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Author Topic: cloxx mods  (Read 20096 times)

cloxx

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cloxx mods
« on: November 20, 2013, 04:40:53 pm »

After the help from clef i wrote some events for Ashford Academy too. There are 15 new events for the cafeteria. More with choices will come. Because this is the first time i made events, there are no consequences from the event - like up or downs in the stats (morale etc.). I will add that later. Also i will make some more dormitory events.

New event pack (loli and normal pictures)
Download MEGA

EDIT: New link, because there was a mistake in the script

And because my native language isn't english - there could be some mistakes in the text. If you find some, please feel free to correct me.  ;)
« Last Edit: April 06, 2014, 09:46:24 am by cloxx »
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clef

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Re: cloxx mods
« Reply #1 on: November 20, 2013, 04:51:48 pm »

goooooooood. Already downloaded (and I'd like to say that Mega is super fast...)

EDIT:
About changing stats: it's probably better to avoid stats change for short-random events like these. You should use them only if you offer the player a choice. Or, if you don't give him choices, you should give him a big nice event (probably a one time only event).

For the rest I liked it^^.
I'll wait for more content!

If you need some help just ask for it.
« Last Edit: November 20, 2013, 05:34:42 pm by clef »
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Tsapas

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Re: cloxx mods
« Reply #2 on: November 20, 2013, 05:00:46 pm »

Good to see new content popping up.

A few corrections though:
1. There's a tab character @line 146 that gives an error and should be erased.
2. I think you forgot to declare "image bg cloxx_cafeteria_20"

There are a few typos here and there, but nothing too bad. I'll prob attach a revised version of it.

All in all, nice work. Keep it up. :)

Edit: Done. Rephrased some sentences too to make more sense, though since English ain't my native language either it may not be 100% correct.
« Last Edit: November 20, 2013, 05:25:37 pm by Tsapas »
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cloxx

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Re: cloxx mods
« Reply #3 on: November 20, 2013, 05:29:41 pm »

Good to see new content popping up.

A few corrections though:
1. There's a tab character @line 146 that gives an error and should be erased.
2. I think you forgot to declare "image bg cloxx_cafeteria_20"

There are a few typos here and there, but nothing too bad. I'll prob attach a revised version of it.

All in all, nice work. Keep it up. :)

Edit: Done. Rephrased some sentences too to make more sense, though since English ain't my native language either it may not be 100% correct.

wow, that was fast. Thank you.
I changed the file in the first post.
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Literate

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Re: cloxx mods
« Reply #4 on: November 23, 2013, 08:53:52 pm »

I look forward to seeing more cloxx. Especially some more risque images that scale with uniform and inhibition.

EDIT: Found some great pictures for you:

http://webmail.megabooru.com/post/list/cooking/1
« Last Edit: January 12, 2014, 01:49:51 pm by Literate »
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masteralaric

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Re: cloxx mods
« Reply #5 on: February 27, 2014, 09:21:59 am »

For some odd reason, I can't get this file to work/play in the game.
It just won't activate no matter what I do...
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cloxx

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Re: cloxx mods
« Reply #6 on: April 05, 2014, 05:57:34 pm »

I made some new events - lolicon and some normal. I changed the mod structure after "genre", that means the new lolicon events are seperated from the normal events.
The old cafeteria events are included and fitted to the new mod structure.
There are 81 lolicon events with 129 pictures and 57 normal events with 66 pictures.

If someone want to help me to correct possible mistakes in the text, i wrote all text in seperate files for a better reading.

I also take some texts from other mods, because i thought these events will be good with some other pictures and because my english isn't so good. I hope nobody get upset. And if it did, i will change the events.
« Last Edit: April 05, 2014, 06:01:00 pm by cloxx »
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jer360x

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Re: cloxx mods
« Reply #7 on: July 12, 2019, 08:11:09 pm »

the link is to mod is dead please reup
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