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Author Topic: Collected Mods Thread  (Read 180808 times)

drakean

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Re: Collected Mods Thread
« Reply #30 on: January 14, 2014, 06:39:28 pm »

Could you put that on any site other than rapidgator? 4shared, mega, mediashare, anything? I tried downloading it, got distracted and came back about ten minutes later to it saying that the captcha had expired. When I tried again it told me I had run out of free download attempts. Sorry, but I'm not paying money for downloads when there are plenty of free ones out there.
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jerricho13

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Re: Collected Mods Thread
« Reply #31 on: March 15, 2014, 05:03:53 am »

I vote this post be stickified!
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Sjaybird

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Re: Collected Mods Thread
« Reply #32 on: March 20, 2014, 12:03:43 am »

I think it fits well with the subject of this thread so I will point out my own thread where I have compiled a set of most of the working (as of version 5004) mods.

https://www.henthighschool.com/ashford-academy/easy-onetwo-step-install-compiled-set-of-most-of-the-current-mods/

 ;)
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mjunh

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Re: Collected Mods Thread
« Reply #33 on: April 20, 2014, 12:26:17 am »

i downloaded sjaybirds compiled mod set and it work fairly well out side of a few script errors and one bug im guessing the mods them selves caused. after one play threw i was looking threw the mod folder in my game folder and noticed that some of the mod folders were empty while others were not. furthermore the ones empty i remember seeing in game but not the ones with their content still. do you have to empty the mod folders into different folders in order for them to work?

also the bug was the fact that at no time do you meet jack.
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Sjaybird

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Re: Collected Mods Thread
« Reply #34 on: May 28, 2014, 11:18:01 pm »

i downloaded sjaybirds compiled mod set and it work fairly well out side of a few script errors and one bug im guessing the mods them selves caused. after one play threw i was looking threw the mod folder in my game folder and noticed that some of the mod folders were empty while others were not. furthermore the ones empty i remember seeing in game but not the ones with their content still. do you have to empty the mod folders into different folders in order for them to work?

also the bug was the fact that at no time do you meet jack.
coulda sworn I already replied to this?... well the empty folders were there mainly to help me remember which mods I had already added to the package while I was making it. they should all already be in the correct places so no folder emptying should be needed. as for jack something about the priorities of the events just makes him a LOT more unlikely to appear.
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mjunh

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Re: Collected Mods Thread
« Reply #35 on: May 29, 2014, 01:29:52 am »

i downloaded sjaybirds compiled mod set and it work fairly well out side of a few script errors and one bug im guessing the mods them selves caused. after one play threw i was looking threw the mod folder in my game folder and noticed that some of the mod folders were empty while others were not. furthermore the ones empty i remember seeing in game but not the ones with their content still. do you have to empty the mod folders into different folders in order for them to work?

also the bug was the fact that at no time do you meet jack.
coulda sworn I already replied to this?... well the empty folders were there mainly to help me remember which mods I had already added to the package while I was making it. they should all already be in the correct places so no folder emptying should be needed. as for jack something about the priorities of the events just makes him a LOT more unlikely to appear.
u did on the other thread inside first post spoiler
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Sillmar

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Re: Collected Mods Thread
« Reply #36 on: June 27, 2014, 02:37:04 am »

i downloaded sjaybirds compiled mod set and it work fairly well out side of a few script errors and one bug im guessing the mods them selves caused. after one play threw i was looking threw the mod folder in my game folder and noticed that some of the mod folders were empty while others were not. furthermore the ones empty i remember seeing in game but not the ones with their content still. do you have to empty the mod folders into different folders in order for them to work?

also the bug was the fact that at no time do you meet jack.
coulda sworn I already replied to this?... well the empty folders were there mainly to help me remember which mods I had already added to the package while I was making it. they should all already be in the correct places so no folder emptying should be needed. as for jack something about the priorities of the events just makes him a LOT more unlikely to appear.

It seems tendb's events dont work.  The other mods seem to fire but when i look in tendb's directory there is a lot of content i have never seen after playing through a few times (specifically all 3 story lines for the new chars).  I tried to fiddle with location to fix it and broke my game so now it doesnt work at all... but ya it seems like tendb's arent right.
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Sjaybird

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Re: Collected Mods Thread
« Reply #37 on: June 27, 2014, 04:16:39 am »

i downloaded sjaybirds compiled mod set and it work fairly well out side of a few script errors and one bug im guessing the mods them selves caused. after one play threw i was looking threw the mod folder in my game folder and noticed that some of the mod folders were empty while others were not. furthermore the ones empty i remember seeing in game but not the ones with their content still. do you have to empty the mod folders into different folders in order for them to work?

also the bug was the fact that at no time do you meet jack.
coulda sworn I already replied to this?... well the empty folders were there mainly to help me remember which mods I had already added to the package while I was making it. they should all already be in the correct places so no folder emptying should be needed. as for jack something about the priorities of the events just makes him a LOT more unlikely to appear.

It seems tendb's events dont work.  The other mods seem to fire but when i look in tendb's directory there is a lot of content i have never seen after playing through a few times (specifically all 3 story lines for the new chars).  I tried to fiddle with location to fix it and broke my game so now it doesnt work at all... but ya it seems like tendb's arent right.
yah i just looked and it seems like about the only ones i have seen are the pool ones so maybe the priority has more of an effect than ive been led to beleive? I will look into it.
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MyDecember

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Re: Collected Mods Thread
« Reply #38 on: December 02, 2015, 12:57:46 am »

I got a huge string of errors after each successful student event since I installed your pack, (cleaning, art exhibit, museum, etc.) I've taken a look at the coding, and I don't even... I've included the error/exception prompt in the spoiler below. Thanks

(click to show/hide)
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Chaoz

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Re: Collected Mods Thread
« Reply #39 on: December 03, 2015, 03:33:31 am »

Since this thread is more than a year old don't you think it makes more sense to use the collection from this https://www.henthighschool.com/ashford-academy/easy-onetwo-step-install-compiled-set-of-most-of-the-current-mods/  thread ?
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MattewIsHere

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Re: Collected Mods Thread
« Reply #40 on: August 22, 2017, 11:47:03 pm »

Is the collection of mods on pages updating? Or do we have to manually search for the updated mod collection whenever a new version comes out?
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