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Author Topic: Goldo's event pack #1  (Read 121943 times)

jerricho13

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Re: Goldo's event pack #1
« Reply #75 on: January 10, 2014, 02:03:43 am »

"If you try out those events, please let me know if you enjoyed them. I welcome any feedback, bug or typo report, suggestion, criticism...
Also, feel free to change, edit, tweak whatever you want about those events. If you improve on them, let me know and I will update the pack."

Be careful of what you wish for...  ;D

I read through all of go1.rpy (v0.4) and made typographical and grammatical corrections.  I also noticed a few stat changes that didn't correspond with the event (list of corrections included).

Thanks for this awesome mod!

- Keith
« Last Edit: January 10, 2014, 02:11:55 am by jerricho13 »
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stefander867

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Re: Goldo's event pack #1
« Reply #76 on: February 09, 2014, 11:27:08 pm »

im getting this error:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 149, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/main.rpy", line 231, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/mods/Scorp1/Scorp_Class1.rpy", line 243, in script
  File "game/mods/go1/go1.rpy", line 37, in python
NameError: name 'go_bg' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "D:\spel\Ashford Academy-0.5004\renpy\execution.py", line 288, in run
    node.execute()
  File "D:\spel\Ashford Academy-0.5004\renpy\ast.py", line 455, in execute
    renpy.exports.say(who, what, interact=self.interact)
  File "D:\spel\Ashford Academy-0.5004\renpy\exports.py", line 853, in say
    who(what, interact=interact)
  File "D:\spel\Ashford Academy-0.5004\renpy\character.py", line 807, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "D:\spel\Ashford Academy-0.5004\renpy\character.py", line 673, in do_display
    **display_args)
  File "D:\spel\Ashford Academy-0.5004\renpy\character.py", line 476, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "D:\spel\Ashford Academy-0.5004\renpy\ui.py", line 237, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 1853, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 2095, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 246, in visit_all
    d.visit_all(callback)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 246, in visit_all
    d.visit_all(callback)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 246, in visit_all
    d.visit_all(callback)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 248, in visit_all
    callback(self)
  File "D:\spel\Ashford Academy-0.5004\renpy\display\core.py", line 2095, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "D:\spel\Ashford Academy-0.5004\renpy\display\screen.py", line 166, in per_interact
    self.update()
  File "D:\spel\Ashford Academy-0.5004\renpy\display\screen.py", line 266, in update
    self.screen.function(**self.scope)
  File "D:\spel\Ashford Academy-0.5004\renpy\screenlang.py", line 1217, in __call__
    renpy.python.py_exec_bytecode(self.code.bytecode, locals=scope)
  File "D:\spel\Ashford Academy-0.5004\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/mods/go1/go1.rpy", line 37, in <module>
    add go_bg
NameError: name 'go_bg' is not defined

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5
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Tsapas

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Re: Goldo's event pack #1
« Reply #77 on: February 09, 2014, 11:41:54 pm »

im getting this error:

Get the new version of Scorpionswap's mod and the issue should be resolved. :)
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Arjuna1356

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Re: Goldo's event pack #1
« Reply #78 on: March 15, 2014, 05:02:41 pm »

Hey, sorry, but I'm getting an error that I don't really understand...

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/main.rpy", line 251, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/mods/screens/go1.rpy", line 3777, in script
IOError: Couldn't find file 'screens/Go1/go_lib6_1.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\execution.py", line 288, in run
    node.execute()
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\ast.py", line 1112, in execute
    renpy.exports.with_statement(trans, paired)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\exports.py", line 1075, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1541, in do_with
    clear=clear)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1853, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 2168, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1418, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 365, in renpy.display.render.render_screen (gen\renpy.display.render.c:5292)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\transition.py", line 176, in render
    renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\transition.py", line 362, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "accelerator.pyx", line 109, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1652)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\image.py", line 164, in render
    return wrap_render(self.target, width, height, st, at)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\image.py", line 54, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 463, in render
    im = cache.get(self)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 196, in get
    surf = image.load()
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 507, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\loader.py", line 428, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'screens/Go1/go_lib6_1.jpg'.

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5



In addition, I've also gotten another, similar error, only with finding the 'go_office1_1.jpg' file.

I've checked the 'mods\screens\Go1' folder already, but both files appear to be there. Is there something else that I'm overlooking?
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Sjaybird

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Re: Goldo's event pack #1
« Reply #79 on: March 15, 2014, 09:02:55 pm »

Hey, sorry, but I'm getting an error that I don't really understand...

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/main.rpy", line 251, in script call
  File "game/event_dispatcher.rpy", line 297, in script call
  File "game/mods/screens/go1.rpy", line 3777, in script
IOError: Couldn't find file 'screens/Go1/go_lib6_1.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\execution.py", line 288, in run
    node.execute()
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\ast.py", line 1112, in execute
    renpy.exports.with_statement(trans, paired)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\exports.py", line 1075, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1541, in do_with
    clear=clear)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1853, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 2168, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\core.py", line 1418, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 365, in renpy.display.render.render_screen (gen\renpy.display.render.c:5292)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\transition.py", line 176, in render
    renpy.display.render.render(self.transitions[-1], width, height, 0, 0)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\transition.py", line 362, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\layout.py", line 521, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "accelerator.pyx", line 109, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1652)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\image.py", line 164, in render
    return wrap_render(self.target, width, height, st, at)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\image.py", line 54, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2757)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2484)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 463, in render
    im = cache.get(self)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 196, in get
    surf = image.load()
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\display\im.py", line 507, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "D:\Users\Owner\Desktop\Games\Ashford Academy-all\renpy\loader.py", line 428, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'screens/Go1/go_lib6_1.jpg'.

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5



In addition, I've also gotten another, similar error, only with finding the 'go_office1_1.jpg' file.

I've checked the 'mods\screens\Go1' folder already, but both files appear to be there. Is there something else that I'm overlooking?
I've had similar errors before. if you look it says "Couldn't find file 'screens/Go1/go_lib6_1.jpg'." meaning its not looking in the mods folder it is looking in the Game/Screens folder so you should move the files there instead.
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Goldo

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Re: Goldo's event pack #1
« Reply #80 on: March 16, 2014, 01:47:10 am »

Hey, sorry, but I'm getting an error that I don't really understand...

I'm sorry, but an uncaught exception occurred.

[...]

IOError: Couldn't find file 'screens/Go1/go_lib6_1.jpg'.

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5



In addition, I've also gotten another, similar error, only with finding the 'go_office1_1.jpg' file.

I've checked the 'mods\screens\Go1' folder already, but both files appear to be there. Is there something else that I'm overlooking?

Hi, this shouldn't happen so I am guessing that you are using an older version. Did you download the files from the latest link on the first page of this topic?
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Looking for the latest 0.2 patch? It's right here: (it will always be right here :))). !!!Do not use with 0.15!!!

trees

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Re: Goldo's event pack #1
« Reply #81 on: April 04, 2014, 09:38:52 pm »

Hey, I got this error on the full traceback during the monthly planning. Anyone know what's up?


-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\execution.py", line 288, in run
    node.execute()
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\ast.py", line 720, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/locations/planning.rpy", line 455, in <module>
    $ monthly_goal_menu()
  File "game/locations/planning.rpy", line 69, in monthly_goal_menu
    globals()['goal_building'] = renpy.random.choice(goal_list_buildings)
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/random.py", line 274, in choice
IndexError: list index out of range

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5
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Sjaybird

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Re: Goldo's event pack #1
« Reply #82 on: April 07, 2014, 10:15:07 pm »

Hey, I got this error on the full traceback during the monthly planning. Anyone know what's up?


-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\execution.py", line 288, in run
    node.execute()
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\ast.py", line 720, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/locations/planning.rpy", line 455, in <module>
    $ monthly_goal_menu()
  File "game/locations/planning.rpy", line 69, in monthly_goal_menu
    globals()['goal_building'] = renpy.random.choice(goal_list_buildings)
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/random.py", line 274, in choice
IndexError: list index out of range

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5

I'm not sure but, I think it is saying you are missing either random.py or the path might be incorrect.
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alithanar8

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Re: Goldo's event pack #1
« Reply #83 on: May 04, 2014, 10:21:55 pm »

Hey, I got this error on the full traceback during the monthly planning. Anyone know what's up?


-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\execution.py", line 288, in run
    node.execute()
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\ast.py", line 720, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Fleet Master Gruber\Desktop\games\game6\Ashford Academy-0.5004-all\renpy\python.py", line 1308, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/locations/planning.rpy", line 455, in <module>
    $ monthly_goal_menu()
  File "game/locations/planning.rpy", line 69, in monthly_goal_menu
    globals()['goal_building'] = renpy.random.choice(goal_list_buildings)
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/random.py", line 274, in choice
IndexError: list index out of range

Windows-7-6.1.7601-SP1
Ren'Py 6.16.5.525
Ashford Academy 0.5

I'm not sure but, I think it is saying you are missing either random.py or the path might be incorrect.

I may be new but I have the same issue, the only thing I can think of right now is the fact that when I started a new game, the error went away but when I got to the end game stuff this started happening again, I think it may be the case of not having enough options when all the buildings have been maxed out.
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remembermethistime

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Re: Goldo's event pack #1
« Reply #84 on: July 08, 2016, 08:04:37 am »

Not sure what is causing this. Could someone please help?

while running game code:
  File "game/main.rpy", line 231, in script call
    call events_run_period
  File "game/event_dispatcher.rpy", line 297, in script call
    call expression _event from call_expression_event_1
  File "game/Go1/go1.rpy", line 1412, in script
    "This girl is staring at you. She looks rather intense."
IOError: Couldn't find file 'mods/Go1/screens/go_class4.jpg'.
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Chaoz

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Re: Goldo's event pack #1
« Reply #85 on: July 11, 2016, 01:39:03 am »

Hi,

the obvious error is, it's missing a picture. You can go in the folder described in the error and look whether maybe the file is wrongly named. It sometimes happens that the file ends with "jpeg" instead of "jpg" or smth like that.

Cheers

Chaoz
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Goldo

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Re: Goldo's event pack #1
« Reply #86 on: November 11, 2016, 05:31:07 pm »

Hi guys, Goldo here, sorry to necro this thread for a bit of shameless self-advertising...

I 've been making a game with Ren'py, and the alpha version is here: https://www.henthighschool.com/other-projects/brothel-king-playable-version-(alpha)-download-and-information/

You might want to check it out! Thanks guys
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Sketa

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Re: Goldo's event pack #1
« Reply #87 on: January 04, 2019, 01:16:55 am »

Sorry for Necro, but maybe Goldo looks this up anyways once in a while. I encounter the following problem when using this event pack:

Code: [Select]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/main.rpy", line 204, in script call
    call events_run_period from _call_events_run_period_1
  File "game/event_dispatcher.rpy", line 297, in script call
    call expression _event from call_expression_event_1
  File "game/mods/Go1/go1.rpy", line 3406, in script
    $ green_orb += 1
  File "game/mods/Go1/go1.rpy", line 3406, in <module>
    $ green_orb += 1
NameError: name 'green_orb' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/main.rpy", line 204, in script call
    call events_run_period from _call_events_run_period_1
  File "game/event_dispatcher.rpy", line 297, in script call
    call expression _event from call_expression_event_1
  File "game/mods/Go1/go1.rpy", line 3406, in script
    $ green_orb += 1
  File "D:\Games\PG\Ashford_Academy-pc\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Games\PG\Ashford_Academy-pc\renpy\python.py", line 1912, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/mods/Go1/go1.rpy", line 3406, in <module>
    $ green_orb += 1
NameError: name 'green_orb' is not defined

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Ashford Academy 18.01.30
Thu Jan 03 19:53:09 2019

The game is newly installed and I only added the "go1" mod folder to game\mods.

Just checked, it happens when certain events of the Event Pack happen. Every time "go_gym14.jpg" is used and also
after a "go_gym6_1.jpg" or "6_2" event and another one.
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dreamchaser

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Re: Goldo's event pack #1
« Reply #88 on: January 07, 2019, 12:14:18 pm »

The mod expects an older version of Ashford Academy. The current one does not have those variables anymore, thus the error.

If you want, take a look at Ashford Academy Redux:
https://www.henthighschool.com/ashford-academy/ashford-academy-redux/
(whose author I am)

Alternatively look for an old enough version of canon Ashford Academy.

I and other people have tried out "Goldo's event pack #1" in Ashford Academy Redux, and it appears to run fine. I have also defined the orb variables so that the mod should not throw the crash you posted.

If you find any bugs for this mod when using AAR, please post that in the linked thread.
 :)
« Last Edit: January 07, 2019, 12:16:05 pm by dreamchaser »
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