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Author Topic: AAR Releases / Bugs (current version: 0.4.2)  (Read 76544 times)

dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #105 on: January 04, 2021, 07:20:19 am »

Is there a way to skip the screen between events? I know you worked hard on it, but right now I'm getting kind of annoyed with how much I have to click just to get to the next event.
Thank you for the suggestion. I'll add in a preference for it.

Edit: preference added
« Last Edit: January 04, 2021, 07:31:30 am by dreamchaser »
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Redon

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #106 on: January 04, 2021, 07:54:49 am »

Just thought I'd throw up this error message it threw at me.

Code: [Select]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/dse-schedule.rpy", line 62, in script call
    call events_run_period from _call_events_run_period
  File "game/script/classes/event.rpy", line 466, in script call
    call run_event(events.pop(0),True) from _call_run_event_1
  File "game/script/classes/event.rpy", line 429, in script call
    call expression _event from call_expression_event_1
  File "game/images/canon/events/sensuality.rpy", line 227, in script
    $ inhibition_d.dec(0.4)
  File "game/images/canon/events/sensuality.rpy", line 227, in <module>
    $ inhibition_d.dec(0.4)
NameError: name 'inhibition_d' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script/dse-schedule.rpy", line 62, in script call
    call events_run_period from _call_events_run_period
  File "game/script/classes/event.rpy", line 466, in script call
    call run_event(events.pop(0),True) from _call_run_event_1
  File "game/script/classes/event.rpy", line 429, in script call
    call expression _event from call_expression_event_1
  File "game/images/canon/events/sensuality.rpy", line 227, in script
    $ inhibition_d.dec(0.4)
  File "D:\Games\AshfordAcademy\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Games\AshfordAcademy\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/images/canon/events/sensuality.rpy", line 227, in <module>
    $ inhibition_d.dec(0.4)
NameError: name 'inhibition_d' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Ashford Academy Redux 0.4.0
Mon Jan 04 02:02:00 2021
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.1)
« Reply #107 on: January 04, 2021, 11:22:35 am »

New Version: 0.4.1

So quickly because there is 1 crash in 0.4.0 that will always happen in a sensuality event which becomes available once you have a deviance>40.

Complete changelog, since there really isn't much else:
- Added a preference for the event result screen. By disabling it, you can avoid having that screen show at all - the game will directly transition to the next event or the day planning screen.
Bugfixes:
- fixed crash in a sensuality event
- removed a spurios line writing out debugging information in a dormitory event
- fixed typos reported by Enroch

Downloads are in the 1. post
Save games are backwards compatible to 0.4.0
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alpha_and_omega

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Re: AAR Releases / Bugs (current version: 0.4.1)
« Reply #108 on: January 04, 2021, 07:37:32 pm »

There is a wrong image link for a sport field event (see attachment).

Behavior: 55
Morale: 100
Academics: 100
Athletics: 56
Deviance: 0.8
Inhibition: 75
Stress: 4.9

Policies: No dresscode
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.1)
« Reply #109 on: January 04, 2021, 08:02:45 pm »

There is a wrong image link for a sport field event (see attachment).

Behavior: 55
Morale: 100
Academics: 100
Athletics: 56
Deviance: 0.8
Inhibition: 75
Stress: 4.9

Policies: No dresscode

Thanks for the report. Problem found and fixed locally.

Should be a very rare occurance though, and doesn't result in a crash, just in the picture not showing up. So way less urgent to fix then the crash was.  :)
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OutofUniqueNames

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Re: AAR Releases / Bugs (current version: 0.4.1)
« Reply #110 on: January 11, 2021, 05:10:21 pm »

Here's what i've been able to find in my (many) playthroughs for errors. (Love the game, btw!)

Lust has a cap at 200 displayed, but it randomly stops going up between like 105-120

"Enyoing Dessert" Event (Cafeteria)
Should be Enjoying


multiple typos in "Forced Corruption" Event (Class)

"So tell me true Anna: How much of this was planned"

tell me true doesn't sound that bad actually, but it should probably be "So tell me the truth Anna:"


"And with that fig leave of an excuse, you start..."
Should be fig leaf


"Pair Dance" Event (Sensuality)

One of the possible texts for this event has a slash after a period.

Switching to Nude dress code has a typo.

"Expect the sexual atmosphere... , and your repuration to suffer."

should be reputation.
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.1)
« Reply #111 on: January 11, 2021, 06:25:06 pm »

Thank you for reporting those typos!
All fixed locally, except for "tell me true" - that was intended, and I still like how it reads.

Lust cap of 200 is misleading - this is a purely calculated value. In 0.4.2 lust and stress won't display any max value, to keep that misunderstanding from happening.
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.2)
« Reply #112 on: January 16, 2021, 06:00:58 pm »

New Version: 0.4.2

This will most likely be the final 0.4.x version.

Changelog:
API Changes:
- removed event.img documentation - this is an internal class and should only be called by img_e (the existing documentation was plain wrong, too)
- added period_name keyword option to dp_choice, so that mods can add new activities to periods
Bugfixes:
- if you got the blowjob at the start of the game, Susan and Marina would not dress up in sexy outfits later on
-- fixed game start to set the variable
-- fix on loading an existing save game added
- sports_field23: could reference a non-existing image in rare cases
- removed max value for stress and lust, as these are purely calculated stats (only affects new games)
- dev mode, gallery event screen: don't crash if event variable is a hash or list
- fixed typos reported by OutofUniqueNames

Downloads are in the 1. post
Save games are backwards compatible to 0.4.0
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Scooterboo

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Re: AAR Releases / Bugs (current version: 0.4.2)
« Reply #113 on: January 27, 2021, 11:53:57 am »

The clubs->"showing of" event should be called "showing off"
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aaror

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Re: AAR Releases / Bugs (current version: 0.4.2)
« Reply #114 on: February 26, 2021, 04:47:49 am »

2 questions:
1. Is there a good list of mods that work with this (you mentioned a Goldo one).
2. Are you interested in being told of minor typos or unclear text?  The mouseover text for stats could be rewritten for example.
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.2)
« Reply #115 on: February 27, 2021, 12:23:08 am »

2 questions:
1. Is there a good list of mods that work with this (you mentioned a Goldo one).
2. Are you interested in being told of minor typos or unclear text?  The mouseover text for stats could be rewritten for example.

The combined event pack (link in the first post) is your best bet. That's a compilation verified (though not by me) to work fine with AAR.
You can also take a look at https://www.henthighschool.com/ashford-academy/wiki/game/mods, or at any other mods made for Ashford Academy Classic. In principle, everything should work.
If something doesn't, tell me, and I'll check whether there is a way to further improve compatibility.

And yes, I am always interested to hear about typos or badly written text. Though any improvements will only appear in 0.5, which is some way out yet.

@Scooterboo: I've fixed the typo of course, thanks for reporting it.
« Last Edit: February 27, 2021, 07:18:35 pm by dreamchaser »
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