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Author Topic: AAR Releases / Bugs (current version: 0.2.1)  (Read 21938 times)

bushka5

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Re: AAR Releases / Bugs (current version: 0.2.0)
« Reply #75 on: April 28, 2019, 09:11:00 pm »

Found a bug for you

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/dse-schedule.rpy", line 121, in script call
    call events_run_period from _call_events_run_period_2
  File "game/script/classes/event.rpy", line 402, in script call
    call run_event(events.pop(0)) from _call_run_event_1
  File "game/script/classes/event.rpy", line 370, in script call
    call expression _event from call_expression_event_1
  File "game/images/canon/events/bath.rpy", line 195, in script
    $ dare_point_o.inc(1,2)
  File "game/images/canon/events/bath.rpy", line 195, in <module>
    $ dare_point_o.inc(1,2)
NameError: name 'dare_point_o' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script/dse-schedule.rpy", line 121, in script call
    call events_run_period from _call_events_run_period_2
  File "game/script/classes/event.rpy", line 402, in script call
    call run_event(events.pop(0)) from _call_run_event_1
  File "game/script/classes/event.rpy", line 370, in script call
    call expression _event from call_expression_event_1
  File "game/images/canon/events/bath.rpy", line 195, in script
    $ dare_point_o.inc(1,2)
  File "C:\Users\Rob_e\Desktop\AshfordAcademyRedux-0.2.0-pc\AshfordAcademyRedux-0.2.0-pc\renpy\ast.py", line 882, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\Rob_e\Desktop\AshfordAcademyRedux-0.2.0-pc\AshfordAcademyRedux-0.2.0-pc\renpy\python.py", line 1913, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/images/canon/events/bath.rpy", line 195, in <module>
    $ dare_point_o.inc(1,2)
NameError: name 'dare_point_o' is not defined

Windows-8-6.2.9200
Ren'Py 7.1.0.882
Ashford Academy Redux 0.2.0
Sat Apr 27 23:12:45 2019

Ps Clever  use of stress by the way
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.2.0)
« Reply #76 on: April 29, 2019, 12:17:38 am »

Sorry to say, but you just found the one that has already been found:

Found and fixed. Until I cut a new version, please don't answer "There you are!" in the event bath11, or the game will crash.

 ;)

I was waiting for more bug reports. If nothing else pops up, I'll go ahead and cut a new version that does nothing else but fix this one in a day.  ;D
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #77 on: April 29, 2019, 09:18:28 pm »

New Version: 0.2.1

Well, I had really hoped to squash more bugs with a new version, but since the only known bug is a crash and was reported twice, here is a new version that does almost nothing but fix it.  :)
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Skrudzas

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #78 on: May 01, 2019, 05:16:07 pm »

Yeah, I must say it's all working very well, even with goldo's event pack

Buying all buildings even let's you maintain all variables at 100, which wasn't the case before
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Flagon

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #79 on: May 14, 2019, 02:39:45 am »

Minor bug: Gym event 14 is missing a return command at the end, so it immediately plays the dialogue for event 15 instead of moving on with the day.
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #80 on: May 20, 2019, 07:17:44 pm »

Minor bug: Gym event 14 is missing a return command at the end, so it immediately plays the dialogue for event 15 instead of moving on with the day.
Thank you. I have fixed it in my code.
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Dariusm1994

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #81 on: May 21, 2019, 05:51:07 pm »

Any mods for this version of the game? i am in year 4 with nothing to do because i unlocked everything
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #82 on: May 21, 2019, 07:56:13 pm »

All the mods that work with Ashford Academy should work just as well with AAR.  8)

Nobody has made a mod specifically for Ashford Academy Redux yet, though.
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jer360x

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Re: AAR Releases / Bugs (current version: 0.2.1)
« Reply #83 on: July 07, 2019, 05:14:18 pm »

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