Hate to say, but there's a big problem with this game. Like the original, this has unlockables to lower ten minimum Inhibition of the school. the 50 unlock worked fine, but when I unlocked the 25, it shot UP back to 75. I went out on a limb thinking it was some glitch and save up to the full 100 Staff Support to buy the 0 unlock hoping that would fix it, but there was no change. I pray this was some dumb glitch I ran into but as it seems to me the Inhibition limit modifier is flawed. Without that half the fun is just gone.Otherwise pretty good. I like the changes and I look forward to more, but that issue REALLY needs to be addressed.
I'm sorry, but an uncaught exception occurred.While running game code: File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name)PicklingError: Can't pickle <class 'store.evaluate'>: attribute lookup store.evaluate failed-- Full Traceback ------------------------------------------------------------Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\ast.py", line 882, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\python.py", line 1913, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\core.py", line 2662, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\core.py", line 3467, in interact_core rv = root_widget.event(ev, x, y, 0) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\transition.py", line 47, in event return self.new_widget.event(ev, x, y, st) # E1101 File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 241, in event rv = d.event(ev, x - xo, y - yo, st) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\behavior.py", line 907, in event return handle_click(self.clicked) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\behavior.py", line 842, in handle_click rv = run(action) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\behavior.py", line 308, in run new_rv = run(i, *args, **kwargs) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\display\behavior.py", line 315, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\loadsave.py", line 404, in save dump((roots, renpy.game.log), logf) File "N:\AAcademy\Ashford Academy REdux\AshfordAcademyRedux-0.0.1-pc\AshfordAcademyRedux-0.0.1-pc\renpy\loadsave.py", line 48, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)PicklingError: Can't pickle <class 'store.evaluate'>: attribute lookup store.evaluate failedWindows-8-6.2.9200Ren'Py 7.1.0.882Ashford Academy Redux 0.0.1Sun Dec 16 21:22:56 2018