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Author Topic: AAR Releases / Bugs (current version: 0.4.2)  (Read 76276 times)

Skrudzas

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #90 on: January 02, 2020, 11:11:37 pm »

Enjoying this version of AA, thank you for creating!  I have an old version with some characters that aren't in yours?  Hinata the pink haired girl, Asugi the blonde and then scenes with Rina the swimmer.  I guess I had downloaded some other independent mod?  I miss those characters/scenes from your version, not to take away from your work.  I'm really enjoying the game!
Those are from goldo pack
It still works with AAR, you just need to download it
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jerricho13

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #91 on: January 07, 2020, 05:26:10 am »

Hi, Dreamchaser.  I'm a long time fan of AA and I'm glad to see you breathing life back into the game.

Thanks for all your work and I look forward to your future endeavors!
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #92 on: January 07, 2020, 05:52:59 pm »

Thank you, I always enjoy hearing praise.  ;D

I am still playing through the current version of the game myself, fiddling with little bits, and adjusting the difficulty some.
I'll cut a new version once I have finished my playthrough. Or before, if somebody finds a proper bug.  ;)
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Bloodly

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #93 on: January 08, 2020, 09:20:52 pm »

Code: [Select]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/images/base/data/buildings.rpy", line 2, in script
    init python:
  File "game/images/base/data/buildings.rpy", line 10, in <module>
    stat_influence={"stress":"-1.5*v","sexual":0.2})
  File "game/script/classes/building.rpy", line 6, in __init__
    prepend_class=True,**kwargs)
TypeError: __init__() got an unexpected keyword argument 'stat_influence'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/images/base/data/buildings.rpy", line 2, in script
    init python:
  File "E:\Iomega HDD\flash and games\Ashford Academy-all\AshfordAcademyRedux-0.2.1-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\Iomega HDD\flash and games\Ashford Academy-all\AshfordAcademyRedux-0.2.1-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/images/base/data/buildings.rpy", line 10, in <module>
    stat_influence={"stress":"-1.5*v","sexual":0.2})
  File "game/script/classes/building.rpy", line 6, in __init__
    prepend_class=True,**kwargs)
TypeError: __init__() got an unexpected keyword argument 'stat_influence'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
 
Wed Jan 08 20:24:38 2020


Any ideas?
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #94 on: January 08, 2020, 11:33:41 pm »

That looks weird!

I am assuming this happens on first game start up?
So you can't play the game at all?
You are really on version 0.3.1?

I could of course redownload the game to try it myself. But honestly, if it crashed on Windows on startup, way more people would complain...

If it doesn't crash on first startup, what did you do that triggered the crash?

This is initialization code, so it really shouldn't depend on being on a certain place in the game.

Weird...  :o

EDIT: One idea which I have: Did you maybe extract the game into the same folder you had an older version in? If so, old files might be confusing Renpy. Try extracting the game into another folder!
« Last Edit: January 08, 2020, 11:39:27 pm by dreamchaser »
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caffarella

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #95 on: January 09, 2020, 04:57:32 am »

Downloaded 0.3.1 version,
Startup are fine in my place,
i reached year 6 without any error here
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.3.1)
« Reply #96 on: January 09, 2020, 08:49:10 pm »

Bugfixes collected so far:
- apply_entrance_dilution got applied twice for students getting added midterm, which means they pulled down stats too much
- keep effects of entrance_req_focus from applying weekly, since they apply each day
- improved logic of how an event is picked when dresscode is none - no more nude students other than at dormitory/pool/bath ;-)
- tuition income now bottoms out at 0, instead of turning negate when reputation is below 0

Together with quite a bit of balancing, that is enough that I am going to cut 0.3.2 this weekend, even without any crashes popping up.  ;)
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.3.2)
« Reply #97 on: January 11, 2020, 11:58:51 am »

New Version: 0.3.2

Some small bugfixes, though nobody found any crashes.
Additionally, some balancing, all of it making things just a little bit easier. Mainly reputation and stress management.
Some small content additions. Nothing worth replaying for, but nice just the same.
As always, see the changelog for more details.

Downloads are in the 1. post
Save games are backwards compatible to 0.3.0

Enjoy!  :)
« Last Edit: January 11, 2020, 12:00:51 pm by dreamchaser »
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.3.3)
« Reply #98 on: January 19, 2020, 08:37:14 pm »

New Version: 0.3.3

Some small bugfixes, mainly related to modding. If you don't intend to use mods, there is no need for you to upgrade (though it fixes a crash if you unlock the sensuality location with inhibition<40).
As always, see the changelog for more details.

Downloads are in the 1. post
Save games are backwards compatible to 0.3.0

Additionally, I have made a very simply mod for people who don't like the patience corrupting the school normally takes. See the 1. post for the link to the new mod "easyMode", maintained by me.  :)

Enjoy!  :)

EDIT 20.1. 12:50 : I have reuploaded the files since I forgot to disable developer mode.
For anybody who downloaded it earlier, you can manually set "config.developer = False" in game/script/game_data.rpy instead of redownloading the game.
Since I had to reupload anyway, I also updated the documentation on how to add mods to the game.
« Last Edit: January 20, 2020, 12:42:09 pm by dreamchaser »
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #99 on: January 02, 2021, 05:47:12 pm »

New Version: 0.4.0 - catch them all
Finally, the new version is here!

The focus of this release is the new event gallery (game wide, in the menu) / seen events (per save game, in the planning screen).
So the game is now trying to give you a strong motivation to explore as much of it as possible, since you can watch everything you ever discovered whenever you want.
Hand in hand goes a very useful new screen in between events: It shows the event you just experienced (with its short description) and tells you anything new you unlocked about it.
That screen also shows you if the game has given you new options (like an unlock) or if your outlook has changed.
If you have enabled the "More Numbers" preference, it also shows any stat changes the event produced, giving you more immediate feedback for your actions than earlier game versions did.

The game now has 3 bad ends (for low stats), so there is now a way to lose the game.
There are quite a few new pictures around, a little bit of new text content, and the seduction logic of Susan and Marina got overhauled.
The sensuality events will now give stronger effects.
There should not be any placeholder pictures left anywhere.
Late game, you will have a higher money income than in older game versions.
For more details, see the changelog.

Downloads are in the 1. post
Save games are NOT backwards compatible, please start a new game.
All mods that worked for 0.3 should continue to work. While there are a few API changes (see changelog), I am sure no existing mod used those values (they don't matter to classic mods at all).

Enjoy, and report any bugs you find!
« Last Edit: January 02, 2021, 06:17:21 pm by dreamchaser »
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jer360x

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #100 on: January 03, 2021, 02:38:44 pm »

I don't get when I have this promt at begin of game:
What is your name (are you male)?

How I supose to tell it that I'm or that I'm not a male.
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #101 on: January 03, 2021, 04:06:38 pm »

I don't get when I have this promt at begin of game:
What is your name (are you male)?

How I supose to tell it that I'm or that I'm not a male.
*laughs*

Read that prompt carefully again: it's "(you are male)". That's not a question, it's a hint that you are playing a male character.  :)
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Enroch

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #102 on: January 03, 2021, 04:30:45 pm »

I don't get when I have this promt at begin of game:
What is your name (are you male)?

How I supose to tell it that I'm or that I'm not a male.
*laughs*

Read that prompt carefully again: it's "(you are male)". That's not a question, it's a hint that you are playing a male character.  :)
It might make it more legible if you put the clarification outside the question, like "What is your name? (You are male.)"
I've had that confusion several times too, had to re-read the statement each time to realize what it was actually saying. XD

On the topic of fixing up text, I found a number of typos that could be remedied. Also ran into a couple of bugs, but I don't understand them enough to give a description or report, so here's just the typos for now:
  • "Assistant" is misspelled twice in the intro as "assistent"
  • When explaining the plan for the school, Susan says "I and Marina talked many times..." I think it's supposed to read "Marina and I".
  • After selecting "Keep it professional", "proofs" should read "proves"
  • During the titjob in the intro, "she always keep watching you" needs an "s" at the end of "keep".
  • The description for Physical Abuse uses the term "egrariously". I can't find that word in the dictionary, but I think it might be supposed to read "egregiously"?
  • The afternoon Running event says "You push herself harder every time". "Herself" should probably be "yourself" instead.
  • The evening Go Away event starts with flavor tags and all that metadata visible in the message box.

That's all I've got for now. Keep up the good work!
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dreamchaser

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #103 on: January 03, 2021, 05:59:54 pm »

Thank you very much for the constructive feedback, Enroch!

Prompt changed, all listed typos fixed, and removed the debug line in the dormitory "Go away" event.
If you think of a way to describe the other problems you spotted, there's a good chance I'd be able to figure them out from even a pretty vague description.
« Last Edit: January 03, 2021, 06:01:33 pm by dreamchaser »
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hornguy6

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Re: AAR Releases / Bugs (current version: 0.4.0)
« Reply #104 on: January 04, 2021, 03:59:56 am »

Is there a way to skip the screen between events? I know you worked hard on it, but right now I'm getting kind of annoyed with how much I have to click just to get to the next event.
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