repeated lags, but that happens often with my PC.

Here is the full message for the guild quarter event, which should help: "The merchandise is brought to the guild quarter on the first Tuesday of every month. Look for a private club called 'Mania', and show them the amulet.
Don't expect any more intel from me, this is getting too dangerous. My cover is nearly blown, I'm out."
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vadi92

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Re: Test version for 0.2
« Reply #1062 on: January 14, 2021, 04:34:36 pm »

I have major random performance issues with this version. The game will run cleanly on one day, but I end the day to the next and the game is almost unplayable due to slow down that increases the longer I don't end that day. Sometimes it will be laggy, and then the lag will go away during that day. Sometimes the game will just lag into a freeze and CTD. Doesn't seem to matter if its a new game or not. Anyone have any experience with this?

I was also told of an event in The "Guild Quarter" for a shop of some sort but I've explored at least 10 times a day and nothing has happened. Is this ingame or did I miss a trigger somehow?
I have the same issue after chapter 2 the more girl i get the more laggy its became.
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Leortha

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Re: Test version for 0.2
« Reply #1063 on: January 14, 2021, 09:57:27 pm »

I have major random performance issues with this version. The game will run cleanly on one day, but I end the day to the next and the game is almost unplayable due to slow down that increases the longer I don't end that day. Sometimes it will be laggy, and then the lag will go away during that day. Sometimes the game will just lag into a freeze and CTD. Doesn't seem to matter if its a new game or not. Anyone have any experience with this?

I was also told of an event in The "Guild Quarter" for a shop of some sort but I've explored at least 10 times a day and nothing has happened. Is this ingame or did I miss a trigger somehow?
I have the same issue after chapter 2 the more girl i get the more laggy its became.

Are you on the most recent version of the game?  This sounds a lot like a bug that was squashed a couple of months ago.  There was a lot of discussion on the board about fixing issues of the time it takes to do EndOfDay getting longer and longer as the game went on.  If this is on the most recent version, then we may have that bug resurfacing.

DougTheC

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Re: Test version for 0.2
« Reply #1064 on: January 14, 2021, 11:37:19 pm »

I have major random performance issues with this version. The game will run cleanly on one day, but I end the day to the next and the game is almost unplayable due to slow down that increases the longer I don't end that day. Sometimes it will be laggy, and then the lag will go away during that day. Sometimes the game will just lag into a freeze and CTD. Doesn't seem to matter if its a new game or not. Anyone have any experience with this?
I have the same issue after chapter 2 the more girl i get the more laggy its became.

Are you on the most recent version of the game?  This sounds a lot like a bug that was squashed a couple of months ago.  There was a lot of discussion on the board about fixing issues of the time it takes to do EndOfDay getting longer and longer as the game went on.  If this is on the most recent version, then we may have that bug resurfacing.

The symptoms seem fairly different (bolding added), making suspect some more-recent change, like if girl action logging was modified. General logging has apparently not been implemented as proposed in other thread, so perhaps Goldo can go through recent changes that would scale with number of girls, or do general timing runs.
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